2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "d3d9_private.h"
23 static inline struct d3d9_vertexbuffer
*impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
25 return CONTAINING_RECORD(iface
, struct d3d9_vertexbuffer
, IDirect3DVertexBuffer9_iface
);
28 static HRESULT WINAPI
d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9
*iface
, REFIID riid
, void **out
)
30 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
32 if (IsEqualGUID(riid
, &IID_IDirect3DVertexBuffer9
)
33 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
34 || IsEqualGUID(riid
, &IID_IUnknown
))
36 IDirect3DVertexBuffer9_AddRef(iface
);
41 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
47 static ULONG WINAPI
d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9
*iface
)
49 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
50 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
52 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
56 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
58 wined3d_buffer_incref(buffer
->wined3d_buffer
);
59 wined3d_mutex_unlock();
65 static ULONG WINAPI
d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9
*iface
)
67 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
68 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
70 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
74 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
77 wined3d_buffer_decref(buffer
->wined3d_buffer
);
78 wined3d_mutex_unlock();
80 /* Release the device last, as it may cause the device to be destroyed. */
81 IDirect3DDevice9Ex_Release(device
);
87 static HRESULT WINAPI
d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9
*iface
, IDirect3DDevice9
**device
)
89 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
91 TRACE("iface %p, device %p.\n", iface
, device
);
93 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
94 IDirect3DDevice9_AddRef(*device
);
96 TRACE("Returning device %p.\n", *device
);
101 static HRESULT WINAPI
d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9
*iface
,
102 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
104 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
105 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
106 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
108 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
111 static HRESULT WINAPI
d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9
*iface
,
112 REFGUID guid
, void *data
, DWORD
*data_size
)
114 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
115 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
116 iface
, debugstr_guid(guid
), data
, data_size
);
118 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
121 static HRESULT WINAPI
d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9
*iface
, REFGUID guid
)
123 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
124 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
126 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
129 static DWORD WINAPI
d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9
*iface
, DWORD priority
)
131 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
134 TRACE("iface %p, priority %u.\n", iface
, priority
);
136 wined3d_mutex_lock();
137 previous
= wined3d_buffer_set_priority(buffer
->wined3d_buffer
, priority
);
138 wined3d_mutex_unlock();
143 static DWORD WINAPI
d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9
*iface
)
145 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
148 TRACE("iface %p.\n", iface
);
150 wined3d_mutex_lock();
151 priority
= wined3d_buffer_get_priority(buffer
->wined3d_buffer
);
152 wined3d_mutex_unlock();
157 static void WINAPI
d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9
*iface
)
159 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
161 TRACE("iface %p.\n", iface
);
163 wined3d_mutex_lock();
164 wined3d_buffer_preload(buffer
->wined3d_buffer
);
165 wined3d_mutex_unlock();
168 static D3DRESOURCETYPE WINAPI
d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9
*iface
)
170 TRACE("iface %p.\n", iface
);
172 return D3DRTYPE_VERTEXBUFFER
;
175 static HRESULT WINAPI
d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9
*iface
, UINT offset
, UINT size
,
176 void **data
, DWORD flags
)
178 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
181 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
182 iface
, offset
, size
, data
, flags
);
184 wined3d_mutex_lock();
185 hr
= wined3d_buffer_map(buffer
->wined3d_buffer
, offset
, size
, (BYTE
**)data
, flags
);
186 wined3d_mutex_unlock();
191 static HRESULT WINAPI
d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9
*iface
)
193 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
195 TRACE("iface %p.\n", iface
);
197 wined3d_mutex_lock();
198 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
199 wined3d_mutex_unlock();
204 static HRESULT WINAPI
d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9
*iface
,
205 D3DVERTEXBUFFER_DESC
*desc
