2 * Copyright 2009 Tony Wasserka
3 * Copyright 2010 Christian Costa
4 * Copyright 2010 Owen Rudge for CodeWeavers
5 * Copyright 2010 Matteo Bruni for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3dx9_36_private.h"
24 /* Returns TRUE if num is a power of 2, FALSE if not, or if 0 */
25 static BOOL
is_pow2(UINT num
)
27 return !(num
& (num
- 1));
30 /* Returns the smallest power of 2 which is greater than or equal to num */
31 static UINT
make_pow2(UINT num
)
35 /* In the unlikely event somebody passes a large value, make sure we don't enter an infinite loop */
36 if (num
>= 0x80000000)
45 static HRESULT
get_surface(D3DRESOURCETYPE type
, struct IDirect3DBaseTexture9
*tex
,
46 int face
, UINT level
, struct IDirect3DSurface9
**surf
)
50 case D3DRTYPE_TEXTURE
:
51 return IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9
*) tex
, level
, surf
);
52 case D3DRTYPE_CUBETEXTURE
:
53 return IDirect3DCubeTexture9_GetCubeMapSurface((IDirect3DCubeTexture9
*) tex
, face
, level
, surf
);
55 ERR("Unexpected texture type\n");
60 HRESULT WINAPI
D3DXFilterTexture(IDirect3DBaseTexture9
*texture
,
61 const PALETTEENTRY
*palette
,
69 TRACE("(%p, %p, %u, %#x)\n", texture
, palette
, srclevel
, filter
);
72 return D3DERR_INVALIDCALL
;
74 if ((filter
& 0xFFFF) > D3DX_FILTER_BOX
&& filter
!= D3DX_DEFAULT
)
75 return D3DERR_INVALIDCALL
;
77 if (srclevel
== D3DX_DEFAULT
)
79 else if (srclevel
>= IDirect3DBaseTexture9_GetLevelCount(texture
))
80 return D3DERR_INVALIDCALL
;
82 switch (type
= IDirect3DBaseTexture9_GetType(texture
))
84 case D3DRTYPE_TEXTURE
:
85 case D3DRTYPE_CUBETEXTURE
:
87 IDirect3DSurface9
*topsurf
, *mipsurf
;
91 if (type
== D3DRTYPE_TEXTURE
)
94 IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9
*) texture
, srclevel
, &desc
);
99 IDirect3DCubeTexture9_GetLevelDesc((IDirect3DTexture9
*) texture
, srclevel
, &desc
);
102 if (filter
== D3DX_DEFAULT
)
104 if (is_pow2(desc
.Width
) && is_pow2(desc
.Height
))
105 filter
= D3DX_FILTER_BOX
;
107 filter
= D3DX_FILTER_BOX
| D3DX_FILTER_DITHER
;
110 for (i
= 0; i
< numfaces
; i
++)
112 level
= srclevel
+ 1;
113 hr
= get_surface(type
, texture
, i
, srclevel
, &topsurf
);
116 return D3DERR_INVALIDCALL
;
118 while (get_surface(type
, texture
, i
, level
, &mipsurf
) == D3D_OK
)
120 hr
= D3DXLoadSurfaceFromSurface(mipsurf
, palette
, NULL
, topsurf
, palette
, NULL
, filter
, 0);
121 IDirect3DSurface9_Release(topsurf
);
130 IDirect3DSurface9_Release(topsurf
);
138 case D3DRTYPE_VOLUMETEXTURE
:
141 int level
, level_count
;
142 IDirect3DVolume9
*top_volume
, *mip_volume
;
143 IDirect3DVolumeTexture9
*volume_texture
= (IDirect3DVolumeTexture9
*) texture
;
145 IDirect3DVolumeTexture9_GetLevelDesc(volume_texture
, srclevel
, &desc
);
147 if (filter
== D3DX_DEFAULT
)
149 if (is_pow2(desc
.Width
) && is_pow2(desc
.Height
) && is_pow2(desc
.Depth
))
150 filter
= D3DX_FILTER_BOX
;
152 filter
= D3DX_FILTER_BOX
| D3DX_FILTER_DITHER
;
155 hr
= IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, srclevel
, &top_volume
);
159 level_count
= IDirect3DVolumeTexture9_GetLevelCount(volume_texture
);
160 for (level
= srclevel
+ 1; level
< level_count
; level
++)
162 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, level
, &mip_volume
);
163 hr
= D3DXLoadVolumeFromVolume(mip_volume
, palette
, NULL
, top_volume
, palette
, NULL
, filter
, 0);
164 IDirect3DVolume9_Release(top_volume
);
165 top_volume
= mip_volume
;
171 IDirect3DVolume9_Release(top_volume
);
179 return D3DERR_INVALIDCALL
;
183 static D3DFORMAT
get_luminance_replacement_format(D3DFORMAT format
)
187 D3DFORMAT luminance_format
;
188 D3DFORMAT replacement_format
;
189 } luminance_replacements
[] =
191 {D3DFMT_L8
, D3DFMT_X8R8G8B8
},
192 {D3DFMT_A8L8
, D3DFMT_A8R8G8B8
},
193 {D3DFMT_A4L4
, D3DFMT_A4R4G4B4
},
194 {D3DFMT_L16
, D3DFMT_A16B16G16R16
}
198 for (i
= 0; i
< sizeof(luminance_replacements
) / sizeof(luminance_replacements
[0]); ++i
)
199 if (format
== luminance_replacements
[i
].luminance_format
)
200 return luminance_replacements
[i
].replacement_format
;
204 HRESULT WINAPI
D3DXCheckTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*width
, UINT
*height
,
205 UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
207 UINT w
= (width
&& *width
) ? *width
: 1;
208 UINT h
= (height
&& *height
) ? *height
: 1;
210 D3DDEVICE_CREATION_PARAMETERS params
;
211 IDirect3D9
*d3d
= NULL
;
214 D3DFORMAT usedformat
= D3DFMT_UNKNOWN
;
215 const struct pixel_format_desc
*fmt
;
217 TRACE("(%p, %p, %p, %p, %u, %p, %u)\n", device
, width
, height
, miplevels
, usage
, format
, pool
);
220 return D3DERR_INVALIDCALL
;
223 if (usage
== D3DX_DEFAULT
)
225 if (usage
& (D3DUSAGE_WRITEONLY
| D3DUSAGE_DONOTCLIP
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
| D3DUSAGE_NPATCHES
))
226 return D3DERR_INVALIDCALL
;
229 if ((pool
!= D3DPOOL_DEFAULT
) && (pool
!= D3DPOOL_MANAGED
) && (pool
!= D3DPOOL_SYSTEMMEM
) && (pool
!= D3DPOOL_SCRATCH
))
230 return D3DERR_INVALIDCALL
;
235 TRACE("Requested format %x\n", *format
);
236 usedformat
= *format
;
239 hr
= IDirect3DDevice9_GetDirect3D(device
, &d3d
);
244 hr
= IDirect3DDevice9_GetCreationParameters(device
, ¶ms
);
249 hr
= IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
254 if ((usedformat
== D3DFMT_UNKNOWN
) || (usedformat
== D3DX_DEFAULT
))
255 usedformat
= D3DFMT_A8R8G8B8
;
257 fmt
= get_format_info(usedformat
);
259 hr
= IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
, mode
.Format
,
260 usage
, D3DRTYPE_TEXTURE
, usedformat
);
264 int bestscore
= INT_MIN
, i
= 0, j
;
265 unsigned int channels
;
266 const struct pixel_format_desc
*curfmt
, *bestfmt
= NULL
;
268 TRACE("Requested format not supported, looking for a fallback.\n");
