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[reactos.git] / dll / directx / wine / d3d9 / swapchain.c
1 /*
2 * IDirect3DSwapChain9 implementation
3 *
4 * Copyright 2002-2003 Jason Edmeades
5 * Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 */
22
23 #include "d3d9_private.h"
24
25 static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
26 {
27 return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9Ex_iface);
28 }
29
30 static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
31 {
32 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
33
34 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
35 || IsEqualGUID(riid, &IID_IUnknown))
36 {
37 IDirect3DSwapChain9Ex_AddRef(iface);
38 *out = iface;
39 return S_OK;
40 }
41
42 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
43 {
44 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
45 struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
46
47 /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
48 * It doesn't matter with which function the device was created. */
49 if (!device->d3d_parent->extended)
50 {
51 WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
52 *out = NULL;
53 return E_NOINTERFACE;
54 }
55
56 IDirect3DSwapChain9Ex_AddRef(iface);
57 *out = iface;
58 return S_OK;
59 }
60
61 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
62
63 *out = NULL;
64 return E_NOINTERFACE;
65 }
66
67 static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
68 {
69 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
70 ULONG refcount = InterlockedIncrement(&swapchain->refcount);
71
72 TRACE("%p increasing refcount to %u.\n", iface, refcount);
73
74 if (refcount == 1)
75 {
76 if (swapchain->parent_device)
77 IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
78
79 wined3d_mutex_lock();
80 wined3d_swapchain_incref(swapchain->wined3d_swapchain);
81 wined3d_mutex_unlock();
82 }
83
84 return refcount;
85 }
86
87 static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
88 {
89 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
90 ULONG refcount = InterlockedDecrement(&swapchain->refcount);
91
92 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
93
94 if (!refcount)
95 {
96 IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
97
98 wined3d_mutex_lock();
99 wined3d_swapchain_decref(swapchain->wined3d_swapchain);
100 wined3d_mutex_unlock();
101
102 /* Release the device last, as it may cause the device to be destroyed. */
103 if (parent_device)
104 IDirect3DDevice9Ex_Release(parent_device);
105 }
106
107 return refcount;
108 }
109
110 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface,
111 const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
112 const RGNDATA *dirty_region, DWORD flags)
113 {
114 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
115 HRESULT hr;
116
117 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
118 iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
119 dst_window_override, dirty_region, flags);
120
121 wined3d_mutex_lock();
122 hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
123 dst_rect, dst_window_override, dirty_region, flags);
124 wined3d_mutex_unlock();
125
126 return hr;
127 }
128
129 static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
130 {
131 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
132 struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
133 HRESULT hr;
134
135 TRACE("iface %p, surface %p.\n", iface, surface);
136
137 wined3d_mutex_lock();
138 hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_surface);
139 wined3d_mutex_unlock();
140
141 return hr;
142 }
143
144 static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
145 UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
146 {
147 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
148 struct wined3d_surface *wined3d_surface = NULL;
149 struct d3d9_surface *surface_impl;
150 HRESULT hr = D3D_OK;
151
152 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
153 iface, backbuffer_idx, backbuffer_type, backbuffer);
154
155 wined3d_mutex_lock();
156 if ((wined3d_surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
157 backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type)))
158 {
159 surface_impl = wined3d_surface_get_parent(wined3d_surface);
160 *backbuffer = &surface_impl->IDirect3DSurface9_iface;
161 IDirect3DSurface9_AddRef(*backbuffer);
162 }
163 else
164 {
165 hr = D3DERR_INVALIDCALL;
166 }
167 wined3d_mutex_unlock();
168
169 return hr;
170 }
171
172 static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
173 {
174 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
175 HRESULT hr;
176
177 TRACE("iface %p, raster_status %p.\n", iface, raster_status);
178
179 wined3d_mutex_lock();
180 hr = wined3d_swapchain_get_raster_status(swapchain->wined3d_swapchain,
181 (struct wined3d_raster_status *)raster_status);
182 wined3d_mutex_unlock();
183
184 return hr;
185 }
186
187 static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
