[MSV1_0] LsaApLogonUserEx2: use RtlRunDecodeUnicodeString to decode password
[reactos.git] / dll / directx / d3d9 / d3d9_mipmap.c
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS ReactX
4 * FILE: dll/directx/d3d9/d3d9_mipmap.c
5 * PURPOSE: d3d9.dll internal mip map surface functions
6 * PROGRAMERS: Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
7 */
8 #include "d3d9_mipmap.h"
9 #include "debug.h"
10 #include "d3d9_texture.h"
11 #include "d3d9_device.h"
12 #include "d3d9_helpers.h"
13 #include <d3d9.h>
14
15 #define LOCK_D3DDEVICE9() D3D9BaseObject_LockDevice(&This->BaseTexture.BaseResource.BaseObject)
16 #define UNLOCK_D3DDEVICE9() D3D9BaseObject_UnlockDevice(&This->BaseTexture.BaseResource.BaseObject)
17
18 /* Convert a IDirect3DTexture9 pointer safely to the internal implementation struct */
19 LPD3D9MIPMAP IDirect3DTexture9ToImpl(LPDIRECT3DTEXTURE9 iface)
20 {
21 if (NULL == iface)
22 return NULL;
23
24 return (LPD3D9MIPMAP)((ULONG_PTR)iface - FIELD_OFFSET(D3D9MipMap, lpVtbl));
25 }
26
27 /* IUnknown */
28 static HRESULT WINAPI D3D9MipMap_QueryInterface(LPDIRECT3DTEXTURE9 iface, REFIID riid, void** ppvObject)
29 {
30 LPD3D9MIPMAP This = IDirect3DTexture9ToImpl(iface);
31
32 if (IsEqualGUID(riid, &IID_IUnknown) ||
33 IsEqualGUID(riid, &IID_IDirect3DTexture9) ||
34 IsEqualGUID(riid, &IID_IDirect3DBaseTexture9) ||
35 IsEqualGUID(riid, &IID_IDirect3DResource9))
36 {
37 IUnknown_AddRef(iface);
38 *ppvObject = &This->lpVtbl;
39 return D3D_OK;
40 }
41
42 *ppvObject = NULL;
43 return E_NOINTERFACE;
44 }
45
46 ULONG WINAPI D3D9MipMap_AddRef(LPDIRECT3DTEXTURE9 iface)
47 {
48 LPD3D9MIPMAP This = IDirect3DTexture9ToImpl(iface);
49 return D3D9BaseObject_AddRef(&This->BaseTexture.BaseResource.BaseObject);
50 }
51
52 ULONG WINAPI D3D9MipMap_Release(LPDIRECT3DTEXTURE9 iface)
53 {
54 LPD3D9MIPMAP This = IDirect3DTexture9ToImpl(iface);
55 return D3D9BaseObject_Release(&This->BaseTexture.BaseResource.BaseObject);
56 }
57
58 /* IDirect3DResource9 */
59
60 /*++
61 * @name IDirect3DTexture9::GetDevice
62 * @implemented
63 *
64 * The function D3D9MipMap_GetDevice sets the ppDevice argument
65 * to the device connected to create the swap chain.
66 *
67 * @param LPDIRECT3DTEXTURE9 iface
68 * Pointer to a IDirect3DTexture9 object returned from IDirect3D9Device::CreateTexture()
69 *
70 * @param IDirect3DDevice9** ppDevice
71 * Pointer to a IDirect3DDevice9* structure to be set to the device object.
72 *
73 * @return HRESULT
74 * If the method successfully sets the ppDevice value, the return value is D3D_OK.
75 * If ppDevice is a bad pointer the return value will be D3DERR_INVALIDCALL.
76 * If the texture didn't contain any device, the return value will be D3DERR_INVALIDDEVICE.