272 FIXME("Pixel format %x not handled\n", usedformat
);
275 fmt
= get_format_info(get_luminance_replacement_format(usedformat
));
277 allow_24bits
= fmt
->bytes_per_pixel
== 3;
278 channels
= !!fmt
->bits
[0] + !!fmt
->bits
[1] + !!fmt
->bits
[2] + !!fmt
->bits
[3];
279 usedformat
= D3DFMT_UNKNOWN
;
281 while ((curfmt
= get_format_info_idx(i
)))
283 unsigned int curchannels
= !!curfmt
->bits
[0] + !!curfmt
->bits
[1]
284 + !!curfmt
->bits
[2] + !!curfmt
->bits
[3];
289 if (curchannels
< channels
)
291 if (curfmt
->bytes_per_pixel
== 3 && !allow_24bits
)
294 hr
= IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
295 mode
.Format
, usage
, D3DRTYPE_TEXTURE
, curfmt
->format
);
299 /* This format can be used, let's evaluate it.
300 Weights chosen quite arbitrarily... */
301 score
= 16 - 4 * (curchannels
- channels
);
303 for (j
= 0; j
< 4; j
++)
305 int diff
= curfmt
->bits
[j
] - fmt
->bits
[j
];
306 score
+= 16 - (diff
< 0 ? -diff
* 4 : diff
);
309 if (score
> bestscore
)
312 usedformat
= curfmt
->format
;
320 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
321 return D3DERR_INVALIDCALL
;
323 if ((w
== D3DX_DEFAULT
) && (h
== D3DX_DEFAULT
))
325 else if (w
== D3DX_DEFAULT
)
326 w
= (height
? h
: 256);
327 else if (h
== D3DX_DEFAULT
)
328 h
= (width
? w
: 256);
330 if (fmt
->block_width
!= 1 || fmt
->block_height
!= 1)
332 if (w
< fmt
->block_width
)
333 w
= fmt
->block_width
;
334 if (h
< fmt
->block_height
)
335 h
= fmt
->block_height
;
338 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
) && (!is_pow2(w
)))
341 if (w
> caps
.MaxTextureWidth
)
342 w
= caps
.MaxTextureWidth
;
344 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
) && (!is_pow2(h
)))
347 if (h
> caps
.MaxTextureHeight
)
348 h
= caps
.MaxTextureHeight
;
350 if (caps
.TextureCaps
& D3DPTEXTURECAPS_SQUAREONLY
)
364 if (miplevels
&& (usage
& D3DUSAGE_AUTOGENMIPMAP
))
371 UINT max_mipmaps
= 1;
373 if (!width
&& !height
)
374 max_mipmaps
= 9; /* number of mipmaps in a 256x256 texture */
377 UINT max_dimen
= max(w
, h
);
379 while (max_dimen
> 1)
386 if (*miplevels
== 0 || *miplevels
> max_mipmaps
)
387 *miplevels
= max_mipmaps
;
393 IDirect3D9_Release(d3d
);
398 if (usedformat
== D3DFMT_UNKNOWN
)
400 WARN("Couldn't find a suitable pixel format\n");
401 return D3DERR_NOTAVAILABLE
;
404 TRACE("Format chosen: %x\n", usedformat
);
406 *format
= usedformat
;
411 HRESULT WINAPI
D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*size
,
412 UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
415 UINT s
= (size
&& *size
) ? *size
: 256;
418 TRACE("(%p, %p, %p, %u, %p, %u)\n", device
, size
, miplevels
, usage
, format
, pool
);
420 if (s
== D3DX_DEFAULT
)
423 if (!device
|| FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
424 return D3DERR_INVALIDCALL
;
426 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP
))
427 return D3DERR_NOTAVAILABLE
;
429 /* ensure width/height is power of 2 */
430 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP_POW2
) && (!is_pow2(s
)))
433 hr
= D3DXCheckTextureRequirements(device
, &s
, &s
, miplevels
, usage
, format
, pool
);
435 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPCUBEMAP
))
447 HRESULT WINAPI
D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*width
, UINT
*height
,
448 UINT
*depth
, UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
451 UINT w
= width
? *width
: D3DX_DEFAULT
;
452 UINT h
= height
? *height
: D3DX_DEFAULT
;
453 UINT d
= (depth
&& *depth
) ? *depth
: 1;
456 TRACE("(%p, %p, %p, %p, %p, %u, %p, %u)\n", device
, width
, height
, depth
, miplevels
,
457 usage
, format
, pool
);
459 if (!device
|| FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
460 return D3DERR_INVALIDCALL
;
462 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP
))
463 return D3DERR_NOTAVAILABLE
;
465 hr
= D3DXCheckTextureRequirements(device
, &w
, &h
, NULL
, usage
, format
, pool
);
466 if (d
== D3DX_DEFAULT
)
469 /* ensure width/height is power of 2 */
470 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP_POW2
) &&
471 (!is_pow2(w
) || !is_pow2(h
) || !is_pow2(d
)))
478 if (w
> caps
.MaxVolumeExtent
)
479 w
= caps
.MaxVolumeExtent
;
480 if (h
> caps
.MaxVolumeExtent
)
481 h
= caps
.MaxVolumeExtent
;
482 if (d
> caps
.MaxVolumeExtent
)
483 d
= caps
.MaxVolumeExtent
;
487 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPVOLUMEMAP
))
489 else if ((usage
& D3DUSAGE_AUTOGENMIPMAP
))
496 UINT max_mipmaps
= 1;
497 UINT max_dimen
= max(max(w
, h
), d
);
499 while (max_dimen
> 1)
505 if (*miplevels
== 0 || *miplevels
> max_mipmaps
)
506 *miplevels
= max_mipmaps
;
520 HRESULT WINAPI
D3DXCreateTexture(struct IDirect3DDevice9
*device
, UINT width
, UINT height
,
521 UINT miplevels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DTexture9
**texture
)
525 TRACE("device %p, width %u, height %u, miplevels %u, usage %#x, format %#x, pool %#x, texture %p.\n",
526 device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
528 if (!device
|| !texture
)
529 return D3DERR_INVALIDCALL
;
531 if (FAILED(hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &miplevels
, usage
, &format
, pool
)))
534 return IDirect3DDevice9_CreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
, NULL
);
537 HRESULT WINAPI
D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9
*device
, const void *srcdata
,
538 UINT srcdatasize
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
539 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
540 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
542 IDirect3DTexture9
**texptr
;
543 IDirect3DTexture9
*buftex
;
544 IDirect3DSurface9
*surface
;
545 BOOL dynamic_texture
;
546 D3DXIMAGE_INFO imginfo