)
207 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
208 struct wined3d_resource_desc wined3d_desc
;
209 struct wined3d_resource
*wined3d_resource
;
211 TRACE("iface %p, desc %p.\n", iface
, desc
);
213 wined3d_mutex_lock();
214 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
215 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
216 wined3d_mutex_unlock();
218 desc
->Format
= D3DFMT_VERTEXDATA
;
219 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
220 desc
->Pool
= wined3d_desc
.pool
;
221 desc
->Size
= wined3d_desc
.size
;
222 desc
->Type
= D3DRTYPE_VERTEXBUFFER
;
223 desc
->FVF
= buffer
->fvf
;
228 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
=
231 d3d9_vertexbuffer_QueryInterface
,
232 d3d9_vertexbuffer_AddRef
,
233 d3d9_vertexbuffer_Release
,
234 /* IDirect3DResource9 */
235 d3d9_vertexbuffer_GetDevice
,
236 d3d9_vertexbuffer_SetPrivateData
,
237 d3d9_vertexbuffer_GetPrivateData
,
238 d3d9_vertexbuffer_FreePrivateData
,
239 d3d9_vertexbuffer_SetPriority
,
240 d3d9_vertexbuffer_GetPriority
,
241 d3d9_vertexbuffer_PreLoad
,
242 d3d9_vertexbuffer_GetType
,
243 /* IDirect3DVertexBuffer9 */
244 d3d9_vertexbuffer_Lock
,
245 d3d9_vertexbuffer_Unlock
,
246 d3d9_vertexbuffer_GetDesc
,
249 static void STDMETHODCALLTYPE
d3d9_vertexbuffer_wined3d_object_destroyed(void *parent
)
251 struct d3d9_vertexbuffer
*buffer
= parent
;
252 d3d9_resource_cleanup(&buffer
->resource
);
253 HeapFree(GetProcessHeap(), 0, buffer
);
256 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
=
258 d3d9_vertexbuffer_wined3d_object_destroyed
,
261 HRESULT
vertexbuffer_init(struct d3d9_vertexbuffer
*buffer
, struct d3d9_device
*device
,
262 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
)
266 buffer
->IDirect3DVertexBuffer9_iface
.lpVtbl
= &d3d9_vertexbuffer_vtbl
;
268 d3d9_resource_init(&buffer
->resource
);
270 wined3d_mutex_lock();
271 hr
= wined3d_buffer_create_vb(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
272 (enum wined3d_pool
)pool
, buffer
, &d3d9_vertexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
273 wined3d_mutex_unlock();
276 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
280 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
281 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
286 struct d3d9_vertexbuffer
*unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
290 assert(iface
->lpVtbl
== &d3d9_vertexbuffer_vtbl
);
292 return impl_from_IDirect3DVertexBuffer9(iface
);
295 static inline struct d3d9_indexbuffer
*impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
297 return CONTAINING_RECORD(iface
, struct d3d9_indexbuffer
, IDirect3DIndexBuffer9_iface
);
300 static HRESULT WINAPI
d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9
*iface
, REFIID riid
, void **out
)
302 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
304 if (IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer9
)
305 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
306 || IsEqualGUID(riid
, &IID_IUnknown
))
308 IDirect3DIndexBuffer9_AddRef(iface
);
313 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
316 return E_NOINTERFACE
;
319 static ULONG WINAPI
d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9
*iface
)
321 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
322 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
324 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
328 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
329 wined3d_mutex_lock();
330 wined3d_buffer_incref(buffer
->wined3d_buffer
);
331 wined3d_mutex_unlock();
337 static ULONG WINAPI
d3d9_indexbuffer_Release(IDirect3DIndexBuffer9
*iface
)
339 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
340 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
342 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
346 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
348 wined3d_mutex_lock();
349 wined3d_buffer_decref(buffer
->wined3d_buffer
);
350 wined3d_mutex_unlock();
352 /* Release the device last, as it may cause the device to be destroyed. */
353 IDirect3DDevice9Ex_Release(device
);
359 static HRESULT WINAPI
d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9
*iface
, IDirect3DDevice9
**device
)
361 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
363 TRACE("iface %p, device %p.\n", iface
, device
);
365 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
366 IDirect3DDevice9_AddRef(*device
);
368 TRACE("Returning device %p.\n", *device
);
373 static HRESULT WINAPI
d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9
*iface
,
374 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
376 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
377 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
378 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
380 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
383 static HRESULT WINAPI
d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9
*iface
,
384 REFGUID guid
, void *data
, DWORD
*data_size
