* Sync up to trunk head (r65353).
[reactos.git] / dll / directx / wine / d3d9 / swapchain.c
1 /*
2 * IDirect3DSwapChain9 implementation
3 *
4 * Copyright 2002-2003 Jason Edmeades
5 * Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 */
22
23 #include "d3d9_private.h"
24
25 static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
26 {
27 return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9Ex_iface);
28 }
29
30 static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
31 {
32 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
33
34 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
35 || IsEqualGUID(riid, &IID_IUnknown))
36 {
37 IDirect3DSwapChain9Ex_AddRef(iface);
38 *out = iface;
39 return S_OK;
40 }
41
42 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
43 {
44 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
45 struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
46
47 /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
48 * It doesn't matter with which function the device was created. */
49 if (!device->d3d_parent->extended)
50 {
51 WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
52 *out = NULL;
53 return E_NOINTERFACE;
54 }
55
56 IDirect3DSwapChain9Ex_AddRef(iface);
57 *out = iface;
58 return S_OK;
59 }
60
61 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
62
63 *out = NULL;
64 return E_NOINTERFACE;
65 }
66
67 static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
68 {
69 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
70 ULONG refcount = InterlockedIncrement(&swapchain->refcount);
71
72 TRACE("%p increasing refcount to %u.\n", iface, refcount);
73
74 if (refcount == 1)
75 {
76 if (swapchain->parent_device)
77 IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
78
79 wined3d_mutex_lock();
80 wined3d_swapchain_incref(swapchain->wined3d_swapchain);
81 wined3d_mutex_unlock();
82 }
83
84 return refcount;
85 }
86
87 static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
88 {
89 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
90 ULONG refcount = InterlockedDecrement(&swapchain->refcount);
91
92 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
93
94 if (!refcount)
95 {
96 IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
97
98 wined3d_mutex_lock();
99 wined3d_swapchain_decref(swapchain->wined3d_swapchain);
100 wined3d_mutex_unlock();
101
102 /* Release the device last, as it may cause the device to be destroyed. */
103 if (parent_device)
104 IDirect3DDevice9Ex_Release(parent_device);
105 }
106
107 return refcount;
108 }
109
110 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface,
111 const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
112 const RGNDATA *dirty_region, DWORD flags)
113 {
114 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
115 struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
116 HRESULT hr;
117
118 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
119 iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
120 dst_window_override, dirty_region, flags);
121
122 if (device->device_state != D3D9_DEVICE_STATE_OK)
123 return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
124
125 wined3d_mutex_lock();
126 hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
127 dst_rect, dst_window_override, dirty_region, flags);
128 wined3d_mutex_unlock();
129
130 return hr;
131 }
132
133 static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
134 {
135 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
136 struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
137 HRESULT hr;
138
139 TRACE("iface %p, surface %p.\n", iface, surface);
140
141 wined3d_mutex_lock();
142 hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_surface);
143 wined3d_mutex_unlock();
144
145 return hr;
146 }
147
148 static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
149 UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
150 {
151 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
152 struct wined3d_surface *wined3d_surface = NULL;
153 struct d3d9_surface *surface_impl;
154 HRESULT hr = D3D_OK;
155
156 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
157 iface, backbuffer_idx, backbuffer_type, backbuffer);
158
159 wined3d_mutex_lock();
160 if ((wined3d_surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
161 backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type)))
162 {
163 surface_impl = wined3d_surface_get_parent(wined3d_surface);
164 *backbuffer = &surface_impl->IDirect3DSurface9_iface;
165 IDirect3DSurface9_AddRef(*backbuffer);
166 }
167 else
168 {
169 hr = D3DERR_INVALIDCALL;
170 }
171 wined3d_mutex_unlock();
172
173 return hr;
174 }
175
176 static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
177 {
178 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
179 HRESULT hr;
180
181 TRACE("iface %p, raster_status %p.\n", iface, raster_status);
182
183 wined3d_mutex_lock();
184 hr = wined3d_swapchain_get_raster_status(swapchain->wined3d_swapchain,
185 (struct wined3d_raster_status *)raster_status);
