[TRANSLATION] Update Chinese Traditional (zh-TW) translation (#4154)
[reactos.git] / dll / cpl / openglcfg / lang / zh-TW.rc
1 /*
2 * PROJECT: ReactOS OpenGL Configuration Control Panel
3 * LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
4 * PURPOSE: Chinese (Traditional) resource file
5 * TRANSLATORS: Copyright 2019 Luo Yufan <njlyf2011@hotmail.com>
6 * Copyright 2021 Chan Chilung <eason066@gmail.com>
7 */
8
9 LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_TRADITIONAL
10
11 IDD_PROPPAGEGENERAL DIALOGEX 0, 0, 246, 228
12 STYLE DS_SHELLFONT | WS_CHILD | WS_DISABLED | WS_CAPTION
13 CAPTION "一般"
14 FONT 9, "新細明體"
15 BEGIN
16 ICON IDI_CPLICON, IDI_CPLICON, 8, 0, 21, 20
17 GROUPBOX "轉譯器設定", -1, 5, 25, 230, 90
18 LTEXT "轉譯器(&R):", -1, 15, 42, 37, 10
19 COMBOBOX IDC_RENDERER, 55, 40, 160, 10, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
20 LTEXT "這將覆蓋圖形驅動程式的預設設定!您可選擇「預設」來恢復到預設設定。", -1, 15, 60, 210, 40
21 GROUPBOX "除錯", -1, 5, 125, 230, 90
22 LTEXT "除錯頻道:", -1, 15, 142, 65, 10
23 COMBOBOX IDC_DEBUG_OUTPUT, 80, 140, 135, 10, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
24 LTEXT "啟用或停用來自 opengl32 的除錯輸出。\n\n警告:選擇[設定]或[清除]將會覆蓋目前 DEBUGCHANNEL 環境變量的内容!", -1, 15, 165, 210, 40
25 END
26
27 STRINGTABLE
28 BEGIN
29 IDS_RENDERER_DEFAULT "系統預設值"
30 IDS_RENDERER_RSWR "ReactOS Software Implementation"
31 IDS_CPLNAME "OpenGL 設定"
32 IDS_CPLDESCRIPTION "設定 OpenGL 轉譯器。"
33 IDS_DEBUG_SET "設定"
34 IDS_DEBUG_CLEAR "清除"
35 IDS_DEBUG_DNM "請勿修改"
36 END