188 {
189 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
190 struct wined3d_display_mode wined3d_mode;
191 HRESULT hr;
192
193 TRACE("iface %p, mode %p.\n", iface, mode);
194
195 wined3d_mutex_lock();
196 hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode, NULL);
197 wined3d_mutex_unlock();
198
199 if (SUCCEEDED(hr))
200 {
201 mode->Width = wined3d_mode.width;
202 mode->Height = wined3d_mode.height;
203 mode->RefreshRate = wined3d_mode.refresh_rate;
204 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
205 }
206
207 return hr;
208 }
209
210 static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
211 {
212 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
213
214 TRACE("iface %p, device %p.\n", iface, device);
215
216 *device = (IDirect3DDevice9 *)swapchain->parent_device;
217 IDirect3DDevice9_AddRef(*device);
218
219 TRACE("Returning device %p.\n", *device);
220
221 return D3D_OK;
222 }
223
224 static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface,
225 D3DPRESENT_PARAMETERS *parameters)
226 {
227 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
228 struct wined3d_swapchain_desc desc;
229
230 TRACE("iface %p, parameters %p.\n", iface, parameters);
231
232 wined3d_mutex_lock();
233 wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
234 wined3d_mutex_unlock();
235 present_parameters_from_wined3d_swapchain_desc(parameters, &desc);
236
237 return D3D_OK;
238 }
239
240 static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface,
241 UINT *last_present_count)
242 {
243 FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
244
245 if (last_present_count)
246 *last_present_count = 0;
247
248 return D3D_OK;
249 }
250
251 static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface,
252 D3DPRESENTSTATS *present_stats)
253 {
254 FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
255
256 if (present_stats)
257 memset(present_stats, 0, sizeof(*present_stats));
258
259 return D3D_OK;
260 }
261
262 static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface,
263 D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
264 {
265 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
266 struct wined3d_display_mode wined3d_mode;
267 HRESULT hr;
268
269 TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
270
271 if (mode->Size != sizeof(*mode))
272 return D3DERR_INVALIDCALL;
273
274 wined3d_mutex_lock();
275 hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
276 (enum wined3d_display_rotation *)rotation);
277 wined3d_mutex_unlock();
278
279 if (SUCCEEDED(hr))
280 {
281 mode->Width = wined3d_mode.width;
282 mode->Height = wined3d_mode.height;
283 mode->RefreshRate = wined3d_mode.refresh_rate;
284 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
285 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
286 }
287
288 return hr;
289 }
290
291 static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl =
292 {
293 /* IUnknown */
294 d3d9_swapchain_QueryInterface,
295 d3d9_swapchain_AddRef,
296 d3d9_swapchain_Release,
297 /* IDirect3DSwapChain9 */
298 d3d9_swapchain_Present,
299 d3d9_swapchain_GetFrontBufferData,
300 d3d9_swapchain_GetBackBuffer,
301 d3d9_swapchain_GetRasterStatus,
302 d3d9_swapchain_GetDisplayMode,
303 d3d9_swapchain_GetDevice,
304 d3d9_swapchain_GetPresentParameters,
305 /* IDirect3DSwapChain9Ex */
306 d3d9_swapchain_GetLastPresentCount,
307 d3d9_swapchain_GetPresentStatistics,
308 d3d9_swapchain_GetDisplayModeEx
309 };
310
311 static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
312 {
313 HeapFree(GetProcessHeap(), 0, parent);
314 }
315
316 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
317 {
318 d3d9_swapchain_wined3d_object_released,
319 };
320
321 static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device,
322 struct wined3d_swapchain_desc *desc)
323 {
324 HRESULT hr;
325
326 swapchain->refcount = 1;
327 swapchain->IDirect3DSwapChain9Ex_iface.lpVtbl = &d3d9_swapchain_vtbl;
328
329 wined3d_mutex_lock();
330 hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
331 &d3d9_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
332 wined3d_mutex_unlock();
333
334 if (FAILED(hr))
335 {
336 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
337 return hr;
338 }
339
340 swapchain->parent_device = &device->IDirect3DDevice9Ex_iface;
341 IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
342
343 return D3D_OK;
344 }
345
346 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
347 struct d3d9_swapchain **swapchain)
348 {
349 struct d3d9_swapchain *object;
350 HRESULT hr;
351
352 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
353 return E_OUTOFMEMORY;
354
355 if (FAILED(hr = swapchain_init(object, device, desc)))
356 {
357 WARN("Failed to initialize swapchain, hr %#x.\n", hr);
358 HeapFree(GetProcessHeap(), 0, object);
359 return hr;
360 }
361
362 TRACE("Created swapchain %p.\n", object);
363 *swapchain = object;
364
365 return D3D_OK;
366 }