Sync to trunk r65566.
[reactos.git] / dll / directx / wine / d3d9 / surface.c
1 /*
2 * IDirect3DSurface9 implementation
3 *
4 * Copyright 2002-2005 Jason Edmeades
5 * Raphael Junqueira
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22 #include "d3d9_private.h"
23
24 static inline struct d3d9_surface *impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
25 {
26 return CONTAINING_RECORD(iface, struct d3d9_surface, IDirect3DSurface9_iface);
27 }
28
29 static HRESULT WINAPI d3d9_surface_QueryInterface(IDirect3DSurface9 *iface, REFIID riid, void **out)
30 {
31 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
32
33 if (IsEqualGUID(riid, &IID_IDirect3DSurface9)
34 || IsEqualGUID(riid, &IID_IDirect3DResource9)
35 || IsEqualGUID(riid, &IID_IUnknown))
36 {
37 IDirect3DSurface9_AddRef(iface);
38 *out = iface;
39 return S_OK;
40 }
41
42 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
43
44 *out = NULL;
45 return E_NOINTERFACE;
46 }
47
48 static ULONG WINAPI d3d9_surface_AddRef(IDirect3DSurface9 *iface)
49 {
50 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
51 ULONG refcount;
52
53 TRACE("iface %p.\n", iface);
54
55 if (surface->texture)
56 {
57 TRACE("Forwarding to %p.\n", surface->texture);
58 return IDirect3DBaseTexture9_AddRef(&surface->texture->IDirect3DBaseTexture9_iface);
59 }
60
61 refcount = InterlockedIncrement(&surface->resource.refcount);
62 TRACE("%p increasing refcount to %u.\n", iface, refcount);
63
64 if (refcount == 1)
65 {
66 if (surface->parent_device)
67 IDirect3DDevice9Ex_AddRef(surface->parent_device);
68 wined3d_mutex_lock();
69 if (surface->wined3d_rtv)
70 wined3d_rendertarget_view_incref(surface->wined3d_rtv);
71 wined3d_surface_incref(surface->wined3d_surface);
72 wined3d_mutex_unlock();
73 }
74
75 return refcount;
76 }
77
78 static ULONG WINAPI d3d9_surface_Release(IDirect3DSurface9 *iface)
79 {
80 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
81 ULONG refcount;
82
83 TRACE("iface %p.\n", iface);
84
85 if (surface->texture)
86 {
87 TRACE("Forwarding to %p.\n", surface->texture);
88 return IDirect3DBaseTexture9_Release(&surface->texture->IDirect3DBaseTexture9_iface);
89 }
90
91 refcount = InterlockedDecrement(&surface->resource.refcount);
92 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
93
94 if (!refcount)
95 {
96 IDirect3DDevice9Ex *parent_device = surface->parent_device;
97
98 wined3d_mutex_lock();
99 if (surface->wined3d_rtv)
100 wined3d_rendertarget_view_decref(surface->wined3d_rtv);
101 wined3d_surface_decref(surface->wined3d_surface);
102 wined3d_mutex_unlock();
103
104 /* Release the device last, as it may cause the device to be destroyed. */
105 if (parent_device)
106 IDirect3DDevice9Ex_Release(parent_device);
107 }
108
109 return refcount;
110 }
111
112 static HRESULT WINAPI d3d9_surface_GetDevice(IDirect3DSurface9 *iface, IDirect3DDevice9 **device)
113 {
114 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
115
116 TRACE("iface %p, device %p.\n", iface, device);
117
118 if (surface->texture)
119 return IDirect3DBaseTexture9_GetDevice(&surface->texture->IDirect3DBaseTexture9_iface, device);
120
121 *device = (IDirect3DDevice9 *)surface->parent_device;
122 IDirect3DDevice9_AddRef(*device);
123
124 TRACE("Returning device %p.\n", *device);
125
126 return D3D_OK;
127 }
128
129 static HRESULT WINAPI d3d9_surface_SetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
130 const void *data, DWORD data_size, DWORD flags)
131 {
132 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
133 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
134 iface, debugstr_guid(guid), data, data_size, flags);
135
136 return d3d9_resource_set_private_data(&surface->resource, guid, data, data_size, flags);
137 }
138
139 static HRESULT WINAPI d3d9_surface_GetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
140 void *data, DWORD *data_size)
141 {
142 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
143 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
144 iface, debugstr_guid(guid), data, data_size);
145
146 return d3d9_resource_get_private_data(&surface->resource, guid, data, data_size);
147 }
148
149 static HRESULT WINAPI d3d9_surface_FreePrivateData(IDirect3DSurface9 *iface, REFGUID guid)
