[DRWTSN32] Fix Clang build. Addendum to bdab437f.
[reactos.git] / CMakeLists.txt
1
2 cmake_minimum_required(VERSION 3.17.0)
3
4 if(NOT CMAKE_VERSION MATCHES "ReactOS")
5 message(WARNING "Building with \"${CMAKE_COMMAND}\", which is not the custom CMake included in RosBE, might cause build issues...")
6 endif()
7
8 include(CMakeDependentOption)
9
10 # CMAKE_CROSSCOMPILING and MSVC_IDE are not set until project() is called, so let's test this instead
11 if ((DEFINED CMAKE_TOOLCHAIN_FILE) AND (CMAKE_GENERATOR MATCHES "Visual Studio.*"))
12 # Do not use MSVC_RUNTIME_LIBRARY target property. We use our own flags instead
13 message(WARNING "Setting policy CMP0091 to OLD behaviour")
14 cmake_policy(SET CMP0091 OLD)
15 endif()
16
17 project(REACTOS)
18
19 set(CMAKE_INCLUDE_CURRENT_DIR ON)
20 set(CMAKE_INCLUDE_DIRECTORIES_PROJECT_BEFORE ON)
21 set(CMAKE_SHARED_LIBRARY_PREFIX "")
22 set(CMAKE_SHARED_MODULE_PREFIX "")
23 set(CMAKE_SKIP_PREPROCESSED_SOURCE_RULES TRUE)
24 set(CMAKE_SKIP_ASSEMBLY_SOURCE_RULES TRUE)
25 set(CMAKE_COLOR_MAKEFILE OFF)
26 set(CMAKE_POSITION_INDEPENDENT_CODE OFF)
27 set(CMAKE_C_STANDARD 99)
28 set(CMAKE_CXX_STANDARD 11)
29 #set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
30
31 # check that the ARCH (target architecture) variable is defined
32 if(NOT ARCH)
33 message(FATAL_ERROR "Target architecture (ARCH) is not defined. Please, choose one of: i386, amd64, arm")
34 endif()
35 # Now the ARCH variable will be in lowercase.
36 # It is needed because STREQUAL comparison
37 # is case-sensitive.
38 # See http://cmake.3232098.n2.nabble.com/Case-insensitive-string-compare-td7580269.html
39 # for more information.
40 string(TOLOWER ${ARCH} ARCH)
41
42 # set possible values for cmake GUI
43 set_property(CACHE ARCH PROPERTY STRINGS "i386" "amd64" "arm")
44
45 # Alternative WinNT-compatible architecture string
46 if(ARCH STREQUAL "i386")
47 set(WINARCH "x86")
48 else()
49 set(WINARCH ${ARCH})
50 endif()
51
52 # set CMAKE_BUILD_TYPE if not set
53 if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
54 message(STATUS "Setting build type to Debug as none was specified.")
55 set(CMAKE_BUILD_TYPE "Debug" CACHE
56 STRING "Choose the type of build." FORCE)
57 # Set the possible values of build type for cmake-gui
58 set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
59 "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
60 endif()
61
62 # Versioning
63 include(sdk/include/reactos/version.cmake)
64
65 # Compile options
66 include(sdk/cmake/config.cmake)
67
68 # Compiler flags handling
69 include(sdk/cmake/compilerflags.cmake)
70
71 add_definitions(-D__REACTOS__)
72
73 # There doesn't seem to be a standard for __FILE__ being relative or absolute, so detect it at runtime.
74 file(RELATIVE_PATH _PATH_PREFIX ${REACTOS_BINARY_DIR} ${REACTOS_SOURCE_DIR})
75 if (GCC AND ((CMAKE_C_COMPILER_ID STREQUAL "GNU") AND (CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL "8.0.0")
76 OR ((CMAKE_C_COMPILER_ID STREQUAL "Clang") AND (CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL "10.0.0"))))
77 # Thankfully, GCC has this
78 add_compile_options(-ffile-prefix-map=${REACTOS_SOURCE_DIR}=)
79 add_compile_options(-ffile-prefix-map=${_PATH_PREFIX}=)
80 else()
81 string(LENGTH ${_PATH_PREFIX} _PATH_PREFIX_LENGTH)
82 string(LENGTH ${REACTOS_SOURCE_DIR} REACTOS_SOURCE_DIR_LENGTH)
83 math(EXPR REACTOS_SOURCE_DIR_LENGTH "${REACTOS_SOURCE_DIR_LENGTH} + 1")
84 add_compile_definitions("$<$<COMPILE_LANGUAGE:C,CXX>:__RELFILE__=&__FILE__[__FILE__[0] == '.' ? ${_PATH_PREFIX_LENGTH} : ${REACTOS_SOURCE_DIR_LENGTH}]>")
85 endif()
86
87 if(MSVC_IDE)
88 add_compile_options("/MP")
89 endif()
90
91 # Bison and Flex support
92 find_package(BISON REQUIRED)
93 find_package(FLEX REQUIRED)
94
95 if(MSVC_IDE)
96 # Bison needs M4 and BISON_PKGDATADIR set at build time,
97 # but visual studio is hardly ever opened from the configure-time environment.