;
547 UINT loaded_miplevels
, skip_levels
;
551 TRACE("device %p, srcdata %p, srcdatasize %u, width %u, height %u, miplevels %u,"
552 " usage %#x, format %#x, pool %#x, filter %#x, mipfilter %#x, colorkey %#x,"
553 " srcinfo %p, palette %p, texture %p.\n",
554 device
, srcdata
, srcdatasize
, width
, height
, miplevels
, usage
, format
, pool
,
555 filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
557 /* check for invalid parameters */
558 if (!device
|| !texture
|| !srcdata
|| !srcdatasize
)
559 return D3DERR_INVALIDCALL
;
561 hr
= D3DXGetImageInfoFromFileInMemory(srcdata
, srcdatasize
, &imginfo
);
564 FIXME("Unrecognized file format, returning failure.\n");
569 /* handle default values */
570 if (width
== 0 || width
== D3DX_DEFAULT_NONPOW2
)
571 width
= imginfo
.Width
;
573 if (height
== 0 || height
== D3DX_DEFAULT_NONPOW2
)
574 height
= imginfo
.Height
;
576 if (width
== D3DX_DEFAULT
)
577 width
= make_pow2(imginfo
.Width
);
579 if (height
== D3DX_DEFAULT
)
580 height
= make_pow2(imginfo
.Height
);
582 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
583 format
= imginfo
.Format
;
585 if (width
== D3DX_FROM_FILE
)
587 width
= imginfo
.Width
;
590 if (height
== D3DX_FROM_FILE
)
592 height
= imginfo
.Height
;
595 if (format
== D3DFMT_FROM_FILE
)
597 format
= imginfo
.Format
;
600 if (miplevels
== D3DX_FROM_FILE
)
602 miplevels
= imginfo
.MipLevels
;
605 skip_levels
= mipfilter
!= D3DX_DEFAULT
? mipfilter
>> D3DX_SKIP_DDS_MIP_LEVELS_SHIFT
: 0;
606 if (skip_levels
&& imginfo
.MipLevels
> skip_levels
)
608 TRACE("Skipping the first %u (of %u) levels of a DDS mipmapped texture.\n",
609 skip_levels
, imginfo
.MipLevels
);
610 TRACE("Texture level 0 dimensions are %ux%u.\n", imginfo
.Width
, imginfo
.Height
);
611 width
>>= skip_levels
;
612 height
>>= skip_levels
;
613 miplevels
-= skip_levels
;
620 /* fix texture creation parameters */
621 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &miplevels
, usage
, &format
, pool
);
624 FIXME("Couldn't find suitable texture parameters.\n");
629 if (imginfo
.MipLevels
< miplevels
&& (D3DFMT_DXT1
<= imginfo
.Format
&& imginfo
.Format
<= D3DFMT_DXT5
))
631 FIXME("Generation of mipmaps for compressed pixel formats is not implemented yet\n");
632 miplevels
= imginfo
.MipLevels
;
634 if (imginfo
.ResourceType
== D3DRTYPE_VOLUMETEXTURE
635 && D3DFMT_DXT1
<= imginfo
.Format
&& imginfo
.Format
<= D3DFMT_DXT5
&& miplevels
> 1)
637 FIXME("Generation of mipmaps for compressed pixel formats is not implemented yet.\n");
641 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
642 return D3DERR_INVALIDCALL
;
644 /* Create the to-be-filled texture */
645 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
646 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
648 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
653 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
659 FIXME("Texture creation failed.\n");
664 TRACE("Texture created correctly. Now loading the texture data into it.\n");
665 if (imginfo
.ImageFileFormat
!= D3DXIFF_DDS
)
667 IDirect3DTexture9_GetSurfaceLevel(*texptr
, 0, &surface
);
668 hr
= D3DXLoadSurfaceFromFileInMemory(surface
, palette
, NULL
, srcdata
, srcdatasize
, NULL
, filter
, colorkey
, NULL
);
669 IDirect3DSurface9_Release(surface
);
670 loaded_miplevels
= min(IDirect3DTexture9_GetLevelCount(*texptr
), imginfo
.MipLevels
);
674 hr
= load_texture_from_dds(*texptr
, srcdata
, palette
, filter
, colorkey
, &imginfo
, skip_levels
,
680 FIXME("Texture loading failed.\n");
681 IDirect3DTexture9_Release(*texptr
);
686 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) *texptr
, palette
, loaded_miplevels
- 1, mipfilter
);
689 FIXME("Texture filtering failed.\n");
690 IDirect3DTexture9_Release(*texptr
);
695 /* Move the data to the actual texture if necessary */
696 if (texptr
== &buftex
)
698 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
702 IDirect3DTexture9_Release(buftex
);
707 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)(*texture
));
708 IDirect3DTexture9_Release(buftex
);
717 HRESULT WINAPI
D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9
*device
,
718 const void *srcdata
, UINT srcdatasize
, struct IDirect3DTexture9
**texture
)
720 TRACE("(%p, %p, %d, %p)\n", device
, srcdata
, srcdatasize
, texture
);
722 return D3DXCreateTextureFromFileInMemoryEx(device
, srcdata
, srcdatasize
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
723 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
726 HRESULT WINAPI
D3DXCreateTextureFromFileExW(struct IDirect3DDevice9
*device
, const WCHAR
*srcfile
,
727 UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
728 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
729 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
735 TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
736 "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
737 device
, debugstr_w(srcfile
), width
, height
, miplevels
, usage
, format
,
738 pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
741 return D3DERR_INVALIDCALL
;
743 hr
= map_view_of_file(srcfile
, &buffer
, &size
);
745 return D3DXERR_INVALIDDATA
;
747 hr
= D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
, usage
, format
, pool
,
748 filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
750 UnmapViewOfFile(buffer
);
755 HRESULT WINAPI
D3DXCreateTextureFromFileExA(struct IDirect3DDevice9
*device
, const char *srcfile
,
756 UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
757 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
758 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
764 TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