150 {
151 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
152 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
153
154 return d3d9_resource_free_private_data(&surface->resource, guid);
155 }
156
157 static DWORD WINAPI d3d9_surface_SetPriority(IDirect3DSurface9 *iface, DWORD priority)
158 {
159 TRACE("iface %p, priority %u. Ignored on surfaces.\n", iface, priority);
160 return 0;
161 }
162
163 static DWORD WINAPI d3d9_surface_GetPriority(IDirect3DSurface9 *iface)
164 {
165 TRACE("iface %p. Ignored on surfaces.\n", iface);
166 return 0;
167 }
168
169 static void WINAPI d3d9_surface_PreLoad(IDirect3DSurface9 *iface)
170 {
171 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
172
173 TRACE("iface %p.\n", iface);
174
175 wined3d_mutex_lock();
176 wined3d_surface_preload(surface->wined3d_surface);
177 wined3d_mutex_unlock();
178 }
179
180 static D3DRESOURCETYPE WINAPI d3d9_surface_GetType(IDirect3DSurface9 *iface)
181 {
182 TRACE("iface %p.\n", iface);
183
184 return D3DRTYPE_SURFACE;
185 }
186
187 static HRESULT WINAPI d3d9_surface_GetContainer(IDirect3DSurface9 *iface, REFIID riid, void **container)
188 {
189 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
190 HRESULT hr;
191
192 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
193
194 if (!surface->container)
195 return E_NOINTERFACE;
196
197 hr = IUnknown_QueryInterface(surface->container, riid, container);
198
199 TRACE("Returning %p.\n", *container);
200
201 return hr;
202 }
203
204 static HRESULT WINAPI d3d9_surface_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc)
205 {
206 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
207 struct wined3d_resource_desc wined3d_desc;
208 struct wined3d_resource *wined3d_resource;
209
210 TRACE("iface %p, desc %p.\n", iface, desc);
211
212 wined3d_mutex_lock();
213 wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface);
214 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
215 wined3d_mutex_unlock();
216
217 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
218 desc->Type = wined3d_desc.resource_type;
219 desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
220 desc->Pool = wined3d_desc.pool;
221 desc->MultiSampleType = wined3d_desc.multisample_type;
222 desc->MultiSampleQuality = wined3d_desc.multisample_quality;
223 desc->Width = wined3d_desc.width;
224 desc->Height = wined3d_desc.height;
225
226 return D3D_OK;
227 }
228
229 static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
230 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
231 {
232 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
233 struct wined3d_map_desc map_desc;
234 HRESULT hr;
235
236 TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n",
237 iface, locked_rect, wine_dbgstr_rect(rect), flags);
238
239 wined3d_mutex_lock();
240 hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect, flags);
241 wined3d_mutex_unlock();
242
243 if (SUCCEEDED(hr))
244 {
245 locked_rect->Pitch = map_desc.row_pitch;
246 locked_rect->pBits = map_desc.data;
247 }
248
249 return hr;
250 }
251
252 static HRESULT WINAPI d3d9_surface_UnlockRect(IDirect3DSurface9 *iface)
253 {
254 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
255 HRESULT hr;
256
257 TRACE("iface %p.\n", iface);
258
259 wined3d_mutex_lock();
260 hr = wined3d_surface_unmap(surface->wined3d_surface);
261 wined3d_mutex_unlock();
262
263 switch(hr)
264 {
265 case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL;
266 default: return hr;
267 }
268 }
269
270 static HRESULT WINAPI d3d9_surface_GetDC(IDirect3DSurface9 *iface, HDC *dc)
271 {
272 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
273 HRESULT hr;
274
275 TRACE("iface %p, dc %p.\n", iface, dc);
276
277 if (!surface->getdc_supported)
278 {
279 WARN("Surface does not support GetDC, returning D3DERR_INVALIDCALL\n");
280 /* Don't touch the DC */
281 return D3DERR_INVALIDCALL;
282 }
283
284 wined3d_mutex_lock();
285 hr = wined3d_surface_getdc(surface->wined3d_surface, dc);
286 wined3d_mutex_unlock();
287
288 return hr;
289 }
290
291 static HRESULT WINAPI d3d9_surface_ReleaseDC(IDirect3DSurface9 *iface, HDC dc)
292 {
293 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
294 HRESULT hr;
295
