Synchronize up to trunk's revision r57689.
[reactos.git] / dll / directx / wine / d3d9 / volume.c
1 /*
2 * IDirect3DVolume9 implementation
3 *
4 * Copyright 2002-2005 Jason Edmeades
5 * Raphael Junqueira
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26
27 static inline struct d3d9_volume *impl_from_IDirect3DVolume9(IDirect3DVolume9 *iface)
28 {
29 return CONTAINING_RECORD(iface, struct d3d9_volume, IDirect3DVolume9_iface);
30 }
31
32 static HRESULT WINAPI d3d9_volume_QueryInterface(IDirect3DVolume9 *iface, REFIID riid, void **out)
33 {
34 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
35
36 if (IsEqualGUID(riid, &IID_IDirect3DVolume9)
37 || IsEqualGUID(riid, &IID_IUnknown))
38 {
39 IDirect3DVolume9_AddRef(iface);
40 *out = iface;
41 return S_OK;
42 }
43
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
45
46 *out = NULL;
47 return E_NOINTERFACE;
48 }
49
50 static ULONG WINAPI d3d9_volume_AddRef(IDirect3DVolume9 *iface)
51 {
52 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
53 ULONG refcount;
54
55 TRACE("iface %p.\n", iface);
56
57 if (volume->forwardReference)
58 {
59 TRACE("Forwarding to %p.\n", volume->forwardReference);
60 return IUnknown_AddRef(volume->forwardReference);
61 }
62
63 refcount = InterlockedIncrement(&volume->refcount);
64 TRACE("%p increasing refcount to %u.\n", iface, refcount);
65
66 if (refcount == 1)
67 {
68 wined3d_mutex_lock();
69 wined3d_volume_incref(volume->wined3d_volume);
70 wined3d_mutex_unlock();
71 }
72
73 return refcount;
74 }
75
76 static ULONG WINAPI d3d9_volume_Release(IDirect3DVolume9 *iface)
77 {
78 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
79 ULONG refcount;
80
81 TRACE("iface %p.\n", iface);
82
83 if (volume->forwardReference)
84 {
85 TRACE("Forwarding to %p.\n", volume->forwardReference);
86 return IUnknown_Release(volume->forwardReference);
87 }
88
89 refcount = InterlockedDecrement(&volume->refcount);
90 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
91
92 if (!refcount)
93 {
94 wined3d_mutex_lock();
95 wined3d_volume_decref(volume->wined3d_volume);
96 wined3d_mutex_unlock();
97 }
98
99 return refcount;
100 }
101
102 static HRESULT WINAPI d3d9_volume_GetDevice(IDirect3DVolume9 *iface, IDirect3DDevice9 **device)
103 {
104 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
105 IDirect3DResource9 *resource;
106 HRESULT hr;
107
108 TRACE("iface %p, device %p.\n", iface, device);
109
110 hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource9, (void **)&resource);
111 if (SUCCEEDED(hr))
112 {
113 hr = IDirect3DResource9_GetDevice(resource, device);
114 IDirect3DResource9_Release(resource);
115
116 TRACE("Returning device %p.\n", *device);
117 }
118
119 return hr;
120 }
121
122 static HRESULT WINAPI d3d9_volume_SetPrivateData(IDirect3DVolume9 *iface, REFGUID guid,
123 const void *data, DWORD data_size, DWORD flags)
124 {
125 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
126 struct wined3d_resource *resource;
127 HRESULT hr;
128
129 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
130 iface, debugstr_guid(guid), data, data_size, flags);
131
132 wined3d_mutex_lock();
133 resource = wined3d_volume_get_resource(volume->wined3d_volume);
134 hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
135 wined3d_mutex_unlock();
136
137 return hr;
138 }
139
140 static HRESULT WINAPI d3d9_volume_GetPrivateData(IDirect3DVolume9 *iface, REFGUID guid,
141 void *data, DWORD *data_size)
142 {
143 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
144 struct wined3d_resource *resource;
145 HRESULT hr;
146
147 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
148 iface, debugstr_guid(guid), data, data_size);
149
150 wined3d_mutex_lock();
151 resource = wined3d_volume_get_resource(volume->wined3d_volume);
152 hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
153 wined3d_mutex_unlock();
154
155 return hr;
156 }
157
158 static HRESULT WINAPI d3d9_volume_FreePrivateData(IDirect3DVolume9 *iface, REFGUID guid)