765 "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
766 device
, debugstr_a(srcfile
), width
, height
, miplevels
, usage
, format
,
767 pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
769 if (!device
|| !srcfile
|| !texture
)
770 return D3DERR_INVALIDCALL
;
772 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
773 widename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*widename
));
774 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, widename
, len
);
776 hr
= D3DXCreateTextureFromFileExW(device
, widename
, width
, height
, miplevels
,
777 usage
, format
, pool
, filter
, mipfilter
,
778 colorkey
, srcinfo
, palette
, texture
);
780 HeapFree(GetProcessHeap(), 0, widename
);
784 HRESULT WINAPI
D3DXCreateTextureFromFileA(struct IDirect3DDevice9
*device
,
785 const char *srcfile
, struct IDirect3DTexture9
**texture
)
787 TRACE("(%p, %s, %p)\n", device
, debugstr_a(srcfile
), texture
);
789 return D3DXCreateTextureFromFileExA(device
, srcfile
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
790 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
793 HRESULT WINAPI
D3DXCreateTextureFromFileW(struct IDirect3DDevice9
*device
,
794 const WCHAR
*srcfile
, struct IDirect3DTexture9
**texture
)
796 TRACE("(%p, %s, %p)\n", device
, debugstr_w(srcfile
), texture
);
798 return D3DXCreateTextureFromFileExW(device
, srcfile
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
799 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
803 HRESULT WINAPI
D3DXCreateTextureFromResourceA(struct IDirect3DDevice9
*device
,
804 HMODULE srcmodule
, const char *resource
, struct IDirect3DTexture9
**texture
)
806 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(resource
));
808 return D3DXCreateTextureFromResourceExA(device
, srcmodule
, resource
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
809 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
812 HRESULT WINAPI
D3DXCreateTextureFromResourceW(struct IDirect3DDevice9
*device
,
813 HMODULE srcmodule
, const WCHAR
*resource
, struct IDirect3DTexture9
**texture
)
815 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(resource
));
817 return D3DXCreateTextureFromResourceExW(device
, srcmodule
, resource
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
818 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
821 HRESULT WINAPI
D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
822 const char *resource
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
823 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
824 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
830 TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
831 "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
832 device
, srcmodule
, debugstr_a(resource
), width
, height
, miplevels
, usage
, format
,
833 pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
835 if (!device
|| !texture
)
836 return D3DERR_INVALIDCALL
;
838 if (!(resinfo
= FindResourceA(srcmodule
, resource
, (const char *)RT_RCDATA
))
839 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
840 && !(resinfo
= FindResourceA(srcmodule
, resource
, (const char *)RT_BITMAP
)))
841 return D3DXERR_INVALIDDATA
;
843 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
844 return D3DXERR_INVALIDDATA
;
846 return D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
,
847 usage
, format
, pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
850 HRESULT WINAPI
D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
851 const WCHAR
*resource
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
852 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
853 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
859 TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
860 "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
861 device
, srcmodule
, debugstr_w(resource
), width
, height
, miplevels
, usage
, format
,
862 pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
864 if (!device
|| !texture
)
865 return D3DERR_INVALIDCALL
;
867 if (!(resinfo
= FindResourceW(srcmodule
, resource
, (const WCHAR
*)RT_RCDATA
))
868 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
869 && !(resinfo
= FindResourceW(srcmodule
, resource
, (const WCHAR
*)RT_BITMAP
)))
870 return D3DXERR_INVALIDDATA
;
872 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
873 return D3DXERR_INVALIDDATA
;
875 return D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
,
876 usage
, format
, pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
879 HRESULT WINAPI
D3DXCreateCubeTexture(struct IDirect3DDevice9
*device
, UINT size
, UINT miplevels
,
880 DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DCubeTexture9
**texture
)
884 TRACE("(%p, %u, %u, %#x, %#x, %#x, %p)\n", device
, size
, miplevels
, usage
, format
,
887 if (!device
|| !texture
)
888 return D3DERR_INVALIDCALL
;
890 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &miplevels
, usage
, &format
, pool
);
894 TRACE("D3DXCheckCubeTextureRequirements failed\n");
898 return IDirect3DDevice9_CreateCubeTexture(device
, size
, miplevels
, usage
, format
, pool
, texture
, NULL
);
901 HRESULT WINAPI
D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9
*device
,
902 const void *data
, UINT datasize
, struct IDirect3DCubeTexture9
**texture
)
904 TRACE("(%p, %p, %u, %p)\n", device
, data
, datasize
, texture
);
906 return D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, datasize
, D3DX_DEFAULT
, D3DX_DEFAULT
,
907 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
910 HRESULT WINAPI
D3DXCreateVolumeTexture(struct IDirect3DDevice9
*device
, UINT width
, UINT height
, UINT depth
,
