[SHELL32_APITEST] Delete obsolete "iexplore.exe" tests
[reactos.git] / dll / directx / wine / d3d9 / directx.c
1 /*
2 * IDirect3D9 implementation
3 *
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26
27 static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
28 {
29 return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
30 }
31
32 static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
33 {
34 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
35
36 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37
38 if (IsEqualGUID(riid, &IID_IDirect3D9)
39 || IsEqualGUID(riid, &IID_IUnknown))
40 {
41 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
42 *out = &d3d9->IDirect3D9Ex_iface;
43 return S_OK;
44 }
45
46 if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
47 {
48 if (!d3d9->extended)
49 {
50 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
51 *out = NULL;
52 return E_NOINTERFACE;
53 }
54
55 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
56 *out = &d3d9->IDirect3D9Ex_iface;
57 return S_OK;
58 }
59
60 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61
62 *out = NULL;
63 return E_NOINTERFACE;
64 }
65
66 static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
67 {
68 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
69 ULONG refcount = InterlockedIncrement(&d3d9->refcount);
70
71 TRACE("%p increasing refcount to %u.\n", iface, refcount);
72
73 return refcount;
74 }
75
76 static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
77 {
78 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
79 ULONG refcount = InterlockedDecrement(&d3d9->refcount);
80
81 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
82
83 if (!refcount)
84 {
85 wined3d_mutex_lock();
86 wined3d_decref(d3d9->wined3d);
87 wined3d_mutex_unlock();
88
89 heap_free(d3d9);
90 }
91
92 return refcount;
93 }
94
95 static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
96 {
97 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
98 HRESULT hr;
99
100 TRACE("iface %p, init_function %p.\n", iface, init_function);
101
102 wined3d_mutex_lock();
103 hr = wined3d_register_software_device(d3d9->wined3d, init_function);
104 wined3d_mutex_unlock();
105
106 return hr;
107 }
108
109 static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
110 {
111 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
112 UINT ret;
113
114 TRACE("iface %p.\n", iface);
115
116 wined3d_mutex_lock();
117 ret = wined3d_get_adapter_count(d3d9->wined3d);
118 wined3d_mutex_unlock();
119
120 return ret;
121 }
122
123 static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
124 DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
125 {
126 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
127 struct wined3d_adapter_identifier adapter_id;
128 HRESULT hr;
129
130 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
131 iface, adapter, flags, identifier);
132
133 adapter_id.driver = identifier->Driver;
134 adapter_id.driver_size = sizeof(identifier->Driver);
135 adapter_id.description = identifier->Description;
136 adapter_id.description_size = sizeof(identifier->Description);
137 adapter_id.device_name = identifier->DeviceName;
138 adapter_id.device_name_size = sizeof(identifier->DeviceName);
139
140 wined3d_mutex_lock();
141 hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, flags, &adapter_id);
142 wined3d_mutex_unlock();
143
144 identifier->DriverVersion = adapter_id.driver_version;
145 identifier->VendorId = adapter_id.vendor_id;
146 identifier->DeviceId = adapter_id.device_id;
147 identifier->SubSysId = adapter_id.subsystem_id;
148 identifier->Revision = adapter_id.revision;
149 memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
150 identifier->WHQLLevel = adapter_id.whql_level;
151
152 return hr;
153 }
154
155 static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
156 {
157 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
158 UINT ret;
159
160 TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
161
162 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
163 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
164 return 0;
165
166 wined3d_mutex_lock();
167 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
168 wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN);
169 wined3d_mutex_unlock();
170
171 return ret;
172 }
173
174 static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
175 D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
176 {
177 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
178 struct wined3d_display_mode wined3d_mode;
179 HRESULT hr;
180
181 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
182 iface, adapter, format, mode_idx, mode);
183
184 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
185 return D3DERR_INVALIDCALL;
186
187 wined3d_mutex_lock();
188 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(format),
189 WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode);
190 wined3d_mutex_unlock();
191
192 if (SUCCEEDED(hr))
193 {
194 mode->Width = wined3d_mode.width;
195 mode->Height = wined3d_mode.height;
196 mode->RefreshRate = wined3d_mode.refresh_rate;
197 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
198 }
199
200 return hr;
201 }
202
203 static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
204 {
205 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
206 struct wined3d_display_mode wined3d_mode;
207 HRESULT hr;
208
209 TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
210
211 wined3d_mutex_lock();
212 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode, NULL);
213 wined3d_mutex_unlock();
214
215 if (SUCCEEDED(hr))
216 {
217 mode->Width = wined3d_mode.width;
218 mode->Height = wined3d_mode.height;
