62acb5a8d4a8aeeaf60ea1560083effb3bb4aa41
[reactos.git] / dll / directx / wine / d3drm / material.c
1 /*
2 * Implementation of IDirect3DRMMaterial2 interface
3 *
4 * Copyright 2012 Christian Costa
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21 #include "config.h"
22 #include "wine/port.h"
23
24 #include "d3drm_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
27
28 static inline struct d3drm_material *impl_from_IDirect3DRMMaterial2(IDirect3DRMMaterial2 *iface)
29 {
30 return CONTAINING_RECORD(iface, struct d3drm_material, IDirect3DRMMaterial2_iface);
31 }
32
33 static HRESULT WINAPI d3drm_material_QueryInterface(IDirect3DRMMaterial2 *iface, REFIID riid, void **out)
34 {
35 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
36
37 if (IsEqualGUID(riid, &IID_IDirect3DRMMaterial2)
38 || IsEqualGUID(riid, &IID_IDirect3DRMMaterial)
39 || IsEqualGUID(riid, &IID_IDirect3DRMObject)
40 || IsEqualGUID(riid, &IID_IUnknown))
41 {
42 IDirect3DRMMaterial2_AddRef(iface);
43 *out = iface;
44 return S_OK;
45 }
46
47 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
48
49 *out = NULL;
50 return E_NOINTERFACE;
51 }
52
53 static ULONG WINAPI d3drm_material_AddRef(IDirect3DRMMaterial2 *iface)
54 {
55 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
56 ULONG refcount = InterlockedIncrement(&material->ref);
57
58 TRACE("%p increasing refcount to %u.\n", iface, refcount);
59
60 return refcount;
61 }
62
63 static ULONG WINAPI d3drm_material_Release(IDirect3DRMMaterial2 *iface)
64 {
65 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
66 ULONG refcount = InterlockedDecrement(&material->ref);
67
68 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
69
70 if (!refcount)
71 {
72 d3drm_object_cleanup((IDirect3DRMObject *)iface, &material->obj);
73 IDirect3DRM_Release(material->d3drm);
74 heap_free(material);
75 }
76
77 return refcount;
78 }
79
80 static HRESULT WINAPI d3drm_material_Clone(IDirect3DRMMaterial2 *iface,
81 IUnknown *outer, REFIID iid, void **out)
82 {
83 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
84
85 return E_NOTIMPL;
86 }
87
88 static HRESULT WINAPI d3drm_material_AddDestroyCallback(IDirect3DRMMaterial2 *iface,
89 D3DRMOBJECTCALLBACK cb, void *ctx)
90 {
91 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
92
93 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
94
95 return d3drm_object_add_destroy_callback(&material->obj, cb, ctx);
96 }
97
98 static HRESULT WINAPI d3drm_material_DeleteDestroyCallback(IDirect3DRMMaterial2 *iface,
99 D3DRMOBJECTCALLBACK cb, void *ctx)
100 {
101 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
102
103 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
104
105 return d3drm_object_delete_destroy_callback(&material->obj, cb, ctx);
106 }
107
108 static HRESULT WINAPI d3drm_material_SetAppData(IDirect3DRMMaterial2 *iface, DWORD data)
109 {
110 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
111
112 TRACE("iface %p, data %#x.\n", iface, data);
113
114 material->obj.appdata = data;
115
116 return D3DRM_OK;
117 }
118
119 static DWORD WINAPI d3drm_material_GetAppData(IDirect3DRMMaterial2 *iface)
120 {
121 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
122
123 TRACE("iface %p.\n", iface);
124
125 return material->obj.appdata;
126 }
127
128 static HRESULT WINAPI d3drm_material_SetName(IDirect3DRMMaterial2 *iface, const char *name)
129 {
130 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
131
132 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
133
134 return d3drm_object_set_name(&material->obj, name);
135 }
136
137 static HRESULT WINAPI d3drm_material_GetName(IDirect3DRMMaterial2 *iface, DWORD *size, char *name)
138 {
139 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
140
141 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
142
143 return d3drm_object_get_name(&material->obj, size, name);
144 }
145
146 static HRESULT WINAPI d3drm_material_GetClassName(IDirect3DRMMaterial2 *iface, DWORD *size, char *name)
147 {
148 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
149
150 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
151
152 return d3drm_object_get_class_name(&material->obj, size, name);
153 }
154