911 UINT miplevels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DVolumeTexture9
**texture
)
915 TRACE("(%p, %u, %u, %u, %u, %#x, %#x, %#x, %p)\n", device
, width
, height
, depth
,
916 miplevels
, usage
, format
, pool
, texture
);
918 if (!device
|| !texture
)
919 return D3DERR_INVALIDCALL
;
921 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
,
922 &miplevels
, usage
, &format
, pool
);
926 TRACE("D3DXCheckVolumeTextureRequirements failed\n");
930 return IDirect3DDevice9_CreateVolumeTexture(device
, width
, height
, depth
, miplevels
,
931 usage
, format
, pool
, texture
, NULL
);
934 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileA(IDirect3DDevice9
*device
,
935 const char *filename
,
936 IDirect3DVolumeTexture9
**volume_texture
)
944 TRACE("(%p, %s, %p): relay\n",
945 device
, debugstr_a(filename
), volume_texture
);
947 if (!filename
) return D3DERR_INVALIDCALL
;
949 len
= MultiByteToWideChar(CP_ACP
, 0, filename
, -1, NULL
, 0);
950 filenameW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
951 if (!filenameW
) return E_OUTOFMEMORY
;
952 MultiByteToWideChar(CP_ACP
, 0, filename
, -1, filenameW
, len
);
954 hr
= map_view_of_file(filenameW
, &data
, &data_size
);
955 HeapFree(GetProcessHeap(), 0, filenameW
);
956 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
958 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
959 D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, volume_texture
);
961 UnmapViewOfFile(data
);
965 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileW(IDirect3DDevice9
*device
,
966 const WCHAR
*filename
,
967 IDirect3DVolumeTexture9
**volume_texture
)
973 TRACE("(%p, %s, %p): relay\n",
974 device
, debugstr_w(filename
), volume_texture
);
976 if (!filename
) return D3DERR_INVALIDCALL
;
978 hr
= map_view_of_file(filename
, &data
, &data_size
);
979 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
981 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
982 D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, volume_texture
);
984 UnmapViewOfFile(data
);
988 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileExA(IDirect3DDevice9
*device
,
989 const char *filename
,
1000 D3DXIMAGE_INFO
*src_info
,
1001 PALETTEENTRY
*palette
,
1002 IDirect3DVolumeTexture9
**volume_texture
)
1010 TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1011 device
, debugstr_a(filename
), width
, height
, depth
, mip_levels
,
1012 usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
,
1013 palette
, volume_texture
);
1015 if (!filename
) return D3DERR_INVALIDCALL
;
1017 len
= MultiByteToWideChar(CP_ACP
, 0, filename
, -1, NULL
, 0);
1018 filenameW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1019 if (!filenameW
) return E_OUTOFMEMORY
;
1020 MultiByteToWideChar(CP_ACP
, 0, filename
, -1, filenameW
, len
);
1022 hr
= map_view_of_file(filenameW
, &data
, &data_size
);
1023 HeapFree(GetProcessHeap(), 0, filenameW
);
1024 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1026 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, width
, height
, depth
,
1027 mip_levels
, usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
, palette
,
1030 UnmapViewOfFile(data
);
1034 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileExW(IDirect3DDevice9
*device
,
1035 const WCHAR
*filename
,
1046 D3DXIMAGE_INFO
*src_info
,
1047 PALETTEENTRY
*palette
,
1048 IDirect3DVolumeTexture9
**volume_texture
)
1054 TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1055 device
, debugstr_w(filename
), width
, height
, depth
, mip_levels
,
1056 usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
,
1057 palette
, volume_texture
);
1059 if (!filename
) return D3DERR_INVALIDCALL
;
1061 hr
= map_view_of_file(filename
, &data
, &data_size
);
1062 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1064 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, width
, height
, depth
,
1065 mip_levels
, usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
, palette
,
1068 UnmapViewOfFile(data
);
1072 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9
*device
,
1075 IDirect3DVolumeTexture9
**volume_texture
)
1077 TRACE("(%p, %p, %u, %p): relay\n", device
, data
, data_size
, volume_texture
);
1079 return D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1080 D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1081 0, NULL
, NULL
, volume_texture
);
1084 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileInMemoryEx(IDirect3DDevice9
*device
,
1097 D3DXIMAGE_INFO
*info
,
1098 PALETTEENTRY
*palette
,
1099 IDirect3DVolumeTexture9
**volume_texture
)
1103 D3DXIMAGE_INFO image_info
;
1104 BOOL dynamic_texture
;
1105 BOOL file_width
= FALSE
;
1106 BOOL file_height
= FALSE
;
1107 BOOL file_depth
= FALSE
;
1108 BOOL file_format
= FALSE
;
1109 BOOL file_mip_levels
= FALSE
;
1110 IDirect3DVolumeTexture9
*tex
, *buftex
;
1112 TRACE("(%p, %p, %u, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n",
1113 device
, data
, data_size
, width
, height
, depth
, mip_levels
, usage
, format
, pool
,
1114 filter
, mip_filter
, color_key
, info
, palette
, volume_texture
);
1116 if (!device
|| !data
|| !data_size
|| !volume_texture
)
1117 return D3DERR_INVALIDCALL
;
1119 hr
= D3DXGetImageInfoFromFileInMemory(data
, data_size
, &image_info
);
1120 if (FAILED(hr
)) return hr
;
1122 if (image_info
.ImageFileFormat
!= D3DXIFF_DDS
)
1123 return D3DXERR_INVALIDDATA
;
1125 if (width
== 0 || width
== D3DX_DEFAULT_NONPOW2
)
1126 width
= image_info
.Width
;
1127 if (width
== D3DX_DEFAULT
)
1128 width
= make_pow2(image_info
.Width
);
1130 if (height
== 0 || height
== D3DX_DEFAULT_NONPOW2
)
1131 height
= image_info
.Height
;
1132 if (height
== D3DX_DEFAULT
)
1133 height