186 wined3d_mutex_unlock();
187
188 return hr;
189 }
190
191 static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
192 {
193 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
194 struct wined3d_display_mode wined3d_mode;
195 HRESULT hr;
196
197 TRACE("iface %p, mode %p.\n", iface, mode);
198
199 wined3d_mutex_lock();
200 hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode, NULL);
201 wined3d_mutex_unlock();
202
203 if (SUCCEEDED(hr))
204 {
205 mode->Width = wined3d_mode.width;
206 mode->Height = wined3d_mode.height;
207 mode->RefreshRate = wined3d_mode.refresh_rate;
208 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
209 }
210
211 return hr;
212 }
213
214 static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
215 {
216 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
217
218 TRACE("iface %p, device %p.\n", iface, device);
219
220 *device = (IDirect3DDevice9 *)swapchain->parent_device;
221 IDirect3DDevice9_AddRef(*device);
222
223 TRACE("Returning device %p.\n", *device);
224
225 return D3D_OK;
226 }
227
228 static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface,
229 D3DPRESENT_PARAMETERS *parameters)
230 {
231 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
232 struct wined3d_swapchain_desc desc;
233
234 TRACE("iface %p, parameters %p.\n", iface, parameters);
235
236 wined3d_mutex_lock();
237 wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
238 wined3d_mutex_unlock();
239 present_parameters_from_wined3d_swapchain_desc(parameters, &desc);
240
241 return D3D_OK;
242 }
243
244 static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface,
245 UINT *last_present_count)
246 {
247 FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
248
249 if (last_present_count)
250 *last_present_count = 0;
251
252 return D3D_OK;
253 }
254
255 static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface,
256 D3DPRESENTSTATS *present_stats)
257 {
258 FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
259
260 if (present_stats)
261 memset(present_stats, 0, sizeof(*present_stats));
262
263 return D3D_OK;
264 }
265
266 static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface,
267 D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
268 {
269 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
270 struct wined3d_display_mode wined3d_mode;
271 HRESULT hr;
272
273 TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
274
275 if (mode->Size != sizeof(*mode))
276 return D3DERR_INVALIDCALL;
277
278 wined3d_mutex_lock();
279 hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
280 (enum wined3d_display_rotation *)rotation);
281 wined3d_mutex_unlock();
282
283 if (SUCCEEDED(hr))
284 {
285 mode->Width = wined3d_mode.width;
286 mode->Height = wined3d_mode.height;
287 mode->RefreshRate = wined3d_mode.refresh_rate;
288 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
289 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
290 }
291
292 return hr;
293 }
294
295 static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl =
296 {
297 /* IUnknown */
298 d3d9_swapchain_QueryInterface,
299 d3d9_swapchain_AddRef,
300 d3d9_swapchain_Release,
301 /* IDirect3DSwapChain9 */
302 d3d9_swapchain_Present,
303 d3d9_swapchain_GetFrontBufferData,
304 d3d9_swapchain_GetBackBuffer,
305 d3d9_swapchain_GetRasterStatus,
306 d3d9_swapchain_GetDisplayMode,
307 d3d9_swapchain_GetDevice,
308 d3d9_swapchain_GetPresentParameters,
309 /* IDirect3DSwapChain9Ex */
310 d3d9_swapchain_GetLastPresentCount,
311 d3d9_swapchain_GetPresentStatistics,
312 d3d9_swapchain_GetDisplayModeEx
313 };
314
315 static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
316 {
317 HeapFree(GetProcessHeap(), 0, parent);
318 }
319
320 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
321 {
322 d3d9_swapchain_wined3d_object_released,
323 };
324
325 static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device,
326 struct wined3d_swapchain_desc *desc)
327 {
328 HRESULT hr;
329
330 swapchain->refcount = 1;
331 swapchain->IDirect3DSwapChain9Ex_iface.lpVtbl = &d3d9_swapchain_vtbl;
332
333 wined3d_mutex_lock();
334 hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
335 &d3d9_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
336 wined3d_mutex_unlock();
337
338 if (FAILED(hr))
339 {
340 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
341 return hr;
342 }
343
344 swapchain->parent_device = &device->IDirect3DDevice9Ex_iface;
345 IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
346
347 return D3D_OK;
348 }
349
350 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
351 struct d3d9_swapchain **swapchain)
352 {
353 struct d3d9_swapchain *object;
354 HRESULT hr;
355
356 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
357 return E_OUTOFMEMORY;
358
359 if (FAILED(hr = swapchain_init(object, device, desc)))
360 {
361 WARN("Failed to initialize swapchain, hr %#x.\n", hr);
362 HeapFree(GetProcessHeap(), 0, object);
363 return hr;
364 }
365
366 TRACE("Created swapchain %p.\n", object);
367 *swapchain = object;
368
369 return D3D_OK;
370 }