98 # Since cmake does not support setting env variables for a custom command,
99 # we have to write a wrapper that sets the variables and then executes bison.
100 # Idea taken from https://stackoverflow.com/a/35032051/4928207
101 if(DEFINED ENV{M4})
102 # Store this environment variable for configure re-runs from withing visual studio.
103 SET(ROS_SAVED_M4 "$ENV{M4}" CACHE INTERNAL "")
104 endif()
105 if(DEFINED ENV{BISON_PKGDATADIR})
106 SET(ROS_SAVED_BISON_PKGDATADIR "$ENV{BISON_PKGDATADIR}" CACHE INTERNAL "")
107 endif()
108
109 # Tell the user about a misconfigured environment
110 if("x${ROS_SAVED_M4}x" STREQUAL "xx" OR "x${ROS_SAVED_BISON_PKGDATADIR}x" STREQUAL "xx")
111 message(FATAL_ERROR "\nM4 or BISON_PKGDATADIR environment variables not set, cannot continue!\n"
112 "See https://reactos.org/wiki/Visual_Studio for more information!")
113 endif()
114
115 file(WRITE "${CMAKE_BINARY_DIR}/bison_wrapper.cmd"
116 "@ECHO OFF\n"
117 "set M4=${ROS_SAVED_M4}\n"
118 "set BISON_PKGDATADIR=${ROS_SAVED_BISON_PKGDATADIR}\n"
119 "${BISON_EXECUTABLE} %*\n")
120 set(BISON_EXECUTABLE "${CMAKE_BINARY_DIR}/bison_wrapper.cmd")
121 # And the same hacks for FLEX
122 file(WRITE "${CMAKE_BINARY_DIR}/flex_wrapper.cmd"
123 "@ECHO OFF\n"
124 "set M4=${ROS_SAVED_M4}\n"
125 "set BISON_PKGDATADIR=${ROS_SAVED_BISON_PKGDATADIR}\n"
126 "${FLEX_EXECUTABLE} %*\n")
127 set(FLEX_EXECUTABLE "${CMAKE_BINARY_DIR}/flex_wrapper.cmd")
128 endif()
129
130 if(NOT CMAKE_CROSSCOMPILING)
131 set(TOOLS_FOLDER ${CMAKE_CURRENT_BINARY_DIR})
132 add_definitions(-DTARGET_${ARCH})
133
134 if(MSVC)
135 if(ARCH STREQUAL "i386")
136 add_definitions(/D_X86_ /D__i386__ /DWIN32 /D_WINDOWS)
137 elseif(ARCH STREQUAL "amd64")
138 add_definitions(-D_AMD64_ -D__x86_64__ /DWIN32 -D_WINDOWS)
139 endif()
140 if(MSVC_VERSION GREATER 1699)
141 add_definitions(/D_ALLOW_KEYWORD_MACROS)
142 endif()
143 if(NOT USE_CLANG_CL)
144 # FIXME: Inspect
145 add_definitions(/Dinline=__inline)
146 endif()
147 endif()
148 add_subdirectory(sdk/include/host)
149
150 if(NOT MSVC)
151 add_subdirectory(dll/win32/dbghelp)
152 endif()
153 add_subdirectory(sdk/tools)
154 add_subdirectory(sdk/lib)
155
156 set(NATIVE_TARGETS bin2c widl gendib cabman fatten hpp isohybrid mkhive mkisofs obj2bin spec2def geninc mkshelllink utf16le xml2sdb)
157 if(NOT MSVC)
158 list(APPEND NATIVE_TARGETS rsym pefixup)
159 endif()
160
161 install(TARGETS ${NATIVE_TARGETS})
162 else()
163 # Add host tools target
164 include(sdk/cmake/host-tools.cmake)
165 setup_host_tools()
166
167 # We don't need CMake importlib handling.
