Sync with trunk for console graphics palettes.
[reactos.git] / dll / directx / wine / d3dx9_36 / d3dx9_36_private.h
1 /*
2 * Copyright (C) 2002 Raphael Junqueira
3 * Copyright (C) 2008 David Adam
4 * Copyright (C) 2008 Tony Wasserka
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 *
20 */
21
22 #ifndef __WINE_D3DX9_36_PRIVATE_H
23 #define __WINE_D3DX9_36_PRIVATE_H
24
25 #define WIN32_NO_STATUS
26 #define _INC_WINDOWS
27 #define COM_NO_WINDOWS_H
28
29 #include <stdarg.h>
30
31 #define COBJMACROS
32 #include <windef.h>
33 #include <winbase.h>
34 #include <wingdi.h>
35 #include <winnls.h>
36 #include <winuser.h>
37 #include <d3dx9.h>
38
39 #define ARRAY_SIZE(array) (sizeof(array)/sizeof(*array))
40
41 struct vec4
42 {
43 float x, y, z, w;
44 };
45
46 struct volume
47 {
48 UINT width;
49 UINT height;
50 UINT depth;
51 };
52
53 /* for internal use */
54 enum format_type {
55 FORMAT_ARGB, /* unsigned */
56 FORMAT_ARGBF16,/* float 16 */
57 FORMAT_ARGBF, /* float */
58 FORMAT_DXT,
59 FORMAT_INDEX,
60 FORMAT_UNKNOWN
61 };
62
63 struct pixel_format_desc {
64 D3DFORMAT format;
65 BYTE bits[4];
66 BYTE shift[4];
67 UINT bytes_per_pixel;
68 UINT block_width;
69 UINT block_height;
70 UINT block_byte_count;
71 enum format_type type;
72 void (*from_rgba)(const struct vec4 *src, struct vec4 *dst);
73 void (*to_rgba)(const struct vec4 *src, struct vec4 *dst, const PALETTEENTRY *palette);
74 };
75
76 HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) DECLSPEC_HIDDEN;
77 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer, DWORD *length) DECLSPEC_HIDDEN;
78
79 HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer) DECLSPEC_HIDDEN;
80
81 const struct pixel_format_desc *get_format_info(D3DFORMAT format) DECLSPEC_HIDDEN;
82 const struct pixel_format_desc *get_format_info_idx(int idx) DECLSPEC_HIDDEN;
83
84 void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
85 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size,
86 const struct pixel_format_desc *format) DECLSPEC_HIDDEN;
87 void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
88 const struct volume *src_size, const struct pixel_format_desc *src_format,
89 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size,
90 const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN;
91 void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
92 const struct volume *src_size, const struct pixel_format_desc *src_format,
93 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size,
94 const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN;
95
96 HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette,
97 DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
98 HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data,
99 const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
100 HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette,
101 const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key,
102 const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
103 HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data,
104 const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
105
106 unsigned short float_32_to_16(const float in) DECLSPEC_HIDDEN;
107
108 /* debug helpers */
109 const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) DECLSPEC_HIDDEN;
110 const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) DECLSPEC_HIDDEN;
111 const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) DECLSPEC_HIDDEN;
112
113 /* parameter type conversion helpers */
114 void set_number(LPVOID outdata, D3DXPARAMETER_TYPE outtype, LPCVOID indata, D3DXPARAMETER_TYPE intype) DECLSPEC_HIDDEN;
115
116 #endif /* __WINE_D3DX9_36_PRIVATE_H */