219 mode->RefreshRate = wined3d_mode.refresh_rate;
220 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
221 }
222
223 return hr;
224 }
225
226 static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
227 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
228 {
229 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
230 HRESULT hr;
231
232 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
233 iface, adapter, device_type, display_format, backbuffer_format, windowed);
234
235 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
236 if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
237 return WINED3DERR_NOTAVAILABLE;
238
239 wined3d_mutex_lock();
240 hr = wined3d_check_device_type(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(display_format),
241 wined3dformat_from_d3dformat(backbuffer_format), windowed);
242 wined3d_mutex_unlock();
243
244 return hr;
245 }
246
247 static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
248 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
249 {
250 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
251 enum wined3d_resource_type wined3d_rtype;
252 HRESULT hr;
253
254 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
255 iface, adapter, device_type, adapter_format, usage, resource_type, format);
256
257 usage = usage & (WINED3DUSAGE_MASK | WINED3DUSAGE_QUERY_MASK);
258 switch (resource_type)
259 {
260 case D3DRTYPE_CUBETEXTURE:
261 usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
262 case D3DRTYPE_TEXTURE:
263 usage |= WINED3DUSAGE_TEXTURE;
264 case D3DRTYPE_SURFACE:
265 wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
266 break;
267
268 case D3DRTYPE_VOLUMETEXTURE:
269 case D3DRTYPE_VOLUME:
270 usage |= WINED3DUSAGE_TEXTURE;
271 wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
272 break;
273
274 case D3DRTYPE_VERTEXBUFFER:
275 case D3DRTYPE_INDEXBUFFER:
276 wined3d_rtype = WINED3D_RTYPE_BUFFER;
277 break;
278
279 default:
280 FIXME("Unhandled resource type %#x.\n", resource_type);
281 return WINED3DERR_INVALIDCALL;
282 }
283
284 wined3d_mutex_lock();
285 hr = wined3d_check_device_format(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(adapter_format),
286 usage, wined3d_rtype, wined3dformat_from_d3dformat(format));
287 wined3d_mutex_unlock();
288
289 return hr;
290 }
291
292 static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
293 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
294 {
295 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
296 HRESULT hr;
297
298 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
299 iface, adapter, device_type, format, windowed, multisample_type, levels);
300
301 if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
302 return D3DERR_INVALIDCALL;
303
304 wined3d_mutex_lock();
305 hr = wined3d_check_device_multisample_type(d3d9->wined3d, adapter, device_type,
306 wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
307 wined3d_mutex_unlock();
308 if (hr == WINED3DERR_NOTAVAILABLE && levels)
309 *levels = 1;
310
311 return hr;
312 }
313
314 static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
315 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
316 {
317 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
318 HRESULT hr;
319
320 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
321 iface, adapter, device_type, adapter_format, rt_format, ds_format);
322
323 wined3d_mutex_lock();
324 hr = wined3d_check_depth_stencil_match(d3d9->wined3d, adapter, device_type,
325 wined3dformat_from_d3dformat(adapter_format), wined3dformat_from_d3dformat(rt_format),
326 wined3dformat_from_d3dformat(ds_format));
327 wined3d_mutex_unlock();
328
329 return hr;
330 }
331
332 static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
333 D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
334 {
335 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
336 HRESULT hr;
337
338 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
339 iface, adapter, device_type, src_format, dst_format);
340
341 wined3d_mutex_lock();
342 hr = wined3d_check_device_format_conversion(d3d9->wined3d, adapter, device_type,
343 wined3dformat_from_d3dformat(src_format), wined3dformat_from_d3dformat(dst_format));
344 wined3d_mutex_unlock();
345
346 return hr;
347 }
348
349 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
350 {
351 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
352 WINED3DCAPS wined3d_caps;
353 HRESULT hr;
354
355 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
356
357 if (!caps)
358 return D3DERR_INVALIDCALL;
359
360 memset(caps, 0, sizeof(*caps));
361
362 wined3d_mutex_lock();
363 hr = wined3d_get_device_caps(d3d9->wined3d, adapter, device_type, &wined3d_caps);
364 wined3d_mutex_unlock();
365
366 d3dcaps_from_wined3dcaps(caps, &wined3d_caps);
367
368 return hr;
369 }
370
371 static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
372 {
373 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
374 struct wined3d_output_desc desc;
375 HRESULT hr;
376
377 TRACE("iface %p, adapter %u.\n", iface, adapter);
378
379 wined3d_mutex_lock();
380 hr = wined3d_get_output_desc(d3d9->wined3d, adapter, &desc);
381 wined3d_mutex_unlock();
382
383 if (FAILED(hr))
384 {
385 WARN("Failed to get output desc, hr %#x.\n", hr);
386 return NULL;
387 }
388
389 return desc.monitor;
390 }
391
392 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
393 D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
394 IDirect3DDevice9 **device)
395 {
396 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
397 struct d3d9_device *object;
398 HRESULT hr;
399
400 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
401 iface, adapter, device_type, focus_window, flags, parameters, device);