168 unset(CMAKE_IMPORT_LIBRARY_SUFFIX)
169
170 # Print build type(s)
171 if(CMAKE_CONFIGURATION_TYPES)
172 # Multi-config generators, like Visual Studio (MSBuild).
173 message("-- Configuration types: ${CMAKE_CONFIGURATION_TYPES}")
174 else()
175 # Single-configuration generators, like Ninja.
176 message("-- Build type: ${CMAKE_BUILD_TYPE}")
177 endif()
178
179 # Always add /MT in VS CMAKE_GENERATOR and define _SBCS otherwise VS thinks it's a multi-byte or whatever project
180 if (MSVC_IDE)
181 add_compile_options("/MT")
182 add_compile_definitions(_SBCS)
183 endif()
184
185
186 # adjust the default behaviour of the FIND_XXX() commands:
187 # search headers and libraries in the target environment, search
188 # programs in the host environment
189 set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
190 set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
191 set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
192
193 # Add our own target properties
194 # General module definitions
195 define_property(TARGET PROPERTY REACTOS_MODULE_TYPE
196 BRIEF_DOCS "The type of this module"
197 FULL_DOCS [[
198 The type of this module.
199 One of "nativecui", "nativedll", "kernelmodedriver", "wdmdriver", "kerneldll", "win32cui", "win32gui", "win32dll", "win32ocx", "cpl" or "module"]])
200
201 # C++
202 define_property(TARGET PROPERTY WITH_CXX_EXCEPTIONS
203 BRIEF_DOCS "Enable C++ exceptions on this target"
204 FULL_DOCS [[
205 Enables C++ exception handling.
206 Enable this if the module uses try/catch or throw. You might also need this if you use a standard operator new (the one without nothrow).]])
207 define_property(TARGET PROPERTY WITH_CXX_RTTI
208 BRIEF_DOCS "Enable C++ RTTI on this target"
209 FULL_DOCS [[
210 Enables run-time type information.
211 Enable this if the module uses typeid or dynamic_cast. You will probably need to link yith cpprt as well, if you are not already using STL.]])
212
213
214 if(DBG)
215 add_definitions(-DDBG=1 -D_SEH_ENABLE_TRACE)
216 else()
217 add_definitions(-DDBG=0)
218 endif()
219
220 if(KDBG)
221 add_definitions(-DKDBG)
222 endif()
223
224 if(_WINKD_)
225 add_definitions(-D_WINKD_)
226 endif()
227
228 if(ENABLE_CCACHE)
229 message(WARNING "-- Disabling precompiled headers support (ccache).")
230 option(PCH "Whether to use precompiled headers" OFF)
231 set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
232 elseif(GCC)
233 message(WARNING "-- Disabling precompiled headers on GCC by default CORE-17108.")
234 option(PCH "Whether to use precompiled headers" OFF)
235 else()
236 option(PCH "Whether to use precompiled headers" ON)
237 endif()
238
239 # Version Options
240 add_definitions(-DWINVER=0x502
241 -D_WIN32_IE=0x600
242 -D_WIN32_WINNT=0x502
243 -D_WIN32_WINDOWS=0x502
244 -D_SETUPAPI_VER=0x502
245 -DMINGW_HAS_SECURE_API=1)
246
247 # Arch Options
248 if(ARCH STREQUAL "i386")
249 if(NOT USE_CLANG_CL)
250 add_definitions(-D_M_IX86)
251 endif()
252 add_definitions(-D_X86_ -D__i386__ -Di386)
253 if(SARCH STREQUAL "xbox")
254 add_definitions(-DSARCH_XBOX)
255 elseif(SARCH STREQUAL "pc98")
256 add_definitions(-DSARCH_PC98)
257 endif()
258 elseif(ARCH STREQUAL "amd64")
259 # clang-cl defines this one for itself
260 if (NOT (MSVC AND CMAKE_C_COMPILER_ID STREQUAL "Clang"))
261 add_compile_definitions(_M_AMD64)
262 endif()
263 add_definitions(-D_AMD64_ -D__x86_64__ -D_WIN64)
264 elseif(ARCH STREQUAL "arm")
265 # _M_ARM is already defined by toolchain
