2 * Copyright 2009 Tony Wasserka
3 * Copyright 2010 Christian Costa
4 * Copyright 2010 Owen Rudge for CodeWeavers
5 * Copyright 2010 Matteo Bruni for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3dx9_36_private.h"
24 /* Returns TRUE if num is a power of 2, FALSE if not, or if 0 */
25 static BOOL
is_pow2(UINT num
)
27 return !(num
& (num
- 1));
30 /* Returns the smallest power of 2 which is greater than or equal to num */
31 static UINT
make_pow2(UINT num
)
35 /* In the unlikely event somebody passes a large value, make sure we don't enter an infinite loop */
36 if (num
>= 0x80000000)
45 static HRESULT
get_surface(D3DRESOURCETYPE type
, struct IDirect3DBaseTexture9
*tex
,
46 int face
, UINT level
, struct IDirect3DSurface9
**surf
)
50 case D3DRTYPE_TEXTURE
:
51 return IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9
*) tex
, level
, surf
);
52 case D3DRTYPE_CUBETEXTURE
:
53 return IDirect3DCubeTexture9_GetCubeMapSurface((IDirect3DCubeTexture9
*) tex
, face
, level
, surf
);
55 ERR("Unexpected texture type\n");
60 HRESULT WINAPI
D3DXFilterTexture(IDirect3DBaseTexture9
*texture
,
61 const PALETTEENTRY
*palette
,
69 TRACE("(%p, %p, %u, %#x)\n", texture
, palette
, srclevel
, filter
);
72 return D3DERR_INVALIDCALL
;
74 if ((filter
& 0xFFFF) > D3DX_FILTER_BOX
&& filter
!= D3DX_DEFAULT
)
75 return D3DERR_INVALIDCALL
;
77 if (srclevel
== D3DX_DEFAULT
)
79 else if (srclevel
>= IDirect3DBaseTexture9_GetLevelCount(texture
))
80 return D3DERR_INVALIDCALL
;
82 switch (type
= IDirect3DBaseTexture9_GetType(texture
))
84 case D3DRTYPE_TEXTURE
:
85 case D3DRTYPE_CUBETEXTURE
:
87 IDirect3DSurface9
*topsurf
, *mipsurf
;
91 if (type
== D3DRTYPE_TEXTURE
)
94 IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9
*) texture
, srclevel
, &desc
);
99 IDirect3DCubeTexture9_GetLevelDesc((IDirect3DTexture9
*) texture
, srclevel
, &desc
);
102 if (filter
== D3DX_DEFAULT
)
104 if (is_pow2(desc
.Width
) && is_pow2(desc
.Height
))
105 filter
= D3DX_FILTER_BOX
;
107 filter
= D3DX_FILTER_BOX
| D3DX_FILTER_DITHER
;
110 for (i
= 0; i
< numfaces
; i
++)
112 level
= srclevel
+ 1;
113 hr
= get_surface(type
, texture
, i
, srclevel
, &topsurf
);
116 return D3DERR_INVALIDCALL
;
118 while (get_surface(type
, texture
, i
, level
, &mipsurf
) == D3D_OK
)
120 hr
= D3DXLoadSurfaceFromSurface(mipsurf
, palette
, NULL
, topsurf
, palette
, NULL
, filter
, 0);
121 IDirect3DSurface9_Release(topsurf
);
130 IDirect3DSurface9_Release(topsurf
);
138 case D3DRTYPE_VOLUMETEXTURE
:
141 int level
, level_count
;
142 IDirect3DVolume9
*top_volume
, *mip_volume
;
143 IDirect3DVolumeTexture9
*volume_texture
= (IDirect3DVolumeTexture9
*) texture
;
145 IDirect3DVolumeTexture9_GetLevelDesc(volume_texture
, srclevel
, &desc
);
147 if (filter
== D3DX_DEFAULT
)
149 if (is_pow2(desc
.Width
) && is_pow2(desc
.Height
) && is_pow2(desc
.Depth
))
150 filter
= D3DX_FILTER_BOX
;
152 filter
= D3DX_FILTER_BOX
| D3DX_FILTER_DITHER
;
155 hr
= IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, srclevel
, &top_volume
);
159 level_count
= IDirect3DVolumeTexture9_GetLevelCount(volume_texture
);
160 for (level
= srclevel
+ 1; level
< level_count
; level
++)
162 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, level
, &mip_volume
);
163 hr
= D3DXLoadVolumeFromVolume(mip_volume
, palette
, NULL
, top_volume
, palette
, NULL
, filter
, 0);
164 IDirect3DVolume9_Release(top_volume
);
165 top_volume
= mip_volume
;
171 IDirect3DVolume9_Release(top_volume