77 *
78 */
79 HRESULT WINAPI D3D9MipMap_GetDevice(LPDIRECT3DTEXTURE9 iface, IDirect3DDevice9** ppDevice)
80 {
81 LPD3D9MIPMAP This = IDirect3DTexture9ToImpl(iface);
82 LOCK_D3DDEVICE9();
83
84 if (NULL == ppDevice)
85 {
86 DPRINT1("Invalid ppDevice parameter specified");
87 UNLOCK_D3DDEVICE9();
88 return D3DERR_INVALIDCALL;
89 }
90
91 if (FAILED(D3D9BaseObject_GetDevice(&This->BaseTexture.BaseResource.BaseObject, ppDevice)))
92 {
93 DPRINT1("Invalid This parameter specified");
94 UNLOCK_D3DDEVICE9();
95 return D3DERR_INVALIDDEVICE;
96 }
97
98 UNLOCK_D3DDEVICE9();
99 return D3D_OK;
100 }
101
102 HRESULT WINAPI D3D9MipMap_SetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags)
103 {
104 UNIMPLEMENTED
105 return D3D_OK;
106 }
107
108 HRESULT WINAPI D3D9MipMap_GetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData)
109 {
110 UNIMPLEMENTED
111 return D3D_OK;
112 }
113
114 HRESULT WINAPI D3D9MipMap_FreePrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid)
115 {
116 UNIMPLEMENTED
117 return D3D_OK;
118 }
119
120 DWORD WINAPI D3D9MipMap_SetPriority(LPDIRECT3DTEXTURE9 iface, DWORD PriorityNew)
121 {
122 UNIMPLEMENTED
123 return 0;
124 }
125
126 DWORD WINAPI D3D9MipMap_GetPriority(LPDIRECT3DTEXTURE9 iface)
127 {
128 UNIMPLEMENTED
129 return 0;
130 }
131
132 void WINAPI D3D9MipMap_PreLoad(LPDIRECT3DTEXTURE9 iface)
133 {
134 UNIMPLEMENTED
135 }
136
137 /* IDirect3DBaseTexture9 */
138 D3DRESOURCETYPE WINAPI D3D9MipMap_GetType(LPDIRECT3DTEXTURE9 iface)
139 {
140 UNIMPLEMENTED
141 return D3DRTYPE_TEXTURE;
142 }
143
144 DWORD WINAPI D3D9MipMap_SetLOD(LPDIRECT3DTEXTURE9 iface, DWORD LODNew)
145 {
146 UNIMPLEMENTED
147 return 0;
148 }
149
150 /*++
151 * @name IDirect3DTexture9::GetLOD
152 * @implemented
153 *
154 * The function D3D9MipMap_GetLOD returns the number
155 * max LODs for the specified texture, if it's managed.
156 *
157 * @param LPDIRECT3DTEXTURE9 iface
158 * Pointer to a IDirect3DTexture9 object returned from IDirect3D9Device::CreateTexture().
159 *
160 * @return DWORD
161 * Returns the number of LODs in the specified texture if it's managed.
162 *
163 */
164 DWORD WINAPI D3D9MipMap_GetLOD(LPDIRECT3DTEXTURE9 iface)
165 {
166 LPD3D9MIPMAP This = IDirect3DTexture9ToImpl(iface);
167 return D3D9Texture_GetLOD( (IDirect3DBaseTexture9*)&This->BaseTexture.lpVtbl );
168 }
169
170 /*++
171 * @name IDirect3DTexture9::GetLevelCount
172 * @implemented
173 *
174 * The function D3D9MipMap_GetLevelCount returns the number of mip map levels
175 * in the specified texture.
176 *
177 * @param LPDIRECT3DTEXTURE9 iface
178 * Pointer to a IDirect3DTexture9 object returned from IDirect3D9Device::CreateTexture().
179 *
180 * @return DWORD
181 * Returns the number of levels in the specified texture.
182 *
183 */
184 DWORD WINAPI D3D9MipMap_GetLevelCount(LPDIRECT3DTEXTURE9 iface)
185 {
186 LPD3D9MIPMAP This = IDirect3DTexture9ToImpl(iface);
187 return D3D9Texture_GetLevelCount( (IDirect3DBaseTexture9*)&This->BaseTexture.lpVtbl );
188 }
189
190 HRESULT WINAPI D3D9MipMap_SetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType)
191 {
192 UNIMPLEMENTED
193 return D3D_OK;
194 }
195
196 /*++
197 * @name IDirect3DTexture9::GetAutoGenFilterType
198 * @implemented
199 *
200 * The function D3D9MipMap_GetAutoGenFilterType returns filter type
201 * that is used when automated mipmaping is set.
202 *
203 * @param LPDIRECT3DTEXTURE9 iface
204 * Pointer to a IDirect3DTexture9 object returned from IDirect3D9Device::CreateTexture().
205 *
206 * @return D3DTEXTUREFILTERTYPE
207 * Filter type used when automated mipmaping is set for the specified texture.
