2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "d3d9_private.h"
23 static inline struct d3d9_vertexbuffer
*impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
25 return CONTAINING_RECORD(iface
, struct d3d9_vertexbuffer
, IDirect3DVertexBuffer9_iface
);
28 static HRESULT WINAPI
d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9
*iface
, REFIID riid
, void **out
)
30 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
32 if (IsEqualGUID(riid
, &IID_IDirect3DVertexBuffer9
)
33 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
34 || IsEqualGUID(riid
, &IID_IUnknown
))
36 IDirect3DVertexBuffer9_AddRef(iface
);
41 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
47 static ULONG WINAPI
d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9
*iface
)
49 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
50 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
52 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
56 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
58 wined3d_buffer_incref(buffer
->wined3d_buffer
);
59 wined3d_mutex_unlock();
65 static ULONG WINAPI
d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9
*iface
)
67 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
68 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
70 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
74 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
77 wined3d_buffer_decref(buffer
->wined3d_buffer
);
78 wined3d_mutex_unlock();
80 /* Release the device last, as it may cause the device to be destroyed. */
81 IDirect3DDevice9Ex_Release(device
);
87 static HRESULT WINAPI
d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9
*iface
, IDirect3DDevice9
**device
)
89 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
91 TRACE("iface %p, device %p.\n", iface
, device
);
93 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
94 IDirect3DDevice9_AddRef(*device
);
96 TRACE("Returning device %p.\n", *device
);
101 static HRESULT WINAPI
d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9
*iface
,
102 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
104 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
105 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
106 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
108 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
111 static HRESULT WINAPI
d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9
*iface
,
112 REFGUID guid
, void *data
, DWORD
*data_size
)
114 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
115 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
116 iface
, debugstr_guid(guid
), data
, data_size
);
118 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
121 static HRESULT WINAPI
d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9
*iface
, REFGUID guid
)
123 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
124 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
126 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
129 static DWORD WINAPI
d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9
*iface
, DWORD priority
)
131 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
132 struct wined3d_resource
*resource
;
135 TRACE("iface %p, priority %u.\n", iface
, priority
);
137 wined3d_mutex_lock();
138 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
139 previous
= wined3d_resource_set_priority(resource
, priority
);
140 wined3d_mutex_unlock();
145 static DWORD WINAPI
d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9
*iface
)
147 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
148 const struct wined3d_resource
*resource
;
151 TRACE("iface %p.\n", iface
);
153 wined3d_mutex_lock();
154 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
155 priority
= wined3d_resource_get_priority(resource
);
156 wined3d_mutex_unlock();
161 static void WINAPI
d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9
*iface
)
163 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
165 TRACE("iface %p.\n", iface
);
167 wined3d_mutex_lock();
168 wined3d_buffer_preload(buffer
->wined3d_buffer
);
169 wined3d_mutex_unlock();
172 static D3DRESOURCETYPE WINAPI
d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9
*iface
)
174 TRACE("iface %p.\n", iface
);
176 return D3DRTYPE_VERTEXBUFFER
;
179 static HRESULT WINAPI
d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9
*iface
, UINT offset
, UINT size
,
180 void **data
, DWORD flags
)
182 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
185 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
186 iface
, offset
, size
, data
, flags
);
188 wined3d_mutex_lock();
189 hr
= wined3d_buffer_map(buffer
->wined3d_buffer
, offset
, size
, (BYTE
**)data
, flags
);
190 wined3d_mutex_unlock();
195 static HRESULT WINAPI
d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9
*iface
)
197 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
199 TRACE("iface %p.\n", iface
);
201 wined3d_mutex_lock();
202 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
203 wined3d_mutex_unlock();
208 static HRESULT WINAPI
d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9