);
179 return D3DERR_INVALIDCALL
;
183 HRESULT WINAPI
D3DXCheckTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*width
, UINT
*height
,
184 UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
186 UINT w
= (width
&& *width
) ? *width
: 1;
187 UINT h
= (height
&& *height
) ? *height
: 1;
189 D3DDEVICE_CREATION_PARAMETERS params
;
190 IDirect3D9
*d3d
= NULL
;
193 D3DFORMAT usedformat
= D3DFMT_UNKNOWN
;
195 TRACE("(%p, %p, %p, %p, %u, %p, %u)\n", device
, width
, height
, miplevels
, usage
, format
, pool
);
198 return D3DERR_INVALIDCALL
;
201 if (usage
== D3DX_DEFAULT
)
203 if (usage
& (D3DUSAGE_WRITEONLY
| D3DUSAGE_DONOTCLIP
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
| D3DUSAGE_NPATCHES
))
204 return D3DERR_INVALIDCALL
;
207 if ((pool
!= D3DPOOL_DEFAULT
) && (pool
!= D3DPOOL_MANAGED
) && (pool
!= D3DPOOL_SYSTEMMEM
) && (pool
!= D3DPOOL_SCRATCH
))
208 return D3DERR_INVALIDCALL
;
210 /* width and height */
211 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
212 return D3DERR_INVALIDCALL
;
214 /* 256 x 256 default width/height */
215 if ((w
== D3DX_DEFAULT
) && (h
== D3DX_DEFAULT
))
217 else if (w
== D3DX_DEFAULT
)
218 w
= (height
? h
: 256);
219 else if (h
== D3DX_DEFAULT
)
220 h
= (width
? w
: 256);
222 /* ensure width/height is power of 2 */
223 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
) && (!is_pow2(w
)))
226 if (w
> caps
.MaxTextureWidth
)
227 w
= caps
.MaxTextureWidth
;
229 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
) && (!is_pow2(h
)))
232 if (h
> caps
.MaxTextureHeight
)
233 h
= caps
.MaxTextureHeight
;
235 /* texture must be square? */
236 if (caps
.TextureCaps
& D3DPTEXTURECAPS_SQUAREONLY
)
251 if (miplevels
&& (usage
& D3DUSAGE_AUTOGENMIPMAP
))
258 UINT max_mipmaps
= 1;
260 if (!width
&& !height
)
261 max_mipmaps
= 9; /* number of mipmaps in a 256x256 texture */
264 UINT max_dimen
= max(w
, h
);
266 while (max_dimen
> 1)
273 if (*miplevels
== 0 || *miplevels
> max_mipmaps
)
274 *miplevels
= max_mipmaps
;
280 TRACE("Requested format %x\n", *format
);
281 usedformat
= *format
;
284 hr
= IDirect3DDevice9_GetDirect3D(device
, &d3d
);
289 hr
= IDirect3DDevice9_GetCreationParameters(device
, ¶ms
);
294 hr
= IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
299 if ((usedformat
== D3DFMT_UNKNOWN
) || (usedformat
== D3DX_DEFAULT
))
300 usedformat
= D3DFMT_A8R8G8B8
;
302 hr
= IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
, mode
.Format
,
303 usage
, D3DRTYPE_TEXTURE
, usedformat
);
307 /* Heuristic to choose the fallback format */
308 const struct pixel_format_desc
*fmt
= get_format_info(usedformat
);
310 int bestscore
= INT_MIN
, i
= 0, j
;
311 unsigned int channels
;
312 const struct pixel_format_desc
*curfmt
;
316 FIXME("Pixel format %x not handled\n", usedformat
);
320 allow_24bits
= fmt
->bytes_per_pixel
== 3;
321 channels
= (fmt
->bits
[0] ? 1 : 0) + (fmt
->bits
[1] ? 1 : 0)
322 + (fmt
->bits
[2] ? 1 : 0) + (fmt
->bits
[3] ? 1 : 0);
323 usedformat
= D3DFMT_UNKNOWN
;
325 while ((curfmt
= get_format_info_idx(i
)))
327 unsigned int curchannels
= (curfmt
->bits
[0] ? 1 : 0) + (curfmt
->bits
[1] ? 1 : 0)
328 + (curfmt
->bits
[2] ? 1 : 0) + (curfmt
->bits
[3] ? 1 : 0);
333 if (curchannels
< channels
)
335 if (curfmt
->bytes_per_pixel
== 3 && !allow_24bits
)
338 hr
= IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
339 mode
.Format
, usage
, D3DRTYPE_TEXTURE
, curfmt
->format
);
343 /* This format can be used, let's evaluate it.