= make_pow2(image_info
.Height
);
1135 if (depth
== 0 || depth
== D3DX_DEFAULT_NONPOW2
)
1136 depth
= image_info
.Depth
;
1137 if (depth
== D3DX_DEFAULT
)
1138 depth
= make_pow2(image_info
.Depth
);
1140 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
1141 format
= image_info
.Format
;
1143 if (width
== D3DX_FROM_FILE
)
1146 width
= image_info
.Width
;
1149 if (height
== D3DX_FROM_FILE
)
1152 height
= image_info
.Height
;
1155 if (depth
== D3DX_FROM_FILE
)
1158 depth
= image_info
.Depth
;
1161 if (format
== D3DFMT_FROM_FILE
)
1164 format
= image_info
.Format
;
1167 if (mip_levels
== D3DX_FROM_FILE
)
1169 file_mip_levels
= TRUE
;
1170 mip_levels
= image_info
.MipLevels
;
1173 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, &mip_levels
, usage
, &format
, pool
);
1174 if (FAILED(hr
)) return hr
;
1176 if ((file_width
&& width
!= image_info
.Width
)
1177 || (file_height
&& height
!= image_info
.Height
)
1178 || (file_depth
&& depth
!= image_info
.Depth
)
1179 || (file_format
&& format
!= image_info
.Format
)
1180 || (file_mip_levels
&& mip_levels
!= image_info
.MipLevels
))
1181 return D3DERR_NOTAVAILABLE
;
1183 hr
= IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
1185 return D3DERR_INVALIDCALL
;
1187 if (mip_levels
> image_info
.MipLevels
)
1189 FIXME("Generation of mipmaps for volume textures is not implemented yet\n");
1190 mip_levels
= image_info
.MipLevels
;
1193 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
1194 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
1196 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
1201 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, pool
, &tex
);
1205 if (FAILED(hr
)) return hr
;
1207 hr
= load_volume_texture_from_dds(tex
, data
, palette
, filter
, color_key
, &image_info
);
1210 IDirect3DVolumeTexture9_Release(tex
);
1216 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, pool
, &tex
);
1219 IDirect3DVolumeTexture9_Release(buftex
);
1223 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)tex
);
1224 IDirect3DVolumeTexture9_Release(buftex
);
1230 *volume_texture
= tex
;
1234 static inline void fill_texture(const struct pixel_format_desc
*format
, BYTE
*pos
, const D3DXVECTOR4
*value
)
1238 for (c
= 0; c
< format
->bytes_per_pixel
; c
++)
1241 for (c
= 0; c
< 4; c
++)
1244 DWORD i
, v
= 0, mask32
= format
->bits
[c
] == 32 ? ~0U : ((1 << format
->bits
[c
]) - 1);
1249 comp_value
= value
->w
;
1252 comp_value
= value
->x
;
1255 comp_value
= value
->y
;
1258 comp_value
= value
->z
;
1262 if (format
->type
== FORMAT_ARGBF16
)
1263 v
= float_32_to_16(comp_value
);
1264 else if (format
->type
== FORMAT_ARGBF
)
1265 v
= *(DWORD
*)&comp_value
;
1266 else if (format
->type
== FORMAT_ARGB
)
1267 v
= comp_value
* ((1 << format
->bits
[c
]) - 1) + 0.5f
;
1269 FIXME("Unhandled format type %#x\n", format
->type
);
1271 for (i
= 0; i
< format
->bits
[c
] + format
->shift
[c
]; i
+= 8)
1275 if (format
->shift
[c
] > i
)
1277 mask
= mask32
<< (format
->shift
[c
] - i
);
1278 byte
= (v
<< (format
->shift
[c
] - i
)) & mask
;
1282 mask
= mask32
>> (i
- format
->shift
[c
]);
1283 byte
= (v
>> (i
- format
->shift
[c
])) & mask
;
1290 HRESULT WINAPI
D3DXFillTexture(struct IDirect3DTexture9
*texture
, LPD3DXFILL2D function
, void *funcdata
)
1294 D3DSURFACE_DESC desc
;
1295 D3DLOCKED_RECT lock_rect
;
1297 D3DXVECTOR2 coord
, size
;
1298 const struct pixel_format_desc
*format
;
1301 if (texture
== NULL
|| function
== NULL
)
1302 return D3DERR_INVALIDCALL
;
1304 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1306 for (m
= 0; m
< miplevels
; m
++)
1308 if (FAILED(IDirect3DTexture9_GetLevelDesc(texture
, m
, &desc
)))
1309 return D3DERR_INVALIDCALL
;
1311 format
= get_format_info(desc
.Format
);
1312 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1314 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1315 return D3DERR_INVALIDCALL
;
1318 if (FAILED(IDirect3DTexture9_LockRect(texture
, m
, &lock_rect
, NULL
, D3DLOCK_DISCARD
)))
1319 return D3DERR_INVALIDCALL
;
1321 size
.x
= 1.0f
/ desc
.Width
;
1322 size
.y
= 1.0f
/ desc
.Height
;
1324 data
= lock_rect
.pBits
;
1326 for (y
= 0; y
< desc
.Height
; y
++)
1328 /* The callback function expects the coordinates of the center
1330 coord
.y
= (y
+ 0.5f
) / desc
.Height
;
1332 for (x
= 0; x
< desc
.Width
; x
++)
1334 coord
.x
= (x
+ 0.5f
) / desc
.Width
;
1336 function(&value
, &coord
, &size
, funcdata
);
1338 fill_texture(format
, data
+ y
* lock_rect
.Pitch
+ x
* format
->bytes_per_pixel
, &value
);
1341 IDirect3DTexture9_UnlockRect(texture
, m
);
1347 HRESULT WINAPI
D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9
*device
,
1348 const void *src_data
,
1358 D3DXIMAGE_INFO
*src_info
,
1359 PALETTEENTRY
*palette
,
1360 IDirect3DCubeTexture9
**cube_texture
)
1364 UINT loaded_miplevels
;
1365 D3DXIMAGE_INFO img_info
;
1366 BOOL dynamic_texture
;
1367 BOOL file_size
= FALSE
;
1368 BOOL file_format
= FALSE
;
1369 BOOL file_mip_levels
= FALSE
;
1370 IDirect3DCubeTexture9
*tex
, *buftex
;
1372 TRACE("(%p, %p, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n", device
,
1373 src_data
, src_data_size
, size
, mip_levels
, usage
, format
, pool
, filter
, mip_filter
,
1374 color_key
, src_info
, palette
, cube_texture
);
1376 if (!device
|| !cube_texture
|| !src_data
|| !src_data_size
)
1377 return D3DERR_INVALIDCALL
;
1379 hr
= D3DXGetImageInfoFromFileInMemory(src_data
, src_data_size
, &img_info
);
1383 if (img_info
.ImageFileFormat
!= D3DXIFF_DDS
)
1384 return D3DXERR_INVALIDDATA
;
1386 if (img_info
.Width
!= img_info
.Height
)
1387 return D3DXERR_INVALIDDATA
;
1389 if (size
== 0 || size
== D3DX_DEFAULT_NONPOW2
)
1390 size
= img_info
.Width
;