)
386 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
387 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
388 iface
, debugstr_guid(guid
), data
, data_size
);
390 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
393 static HRESULT WINAPI
d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9
*iface
, REFGUID guid
)
395 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
396 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
398 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
401 static DWORD WINAPI
d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9
*iface
, DWORD priority
)
403 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
406 TRACE("iface %p, priority %u.\n", iface
, priority
);
408 wined3d_mutex_lock();
409 previous
= wined3d_buffer_set_priority(buffer
->wined3d_buffer
, priority
);
410 wined3d_mutex_unlock();
415 static DWORD WINAPI
d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9
*iface
)
417 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
420 TRACE("iface %p.\n", iface
);
422 wined3d_mutex_lock();
423 priority
= wined3d_buffer_get_priority(buffer
->wined3d_buffer
);
424 wined3d_mutex_unlock();
429 static void WINAPI
d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9
*iface
)
431 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
433 TRACE("iface %p.\n", iface
);
435 wined3d_mutex_lock();
436 wined3d_buffer_preload(buffer
->wined3d_buffer
);
437 wined3d_mutex_unlock();
440 static D3DRESOURCETYPE WINAPI
d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9
*iface
)
442 TRACE("iface %p.\n", iface
);
444 return D3DRTYPE_INDEXBUFFER
;
447 static HRESULT WINAPI
d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9
*iface
,
448 UINT offset
, UINT size
, void **data
, DWORD flags
)
450 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
453 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
454 iface
, offset
, size
, data
, flags
);
456 wined3d_mutex_lock();
457 hr
= wined3d_buffer_map(buffer
->wined3d_buffer
, offset
, size
, (BYTE
**)data
, flags
);
458 wined3d_mutex_unlock();
463 static HRESULT WINAPI
d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9
*iface
)
465 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
467 TRACE("iface %p.\n", iface
);
469 wined3d_mutex_lock();
470 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
471 wined3d_mutex_unlock();
476 static HRESULT WINAPI
d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9
*iface
, D3DINDEXBUFFER_DESC
*desc
)
478 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
479 struct wined3d_resource_desc wined3d_desc
;
480 struct wined3d_resource
*wined3d_resource
;
482 TRACE("iface %p, desc %p.\n", iface
, desc
);
484 wined3d_mutex_lock();
485 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
486 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
487 wined3d_mutex_unlock();
489 desc
->Format
= d3dformat_from_wined3dformat(buffer
->format
);
490 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
491 desc
->Pool
= wined3d_desc
.pool
;
492 desc
->Size
= wined3d_desc
.size
;
493 desc
->Type
= D3DRTYPE_INDEXBUFFER
;
498 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
=
501 d3d9_indexbuffer_QueryInterface
,
502 d3d9_indexbuffer_AddRef
,
503 d3d9_indexbuffer_Release
,
504 /* IDirect3DResource9 */
505 d3d9_indexbuffer_GetDevice
,
506 d3d9_indexbuffer_SetPrivateData
,
507 d3d9_indexbuffer_GetPrivateData
,
508 d3d9_indexbuffer_FreePrivateData
,
509 d3d9_indexbuffer_SetPriority
,
510 d3d9_indexbuffer_GetPriority
,
511 d3d9_indexbuffer_PreLoad
,
512 d3d9_indexbuffer_GetType
,
513 /* IDirect3DIndexBuffer9 */
514 d3d9_indexbuffer_Lock
,
515 d3d9_indexbuffer_Unlock
,
516 d3d9_indexbuffer_GetDesc
,
519 static void STDMETHODCALLTYPE
d3d9_indexbuffer_wined3d_object_destroyed(void *parent
)
521 struct d3d9_indexbuffer
*buffer
= parent
;
522 d3d9_resource_cleanup(&buffer
->resource
);
523 HeapFree(GetProcessHeap(), 0, buffer
);
526 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
=
528 d3d9_indexbuffer_wined3d_object_destroyed
,
531 HRESULT
indexbuffer_init(struct d3d9_indexbuffer
*buffer
, struct d3d9_device
*device
,
532 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
)
536 buffer
->IDirect3DIndexBuffer9_iface
.lpVtbl
= &d3d9_indexbuffer_vtbl
;
537 buffer
->format
= wined3dformat_from_d3dformat(format
);
538 d3d9_resource_init(&buffer
->resource
);
540 wined3d_mutex_lock();
541 hr
= wined3d_buffer_create_ib(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
542 (enum wined3d_pool
)pool
, buffer
, &d3d9_indexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
543 wined3d_mutex_unlock();
546 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
550 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
551 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
556 struct d3d9_indexbuffer
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
560 assert(iface
->lpVtbl
== &d3d9_indexbuffer_vtbl
);
562 return impl_from_IDirect3DIndexBuffer9(iface
);