344 Weights chosen quite arbitrarily... */
345 score
= 16 - 4 * (curchannels
- channels
);
347 for (j
= 0; j
< 4; j
++)
349 int diff
= curfmt
->bits
[j
] - fmt
->bits
[j
];
350 score
+= 16 - (diff
< 0 ? -diff
* 4 : diff
);
353 if (score
> bestscore
)
356 usedformat
= curfmt
->format
;
365 IDirect3D9_Release(d3d
);
370 if (usedformat
== D3DFMT_UNKNOWN
)
372 WARN("Couldn't find a suitable pixel format\n");
373 return D3DERR_NOTAVAILABLE
;
376 TRACE("Format chosen: %x\n", usedformat
);
378 *format
= usedformat
;
383 HRESULT WINAPI
D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*size
,
384 UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
387 UINT s
= (size
&& *size
) ? *size
: 256;
390 TRACE("(%p, %p, %p, %u, %p, %u)\n", device
, size
, miplevels
, usage
, format
, pool
);
392 if (s
== D3DX_DEFAULT
)
395 if (!device
|| FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
396 return D3DERR_INVALIDCALL
;
398 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP
))
399 return D3DERR_NOTAVAILABLE
;
401 /* ensure width/height is power of 2 */
402 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP_POW2
) && (!is_pow2(s
)))
405 hr
= D3DXCheckTextureRequirements(device
, &s
, &s
, miplevels
, usage
, format
, pool
);
407 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPCUBEMAP
))
419 HRESULT WINAPI
D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*width
, UINT
*height
,
420 UINT
*depth
, UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
423 UINT w
= width
? *width
: D3DX_DEFAULT
;
424 UINT h
= height
? *height
: D3DX_DEFAULT
;
425 UINT d
= (depth
&& *depth
) ? *depth
: 1;
428 TRACE("(%p, %p, %p, %p, %p, %u, %p, %u)\n", device
, width
, height
, depth
, miplevels
,
429 usage
, format
, pool
);
431 if (!device
|| FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
432 return D3DERR_INVALIDCALL
;
434 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP
))
435 return D3DERR_NOTAVAILABLE
;
437 hr
= D3DXCheckTextureRequirements(device
, &w
, &h
, NULL
, usage
, format
, pool
);
438 if (d
== D3DX_DEFAULT
)
441 /* ensure width/height is power of 2 */
442 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP_POW2
) &&
443 (!is_pow2(w
) || !is_pow2(h
) || !is_pow2(d
)))
450 if (w
> caps
.MaxVolumeExtent
)
451 w
= caps
.MaxVolumeExtent
;
452 if (h
> caps
.MaxVolumeExtent
)
453 h
= caps
.MaxVolumeExtent
;
454 if (d
> caps
.MaxVolumeExtent
)
455 d
= caps
.MaxVolumeExtent
;
459 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPVOLUMEMAP
))
461 else if ((usage
& D3DUSAGE_AUTOGENMIPMAP
))
468 UINT max_mipmaps
= 1;
469 UINT max_dimen
= max(max(w
, h
), d
);
471 while (max_dimen
> 1)
477 if (*miplevels
== 0 || *miplevels
> max_mipmaps
)
478 *miplevels
= max_mipmaps
;
492 HRESULT WINAPI
D3DXCreateTexture(struct IDirect3DDevice9
*device
, UINT width
, UINT height
,
493 UINT miplevels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DTexture9
**texture
)
497 TRACE("device %p, width %u, height %u, miplevels %u, usage %#x, format %#x, pool %#x, texture %p.\n",
498 device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
500 if (!device
|| !texture
)
501 return D3DERR_INVALIDCALL
;
503 if (FAILED(hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &miplevels
, usage
, &format
, pool
)))
506 return IDirect3DDevice9_CreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
, NULL
);
509 HRESULT WINAPI
D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9
*device
, const void *srcdata
,
510 UINT srcdatasize
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
511 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
512 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
514 IDirect3DTexture9
**texptr
;
515 IDirect3DTexture9
*buftex
;
516 IDirect3DSurface9
*surface
;
517 BOOL file_width
= FALSE
, file_height
= FALSE
;
518 BOOL file_format
= FALSE
, file_miplevels
= FALSE
;
519 BOOL dynamic_texture
;
520 D3DXIMAGE_INFO imginfo
;
521 UINT loaded_miplevels
;
525 TRACE("(%p, %p, %u, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p)\n", device
, srcdata
, srcdatasize
, width
,
526 height
, miplevels
, usage
, format
, pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
528 /* check for invalid parameters */