1391 if (size
== D3DX_DEFAULT
)
1392 size
= make_pow2(img_info
.Width
);
1394 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
1395 format
= img_info
.Format
;
1397 if (size
== D3DX_FROM_FILE
)
1400 size
= img_info
.Width
;
1403 if (format
== D3DFMT_FROM_FILE
)
1406 format
= img_info
.Format
;
1409 if (mip_levels
== D3DX_FROM_FILE
)
1411 file_mip_levels
= TRUE
;
1412 mip_levels
= img_info
.MipLevels
;
1415 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mip_levels
, usage
, &format
, pool
);
1419 if ((file_size
&& size
!= img_info
.Width
)
1420 || (file_format
&& format
!= img_info
.Format
)
1421 || (file_mip_levels
&& mip_levels
!= img_info
.MipLevels
))
1422 return D3DERR_NOTAVAILABLE
;
1424 hr
= IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
1426 return D3DERR_INVALIDCALL
;
1428 if (mip_levels
> img_info
.MipLevels
&& (D3DFMT_DXT1
<= img_info
.Format
&& img_info
.Format
<= D3DFMT_DXT5
))
1430 FIXME("Generation of mipmaps for compressed pixel formats not supported yet\n");
1431 mip_levels
= img_info
.MipLevels
;
1434 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
1435 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
1437 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
1442 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, pool
, &tex
);
1448 hr
= load_cube_texture_from_dds(tex
, src_data
, palette
, filter
, color_key
, &img_info
);
1451 IDirect3DCubeTexture9_Release(tex
);
1455 loaded_miplevels
= min(IDirect3DCubeTexture9_GetLevelCount(tex
), img_info
.MipLevels
);
1456 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, palette
, loaded_miplevels
- 1, mip_filter
);
1459 IDirect3DCubeTexture9_Release(tex
);
1465 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, pool
, &tex
);
1468 IDirect3DCubeTexture9_Release(buftex
);
1472 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)tex
);
1473 IDirect3DCubeTexture9_Release(buftex
);
1477 *src_info
= img_info
;
1479 *cube_texture
= tex
;
1484 HRESULT WINAPI
D3DXCreateCubeTextureFromFileA(IDirect3DDevice9
*device
,
1485 const char *src_filename
,
1486 IDirect3DCubeTexture9
**cube_texture
)
1494 TRACE("(%p, %s, %p): relay\n", device
, wine_dbgstr_a(src_filename
), cube_texture
);
1496 if (!src_filename
) return D3DERR_INVALIDCALL
;
1498 len
= MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, NULL
, 0);
1499 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1500 if (!filename
) return E_OUTOFMEMORY
;
1501 MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, filename
, len
);
1503 hr
= map_view_of_file(filename
, &data
, &data_size
);
1506 HeapFree(GetProcessHeap(), 0, filename
);
1507 return D3DXERR_INVALIDDATA
;
1510 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1511 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, cube_texture
);
1513 UnmapViewOfFile(data
);
1514 HeapFree(GetProcessHeap(), 0, filename
);
1518 HRESULT WINAPI
D3DXCreateCubeTextureFromFileW(IDirect3DDevice9
*device
,
1519 const WCHAR
*src_filename
,
1520 IDirect3DCubeTexture9
**cube_texture
)
1526 TRACE("(%p, %s, %p): relay\n", device
, wine_dbgstr_w(src_filename
), cube_texture
);
1528 hr
= map_view_of_file(src_filename
, &data
, &data_size
);
1529 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1531 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1532 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, cube_texture
);
1534 UnmapViewOfFile(data
);
1538 HRESULT WINAPI
D3DXCreateCubeTextureFromFileExA(IDirect3DDevice9
*device
,
1539 const char *src_filename
,
1548 D3DXIMAGE_INFO
*image_info
,
1549 PALETTEENTRY
*palette
,
1550 IDirect3DCubeTexture9
**cube_texture
)
1558 TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1559 device
, wine_dbgstr_a(src_filename
), size
, mip_levels
, usage
, format
,
1560 pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1562 if (!src_filename
) return D3DERR_INVALIDCALL
;
1564 len
= MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, NULL
, 0);
1565 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1566 if (!filename
) return E_OUTOFMEMORY
;
1567 MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, filename
, len
);
1569 hr
= map_view_of_file(filename
, &data
, &data_size
);
1572 HeapFree(GetProcessHeap(), 0, filename
);
1573 return D3DXERR_INVALIDDATA
;
1576 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, size
, mip_levels
,
1577 usage
, format
, pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1579 UnmapViewOfFile(data
);
1580 HeapFree(GetProcessHeap(), 0, filename
);
1584 HRESULT WINAPI
D3DXCreateCubeTextureFromFileExW(IDirect3DDevice9
*device
,
1585 const WCHAR
*src_filename
,
1594 D3DXIMAGE_INFO
*image_info
,
1595 PALETTEENTRY
*palette
,
1596 IDirect3DCubeTexture9
**cube_texture
)
1602 TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1603 device
, wine_dbgstr_w(src_filename
), size
, mip_levels
, usage
, format
,
1604 pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1606 hr
= map_view_of_file(src_filename
, &data
, &data_size
);
1607 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1609 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, size
, mip_levels
,
1610 usage
, format
, pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1612 UnmapViewOfFile(data
);
1626 static float get_cube_coord(enum cube_coord coord
, unsigned int x
, unsigned int y
, unsigned int size
)
1633 return size
- x
- 0.5f
;
1637 return size
- y
- 0.5f
;
1643 ERR("Unexpected coordinate value\n");
1648 HRESULT WINAPI
D3DXFillCubeTexture(struct IDirect3DCubeTexture9
*texture
, LPD3DXFILL3D function
, void *funcdata
)
1652 D3DSURFACE_DESC desc
;
1653 D3DLOCKED_RECT lock_rect
;
1655 D3DXVECTOR3 coord
, size
;
