5071671879461e8a71b2677fe066691c7127d495
[reactos.git] / dll / directx / wine / d3drm / d3drm_main.c
1 /*
2 * Copyright 2004 Ivan Leo Puoti
3 * Copyright 2010 Christian Costa
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 */
19
20 #include "d3drm_private.h"
21
22 /***********************************************************************
23 * DllMain (D3DRM.@)
24 */
25 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
26 {
27 switch(reason)
28 {
29 case DLL_WINE_PREATTACH:
30 return FALSE; /* prefer native version */
31 case DLL_PROCESS_ATTACH:
32 DisableThreadLibraryCalls( inst );
33 break;
34 }
35 return TRUE;
36 }
37
38 void d3drm_object_init(struct d3drm_object *object, const char *classname)
39 {
40 object->ref = 1;
41 object->appdata = 0;
42 list_init(&object->destroy_callbacks);
43 object->classname = classname;
44 object->name = NULL;
45 }
46
47 struct destroy_callback
48 {
49 struct list entry;
50 D3DRMOBJECTCALLBACK cb;
51 void *ctx;
52 };
53
54 HRESULT d3drm_object_add_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx)
55 {
56 struct destroy_callback *callback;
57
58 if (!cb)
59 return D3DRMERR_BADVALUE;
60
61 callback = HeapAlloc(GetProcessHeap(), 0, sizeof(*callback));
62 if (!callback)
63 return E_OUTOFMEMORY;
64
65 callback->cb = cb;
66 callback->ctx = ctx;
67
68 list_add_head(&object->destroy_callbacks, &callback->entry);
69 return D3DRM_OK;
70 }
71
72 HRESULT d3drm_object_delete_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx)
73 {
74 struct destroy_callback *callback;
75
76 if (!cb)
77 return D3DRMERR_BADVALUE;
78
79 LIST_FOR_EACH_ENTRY(callback, &object->destroy_callbacks, struct destroy_callback, entry)
80 {
81 if (callback->cb == cb && callback->ctx == ctx)
82 {
83 list_remove(&callback->entry);
84 HeapFree(GetProcessHeap(), 0, callback);
85 break;
86 }
87 }
88
89 return D3DRM_OK;
90 }
91
92 HRESULT d3drm_object_get_class_name(struct d3drm_object *object, DWORD *size, char *name)
93 {
94 DWORD req_size;
95
96 if (!size)
97 return E_INVALIDARG;
98
99 req_size = strlen(object->classname) + 1;
100 if (name && *size < req_size)
101 return E_INVALIDARG;
102
103 *size = req_size;
104
105 if (name)
106 memcpy(name, object->classname, req_size);
107
108 return D3DRM_OK;
109 }
110
111 HRESULT d3drm_object_get_name(struct d3drm_object *object, DWORD *size, char *name)
112 {
113 DWORD req_size;
114
115 if (!size)
116 return E_INVALIDARG;
117
118 req_size = object->name ? strlen(object->name) + 1 : 0;
119 if (name && *size < req_size)
120 return E_INVALIDARG;
121
122 if (name)
123 {
124 if (object->name)
125 memcpy(name, object->name, req_size);
126 else if (*size)
127 *name = 0;
128 }
129
130 *size = req_size;
131
132 return D3DRM_OK;
133 }
134
135 HRESULT d3drm_object_set_name(struct d3drm_object *object, const char *name)
136 {
137 DWORD req_size;
138
139 HeapFree(GetProcessHeap(), 0, object->name);
140 object->name = NULL;
141
142 if (name)
143 {
144 req_size = strlen(name) + 1;
145 if (!(object->name = HeapAlloc(GetProcessHeap(), 0, req_size)))
146 return E_OUTOFMEMORY;
147 memcpy(object->name, name, req_size);
148 }
149
150 return D3DRM_OK;
151 }
152
153 void d3drm_object_cleanup(IDirect3DRMObject *iface, struct d3drm_object *object)
154 {
155 struct destroy_callback *callback, *callback2;
156
157 LIST_FOR_EACH_ENTRY_SAFE(callback, callback2, &object->destroy_callbacks, struct destroy_callback, entry)
158 {
159 callback->cb(iface, callback->ctx);
160 list_remove(&callback->entry);
161 HeapFree(GetProcessHeap(), 0, callback);
162 }
163
164 HeapFree(GetProcessHeap(), 0, object->name);
165 object->name = NULL;
166 }