402
403 if (!(object = heap_alloc_zero(sizeof(*object))))
404 return E_OUTOFMEMORY;
405
406 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
407 if (FAILED(hr))
408 {
409 WARN("Failed to initialize device, hr %#x.\n", hr);
410 heap_free(object);
411 return hr;
412 }
413
414 TRACE("Created device %p.\n", object);
415 *device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
416
417 return D3D_OK;
418 }
419
420 static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
421 UINT adapter, const D3DDISPLAYMODEFILTER *filter)
422 {
423 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
424 UINT ret;
425
426 TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
427
428 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
429 return 0;
430
431 wined3d_mutex_lock();
432 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
433 wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
434 wined3d_mutex_unlock();
435
436 return ret;
437 }
438
439 static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
440 UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
441 {
442 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
443 struct wined3d_display_mode wined3d_mode;
444 HRESULT hr;
445
446 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
447 iface, adapter, filter, mode_idx, mode);
448
449 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
450 return D3DERR_INVALIDCALL;
451
452 wined3d_mutex_lock();
453 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(filter->Format),
454 filter->ScanLineOrdering, mode_idx, &wined3d_mode);
455 wined3d_mutex_unlock();
456
457 if (SUCCEEDED(hr))
458 {
459 mode->Width = wined3d_mode.width;
460 mode->Height = wined3d_mode.height;
461 mode->RefreshRate = wined3d_mode.refresh_rate;
462 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
463 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
464 }
465
466 return hr;
467 }
468
469 static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
470 UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
471 {
472 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
473 struct wined3d_display_mode wined3d_mode;
474 HRESULT hr;
475
476 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
477 iface, adapter, mode, rotation);
478
479 if (mode->Size != sizeof(*mode))
480 return D3DERR_INVALIDCALL;
481
482 wined3d_mutex_lock();
483 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode,
484 (enum wined3d_display_rotation *)rotation);
485 wined3d_mutex_unlock();
486
487 if (SUCCEEDED(hr))
488 {
489 mode->Width = wined3d_mode.width;
490 mode->Height = wined3d_mode.height;
491 mode->RefreshRate = wined3d_mode.refresh_rate;
492 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
493 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
494 }
495
496 return hr;
497 }
498
499 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
500 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
501 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
502 {
503 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
504 struct d3d9_device *object;
505 HRESULT hr;
506
507 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
508 iface, adapter, device_type, focus_window, flags, parameters, mode, device);
509
510 if (!(object = heap_alloc_zero(sizeof(*object))))
511 return E_OUTOFMEMORY;
512
513 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
514 if (FAILED(hr))
515 {
516 WARN("Failed to initialize device, hr %#x.\n", hr);
517 heap_free(object);
518 return hr;
519 }
520
521 TRACE("Created device %p.\n", object);
522 *device = &object->IDirect3DDevice9Ex_iface;
523
524 return D3D_OK;
525 }
526
527 static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
528 {
529 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
530 struct wined3d_adapter_identifier adapter_id;
531 HRESULT hr;
532
533 TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
534
535 adapter_id.driver_size = 0;
536 adapter_id.description_size = 0;
537 adapter_id.device_name_size = 0;
538
539 wined3d_mutex_lock();
540 hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id);
541 wined3d_mutex_unlock();
542
543 memcpy(luid, &adapter_id.adapter_luid, sizeof(*luid));
544
545 return hr;
546 }
547
548 static const struct IDirect3D9ExVtbl d3d9_vtbl =
549 {
550 /* IUnknown */
551 d3d9_QueryInterface,
552 d3d9_AddRef,
553 d3d9_Release,
554 /* IDirect3D9 */
555 d3d9_RegisterSoftwareDevice,
556 d3d9_GetAdapterCount,
557 d3d9_GetAdapterIdentifier,
558 d3d9_GetAdapterModeCount,
559 d3d9_EnumAdapterModes,
560 d3d9_GetAdapterDisplayMode,
561 d3d9_CheckDeviceType,
562 d3d9_CheckDeviceFormat,
563 d3d9_CheckDeviceMultiSampleType,
564 d3d9_CheckDepthStencilMatch,
565 d3d9_CheckDeviceFormatConversion,
566 d3d9_GetDeviceCaps,
567 d3d9_GetAdapterMonitor,
568 d3d9_CreateDevice,
569 /* IDirect3D9Ex */
570 d3d9_GetAdapterModeCountEx,
571 d3d9_EnumAdapterModesEx,
572 d3d9_GetAdapterDisplayModeEx,
573 d3d9_CreateDeviceEx,
574 d3d9_GetAdapterLUID,
575 };
576
577 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
578 {
579 DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
580 | WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
581 | WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING
582 | WINED3D_NORMALIZED_DEPTH_BIAS | WINED3D_LIMIT_VIEWPORT;
583
584 if (!extended)
585 flags |= WINED3D_VIDMEM_ACCOUNTING;
586 else
587 flags |= WINED3D_RESTORE_MODE_ON_ACTIVATE;
588
589 d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
590 d3d9->refcount = 1;
591
592 wined3d_mutex_lock();
593 d3d9->wined3d = wined3d_create(flags);
594 wined3d_mutex_unlock();
595 if (!d3d9->wined3d)
596 return FALSE;
597 d3d9->extended = extended;
598
599 return TRUE;
600 }