529 if (!device
|| !texture
|| !srcdata
|| !srcdatasize
)
530 return D3DERR_INVALIDCALL
;
532 hr
= D3DXGetImageInfoFromFileInMemory(srcdata
, srcdatasize
, &imginfo
);
540 /* handle default values */
541 if (width
== 0 || width
== D3DX_DEFAULT_NONPOW2
)
542 width
= imginfo
.Width
;
544 if (height
== 0 || height
== D3DX_DEFAULT_NONPOW2
)
545 height
= imginfo
.Height
;
547 if (width
== D3DX_DEFAULT
)
548 width
= make_pow2(imginfo
.Width
);
550 if (height
== D3DX_DEFAULT
)
551 height
= make_pow2(imginfo
.Height
);
553 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
554 format
= imginfo
.Format
;
556 if (width
== D3DX_FROM_FILE
)
559 width
= imginfo
.Width
;
562 if (height
== D3DX_FROM_FILE
)
565 height
= imginfo
.Height
;
568 if (format
== D3DFMT_FROM_FILE
)
571 format
= imginfo
.Format
;
574 if (miplevels
== D3DX_FROM_FILE
)
576 file_miplevels
= TRUE
;
577 miplevels
= imginfo
.MipLevels
;
580 /* fix texture creation parameters */
581 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &miplevels
, usage
, &format
, pool
);
589 if (imginfo
.MipLevels
< miplevels
&& (D3DFMT_DXT1
<= imginfo
.Format
&& imginfo
.Format
<= D3DFMT_DXT5
))
591 FIXME("Generation of mipmaps for compressed pixel formats is not implemented yet\n");
592 miplevels
= imginfo
.MipLevels
;
595 if (((file_width
) && (width
!= imginfo
.Width
)) ||
596 ((file_height
) && (height
!= imginfo
.Height
)) ||
597 ((file_format
) && (format
!= imginfo
.Format
)) ||
598 ((file_miplevels
) && (miplevels
!= imginfo
.MipLevels
)))
600 return D3DERR_NOTAVAILABLE
;
603 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
604 return D3DERR_INVALIDCALL
;
606 /* Create the to-be-filled texture */
607 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
608 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
610 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
615 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
626 if (imginfo
.ImageFileFormat
!= D3DXIFF_DDS
)
628 IDirect3DTexture9_GetSurfaceLevel(*texptr
, 0, &surface
);
629 hr
= D3DXLoadSurfaceFromFileInMemory(surface
, palette
, NULL
, srcdata
, srcdatasize
, NULL
, filter
, colorkey
, NULL
);
630 IDirect3DSurface9_Release(surface
);
634 hr
= load_texture_from_dds(*texptr
, srcdata
, palette
, filter
, colorkey
, &imginfo
);
639 IDirect3DTexture9_Release(*texptr
);
644 loaded_miplevels
= min(IDirect3DTexture9_GetLevelCount(*texptr
), imginfo
.MipLevels
);
645 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) *texptr
, palette
, loaded_miplevels
- 1, mipfilter
);
649 IDirect3DTexture9_Release(*texptr
);
654 /* Move the data to the actual texture if necessary */
655 if (texptr
== &buftex
)
657 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
661 IDirect3DTexture9_Release(buftex
);
666 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)(*texture
));
667 IDirect3DTexture9_Release(buftex
);
676 HRESULT WINAPI
D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9
*device
,
677 const void *srcdata
, UINT srcdatasize
, struct IDirect3DTexture9
**texture
)
679 TRACE("(%p, %p, %d, %p)\n", device
, srcdata
, srcdatasize
, texture
);
681 return D3DXCreateTextureFromFileInMemoryEx(device
, srcdata
, srcdatasize
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
682 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
685 HRESULT WINAPI
D3DXCreateTextureFromFileExW(struct IDirect3DDevice9
*device
, const WCHAR
*srcfile
,
686 UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
687 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
688 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
694 TRACE("(%p, %s, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n",
695 device
, debugstr_w(srcfile
), width
, height
, miplevels
, usage
, format
, pool
, filter
,
696 mipfilter
, colorkey
, srcinfo
, palette
, texture
);
699 return D3DERR_INVALIDCALL
;
701 hr
= map_view_of_file(srcfile
, &buffer
, &size
);
703 return D3DXERR_INVALIDDATA
;
705 hr
= D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
, usage
, format
, pool
,
706 filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
708 UnmapViewOfFile(buffer
);
713 HRESULT WINAPI
D3DXCreateTextureFromFileExA(struct IDirect3DDevice9
*device