296 TRACE("iface %p, dc %p.\n", iface, dc);
297
298 wined3d_mutex_lock();
299 hr = wined3d_surface_releasedc(surface->wined3d_surface, dc);
300 wined3d_mutex_unlock();
301
302 switch (hr)
303 {
304 case WINEDDERR_NODC: return D3DERR_INVALIDCALL;
305 default: return hr;
306 }
307 }
308
309 static const struct IDirect3DSurface9Vtbl d3d9_surface_vtbl =
310 {
311 /* IUnknown */
312 d3d9_surface_QueryInterface,
313 d3d9_surface_AddRef,
314 d3d9_surface_Release,
315 /* IDirect3DResource9 */
316 d3d9_surface_GetDevice,
317 d3d9_surface_SetPrivateData,
318 d3d9_surface_GetPrivateData,
319 d3d9_surface_FreePrivateData,
320 d3d9_surface_SetPriority,
321 d3d9_surface_GetPriority,
322 d3d9_surface_PreLoad,
323 d3d9_surface_GetType,
324 /* IDirect3DSurface9 */
325 d3d9_surface_GetContainer,
326 d3d9_surface_GetDesc,
327 d3d9_surface_LockRect,
328 d3d9_surface_UnlockRect,
329 d3d9_surface_GetDC,
330 d3d9_surface_ReleaseDC,
331 };
332
333 static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
334 {
335 struct d3d9_surface *surface = parent;
336 d3d9_resource_cleanup(&surface->resource);
337 HeapFree(GetProcessHeap(), 0, surface);
338 }
339
340 static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops =
341 {
342 surface_wined3d_object_destroyed,
343 };
344
345 void surface_init(struct d3d9_surface *surface, IUnknown *container_parent,
346 struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops)
347 {
348 struct wined3d_resource_desc desc;
349 IDirect3DBaseTexture9 *texture;
350
351 surface->IDirect3DSurface9_iface.lpVtbl = &d3d9_surface_vtbl;
352 d3d9_resource_init(&surface->resource);
353 surface->resource.refcount = 0;
354 surface->wined3d_surface = wined3d_surface;
355 list_init(&surface->rtv_entry);
356 surface->container = container_parent;
357
358 if (container_parent && SUCCEEDED(IUnknown_QueryInterface(container_parent,
359 &IID_IDirect3DBaseTexture9, (void **)&texture)))
360 {
361 surface->texture = unsafe_impl_from_IDirect3DBaseTexture9(texture);
362 IDirect3DBaseTexture9_Release(texture);
363 }
364
365 wined3d_resource_get_desc(wined3d_surface_get_resource(wined3d_surface), &desc);
366 switch (d3dformat_from_wined3dformat(desc.format))
367 {
368 case D3DFMT_A8R8G8B8:
369 case D3DFMT_X8R8G8B8:
370 case D3DFMT_R5G6B5:
371 case D3DFMT_X1R5G5B5:
372 case D3DFMT_A1R5G5B5:
373 case D3DFMT_R8G8B8:
374 surface->getdc_supported = TRUE;
375 break;
376
377 default:
378 surface->getdc_supported = FALSE;
379 break;
380 }
381
382 *parent_ops = &d3d9_surface_wined3d_parent_ops;
383 }
384
385 static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
386 {
387 struct d3d9_surface *surface = parent;
388
389 /* If the surface reference count drops to zero, we release our reference
390 * to the view, but don't clear the pointer yet, in case e.g. a
391 * GetRenderTarget() call brings the surface back before the view is
392 * actually destroyed. When the view is destroyed, we need to clear the
393 * pointer, or a subsequent surface AddRef() would reference it again.
394 *
395 * This is safe because as long as the view still has a reference to the
396 * texture, the surface is also still alive, and we're called before the
397 * view releases that reference. */
398 surface->wined3d_rtv = NULL;
399 list_remove(&surface->rtv_entry);
400 }
401
402 static const struct wined3d_parent_ops d3d9_view_wined3d_parent_ops =
403 {
404 view_wined3d_object_destroyed,
405 };
406
407 struct wined3d_rendertarget_view *d3d9_surface_get_rendertarget_view(struct d3d9_surface *surface)
408 {
409 HRESULT hr;
410
411 if (surface->wined3d_rtv)
412 return surface->wined3d_rtv;
413
414 if (FAILED(hr = wined3d_rendertarget_view_create_from_surface(surface->wined3d_surface,
415 surface, &d3d9_view_wined3d_parent_ops, &surface->wined3d_rtv)))
416 {
417 ERR("Failed to create rendertarget view, hr %#x.\n", hr);
418 return NULL;
419 }
420
421 if (surface->texture)
422 list_add_head(&surface->texture->rtv_list, &surface->rtv_entry);
423
424 return surface->wined3d_rtv;
425 }
426
427 struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
428 {
429 if (!iface)
430 return NULL;
431 assert(iface->lpVtbl == &d3d9_surface_vtbl);
432
433 return impl_from_IDirect3DSurface9(iface);
434 }