155 static HRESULT WINAPI d3drm_material_SetPower(IDirect3DRMMaterial2 *iface, D3DVALUE power)
156 {
157 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
158
159 TRACE("iface %p, power %.8e.\n", iface, power);
160
161 material->power = power;
162
163 return D3DRM_OK;
164 }
165
166 static HRESULT WINAPI d3drm_material_SetSpecular(IDirect3DRMMaterial2 *iface,
167 D3DVALUE r, D3DVALUE g, D3DVALUE b)
168 {
169 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
170
171 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b);
172
173 material->specular.r = r;
174 material->specular.g = g;
175 material->specular.b = b;
176
177 return D3DRM_OK;
178 }
179
180 static HRESULT WINAPI d3drm_material_SetEmissive(IDirect3DRMMaterial2 *iface,
181 D3DVALUE r, D3DVALUE g, D3DVALUE b)
182 {
183 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
184
185 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b);
186
187 material->emissive.r = r;
188 material->emissive.g = g;
189 material->emissive.b = b;
190
191 return D3DRM_OK;
192 }
193
194 static D3DVALUE WINAPI d3drm_material_GetPower(IDirect3DRMMaterial2 *iface)
195 {
196 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
197
198 TRACE("iface %p.\n", iface);
199
200 return material->power;
201 }
202
203 static HRESULT WINAPI d3drm_material_GetSpecular(IDirect3DRMMaterial2 *iface,
204 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b)
205 {
206 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
207
208 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b);
209
210 *r = material->specular.r;
211 *g = material->specular.g;
212 *b = material->specular.b;
213
214 return D3DRM_OK;
215 }
216
217 static HRESULT WINAPI d3drm_material_GetEmissive(IDirect3DRMMaterial2 *iface,
218 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b)
219 {
220 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
221
222 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b);
223
224 *r = material->emissive.r;
225 *g = material->emissive.g;
226 *b = material->emissive.b;
227
228 return D3DRM_OK;
229 }
230
231 static HRESULT WINAPI d3drm_material_GetAmbient(IDirect3DRMMaterial2 *iface,
232 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b)
233 {
234 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
235
236 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b);
237
238 *r = material->ambient.r;
239 *g = material->ambient.g;
240 *b = material->ambient.b;
241
242 return D3DRM_OK;
243 }
244
245 static HRESULT WINAPI d3drm_material_SetAmbient(IDirect3DRMMaterial2 *iface,
246 D3DVALUE r, D3DVALUE g, D3DVALUE b)
247 {
248 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
249
250 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b);
251
252 material->ambient.r = r;
253 material->ambient.g = g;
254 material->ambient.b = b;
255
256 return D3DRM_OK;
257 }
258
259 static const struct IDirect3DRMMaterial2Vtbl d3drm_material_vtbl =
260 {
261 d3drm_material_QueryInterface,
262 d3drm_material_AddRef,
263 d3drm_material_Release,
264 d3drm_material_Clone,
265 d3drm_material_AddDestroyCallback,
266 d3drm_material_DeleteDestroyCallback,
267 d3drm_material_SetAppData,
268 d3drm_material_GetAppData,
269 d3drm_material_SetName,
270 d3drm_material_GetName,
271 d3drm_material_GetClassName,
272 d3drm_material_SetPower,
273 d3drm_material_SetSpecular,
274 d3drm_material_SetEmissive,
275 d3drm_material_GetPower,
276 d3drm_material_GetSpecular,
277 d3drm_material_GetEmissive,
278 d3drm_material_GetAmbient,
279 d3drm_material_SetAmbient,
280 };
281
282 HRESULT d3drm_material_create(struct d3drm_material **material, IDirect3DRM *d3drm)
283 {
284 static const char classname[] = "Material";
285 struct d3drm_material *object;
286
287 TRACE("material %p, d3drm %p.\n", material, d3drm);
288
289 if (!(object = heap_alloc_zero(sizeof(*object))))
290 return E_OUTOFMEMORY;
291
292 object->IDirect3DRMMaterial2_iface.lpVtbl = &d3drm_material_vtbl;
293 object->ref = 1;
294 object->d3drm = d3drm;
295 IDirect3DRM_AddRef(object->d3drm);
296
297 object->specular.r = 1.0f;
298 object->specular.g = 1.0f;
299 object->specular.b = 1.0f;
300
301 d3drm_object_init(&object->obj, classname);
302
303 *material = object;
304
305 return S_OK;
306 }