, const char *srcfile
,
714 UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
715 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
716 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
722 TRACE("(%p, %s, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n",
723 device
, debugstr_a(srcfile
), width
, height
, miplevels
, usage
, format
, pool
, filter
,
724 mipfilter
, colorkey
, srcinfo
, palette
, texture
);
726 if (!device
|| !srcfile
|| !texture
)
727 return D3DERR_INVALIDCALL
;
729 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
730 widename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*widename
));
731 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, widename
, len
);
733 hr
= D3DXCreateTextureFromFileExW(device
, widename
, width
, height
, miplevels
,
734 usage
, format
, pool
, filter
, mipfilter
,
735 colorkey
, srcinfo
, palette
, texture
);
737 HeapFree(GetProcessHeap(), 0, widename
);
741 HRESULT WINAPI
D3DXCreateTextureFromFileA(struct IDirect3DDevice9
*device
,
742 const char *srcfile
, struct IDirect3DTexture9
**texture
)
744 TRACE("(%p, %s, %p)\n", device
, debugstr_a(srcfile
), texture
);
746 return D3DXCreateTextureFromFileExA(device
, srcfile
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
747 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
750 HRESULT WINAPI
D3DXCreateTextureFromFileW(struct IDirect3DDevice9
*device
,
751 const WCHAR
*srcfile
, struct IDirect3DTexture9
**texture
)
753 TRACE("(%p, %s, %p)\n", device
, debugstr_w(srcfile
), texture
);
755 return D3DXCreateTextureFromFileExW(device
, srcfile
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
756 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
760 HRESULT WINAPI
D3DXCreateTextureFromResourceA(struct IDirect3DDevice9
*device
,
761 HMODULE srcmodule
, const char *resource
, struct IDirect3DTexture9
**texture
)
763 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(resource
));
765 return D3DXCreateTextureFromResourceExA(device
, srcmodule
, resource
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
766 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
769 HRESULT WINAPI
D3DXCreateTextureFromResourceW(struct IDirect3DDevice9
*device
,
770 HMODULE srcmodule
, const WCHAR
*resource
, struct IDirect3DTexture9
**texture
)
772 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(resource
));
774 return D3DXCreateTextureFromResourceExW(device
, srcmodule
, resource
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
775 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
778 HRESULT WINAPI
D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
779 const char *resource
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
780 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
781 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
787 TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
788 "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
789 device
, srcmodule
, debugstr_a(resource
), width
, height
, miplevels
, usage
, format
,
790 pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
792 if (!device
|| !texture
)
793 return D3DERR_INVALIDCALL
;
795 if (!(resinfo
= FindResourceA(srcmodule
, resource
, (const char *)RT_RCDATA
))
796 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
797 && !(resinfo
= FindResourceA(srcmodule
, resource
, (const char *)RT_BITMAP
)))
798 return D3DXERR_INVALIDDATA
;
800 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
801 return D3DXERR_INVALIDDATA
;
803 return D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
,
804 usage
, format
, pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
807 HRESULT WINAPI
D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
808 const WCHAR
*resource
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
809 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
810 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
816 TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
817 "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
818 device
, srcmodule
, debugstr_w(resource
), width
, height
, miplevels
, usage
, format
,
819 pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
821 if (!device