208 *
209 */
210 D3DTEXTUREFILTERTYPE WINAPI D3D9MipMap_GetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface)
211 {
212 LPD3D9MIPMAP This = IDirect3DTexture9ToImpl(iface);
213 return D3D9Texture_GetAutoGenFilterType( (IDirect3DBaseTexture9*)&This->BaseTexture.lpVtbl );
214 }
215
216 void WINAPI D3D9MipMap_GenerateMipSubLevels(LPDIRECT3DTEXTURE9 iface)
217 {
218 UNIMPLEMENTED
219 }
220
221 /* IDirect3DTexture9 */
222 HRESULT WINAPI D3D9MipMap_GetLevelDesc(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DSURFACE_DESC* pDesc)
223 {
224 UNIMPLEMENTED
225 return D3D_OK;
226 }
227
228 HRESULT WINAPI D3D9MipMap_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface, UINT Level, IDirect3DSurface9** ppSurfaceLevel)
229 {
230 UNIMPLEMENTED
231 return D3D_OK;
232 }
233
234 HRESULT WINAPI D3D9MipMap_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags)
235 {
236 UNIMPLEMENTED
237 return D3D_OK;
238 }
239
240 HRESULT WINAPI D3D9MipMap_UnlockRect(LPDIRECT3DTEXTURE9 iface, UINT Level)
241 {
242 UNIMPLEMENTED
243 return D3D_OK;
244 }
245
246 HRESULT WINAPI D3D9MipMap_AddDirtyRect(LPDIRECT3DTEXTURE9 iface, CONST RECT* pDirtyRect)
247 {
248 UNIMPLEMENTED
249 return D3D_OK;
250 }
251
252 #if !defined(__cplusplus) || defined(CINTERFACE)
253 static IDirect3DTexture9Vtbl D3D9MipMap_Vtbl =
254 {
255 /* IUnknown methods */
256 D3D9MipMap_QueryInterface,
257 D3D9MipMap_AddRef,
258 D3D9MipMap_Release,
259
260 /* IDirect3DBaseTexture9 methods */
261 D3D9MipMap_GetDevice,
262 D3D9MipMap_SetPrivateData,
263 D3D9MipMap_GetPrivateData,
264 D3D9MipMap_FreePrivateData,
265 D3D9MipMap_SetPriority,
266 D3D9MipMap_GetPriority,
267 D3D9MipMap_PreLoad,
268
269 /* IDirect3DBaseTexture9 methods */
270 D3D9MipMap_GetType,
271 D3D9MipMap_SetLOD,
272 D3D9MipMap_GetLOD,
273 D3D9MipMap_GetLevelCount,
274 D3D9MipMap_SetAutoGenFilterType,
275 D3D9MipMap_GetAutoGenFilterType,
276 D3D9MipMap_GenerateMipSubLevels,
277
278 /* IDirect3DTexture9 methods */
279 D3D9MipMap_GetLevelDesc,
280 D3D9MipMap_GetSurfaceLevel,
281 D3D9MipMap_LockRect,
282 D3D9MipMap_UnlockRect,
283 D3D9MipMap_AddDirtyRect,
284 };
285 #endif // !defined(__cplusplus) || defined(CINTERFACE)
286
287 HRESULT CreateD3D9MipMap(DIRECT3DDEVICE9_INT* pDevice, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture)
288 {
289 LPD3D9MIPMAP pThisTexture;
290 if (FAILED(AlignedAlloc((LPVOID*)&pThisTexture, sizeof(D3D9MipMap))))
291 {
292 DPRINT1("Could not create D3D9MipMap");
293 return E_OUTOFMEMORY;
294 }
295
296 InitDirect3DBaseTexture9(&pThisTexture->BaseTexture, (IDirect3DBaseTexture9Vtbl*)&D3D9MipMap_Vtbl, Usage, Levels, Format, Pool, pDevice, RT_EXTERNAL);
297
298 pThisTexture->lpVtbl = &D3D9MipMap_Vtbl;
299
300 pThisTexture->Usage = Usage;
301 pThisTexture->dwWidth = Width;
302 pThisTexture->dwHeight = Height;
303 pThisTexture->Format = Format;
304
305 *ppTexture = (IDirect3DTexture9*)&pThisTexture->lpVtbl;
306
307 UNIMPLEMENTED;
308 return D3D_OK;
309 }