[AMSTREAM] We don't need to define WIDL_C_INLINE_WRAPPERS here anymore.
[reactos.git] / dll / directx / wine / d3d9 / swapchain.c
1 /*
2 * IDirect3DSwapChain9 implementation
3 *
4 * Copyright 2002-2003 Jason Edmeades
5 * Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 */
22
23 #include "d3d9_private.h"
24
25 static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
26 {
27 return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9Ex_iface);
28 }
29
30 static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
31 {
32 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
33
34 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
35 || IsEqualGUID(riid, &IID_IUnknown))
36 {
37 IDirect3DSwapChain9Ex_AddRef(iface);
38 *out = iface;
39 return S_OK;
40 }
41
42 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
43 {
44 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
45 struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
46
47 /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
48 * It doesn't matter with which function the device was created. */
49 if (!device->d3d_parent->extended)
50 {
51 WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
52 *out = NULL;
53 return E_NOINTERFACE;
54 }
55
56 IDirect3DSwapChain9Ex_AddRef(iface);
57 *out = iface;
58 return S_OK;
59 }
60
61 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
62
63 *out = NULL;
64 return E_NOINTERFACE;
65 }
66
67 static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
68 {
69 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
70 ULONG refcount = InterlockedIncrement(&swapchain->refcount);
71
72 TRACE("%p increasing refcount to %u.\n", iface, refcount);
73
74 if (refcount == 1)
75 {
76 if (swapchain->parent_device)
77 IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
78
79 wined3d_mutex_lock();
80 wined3d_swapchain_incref(swapchain->wined3d_swapchain);
81 wined3d_mutex_unlock();
82 }
83
84 return refcount;
85 }
86
87 static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
88 {
89 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
90 ULONG refcount;
91
92 if (!swapchain->refcount)
93 {
94 WARN("Swapchain does not have any references.\n");
95 return 0;
96 }
97
98 refcount = InterlockedDecrement(&swapchain->refcount);
99 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
100
101 if (!refcount)
102 {
103 IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
104
105 wined3d_mutex_lock();
106 wined3d_swapchain_decref(swapchain->wined3d_swapchain);
107 wined3d_mutex_unlock();
108
109 /* Release the device last, as it may cause the device to be destroyed. */
110 if (parent_device)
111 IDirect3DDevice9Ex_Release(parent_device);
112 }
113
114 return refcount;
115 }
116
117 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface,
118 const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
119 const RGNDATA *dirty_region, DWORD flags)
120 {
121 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
122 struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
123 HRESULT hr;
124
125 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
126 iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
127 dst_window_override, dirty_region, flags);
128
129 if (device->device_state != D3D9_DEVICE_STATE_OK)
130 return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
131
132 if (dirty_region)
133 FIXME("Ignoring dirty_region %p.\n", dirty_region);
134
135 wined3d_mutex_lock();
136 hr = wined3d_swapchain_present(swapchain->wined3d_swapchain,
137 src_rect, dst_rect, dst_window_override, flags);
138 wined3d_mutex_unlock();
139
140 return hr;
141 }
142
143 static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
144 {
145 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
146 struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
147 HRESULT hr;
148
149 TRACE("iface %p, surface %p.\n", iface, surface);
150
151 wined3d_mutex_lock();
152 hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_texture, dst->sub_resource_idx);
153 wined3d_mutex_unlock();
154
155 return hr;
156 }
157
158 static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
159 UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
160 {
161 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
162 struct wined3d_texture *wined3d_texture;
163 struct d3d9_surface *surface_impl;
164 HRESULT hr = D3D_OK;
165
166 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
167 iface, backbuffer_idx, backbuffer_type, backbuffer);
168
169 /* backbuffer_type is ignored by native. */
170
171 if (!backbuffer)
172 {
173 WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
174 return D3DERR_INVALIDCALL;
175 }
176
177 wined3d_mutex_lock();
178 if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
179 {
180 surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
181 *backbuffer = &surface_impl->IDirect3DSurface9_iface;
182 IDirect3DSurface9_AddRef(*backbuffer);
183 }
184 else
185 {
186 /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
187 hr = D3DERR_INVALIDCALL;
188 }
189 wined3d_mutex_unlock();
190
191 return hr;
192 }
193
194 static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
195 {
196 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
197 HRESULT hr;
198