*iface
,
209 D3DVERTEXBUFFER_DESC
*desc
)
211 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
212 struct wined3d_resource_desc wined3d_desc
;
213 struct wined3d_resource
*wined3d_resource
;
215 TRACE("iface %p, desc %p.\n", iface
, desc
);
217 wined3d_mutex_lock();
218 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
219 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
220 wined3d_mutex_unlock();
222 desc
->Format
= D3DFMT_VERTEXDATA
;
223 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
224 desc
->Pool
= wined3d_desc
.pool
;
225 desc
->Size
= wined3d_desc
.size
;
226 desc
->Type
= D3DRTYPE_VERTEXBUFFER
;
227 desc
->FVF
= buffer
->fvf
;
232 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
=
235 d3d9_vertexbuffer_QueryInterface
,
236 d3d9_vertexbuffer_AddRef
,
237 d3d9_vertexbuffer_Release
,
238 /* IDirect3DResource9 */
239 d3d9_vertexbuffer_GetDevice
,
240 d3d9_vertexbuffer_SetPrivateData
,
241 d3d9_vertexbuffer_GetPrivateData
,
242 d3d9_vertexbuffer_FreePrivateData
,
243 d3d9_vertexbuffer_SetPriority
,
244 d3d9_vertexbuffer_GetPriority
,
245 d3d9_vertexbuffer_PreLoad
,
246 d3d9_vertexbuffer_GetType
,
247 /* IDirect3DVertexBuffer9 */
248 d3d9_vertexbuffer_Lock
,
249 d3d9_vertexbuffer_Unlock
,
250 d3d9_vertexbuffer_GetDesc
,
253 static void STDMETHODCALLTYPE
d3d9_vertexbuffer_wined3d_object_destroyed(void *parent
)
255 struct d3d9_vertexbuffer
*buffer
= parent
;
256 d3d9_resource_cleanup(&buffer
->resource
);
257 HeapFree(GetProcessHeap(), 0, buffer
);
260 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
=
262 d3d9_vertexbuffer_wined3d_object_destroyed
,
265 HRESULT
vertexbuffer_init(struct d3d9_vertexbuffer
*buffer
, struct d3d9_device
*device
,
266 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
)
270 buffer
->IDirect3DVertexBuffer9_iface
.lpVtbl
= &d3d9_vertexbuffer_vtbl
;
272 d3d9_resource_init(&buffer
->resource
);
274 wined3d_mutex_lock();
275 hr
= wined3d_buffer_create_vb(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
276 (enum wined3d_pool
)pool
, buffer
, &d3d9_vertexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
277 wined3d_mutex_unlock();
280 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
284 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
285 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
290 struct d3d9_vertexbuffer
*unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
294 assert(iface
->lpVtbl
== &d3d9_vertexbuffer_vtbl
);
296 return impl_from_IDirect3DVertexBuffer9(iface
);
299 static inline struct d3d9_indexbuffer
*impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
301 return CONTAINING_RECORD(iface
, struct d3d9_indexbuffer
, IDirect3DIndexBuffer9_iface
);
304 static HRESULT WINAPI
d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9
*iface
, REFIID riid
, void **out
)
306 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
308 if (IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer9
)
309 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
310 || IsEqualGUID(riid
, &IID_IUnknown
))
312 IDirect3DIndexBuffer9_AddRef(iface
);
317 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
320 return E_NOINTERFACE
;
323 static ULONG WINAPI
d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9
*iface
)
325 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
326 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
328 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
332 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
333 wined3d_mutex_lock();
334 wined3d_buffer_incref(buffer
->wined3d_buffer
);
335 wined3d_mutex_unlock();
341 static ULONG WINAPI
d3d9_indexbuffer_Release(IDirect3DIndexBuffer9
*iface
)
343 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
344 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
346 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
350 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
352 wined3d_mutex_lock();
353 wined3d_buffer_decref(buffer
->wined3d_buffer
);
354 wined3d_mutex_unlock();
356 /* Release the device last, as it may cause the device to be destroyed. */
357 IDirect3DDevice9Ex_Release(device
);
363 static HRESULT WINAPI
d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9
*iface
, IDirect3DDevice9
**device
)
365 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
367 TRACE("iface %p, device %p.\n", iface
, device
);
369 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
370 IDirect3DDevice9_AddRef(*device
);
372 TRACE("Returning device %p.\n", *device
);
377 static HRESULT WINAPI
d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9
*iface
,
378 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
380 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
381 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
382 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
384 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
387 static HRESULT WINAPI
d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9
*iface
,
388 REFGUID guid
, void *data
, DWORD
*data_size
)
390 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