|| !texture
)
822 return D3DERR_INVALIDCALL
;
824 if (!(resinfo
= FindResourceW(srcmodule
, resource
, (const WCHAR
*)RT_RCDATA
))
825 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
826 && !(resinfo
= FindResourceW(srcmodule
, resource
, (const WCHAR
*)RT_BITMAP
)))
827 return D3DXERR_INVALIDDATA
;
829 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
830 return D3DXERR_INVALIDDATA
;
832 return D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
,
833 usage
, format
, pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
836 HRESULT WINAPI
D3DXCreateCubeTexture(struct IDirect3DDevice9
*device
, UINT size
, UINT miplevels
,
837 DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DCubeTexture9
**texture
)
841 TRACE("(%p, %u, %u, %#x, %#x, %#x, %p)\n", device
, size
, miplevels
, usage
, format
,
844 if (!device
|| !texture
)
845 return D3DERR_INVALIDCALL
;
847 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &miplevels
, usage
, &format
, pool
);
851 TRACE("D3DXCheckCubeTextureRequirements failed\n");
855 return IDirect3DDevice9_CreateCubeTexture(device
, size
, miplevels
, usage
, format
, pool
, texture
, NULL
);
858 HRESULT WINAPI
D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9
*device
,
859 const void *data
, UINT datasize
, struct IDirect3DCubeTexture9
**texture
)
861 TRACE("(%p, %p, %u, %p)\n", device
, data
, datasize
, texture
);
863 return D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, datasize
, D3DX_DEFAULT
, D3DX_DEFAULT
,
864 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
867 HRESULT WINAPI
D3DXCreateVolumeTexture(struct IDirect3DDevice9
*device
, UINT width
, UINT height
, UINT depth
,
868 UINT miplevels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DVolumeTexture9
**texture
)
872 TRACE("(%p, %u, %u, %u, %u, %#x, %#x, %#x, %p)\n", device
, width
, height
, depth
,
873 miplevels
, usage
, format
, pool
, texture
);
875 if (!device
|| !texture
)
876 return D3DERR_INVALIDCALL
;
878 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
,
879 &miplevels
, usage
, &format
, pool
);
883 TRACE("D3DXCheckVolumeTextureRequirements failed\n");
887 return IDirect3DDevice9_CreateVolumeTexture(device
, width
, height
, depth
, miplevels
,
888 usage
, format
, pool
, texture
, NULL
);
891 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileA(IDirect3DDevice9
*device
,
892 const char *filename
,
893 IDirect3DVolumeTexture9
**volume_texture
)
901 TRACE("(%p, %s, %p): relay\n",
902 device
, debugstr_a(filename
), volume_texture
);
904 if (!filename
) return D3DERR_INVALIDCALL
;
906 len
= MultiByteToWideChar(CP_ACP
, 0, filename
, -1, NULL
, 0);
907 filenameW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
908 if (!filenameW
) return E_OUTOFMEMORY
;
909 MultiByteToWideChar(CP_ACP
, 0, filename
, -1, filenameW
, len
);
911 hr
= map_view_of_file(filenameW
, &data
, &data_size
);
912 HeapFree(GetProcessHeap(), 0, filenameW
);
913 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
915 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
916 D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, volume_texture
);
918 UnmapViewOfFile(data
);
922 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileW(IDirect3DDevice9
*device
,
923 const WCHAR
*filename
,
924 IDirect3DVolumeTexture9
**volume_texture
)
930 TRACE("(%p, %s, %p): relay\n",
931 device
, debugstr_w(filename
), volume_texture
);
933 if (!filename
) return D3DERR_INVALIDCALL
;
935 hr
= map_view_of_file(filename
, &data
, &data_size
);
936 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
938 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
939 D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, volume_texture
);
941 UnmapViewOfFile(data
);
945 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileExA(IDirect3DDevice9
*device
,
946 const char *filename
,
957 D3DXIMAGE_INFO
*src_info
,
958 PALETTEENTRY
*palette
,
959 IDirect3DVolumeTexture9
**volume_texture
)
967 TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
968 device
, debugstr_a(filename
), width
, height
, depth
, mip_levels
,
969 usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
,
970 palette
, volume_texture
);
972 if (!filename