1656 const struct pixel_format_desc
*format
;
1658 static const enum cube_coord coordmap
[6][3] =
1660 {ONE
, YCOORDINV
, XCOORDINV
},
1661 {ZERO
, YCOORDINV
, XCOORD
},
1662 {XCOORD
, ONE
, YCOORD
},
1663 {XCOORD
, ZERO
, YCOORDINV
},
1664 {XCOORD
, YCOORDINV
, ONE
},
1665 {XCOORDINV
, YCOORDINV
, ZERO
}
1668 if (texture
== NULL
|| function
== NULL
)
1669 return D3DERR_INVALIDCALL
;
1671 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1673 for (m
= 0; m
< miplevels
; m
++)
1675 if (FAILED(IDirect3DCubeTexture9_GetLevelDesc(texture
, m
, &desc
)))
1676 return D3DERR_INVALIDCALL
;
1678 format
= get_format_info(desc
.Format
);
1679 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1681 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1682 return D3DERR_INVALIDCALL
;
1685 for (f
= 0; f
< 6; f
++)
1687 if (FAILED(IDirect3DCubeTexture9_LockRect(texture
, f
, m
, &lock_rect
, NULL
, D3DLOCK_DISCARD
)))
1688 return D3DERR_INVALIDCALL
;
1690 size
.x
= (f
== 0) || (f
== 1) ? 0.0f
: 2.0f
/ desc
.Width
;
1691 size
.y
= (f
== 2) || (f
== 3) ? 0.0f
: 2.0f
/ desc
.Width
;
1692 size
.z
= (f
== 4) || (f
== 5) ? 0.0f
: 2.0f
/ desc
.Width
;
1694 data
= lock_rect
.pBits
;
1696 for (y
= 0; y
< desc
.Height
; y
++)
1698 for (x
= 0; x
< desc
.Width
; x
++)
1700 coord
.x
= get_cube_coord(coordmap
[f
][0], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1701 coord
.y
= get_cube_coord(coordmap
[f
][1], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1702 coord
.z
= get_cube_coord(coordmap
[f
][2], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1704 function(&value
, &coord
, &size
, funcdata
);
1706 fill_texture(format
, data
+ y
* lock_rect
.Pitch
+ x
* format
->bytes_per_pixel
, &value
);
1709 IDirect3DCubeTexture9_UnlockRect(texture
, f
, m
);
1716 HRESULT WINAPI
D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9
*texture
, LPD3DXFILL3D function
, void *funcdata
)
1720 D3DVOLUME_DESC desc
;
1721 D3DLOCKED_BOX lock_box
;
1723 D3DXVECTOR3 coord
, size
;
1724 const struct pixel_format_desc
*format
;
1727 if (texture
== NULL
|| function
== NULL
)
1728 return D3DERR_INVALIDCALL
;
1730 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1732 for (m
= 0; m
< miplevels
; m
++)
1734 if (FAILED(IDirect3DVolumeTexture9_GetLevelDesc(texture
, m
, &desc
)))
1735 return D3DERR_INVALIDCALL
;
1737 format
= get_format_info(desc
.Format
);
1738 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1740 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1741 return D3DERR_INVALIDCALL
;
1744 if (FAILED(IDirect3DVolumeTexture9_LockBox(texture
, m
, &lock_box
, NULL
, D3DLOCK_DISCARD
)))
1745 return D3DERR_INVALIDCALL
;
1747 size
.x
= 1.0f
/ desc
.Width
;
1748 size
.y
= 1.0f
/ desc
.Height
;
1749 size
.z
= 1.0f
/ desc
.Depth
;
1751 data
= lock_box
.pBits
;
1753 for (z
= 0; z
< desc
.Depth
; z
++)
1755 /* The callback function expects the coordinates of the center
1757 coord
.z
= (z
+ 0.5f
) / desc
.Depth
;
1759 for (y
= 0; y
< desc
.Height
; y
++)
1761 coord
.y
= (y
+ 0.5f
) / desc
.Height
;
1763 for (x
= 0; x
< desc
.Width
; x
++)
1765 coord
.x
= (x
+ 0.5f
) / desc
.Width
;
1767 function(&value
, &coord
, &size
, funcdata
);
1769 fill_texture(format
, data
+ z
* lock_box
.SlicePitch
+ y
* lock_box
.RowPitch
1770 + x
* format
->bytes_per_pixel
, &value
);
1774 IDirect3DVolumeTexture9_UnlockBox(texture
, m
);
1780 HRESULT WINAPI
D3DXSaveTextureToFileA(const char *dst_filename
, D3DXIMAGE_FILEFORMAT file_format
,
1781 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1786 ID3DXBuffer
*buffer
;
1788 TRACE("(%s, %#x, %p, %p): relay\n",
1789 wine_dbgstr_a(dst_filename
), file_format
, src_texture
, src_palette
);
1791 if (!dst_filename
) return D3DERR_INVALIDCALL
;
1793 len
= MultiByteToWideChar(CP_ACP
, 0, dst_filename
, -1, NULL
, 0);
1794 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1795 if (!filename
) return E_OUTOFMEMORY
;
1796 MultiByteToWideChar(CP_ACP
, 0, dst_filename
, -1, filename
, len
);
1798 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, src_texture
, src_palette
);
1801 hr
= write_buffer_to_file(filename
, buffer
);
1802 ID3DXBuffer_Release(buffer
);
1805 HeapFree(GetProcessHeap(), 0, filename
);
1809 HRESULT WINAPI
D3DXSaveTextureToFileW(const WCHAR
*dst_filename
, D3DXIMAGE_FILEFORMAT file_format
,
1810 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1813 ID3DXBuffer
*buffer
;
1815 TRACE("(%s, %#x, %p, %p): relay\n",
1816 wine_dbgstr_w(dst_filename
), file_format
, src_texture
, src_palette
);
1818 if (!dst_filename
) return D3DERR_INVALIDCALL
;
1820 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, src_texture
, src_palette
);
1823 hr
= write_buffer_to_file(dst_filename
, buffer
);
1824 ID3DXBuffer_Release(buffer
);
1830 HRESULT WINAPI
D3DXSaveTextureToFileInMemory(ID3DXBuffer
**dst_buffer
, D3DXIMAGE_FILEFORMAT file_format
,
1831 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1834 D3DRESOURCETYPE type
;
1835 IDirect3DSurface9
*surface
;
1837 TRACE("(%p, %#x, %p, %p)\n",
1838 dst_buffer
, file_format
, src_texture
, src_palette
);
1840 if (!dst_buffer
|| !src_texture
) return D3DERR_INVALIDCALL
;
1842 if (file_format
== D3DXIFF_DDS
)
1844 FIXME("DDS file format isn't supported yet\n");
1848 type
= IDirect3DBaseTexture9_GetType(src_texture
);
1851 case D3DRTYPE_TEXTURE
:
1852 case D3DRTYPE_CUBETEXTURE
:
1853 hr
= get_surface(type
, src_texture
, D3DCUBEMAP_FACE_POSITIVE_X
, 0, &surface
);
1855 case D3DRTYPE_VOLUMETEXTURE
:
1856 FIXME("Volume textures aren't supported yet\n");
1859 return D3DERR_INVALIDCALL
;
1864 hr
= D3DXSaveSurfaceToFileInMemory(dst_buffer
, file_format
, surface
, src_palette
, NULL
);
1865 IDirect3DSurface9_Release(surface
);