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[reactos.git] / dll / directx / wine / d3dx9_36 / d3dx9_36_private.h
1 /*
2 * Copyright (C) 2002 Raphael Junqueira
3 * Copyright (C) 2008 David Adam
4 * Copyright (C) 2008 Tony Wasserka
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 *
20 */
21
22 #ifndef __WINE_D3DX9_36_PRIVATE_H
23 #define __WINE_D3DX9_36_PRIVATE_H
24
25 #include <config.h>
26 #include <wine/port.h>
27
28 #include <stdarg.h>
29
30 #define WIN32_NO_STATUS
31 #define _INC_WINDOWS
32 #define COM_NO_WINDOWS_H
33
34 #define COBJMACROS
35 #define NONAMELESSUNION
36 #define NONAMELESSSTRUCT
37
38 #include <windef.h>
39 #include <winbase.h>
40 #include <wingdi.h>
41 #include <winuser.h>
42 #include <d3dx9.h>
43
44 #include <wine/unicode.h>
45
46 #include <wine/debug.h>
47 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
48
49 #define ARRAY_SIZE(array) (sizeof(array)/sizeof(*array))
50
51 struct vec4
52 {
53 float x, y, z, w;
54 };
55
56 struct volume
57 {
58 UINT width;
59 UINT height;
60 UINT depth;
61 };
62
63 /* for internal use */
64 enum format_type {
65 FORMAT_ARGB, /* unsigned */
66 FORMAT_ARGBF16,/* float 16 */
67 FORMAT_ARGBF, /* float */
68 FORMAT_DXT,
69 FORMAT_INDEX,
70 FORMAT_UNKNOWN
71 };
72
73 struct pixel_format_desc {
74 D3DFORMAT format;
75 BYTE bits[4];
76 BYTE shift[4];
77 UINT bytes_per_pixel;
78 UINT block_width;
79 UINT block_height;
80 UINT block_byte_count;
81 enum format_type type;
82 void (*from_rgba)(const struct vec4 *src, struct vec4 *dst);
83 void (*to_rgba)(const struct vec4 *src, struct vec4 *dst, const PALETTEENTRY *palette);
84 };
85
86 HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) DECLSPEC_HIDDEN;
87 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length) DECLSPEC_HIDDEN;
88
89 HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer) DECLSPEC_HIDDEN;
90
91 const struct pixel_format_desc *get_format_info(D3DFORMAT format) DECLSPEC_HIDDEN;
92 const struct pixel_format_desc *get_format_info_idx(int idx) DECLSPEC_HIDDEN;
93
94 void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
95 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size,
96 const struct pixel_format_desc *format) DECLSPEC_HIDDEN;
97 void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
98 const struct volume *src_size, const struct pixel_format_desc *src_format,
99 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size,
100 const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN;
101 void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
102 const struct volume *src_size, const struct pixel_format_desc *src_format,
103 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size,
104 const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN;
105
106 HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette,
107 DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels,
108 unsigned int *loaded_miplevels) DECLSPEC_HIDDEN;
109 HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data,
110 const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
111 HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette,
112 const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key,
113 const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
114 HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data,
115 const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
116
117 unsigned short float_32_to_16(const float in) DECLSPEC_HIDDEN;
118 float float_16_to_32(const unsigned short in) DECLSPEC_HIDDEN;
119
120 /* debug helpers */
121 const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) DECLSPEC_HIDDEN;
122 const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) DECLSPEC_HIDDEN;
123 const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) DECLSPEC_HIDDEN;
124
125 /* parameter type conversion helpers */
126 void set_number(void *outdata, D3DXPARAMETER_TYPE outtype,
127 const void *indata, D3DXPARAMETER_TYPE intype) DECLSPEC_HIDDEN;
128
129 #endif /* __WINE_D3DX9_36_PRIVATE_H */