) return D3DERR_INVALIDCALL
;
974 len
= MultiByteToWideChar(CP_ACP
, 0, filename
, -1, NULL
, 0);
975 filenameW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
976 if (!filenameW
) return E_OUTOFMEMORY
;
977 MultiByteToWideChar(CP_ACP
, 0, filename
, -1, filenameW
, len
);
979 hr
= map_view_of_file(filenameW
, &data
, &data_size
);
980 HeapFree(GetProcessHeap(), 0, filenameW
);
981 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
983 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, width
, height
, depth
,
984 mip_levels
, usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
, palette
,
987 UnmapViewOfFile(data
);
991 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileExW(IDirect3DDevice9
*device
,
992 const WCHAR
*filename
,
1003 D3DXIMAGE_INFO
*src_info
,
1004 PALETTEENTRY
*palette
,
1005 IDirect3DVolumeTexture9
**volume_texture
)
1011 TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1012 device
, debugstr_w(filename
), width
, height
, depth
, mip_levels
,
1013 usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
,
1014 palette
, volume_texture
);
1016 if (!filename
) return D3DERR_INVALIDCALL
;
1018 hr
= map_view_of_file(filename
, &data
, &data_size
);
1019 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1021 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, width
, height
, depth
,
1022 mip_levels
, usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
, palette
,
1025 UnmapViewOfFile(data
);
1029 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9
*device
,
1032 IDirect3DVolumeTexture9
**volume_texture
)
1034 TRACE("(%p, %p, %u, %p): relay\n", device
, data
, data_size
, volume_texture
);
1036 return D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1037 D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1038 0, NULL
, NULL
, volume_texture
);
1041 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileInMemoryEx(IDirect3DDevice9
*device
,
1054 D3DXIMAGE_INFO
*info
,
1055 PALETTEENTRY
*palette
,
1056 IDirect3DVolumeTexture9
**volume_texture
)
1060 D3DXIMAGE_INFO image_info
;
1061 BOOL dynamic_texture
;
1062 BOOL file_width
= FALSE
;
1063 BOOL file_height
= FALSE
;
1064 BOOL file_depth
= FALSE
;
1065 BOOL file_format
= FALSE
;
1066 BOOL file_mip_levels
= FALSE
;
1067 IDirect3DVolumeTexture9
*tex
, *buftex
;
1069 TRACE("(%p, %p, %u, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n",
1070 device
, data
, data_size
, width
, height
, depth
, mip_levels
, usage
, format
, pool
,
1071 filter
, mip_filter
, color_key
, info
, palette
, volume_texture
);
1073 if (!device
|| !data
|| !data_size
|| !volume_texture
)
1074 return D3DERR_INVALIDCALL
;
1076 hr
= D3DXGetImageInfoFromFileInMemory(data
, data_size
, &image_info
);
1077 if (FAILED(hr
)) return hr
;
1079 if (image_info
.ImageFileFormat
!= D3DXIFF_DDS
)
1080 return D3DXERR_INVALIDDATA
;
1082 if (width
== 0 || width
== D3DX_DEFAULT_NONPOW2
)
1083 width
= image_info
.Width
;
1084 if (width
== D3DX_DEFAULT
)
1085 width
= make_pow2(image_info
.Width
);
1087 if (height
== 0 || height
== D3DX_DEFAULT_NONPOW2
)
1088 height
= image_info
.Height
;
1089 if (height
== D3DX_DEFAULT
)
1090 height
= make_pow2(image_info
.Height
);
1092 if (depth
== 0 || depth
== D3DX_DEFAULT_NONPOW2
)
1093 depth
= image_info
.Depth
;
1094 if (depth
== D3DX_DEFAULT
)
1095 depth
= make_pow2(image_info
.Depth
);
1097 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
1098 format
= image_info
.Format
;
1100 if (width
== D3DX_FROM_FILE
)
1103 width
= image_info
.Width
;
1106 if (height
== D3DX_FROM_FILE
)
1109 height
= image_info
.Height
;
1112 if (depth
== D3DX_FROM_FILE
)
1115 depth
= image_info
.Depth
;
1118 if (format
== D3DFMT_FROM_FILE
)
1121 format
= image_info
.Format
;
1124 if (mip_levels
== D3DX_FROM_FILE
)
1126 file_mip_levels
= TRUE
;
1127 mip_levels
= image_info
.MipLevels
;
1130 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, &mip_levels
, usage
, &format
, pool
);
1131 if (FAILED(hr
)) return hr
;
1133 if ((file_width
&& width
!= image_info
.Width
)
1134 || (file_height
&& height
!= image_info
.Height
)
1135 || (file_depth
&& depth
!= image_info
.Depth
)
1136 || (file_format
&& format
!= image_info
.Format
)
