[CLT2012]
[reactos.git] / dll / directx / d3d9 / d3d9_swapchain.c
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS ReactX
4 * FILE: dll/directx/d3d9/d3d9_swapchain.c
5 * PURPOSE: Direct3D9's swap chain object
6 * PROGRAMERS: Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
7 */
8 #include "d3d9_swapchain.h"
9
10 #include <debug.h>
11 #include <ddraw.h>
12
13 #include "d3d9_helpers.h"
14 #include "d3d9_device.h"
15 #include "d3d9_cursor.h"
16
17 #define LOCK_D3DDEVICE9() D3D9BaseObject_LockDevice(&This->BaseObject)
18 #define UNLOCK_D3DDEVICE9() D3D9BaseObject_UnlockDevice(&This->BaseObject)
19
20 /* Convert a IDirect3DSwapChain9 pointer safely to the internal implementation struct */
21 LPDIRECT3DSWAPCHAIN9_INT IDirect3DSwapChain9ToImpl(LPDIRECT3DSWAPCHAIN9 iface)
22 {
23 if (NULL == iface)
24 return NULL;
25
26 return (LPDIRECT3DSWAPCHAIN9_INT)((ULONG_PTR)iface - FIELD_OFFSET(Direct3DSwapChain9_INT, lpVtbl));
27 }
28
29 /* IDirect3DSwapChain9: IUnknown implementation */
30 static HRESULT WINAPI Direct3DSwapChain9_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, void** ppvObject)
31 {
32 LPDIRECT3DSWAPCHAIN9_INT This = IDirect3DSwapChain9ToImpl(iface);
33
34 if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirect3DSwapChain9))
35 {
36 IUnknown_AddRef(iface);
37 *ppvObject = &This->lpVtbl;
38 return S_OK;
39 }
40
41 *ppvObject = NULL;
42 return E_NOINTERFACE;
43 }
44
45 static ULONG WINAPI Direct3DSwapChain9_AddRef(LPDIRECT3DSWAPCHAIN9 iface)
46 {
47 LPDIRECT3DSWAPCHAIN9_INT This = IDirect3DSwapChain9ToImpl(iface);
48 return D3D9BaseObject_AddRef((D3D9BaseObject*) &This->BaseObject.lpVtbl);
49 }
50
51 static ULONG WINAPI Direct3DSwapChain9_Release(LPDIRECT3DSWAPCHAIN9 iface)
52 {
53 LPDIRECT3DSWAPCHAIN9_INT This = IDirect3DSwapChain9ToImpl(iface);
54 return D3D9BaseObject_Release((D3D9BaseObject*) &This->BaseObject.lpVtbl);
55 }
56
57 /* IDirect3DSwapChain9 interface */
58 static HRESULT WINAPI Direct3DSwapChain9_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion,DWORD dwFlags)
59 {
60 UNIMPLEMENTED
61 return D3D_OK;
62 }
63
64 static HRESULT WINAPI Direct3DSwapChain9_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DSurface9* pDestSurface)
65 {
66 UNIMPLEMENTED
67 return D3D_OK;
68 }
69
70 static HRESULT WINAPI Direct3DSwapChain9_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface, UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer)
71 {
72 UNIMPLEMENTED
73 return D3D_OK;
74 }
75
76 static HRESULT WINAPI Direct3DSwapChain9_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus)
77 {
78 UNIMPLEMENTED
79 return D3D_OK;
80 }
81
82 static HRESULT WINAPI Direct3DSwapChain9_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode)
83 {
84 UNIMPLEMENTED
85 return D3D_OK;
86 }
87
88 /*++
89 * @name IDirect3DSwapChain9::GetDevice
90 * @implemented
91 *
92 * The function Direct3DSwapChain9_GetDevice sets the ppDevice argument
93 * to the device connected to create the swap chain.
94 *
95 * @param LPDIRECT3DSWAPCHAIN9 iface
96 * Pointer to a IDirect3DSwapChain9 object returned from IDirect3D9Device::GetSwapChain()
97 *
98 * @param IDirect3DDevice9** ppDevice
99 * Pointer to a IDirect3DDevice9* structure to be set to the device object.
100 *
101 * @return HRESULT
102 * If the method successfully sets the ppDevice value, the return value is D3D_OK.
103 * If ppDevice is a bad pointer the return value will be D3DERR_INVALIDCALL.
104 * If the swap chain didn't contain any device, the return value will be D3DERR_INVALIDDEVICE.
105 *
106 */
107 static HRESULT WINAPI Direct3DSwapChain9_GetDevice(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DDevice9** ppDevice)
108 {
109 LPDIRECT3DSWAPCHAIN9_INT This = IDirect3DSwapChain9ToImpl(iface);
110 LOCK_D3DDEVICE9();
111
112 if (NULL == ppDevice)
113 {
114 DPRINT1("Invalid ppDevice parameter specified");
115 UNLOCK_D3DDEVICE9();
116 return D3DERR_INVALIDCALL;
117 }
118
119 if (FAILED(D3D9BaseObject_GetDevice(&This->BaseObject, ppDevice)))
120 {
121 DPRINT1("Invalid This parameter speficied");
122 UNLOCK_D3DDEVICE9();
123 return D3DERR_INVALIDDEVICE;
124 }
125
126 UNLOCK_D3DDEVICE9();
127 return D3D_OK;
128 }
129
130 /*++
131 * @name IDirect3DSwapChain9::GetPresentParameters
132 * @implemented
133 *
134 * The function Direct3DSwapChain9_GetPresentParameters fills the pPresentationParameters
135 * argument with the D3DPRESENT_PARAMETERS parameters that was used to create the swap chain.