391 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
392 iface
, debugstr_guid(guid
), data
, data_size
);
394 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
397 static HRESULT WINAPI
d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9
*iface
, REFGUID guid
)
399 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
400 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
402 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
405 static DWORD WINAPI
d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9
*iface
, DWORD priority
)
407 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
408 struct wined3d_resource
*resource
;
411 TRACE("iface %p, priority %u.\n", iface
, priority
);
413 wined3d_mutex_lock();
414 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
415 previous
= wined3d_resource_set_priority(resource
, priority
);
416 wined3d_mutex_unlock();
421 static DWORD WINAPI
d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9
*iface
)
423 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
424 const struct wined3d_resource
*resource
;
427 TRACE("iface %p.\n", iface
);
429 wined3d_mutex_lock();
430 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
431 priority
= wined3d_resource_get_priority(resource
);
432 wined3d_mutex_unlock();
437 static void WINAPI
d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9
*iface
)
439 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
441 TRACE("iface %p.\n", iface
);
443 wined3d_mutex_lock();
444 wined3d_buffer_preload(buffer
->wined3d_buffer
);
445 wined3d_mutex_unlock();
448 static D3DRESOURCETYPE WINAPI
d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9
*iface
)
450 TRACE("iface %p.\n", iface
);
452 return D3DRTYPE_INDEXBUFFER
;
455 static HRESULT WINAPI
d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9
*iface
,
456 UINT offset
, UINT size
, void **data
, DWORD flags
)
458 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
461 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
462 iface
, offset
, size
, data
, flags
);
464 wined3d_mutex_lock();
465 hr
= wined3d_buffer_map(buffer
->wined3d_buffer
, offset
, size
, (BYTE
**)data
, flags
);
466 wined3d_mutex_unlock();
471 static HRESULT WINAPI
d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9
*iface
)
473 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
475 TRACE("iface %p.\n", iface
);
477 wined3d_mutex_lock();
478 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
479 wined3d_mutex_unlock();
484 static HRESULT WINAPI
d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9
*iface
, D3DINDEXBUFFER_DESC
*desc
)
486 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
487 struct wined3d_resource_desc wined3d_desc
;
488 struct wined3d_resource
*wined3d_resource
;
490 TRACE("iface %p, desc %p.\n", iface
, desc
);
492 wined3d_mutex_lock();
493 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
494 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
495 wined3d_mutex_unlock();
497 desc
->Format
= d3dformat_from_wined3dformat(buffer
->format
);
498 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
499 desc
->Pool
= wined3d_desc
.pool
;
500 desc
->Size
= wined3d_desc
.size
;
501 desc
->Type
= D3DRTYPE_INDEXBUFFER
;
506 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
=
509 d3d9_indexbuffer_QueryInterface
,
510 d3d9_indexbuffer_AddRef
,
511 d3d9_indexbuffer_Release
,
512 /* IDirect3DResource9 */
513 d3d9_indexbuffer_GetDevice
,
514 d3d9_indexbuffer_SetPrivateData
,
515 d3d9_indexbuffer_GetPrivateData
,
516 d3d9_indexbuffer_FreePrivateData
,
517 d3d9_indexbuffer_SetPriority
,
518 d3d9_indexbuffer_GetPriority
,
519 d3d9_indexbuffer_PreLoad
,
520 d3d9_indexbuffer_GetType
,
521 /* IDirect3DIndexBuffer9 */
522 d3d9_indexbuffer_Lock
,
523 d3d9_indexbuffer_Unlock
,
524 d3d9_indexbuffer_GetDesc
,
527 static void STDMETHODCALLTYPE
d3d9_indexbuffer_wined3d_object_destroyed(void *parent
)
529 struct d3d9_indexbuffer
*buffer
= parent
;
530 d3d9_resource_cleanup(&buffer
->resource
);
531 HeapFree(GetProcessHeap(), 0, buffer
);
534 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
=
536 d3d9_indexbuffer_wined3d_object_destroyed
,
539 HRESULT
indexbuffer_init(struct d3d9_indexbuffer
*buffer
, struct d3d9_device
*device
,
540 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
)
544 buffer
->IDirect3DIndexBuffer9_iface
.lpVtbl
= &d3d9_indexbuffer_vtbl
;
545 buffer
->format
= wined3dformat_from_d3dformat(format
);
546 d3d9_resource_init(&buffer
->resource
);
548 wined3d_mutex_lock();
549 hr
= wined3d_buffer_create_ib(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
550 (enum wined3d_pool
)pool
, buffer
, &d3d9_indexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
551 wined3d_mutex_unlock();
554 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
558 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
559 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
564 struct d3d9_indexbuffer
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
568 assert(iface
->lpVtbl
== &d3d9_indexbuffer_vtbl
);
570 return impl_from_IDirect3DIndexBuffer9(iface
);