199 TRACE("iface %p, raster_status %p.\n", iface, raster_status);
200
201 wined3d_mutex_lock();
202 hr = wined3d_swapchain_get_raster_status(swapchain->wined3d_swapchain,
203 (struct wined3d_raster_status *)raster_status);
204 wined3d_mutex_unlock();
205
206 return hr;
207 }
208
209 static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
210 {
211 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
212 struct wined3d_display_mode wined3d_mode;
213 HRESULT hr;
214
215 TRACE("iface %p, mode %p.\n", iface, mode);
216
217 wined3d_mutex_lock();
218 hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode, NULL);
219 wined3d_mutex_unlock();
220
221 if (SUCCEEDED(hr))
222 {
223 mode->Width = wined3d_mode.width;
224 mode->Height = wined3d_mode.height;
225 mode->RefreshRate = wined3d_mode.refresh_rate;
226 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
227 }
228
229 return hr;
230 }
231
232 static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
233 {
234 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
235
236 TRACE("iface %p, device %p.\n", iface, device);
237
238 *device = (IDirect3DDevice9 *)swapchain->parent_device;
239 IDirect3DDevice9_AddRef(*device);
240
241 TRACE("Returning device %p.\n", *device);
242
243 return D3D_OK;
244 }
245
246 static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface,
247 D3DPRESENT_PARAMETERS *parameters)
248 {
249 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
250 struct wined3d_swapchain_desc desc;
251
252 TRACE("iface %p, parameters %p.\n", iface, parameters);
253
254 wined3d_mutex_lock();
255 wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
256 wined3d_mutex_unlock();
257 present_parameters_from_wined3d_swapchain_desc(parameters, &desc);
258
259 return D3D_OK;
260 }
261
262 static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface,
263 UINT *last_present_count)
264 {
265 FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
266
267 if (last_present_count)
268 *last_present_count = 0;
269
270 return D3D_OK;
271 }
272
273 static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface,
274 D3DPRESENTSTATS *present_stats)
275 {
276 FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
277
278 if (present_stats)
279 memset(present_stats, 0, sizeof(*present_stats));
280
281 return D3D_OK;
282 }
283
284 static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface,
285 D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
286 {
287 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
288 struct wined3d_display_mode wined3d_mode;
289 HRESULT hr;
290
291 TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
292
293 if (mode->Size != sizeof(*mode))
294 return D3DERR_INVALIDCALL;
295
296 wined3d_mutex_lock();
297 hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
298 (enum wined3d_display_rotation *)rotation);
299 wined3d_mutex_unlock();
300
301 if (SUCCEEDED(hr))
302 {
303 mode->Width = wined3d_mode.width;
304 mode->Height = wined3d_mode.height;
305 mode->RefreshRate = wined3d_mode.refresh_rate;
306 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
307 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
308 }
309
310 return hr;
311 }
312
313 static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl =
314 {
315 /* IUnknown */
316 d3d9_swapchain_QueryInterface,
317 d3d9_swapchain_AddRef,
318 d3d9_swapchain_Release,
319 /* IDirect3DSwapChain9 */
320 d3d9_swapchain_Present,
321 d3d9_swapchain_GetFrontBufferData,
322 d3d9_swapchain_GetBackBuffer,
323 d3d9_swapchain_GetRasterStatus,
324 d3d9_swapchain_GetDisplayMode,
325 d3d9_swapchain_GetDevice,
326 d3d9_swapchain_GetPresentParameters,
327 /* IDirect3DSwapChain9Ex */
328 d3d9_swapchain_GetLastPresentCount,
329 d3d9_swapchain_GetPresentStatistics,
330 d3d9_swapchain_GetDisplayModeEx
331 };
332
333 static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
334 {
335 HeapFree(GetProcessHeap(), 0, parent);
336 }
337
338 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
339 {
340 d3d9_swapchain_wined3d_object_released,
341 };
342
343 static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device,
344 struct wined3d_swapchain_desc *desc)
345 {
346 HRESULT hr;
347
348 swapchain->refcount = 1;
349 swapchain->IDirect3DSwapChain9Ex_iface.lpVtbl = &d3d9_swapchain_vtbl;
350
351 wined3d_mutex_lock();
352 hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
353 &d3d9_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
354 wined3d_mutex_unlock();
355
356 if (FAILED(hr))
357 {
358 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
359 return hr;
360 }
361
362 swapchain->parent_device = &device->IDirect3DDevice9Ex_iface;
363 IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
364
365 return D3D_OK;
366 }
367
368 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
369 struct d3d9_swapchain **swapchain)
370 {
371 struct d3d9_swapchain *object;
372 HRESULT hr;
373
374 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
375 return E_OUTOFMEMORY;
376
377 if (FAILED(hr = swapchain_init(object, device, desc)))
378 {
379 WARN("Failed to initialize swapchain, hr %#x.\n", hr);
380 HeapFree(GetProcessHeap(), 0, object);
381 return hr;
382 }
383
384 TRACE("Created swapchain %p.\n", object);
385 *swapchain = object;
386
387 return D3D_OK;
388 }