136 *
137 * @param LPDIRECT3DSWAPCHAIN9 iface
138 * Pointer to a IDirect3DSwapChain9 object returned from IDirect3D9Device::GetSwapChain()
139 *
140 * @param D3DPRESENT_PARAMETERS* pPresentationParameters
141 * Pointer to a D3DPRESENT_PARAMETERS structure to be filled with the creation parameters.
142 *
143 * @return HRESULT
144 * If the method successfully fills the pPresentationParameters structure, the return value is D3D_OK.
145 * If pPresentationParameters is a bad pointer the return value will be D3DERR_INVALIDCALL.
146 *
147 */
148 static HRESULT WINAPI Direct3DSwapChain9_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters)
149 {
150 LPDIRECT3DSWAPCHAIN9_INT This = IDirect3DSwapChain9ToImpl(iface);
151 LOCK_D3DDEVICE9();
152
153 if (NULL == pPresentationParameters)
154 {
155 DPRINT1("Invalid pPresentationParameters parameter specified");
156 UNLOCK_D3DDEVICE9();
157 return D3DERR_INVALIDCALL;
158 }
159
160 *pPresentationParameters = This->PresentParameters;
161
162 UNLOCK_D3DDEVICE9();
163 return D3D_OK;
164 }
165
166 static IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
167 {
168 /* IUnknown */
169 Direct3DSwapChain9_QueryInterface,
170 Direct3DSwapChain9_AddRef,
171 Direct3DSwapChain9_Release,
172
173 /* IDirect3DSwapChain9 */
174 Direct3DSwapChain9_Present,
175 Direct3DSwapChain9_GetFrontBufferData,
176 Direct3DSwapChain9_GetBackBuffer,
177 Direct3DSwapChain9_GetRasterStatus,
178 Direct3DSwapChain9_GetDisplayMode,
179 Direct3DSwapChain9_GetDevice,
180 Direct3DSwapChain9_GetPresentParameters,
181 };
182
183 Direct3DSwapChain9_INT* CreateDirect3DSwapChain9(enum REF_TYPE RefType, struct _Direct3DDevice9_INT* pBaseDevice, DWORD ChainIndex)
184 {
185 Direct3DSwapChain9_INT* pThisSwapChain;
186 if (FAILED(AlignedAlloc((LPVOID*)&pThisSwapChain, sizeof(Direct3DSwapChain9_INT))))
187 {
188 DPRINT1("Could not create Direct3DSwapChain9_INT");
189 return NULL;
190 }
191
192 InitD3D9BaseObject((D3D9BaseObject*) &pThisSwapChain->BaseObject.lpVtbl, RefType, (IUnknown*) &pBaseDevice->lpVtbl);
193
194 pThisSwapChain->lpVtbl = &Direct3DSwapChain9_Vtbl;
195
196 pThisSwapChain->ChainIndex = ChainIndex;
197 pThisSwapChain->AdapterGroupIndex = ChainIndex;
198 pThisSwapChain->pUnknown6BC = pBaseDevice->DeviceData[ChainIndex].pUnknown6BC;
199 pThisSwapChain->pUnknown015c = (LPVOID)0xD3D9D3D9;
200
201 return pThisSwapChain;
202 }
203
204 VOID Direct3DSwapChain9_SetDisplayMode(Direct3DSwapChain9_INT* pThisSwapChain, D3DPRESENT_PARAMETERS* pPresentationParameters)
205 {
206 pThisSwapChain->dwWidth = pPresentationParameters->BackBufferWidth;
207 pThisSwapChain->dwHeight = pPresentationParameters->BackBufferHeight;
208 }
209
210 HRESULT Direct3DSwapChain9_Init(Direct3DSwapChain9_INT* pThisSwapChain, D3DPRESENT_PARAMETERS* pPresentationParameters)
211 {
212 int i;
213 DIRECT3DDEVICE9_INT* pDevice;
214
215 for (i = 0; i < 256; i++)
216 {
217 pThisSwapChain->GammaRamp.red[i] =
218 pThisSwapChain->GammaRamp.green[i] =
219 pThisSwapChain->GammaRamp.blue[i] = i;
220 }
221
222 pThisSwapChain->PresentParameters = pPresentationParameters[pThisSwapChain->ChainIndex];
223 pThisSwapChain->SwapEffect = pPresentationParameters->SwapEffect;
224 Direct3DSwapChain9_SetDisplayMode(pThisSwapChain, &pThisSwapChain->PresentParameters);
225
226 if (FAILED(D3D9BaseObject_GetDeviceInt(&pThisSwapChain->BaseObject, &pDevice)))
227 {
228 DPRINT1("Could not get the swapchain device");
229 return DDERR_GENERIC;
230 }
231
232 pThisSwapChain->pCursor = CreateD3D9Cursor(pDevice, pThisSwapChain);
233 if (NULL == pThisSwapChain->pCursor)
234 {
235 DPRINT1("Could not allocate D3D9Cursor");
236 return DDERR_OUTOFMEMORY;
237 }
238
239 return Direct3DSwapChain9_Reset(pThisSwapChain, pPresentationParameters);
240 }
241
242 HRESULT Direct3DSwapChain9_Reset(Direct3DSwapChain9_INT* pThisSwapChain, D3DPRESENT_PARAMETERS* pPresentationParameters)
243 {
244 // TODO: Do all the dirty work...
245 return D3D_OK;
246 }
247
248 VOID Direct3DSwapChain9_GetGammaRamp(Direct3DSwapChain9_INT* pThisSwapChain, D3DGAMMARAMP* pRamp)
249 {
250 memcpy(pRamp, &pThisSwapChain->GammaRamp, sizeof(D3DGAMMARAMP));
251 }
252
253 VOID Direct3DSwapChain9_SetGammaRamp(Direct3DSwapChain9_INT* pThisSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp)
254 {
255 UNIMPLEMENTED
256 }