159 {
160 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
161 struct wined3d_resource *resource;
162 HRESULT hr;
163
164 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
165
166 wined3d_mutex_lock();
167 resource = wined3d_volume_get_resource(volume->wined3d_volume);
168 hr = wined3d_resource_free_private_data(resource, guid);
169 wined3d_mutex_unlock();
170
171 return hr;
172 }
173
174 static HRESULT WINAPI d3d9_volume_GetContainer(IDirect3DVolume9 *iface, REFIID riid, void **container)
175 {
176 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
177 HRESULT hr;
178
179 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
180
181 if (!volume->container)
182 return E_NOINTERFACE;
183
184 hr = IUnknown_QueryInterface(volume->container, riid, container);
185
186 TRACE("Returning %p,\n", *container);
187
188 return hr;
189 }
190
191 static HRESULT WINAPI d3d9_volume_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc)
192 {
193 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
194 struct wined3d_resource_desc wined3d_desc;
195 struct wined3d_resource *wined3d_resource;
196
197 TRACE("iface %p, desc %p.\n", iface, desc);
198
199 wined3d_mutex_lock();
200 wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
201 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
202 wined3d_mutex_unlock();
203
204 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
205 desc->Type = wined3d_desc.resource_type;
206 desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
207 desc->Pool = wined3d_desc.pool;
208 desc->Width = wined3d_desc.width;
209 desc->Height = wined3d_desc.height;
210 desc->Depth = wined3d_desc.depth;
211
212 return D3D_OK;
213 }
214
215 static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface,
216 D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
217 {
218 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
219 struct wined3d_map_desc map_desc;
220 HRESULT hr;
221
222 TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
223 iface, locked_box, box, flags);
224
225 wined3d_mutex_lock();
226 hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
227 wined3d_mutex_unlock();
228
229 locked_box->RowPitch = map_desc.row_pitch;
230 locked_box->SlicePitch = map_desc.slice_pitch;
231 locked_box->pBits = map_desc.data;
232
233 return hr;
234 }
235
236 static HRESULT WINAPI d3d9_volume_UnlockBox(IDirect3DVolume9 *iface)
237 {
238 struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
239 HRESULT hr;
240
241 TRACE("iface %p.\n", iface);
242
243 wined3d_mutex_lock();
244 hr = wined3d_volume_unmap(volume->wined3d_volume);
245 wined3d_mutex_unlock();
246
247 return hr;
248 }
249
250 static const struct IDirect3DVolume9Vtbl d3d9_volume_vtbl =
251 {
252 /* IUnknown */
253 d3d9_volume_QueryInterface,
254 d3d9_volume_AddRef,
255 d3d9_volume_Release,
256 /* IDirect3DVolume9 */
257 d3d9_volume_GetDevice,
258 d3d9_volume_SetPrivateData,
259 d3d9_volume_GetPrivateData,
260 d3d9_volume_FreePrivateData,
261 d3d9_volume_GetContainer,
262 d3d9_volume_GetDesc,
263 d3d9_volume_LockBox,
264 d3d9_volume_UnlockBox,
265 };
266
267 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
268 {
269 HeapFree(GetProcessHeap(), 0, parent);
270 }
271
272 static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops =
273 {
274 volume_wined3d_object_destroyed,
275 };
276
277 HRESULT volume_init(struct d3d9_volume *volume, struct d3d9_device *device, UINT width, UINT height,
278 UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
279 {
280 HRESULT hr;
281
282 volume->IDirect3DVolume9_iface.lpVtbl = &d3d9_volume_vtbl;
283 volume->refcount = 1;
284
285 hr = wined3d_volume_create(device->wined3d_device, width, height, depth, usage & WINED3DUSAGE_MASK,
286 format, pool, volume, &d3d9_volume_wined3d_parent_ops, &volume->wined3d_volume);
287 if (FAILED(hr))
288 {
289 WARN("Failed to create wined3d volume, hr %#x.\n", hr);
290 return hr;
291 }
292
293 return D3D_OK;
294 }