[AMSTREAM] We don't need to define WIDL_C_INLINE_WRAPPERS here anymore.
[reactos.git] / dll / directx / wine / d3d9 / d3d9_private.h
1 /*
2 * Direct3D 9 private include file
3 *
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 */
22
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
25
26 #include <config.h>
27
28 #include <assert.h>
29 #include <stdarg.h>
30
31 #define WIN32_NO_STATUS
32 #define _INC_WINDOWS
33 #define COM_NO_WINDOWS_H
34
35 #define NONAMELESSUNION
36 #define NONAMELESSSTRUCT
37 #define COBJMACROS
38 #include <windef.h>
39 #include <winbase.h>
40 #include <winuser.h>
41 #include <wingdi.h>
42
43 #include <wine/debug.h>
44 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
45
46 #include <d3d9.h>
47 #include <wine/wined3d.h>
48
49 #define D3DPRESENTFLAGS_MASK 0x00000fffu
50
51 extern const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops DECLSPEC_HIDDEN;
52
53 HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN;
54 D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
55 BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
56 enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
57 void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
58 const struct wined3d_swapchain_desc *swapchain_desc) DECLSPEC_HIDDEN;
59 void d3dcaps_from_wined3dcaps(D3DCAPS9 *caps, const WINED3DCAPS *wined3d_caps) DECLSPEC_HIDDEN;
60
61 struct d3d9
62 {
63 IDirect3D9Ex IDirect3D9Ex_iface;
64 LONG refcount;
65 struct wined3d *wined3d;
66 BOOL extended;
67 };
68
69 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN;
70
71 struct fvf_declaration
72 {
73 struct wined3d_vertex_declaration *decl;
74 DWORD fvf;
75 };
76
77 enum d3d9_device_state
78 {
79 D3D9_DEVICE_STATE_OK,
80 D3D9_DEVICE_STATE_LOST,
81 D3D9_DEVICE_STATE_NOT_RESET,
82 };
83
84 struct d3d9_device
85 {
86 IDirect3DDevice9Ex IDirect3DDevice9Ex_iface;
87 struct wined3d_device_parent device_parent;
88 LONG refcount;
89 struct wined3d_device *wined3d_device;
90 struct d3d9 *d3d_parent;
91
92 struct fvf_declaration *fvf_decls;
93 UINT fvf_decl_count, fvf_decl_size;
94
95 struct wined3d_buffer *vertex_buffer;
96 UINT vertex_buffer_size;
97 UINT vertex_buffer_pos;
98 struct wined3d_buffer *index_buffer;
99 UINT index_buffer_size;
100 UINT index_buffer_pos;
101
102 LONG device_state;
103 BOOL in_destruction;
104 BOOL in_scene;
105 BOOL has_vertex_declaration;
106
107 UINT implicit_swapchain_count;
108 struct d3d9_swapchain **implicit_swapchains;
109 };
110
111 HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wined3d *wined3d,
112 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
113 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN;
114
115 struct d3d9_resource
116 {
117 LONG refcount;
118 struct wined3d_private_store private_store;
119 };
120
121 void d3d9_resource_cleanup(struct d3d9_resource *resource) DECLSPEC_HIDDEN;
122 HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid) DECLSPEC_HIDDEN;
123 HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid,
124 void *data, DWORD *data_size) DECLSPEC_HIDDEN;
125 void d3d9_resource_init(struct d3d9_resource *resource) DECLSPEC_HIDDEN;
126 HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid,
127 const void *data, DWORD data_size, DWORD flags) DECLSPEC_HIDDEN;
128
129 struct d3d9_volume
130 {
131 IDirect3DVolume9 IDirect3DVolume9_iface;
132 struct d3d9_resource resource;
133 struct wined3d_texture *wined3d_texture;
134 unsigned int sub_resource_idx;
135 struct d3d9_texture *texture;
136 };
137
138 void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture,
139 unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
140
141 struct d3d9_swapchain
142 {
143 IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex_iface;
144 LONG refcount;
145 struct wined3d_swapchain *wined3d_swapchain;
146 IDirect3DDevice9Ex *parent_device;
147 };
148
149 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
150 struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN;
151
152 struct d3d9_surface
153 {
154 IDirect3DSurface9 IDirect3DSurface9_iface;
155 struct d3d9_resource resource;
156 struct wined3d_texture *wined3d_texture;
157 unsigned int sub_resource_idx;
158 struct list rtv_entry;
159 struct wined3d_rendertarget_view *wined3d_rtv;
160 IDirect3DDevice9Ex *parent_device;
161 IUnknown *container;
162 struct d3d9_texture *texture;
163 };
164