266 add_definitions(-D_ARM_ -D__arm__ -DWIN32)
267 if(SARCH STREQUAL "omap3-zoom2")
268 add_definitions(-D_ZOOM2_)
269 endif()
270 endif()
271
272 # Other
273 add_definitions(-D_NEW_DELETE_OPERATORS_)
274 if(ARCH STREQUAL "i386")
275 add_definitions(-DUSE_COMPILER_EXCEPTIONS -D_USE_32BIT_TIME_T)
276 elseif(ARCH STREQUAL "amd64")
277 add_compile_definitions(USE_COMPILER_EXCEPTIONS)
278 elseif(ARCH STREQUAL "arm")
279 add_compile_definitions(USE_COMPILER_EXCEPTIONS)
280 endif()
281
282 # Activate support for assembly source files
283 if (MSVC)
284 enable_language(ASM_MASM)
285 else()
286 enable_language(ASM)
287 endif()
288
289 # Activate language support for resource files
290 enable_language(RC)
291
292 # Localization definitions
293 include(sdk/cmake/localization.cmake)
294 set(I18N_DEFS "")
295 # This will set I18N_DEFS for later use
296 set_i18n_language(${I18N_LANG})
297
298 # Compiler specific definitions and macros
299 if(MSVC)
300 include(sdk/cmake/msvc.cmake)
301 else()
302 include(sdk/cmake/gcc.cmake)
303 endif()
304
305 # Generic macros
306 include(sdk/cmake/CMakeMacros.cmake)
307
308 # IDL macros for widl/midl
309 # We're using widl now for both MSVC and GCC builds
310 include(sdk/cmake/widl-support.cmake)
311
312 include_directories(
313 sdk/include
314 sdk/include/psdk
315 sdk/include/dxsdk
316 ${REACTOS_BINARY_DIR}/sdk/include
317 ${REACTOS_BINARY_DIR}/sdk/include/psdk
318 ${REACTOS_BINARY_DIR}/sdk/include/dxsdk
319 ${REACTOS_BINARY_DIR}/sdk/include/ddk
320 ${REACTOS_BINARY_DIR}/sdk/include/reactos
321 ${REACTOS_BINARY_DIR}/sdk/include/reactos/mc
322 sdk/include/crt
323 sdk/include/ddk
324 sdk/include/ndk
325 sdk/include/reactos
326 sdk/include/reactos/libs)
327
328 if(ARCH STREQUAL "arm")
329 include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/arm)
330 endif()
331
332 add_dependency_header()
333
334 add_subdirectory(sdk/include/ndk/tests)
335 add_subdirectory(sdk/include/xdk)
336 add_subdirectory(sdk/include/psdk)
337 add_subdirectory(sdk/include/dxsdk)
338 add_subdirectory(sdk/include/reactos/wine)
339 add_subdirectory(sdk/include/reactos/mc)
340 add_subdirectory(sdk/include/asm)
341
342 if(NO_ROSSYM)
343 include(sdk/cmake/baseaddress_dwarf.cmake)
344 elseif(MSVC)
345 if (ARCH STREQUAL "amd64")
346 include(sdk/cmake/baseaddress_msvc_x64.cmake)
347 else()
348 include(sdk/cmake/baseaddress_msvc.cmake)
349 endif()
350 else()
351 include(sdk/cmake/baseaddress.cmake)
352 endif()
353
354 # For MSVC builds, this puts all debug symbols file in the same directory.
355 if(MSVC)
356 set(CMAKE_PDB_OUTPUT_DIRECTORY "${REACTOS_BINARY_DIR}/msvc_pdb")
357 elseif(SEPARATE_DBG)
358 set(CMAKE_PDB_OUTPUT_DIRECTORY "${REACTOS_BINARY_DIR}/symbols")
359 endif()
360
361 #begin with boot so reactos_cab target is defined before all other modules
362 add_subdirectory(boot)
363 add_subdirectory(base)
364 add_subdirectory(dll)
365 add_subdirectory(drivers)
366 add_subdirectory(hal)
367 add_subdirectory(sdk/lib)
368 add_subdirectory(media)
369 add_subdirectory(modules)
370 add_subdirectory(ntoskrnl)
371 add_subdirectory(subsystems)
372 add_subdirectory(sdk/tools/wpp)
373 add_subdirectory(win32ss)
374
375 # Create the registry hives
376 create_registry_hives()
377
378 # Create {bootcd, livecd, bootcdregtest}.lst
379 create_iso_lists()
380
381 file(MAKE_DIRECTORY ${REACTOS_BINARY_DIR}/sdk/include/reactos)
382
383 add_dependency_footer()
384 endif()