e31c02675ae692434cb8768255edf54bf88d7613
[reactos.git] / dll / directx / wine / d3drm / light.c
1 /*
2 * Implementation of IDirect3DRMLight Interface
3 *
4 * Copyright 2012 André Hentschel
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21 #include "config.h"
22 #include "wine/port.h"
23
24 #include "d3drm_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
27
28 static inline struct d3drm_light *impl_from_IDirect3DRMLight(IDirect3DRMLight *iface)
29 {
30 return CONTAINING_RECORD(iface, struct d3drm_light, IDirect3DRMLight_iface);
31 }
32
33 static HRESULT WINAPI d3drm_light_QueryInterface(IDirect3DRMLight *iface, REFIID riid, void **out)
34 {
35 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
36
37 if (IsEqualGUID(riid, &IID_IDirect3DRMLight)
38 || IsEqualGUID(riid, &IID_IDirect3DRMObject)
39 || IsEqualGUID(riid, &IID_IUnknown))
40 {
41 IDirect3DRMLight_AddRef(iface);
42 *out = iface;
43 return S_OK;
44 }
45
46 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
47
48 *out = NULL;
49 return E_NOINTERFACE;
50 }
51
52 static ULONG WINAPI d3drm_light_AddRef(IDirect3DRMLight *iface)
53 {
54 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
55 ULONG refcount = InterlockedIncrement(&light->ref);
56
57 TRACE("%p increasing refcount to %u.\n", iface, refcount);
58
59 return refcount;
60 }
61
62 static ULONG WINAPI d3drm_light_Release(IDirect3DRMLight *iface)
63 {
64 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
65 ULONG refcount = InterlockedDecrement(&light->ref);
66
67 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
68
69 if (!refcount)
70 {
71 d3drm_object_cleanup((IDirect3DRMObject *)iface, &light->obj);
72 IDirect3DRM_Release(light->d3drm);
73 heap_free(light);
74 }
75
76 return refcount;
77 }
78
79 static HRESULT WINAPI d3drm_light_Clone(IDirect3DRMLight *iface,
80 IUnknown *outer, REFIID iid, void **out)
81 {
82 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
83
84 return E_NOTIMPL;
85 }
86
87 static HRESULT WINAPI d3drm_light_AddDestroyCallback(IDirect3DRMLight *iface,
88 D3DRMOBJECTCALLBACK cb, void *ctx)
89 {
90 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
91
92 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
93
94 return d3drm_object_add_destroy_callback(&light->obj, cb, ctx);
95 }
96
97 static HRESULT WINAPI d3drm_light_DeleteDestroyCallback(IDirect3DRMLight *iface,
98 D3DRMOBJECTCALLBACK cb, void *ctx)
99 {
100 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
101
102 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
103
104 return d3drm_object_delete_destroy_callback(&light->obj, cb, ctx);
105 }
106
107 static HRESULT WINAPI d3drm_light_SetAppData(IDirect3DRMLight *iface, DWORD data)
108 {
109 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
110
111 TRACE("iface %p, data %#x.\n", iface, data);
112
113 light->obj.appdata = data;
114
115 return D3DRM_OK;
116 }
117
118 static DWORD WINAPI d3drm_light_GetAppData(IDirect3DRMLight *iface)
119 {
120 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
121
122 TRACE("iface %p.\n", iface);
123
124 return light->obj.appdata;
125 }
126
127 static HRESULT WINAPI d3drm_light_SetName(IDirect3DRMLight *iface, const char *name)
128 {
129 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
130
131 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
132
133 return d3drm_object_set_name(&light->obj, name);
134 }
135
136 static HRESULT WINAPI d3drm_light_GetName(IDirect3DRMLight *iface, DWORD *size, char *name)
137 {
138 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
139
140 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
141
142 return d3drm_object_get_name(&light->obj, size, name);
143 }
144
145 static HRESULT WINAPI d3drm_light_GetClassName(IDirect3DRMLight *iface, DWORD *size, char *name)
146 {
147 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
148
149 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
150
151 return d3drm_object_get_class_name(&light->obj, size, name);
152 }
153
154 static HRESULT WINAPI d3drm_light_SetType(IDirect3DRMLight *iface, D3DRMLIGHTTYPE type)
155 {
156 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
157
158 TRACE("iface %p, type %#x.\n", iface, type);
159
160 light->type = type;
161
162 return D3DRM_OK;
163 }
164
165 static HRESULT WINAPI d3drm_light_SetColor(IDirect3DRMLight *iface, D3DCOLOR color)
166 {
167 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
168
169 TRACE("iface %p, color 0x%08x.\n", iface, color);
170
171 light->color = color;
172
173 return D3DRM_OK;
174 }
175
176 static HRESULT WINAPI d3drm_light_SetColorRGB(IDirect3DRMLight *iface,
177 D3DVALUE red, D3DVALUE green, D3DVALUE blue)
178 {
179 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
180
181 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface, red, green, blue);
182
183 d3drm_set_color(&light->color, red, green, blue, 1.0f);
184
185 return D3DRM_OK;
186 }
187
188 static HRESULT WINAPI d3drm_light_SetRange(IDirect3DRMLight *iface, D3DVALUE range)
189 {
190 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
191
192 TRACE("iface %p, range %.8e.\n", iface, range);
193
194 light->range = range;
195
196 return D3DRM_OK;
197 }
198
