[D3DRM] Sync with Wine Staging 3.3. CORE-14434
[reactos.git] / dll / directx / wine / d3drm / d3drm_main.c
1 /*
2 * Copyright 2004 Ivan Leo Puoti
3 * Copyright 2010 Christian Costa
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 */
19
20 #include "config.h"
21 #include "wine/port.h"
22
23 #include "initguid.h"
24 #include "d3drm_private.h"
25
26 /***********************************************************************
27 * DllMain (D3DRM.@)
28 */
29 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
30 {
31 switch(reason)
32 {
33 case DLL_WINE_PREATTACH:
34 return FALSE; /* prefer native version */
35 case DLL_PROCESS_ATTACH:
36 DisableThreadLibraryCalls( inst );
37 break;
38 }
39 return TRUE;
40 }
41
42 void d3drm_object_init(struct d3drm_object *object, const char *classname)
43 {
44 object->ref = 1;
45 object->appdata = 0;
46 list_init(&object->destroy_callbacks);
47 object->classname = classname;
48 object->name = NULL;
49 }
50
51 struct destroy_callback
52 {
53 struct list entry;
54 D3DRMOBJECTCALLBACK cb;
55 void *ctx;
56 };
57
58 HRESULT d3drm_object_add_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx)
59 {
60 struct destroy_callback *callback;
61
62 if (!cb)
63 return D3DRMERR_BADVALUE;
64
65 if (!(callback = heap_alloc(sizeof(*callback))))
66 return E_OUTOFMEMORY;
67
68 callback->cb = cb;
69 callback->ctx = ctx;
70
71 list_add_head(&object->destroy_callbacks, &callback->entry);
72 return D3DRM_OK;
73 }
74
75 HRESULT d3drm_object_delete_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx)
76 {
77 struct destroy_callback *callback;
78
79 if (!cb)
80 return D3DRMERR_BADVALUE;
81
82 LIST_FOR_EACH_ENTRY(callback, &object->destroy_callbacks, struct destroy_callback, entry)
83 {
84 if (callback->cb == cb && callback->ctx == ctx)
85 {
86 list_remove(&callback->entry);
87 heap_free(callback);
88 break;
89 }
90 }
91
92 return D3DRM_OK;
93 }
94
95 HRESULT d3drm_object_get_class_name(struct d3drm_object *object, DWORD *size, char *name)
96 {
97 DWORD req_size;
98
99 if (!size)
100 return E_INVALIDARG;
101
102 req_size = strlen(object->classname) + 1;
103 if (name && *size < req_size)
104 return E_INVALIDARG;
105
106 *size = req_size;
107
108 if (name)
109 memcpy(name, object->classname, req_size);
110
111 return D3DRM_OK;
112 }
113
114 HRESULT d3drm_object_get_name(struct d3drm_object *object, DWORD *size, char *name)
115 {
116 DWORD req_size;
117
118 if (!size)
119 return E_INVALIDARG;
120
121 req_size = object->name ? strlen(object->name) + 1 : 0;
122 if (name && *size < req_size)
123 return E_INVALIDARG;
124
125 if (name)
126 {
127 if (object->name)
128 memcpy(name, object->name, req_size);
129 else if (*size)
130 *name = 0;
131 }
132
133 *size = req_size;
134
135 return D3DRM_OK;
136 }
137
138 HRESULT d3drm_object_set_name(struct d3drm_object *object, const char *name)
139 {
140 DWORD req_size;
141
142 heap_free(object->name);
143 object->name = NULL;
144
145 if (name)
146 {
147 req_size = strlen(name) + 1;
148 if (!(object->name = heap_alloc(req_size)))
149 return E_OUTOFMEMORY;
150 memcpy(object->name, name, req_size);
151 }
152
153 return D3DRM_OK;
154 }
155
156 void d3drm_object_cleanup(IDirect3DRMObject *iface, struct d3drm_object *object)
157 {
158 struct destroy_callback *callback, *callback2;
159
160 LIST_FOR_EACH_ENTRY_SAFE(callback, callback2, &object->destroy_callbacks, struct destroy_callback, entry)
161 {
162 callback->cb(iface, callback->ctx);
163 list_remove(&callback->entry);
164 heap_free(callback);
165 }
166
167 heap_free(object->name);
168 object->name = NULL;
169 }