165 struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface) DECLSPEC_HIDDEN;
166 struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface) DECLSPEC_HIDDEN;
167 void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface,
168 struct wined3d_rendertarget_view *rtv) DECLSPEC_HIDDEN;
169 void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture,
170 unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
171 struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
172
173 struct d3d9_vertexbuffer
174 {
175 IDirect3DVertexBuffer9 IDirect3DVertexBuffer9_iface;
176 struct d3d9_resource resource;
177 struct wined3d_buffer *wined3d_buffer;
178 IDirect3DDevice9Ex *parent_device;
179 DWORD fvf;
180 };
181
182 HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device,
183 UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN;
184 struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN;
185
186 struct d3d9_indexbuffer
187 {
188 IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface;
189 struct d3d9_resource resource;
190 struct wined3d_buffer *wined3d_buffer;
191 IDirect3DDevice9Ex *parent_device;
192 enum wined3d_format_id format;
193 };
194
195 HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device,
196 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
197 struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN;
198
199 struct d3d9_texture
200 {
201 IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface;
202 struct d3d9_resource resource;
203 struct wined3d_texture *wined3d_texture;
204 IDirect3DDevice9Ex *parent_device;
205 struct list rtv_list;
206 };
207
208 HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
209 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
210 HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
211 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
212 HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
213 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
214 struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN;
215
216 struct d3d9_stateblock
217 {
218 IDirect3DStateBlock9 IDirect3DStateBlock9_iface;
219 LONG refcount;
220 struct wined3d_stateblock *wined3d_stateblock;
221 IDirect3DDevice9Ex *parent_device;
222 };
223
224 HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
225 D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN;
226
227 struct d3d9_vertex_declaration
228 {
229 IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9_iface;
230 LONG refcount;
231 D3DVERTEXELEMENT9 *elements;
232 UINT element_count;
233 struct wined3d_vertex_declaration *wined3d_declaration;
234 DWORD fvf;
235 IDirect3DDevice9Ex *parent_device;
236 };
237
238 HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device,
239 const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration) DECLSPEC_HIDDEN;
240 struct d3d9_vertex_declaration *unsafe_impl_from_IDirect3DVertexDeclaration9(
241 IDirect3DVertexDeclaration9 *iface) DECLSPEC_HIDDEN;
242
243 struct d3d9_vertexshader
244 {
245 IDirect3DVertexShader9 IDirect3DVertexShader9_iface;
246 LONG refcount;
247 struct wined3d_shader *wined3d_shader;
248 IDirect3DDevice9Ex *parent_device;
249 };
250
251 HRESULT vertexshader_init(struct d3d9_vertexshader *shader,
252 struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
253 struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) DECLSPEC_HIDDEN;
254
255 #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
256 #define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4
257
258 struct d3d9_pixelshader
259 {
260 IDirect3DPixelShader9 IDirect3DPixelShader9_iface;
261 LONG refcount;
262 struct wined3d_shader *wined3d_shader;
263 IDirect3DDevice9Ex *parent_device;
264 };
265
266 HRESULT pixelshader_init(struct d3d9_pixelshader *shader,
267 struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
268 struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN;
269
270 struct d3d9_query
271 {
272 IDirect3DQuery9 IDirect3DQuery9_iface;
273 LONG refcount;
274 struct wined3d_query *wined3d_query;
275 IDirect3DDevice9Ex *parent_device;
276 DWORD data_size;
277 };
278
279 HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN;
280
281 static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface)
282 {
283 return CONTAINING_RECORD(iface, struct d3d9_device, IDirect3DDevice9Ex_iface);
284 }
285
286 #endif /* __WINE_D3D9_PRIVATE_H */