199 static HRESULT WINAPI d3drm_light_SetUmbra(IDirect3DRMLight *iface, D3DVALUE umbra)
200 {
201 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
202
203 TRACE("iface %p, umbra %.8e.\n", iface, umbra);
204
205 light->umbra = umbra;
206
207 return D3DRM_OK;
208 }
209
210 static HRESULT WINAPI d3drm_light_SetPenumbra(IDirect3DRMLight *iface, D3DVALUE penumbra)
211 {
212 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
213
214 TRACE("iface %p, penumbra %.8e.\n", iface, penumbra);
215
216 light->penumbra = penumbra;
217
218 return D3DRM_OK;
219 }
220
221 static HRESULT WINAPI d3drm_light_SetConstantAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
222 {
223 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
224
225 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
226
227 light->cattenuation = attenuation;
228
229 return D3DRM_OK;
230 }
231
232 static HRESULT WINAPI d3drm_light_SetLinearAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
233 {
234 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
235
236 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
237
238 light->lattenuation = attenuation;
239
240 return D3DRM_OK;
241 }
242
243 static HRESULT WINAPI d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
244 {
245 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
246
247 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
248
249 light->qattenuation = attenuation;
250
251 return D3DRM_OK;
252 }
253
254 static D3DVALUE WINAPI d3drm_light_GetRange(IDirect3DRMLight *iface)
255 {
256 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
257
258 TRACE("iface %p.\n", iface);
259
260 return light->range;
261 }
262
263 static D3DVALUE WINAPI d3drm_light_GetUmbra(IDirect3DRMLight *iface)
264 {
265 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
266
267 TRACE("iface %p.\n", light);
268
269 return light->umbra;
270 }
271
272 static D3DVALUE WINAPI d3drm_light_GetPenumbra(IDirect3DRMLight *iface)
273 {
274 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
275
276 TRACE("iface %p.\n", iface);
277
278 return light->penumbra;
279 }
280
281 static D3DVALUE WINAPI d3drm_light_GetConstantAttenuation(IDirect3DRMLight *iface)
282 {
283 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
284
285 TRACE("iface %p.\n", iface);
286
287 return light->cattenuation;
288 }
289
290 static D3DVALUE WINAPI d3drm_light_GetLinearAttenuation(IDirect3DRMLight *iface)
291 {
292 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
293
294 TRACE("iface %p.\n", iface);
295
296 return light->lattenuation;
297 }
298
299 static D3DVALUE WINAPI d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight *iface)
300 {
301 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
302
303 TRACE("iface %p.\n", iface);
304
305 return light->qattenuation;
306 }
307
308 static D3DCOLOR WINAPI d3drm_light_GetColor(IDirect3DRMLight *iface)
309 {
310 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
311
312 TRACE("iface %p.\n", iface);
313
314 return light->color;
315 }
316
317 static D3DRMLIGHTTYPE WINAPI d3drm_light_GetType(IDirect3DRMLight *iface)
318 {
319 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
320
321 TRACE("iface %p.\n", iface);
322
323 return light->type;
324 }
325
326 static HRESULT WINAPI d3drm_light_SetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame *frame)
327 {
328 FIXME("iface %p, frame %p stub!\n", iface, frame);
329
330 return E_NOTIMPL;
331 }
332
333 static HRESULT WINAPI d3drm_light_GetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame **frame)
334 {
335 FIXME("iface %p, frame %p stub!\n", iface, frame);
336
337 return E_NOTIMPL;
338 }
339
340 static const struct IDirect3DRMLightVtbl d3drm_light_vtbl =
341 {
342 d3drm_light_QueryInterface,
343 d3drm_light_AddRef,
344 d3drm_light_Release,
345 d3drm_light_Clone,
346 d3drm_light_AddDestroyCallback,
347 d3drm_light_DeleteDestroyCallback,
348 d3drm_light_SetAppData,
349 d3drm_light_GetAppData,
350 d3drm_light_SetName,
351 d3drm_light_GetName,
352 d3drm_light_GetClassName,
353 d3drm_light_SetType,
354 d3drm_light_SetColor,
355 d3drm_light_SetColorRGB,
356 d3drm_light_SetRange,
357 d3drm_light_SetUmbra,
358 d3drm_light_SetPenumbra,
359 d3drm_light_SetConstantAttenuation,
360 d3drm_light_SetLinearAttenuation,
361 d3drm_light_SetQuadraticAttenuation,
362 d3drm_light_GetRange,
363 d3drm_light_GetUmbra,
364 d3drm_light_GetPenumbra,
365 d3drm_light_GetConstantAttenuation,
366 d3drm_light_GetLinearAttenuation,
367 d3drm_light_GetQuadraticAttenuation,
368 d3drm_light_GetColor,
369 d3drm_light_GetType,
370 d3drm_light_SetEnableFrame,
371 d3drm_light_GetEnableFrame,
372 };
373
374 HRESULT d3drm_light_create(struct d3drm_light **light, IDirect3DRM *d3drm)
375 {
376 static const char classname[] = "Light";
377 struct d3drm_light *object;
378
379 TRACE("light %p.\n", light);
380
381 if (!(object = heap_alloc_zero(sizeof(*object))))
382 return E_OUTOFMEMORY;
383
384 object->IDirect3DRMLight_iface.lpVtbl = &d3drm_light_vtbl;
385 object->ref = 1;
386 object->d3drm = d3drm;
387 IDirect3DRM_AddRef(object->d3drm);
388
389 d3drm_object_init(&object->obj, classname);
390
391 *light = object;
392
393 return S_OK;
394 }