1137 || (file_mip_levels
&& mip_levels
!= image_info
.MipLevels
))
1138 return D3DERR_NOTAVAILABLE
;
1140 hr
= IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
1142 return D3DERR_INVALIDCALL
;
1144 if (mip_levels
> image_info
.MipLevels
)
1146 FIXME("Generation of mipmaps for volume textures is not implemented yet\n");
1147 mip_levels
= image_info
.MipLevels
;
1150 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
1151 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
1153 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
1158 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, pool
, &tex
);
1162 if (FAILED(hr
)) return hr
;
1164 hr
= load_volume_texture_from_dds(tex
, data
, palette
, filter
, color_key
, &image_info
);
1167 IDirect3DVolumeTexture9_Release(tex
);
1173 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, pool
, &tex
);
1176 IDirect3DVolumeTexture9_Release(buftex
);
1180 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)tex
);
1181 IDirect3DVolumeTexture9_Release(buftex
);
1187 *volume_texture
= tex
;
1191 static inline void fill_texture(const struct pixel_format_desc
*format
, BYTE
*pos
, const D3DXVECTOR4
*value
)
1195 for (c
= 0; c
< format
->bytes_per_pixel
; c
++)
1198 for (c
= 0; c
< 4; c
++)
1201 DWORD i
, v
= 0, mask32
= format
->bits
[c
] == 32 ? ~0U : ((1 << format
->bits
[c
]) - 1);
1206 comp_value
= value
->w
;
1209 comp_value
= value
->x
;
1212 comp_value
= value
->y
;
1215 comp_value
= value
->z
;
1219 if (format
->type
== FORMAT_ARGBF16
)
1220 v
= float_32_to_16(comp_value
);
1221 else if (format
->type
== FORMAT_ARGBF
)
1222 v
= *(DWORD
*)&comp_value
;
1223 else if (format
->type
== FORMAT_ARGB
)
1224 v
= comp_value
* ((1 << format
->bits
[c
]) - 1) + 0.5f
;
1226 FIXME("Unhandled format type %#x\n", format
->type
);
1228 for (i
= 0; i
< format
->bits
[c
] + format
->shift
[c
]; i
+= 8)
1232 if (format
->shift
[c
] > i
)
1234 mask
= mask32
<< (format
->shift
[c
] - i
);
1235 byte
= (v
<< (format
->shift
[c
] - i
)) & mask
;
1239 mask
= mask32
>> (i
- format
->shift
[c
]);
1240 byte
= (v
>> (i
- format
->shift
[c
])) & mask
;
1247 HRESULT WINAPI
D3DXFillTexture(struct IDirect3DTexture9
*texture
, LPD3DXFILL2D function
, void *funcdata
)
1251 D3DSURFACE_DESC desc
;
1252 D3DLOCKED_RECT lock_rect
;
1254 D3DXVECTOR2 coord
, size
;
1255 const struct pixel_format_desc
*format
;
1258 if (texture
== NULL
|| function
== NULL
)
1259 return D3DERR_INVALIDCALL
;
1261 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1263 for (m
= 0; m
< miplevels
; m
++)
1265 if (FAILED(IDirect3DTexture9_GetLevelDesc(texture
, m
, &desc
)))
1266 return D3DERR_INVALIDCALL
;
1268 format
= get_format_info(desc
.Format
);
1269 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1271 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1272 return D3DERR_INVALIDCALL
;
1275 if (FAILED(IDirect3DTexture9_LockRect(texture
, m
, &lock_rect
, NULL
, D3DLOCK_DISCARD
)))
1276 return D3DERR_INVALIDCALL
;
1278 size
.x
= 1.0f
/ desc
.Width
;
1279 size
.y
= 1.0f
/ desc
.Height
;
1281 data
= lock_rect
.pBits
;
1283 for (y
= 0; y
< desc
.Height
; y
++)
1285 /* The callback function expects the coordinates of the center
1287 coord
.y
= (y
+ 0.5f
) / desc
.Height
;
1289 for (x
= 0; x
< desc
.Width
; x
++)
1291 coord
.x
= (x
+ 0.5f
) / desc
.Width
;
1293 function(&value
, &coord
, &size
, funcdata
);
1295 fill_texture(format
, data
+ y
* lock_rect
.Pitch
+ x
* format
->bytes_per_pixel
, &value
);
1298 IDirect3DTexture9_UnlockRect(texture
, m
);
1304 HRESULT WINAPI
D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9
*device
,
1305 const void *src_data
,
1315 D3DXIMAGE_INFO
*src_info
,
1316 PALETTEENTRY
*palette
,
1317 IDirect3DCubeTexture9
**cube_texture
)
1321 UINT loaded_miplevels
;
1322 D3DXIMAGE_INFO img_info
;
1323 BOOL dynamic_texture
;
1324 BOOL file_size
= FALSE
;
1325 BOOL file_format
= FALSE
;
1326 BOOL file_mip_levels
= FALSE
;
1327 IDirect3DCubeTexture9
*tex
, *buftex
;
1329 TRACE("(%p, %p, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n", device
,
1330 src_data
, src_data_size
, size
, mip_levels
, usage
, format
, pool
, filter
, mip_filter
,
1331 color_key
, src_info
, palette
, cube_texture
);
1333 if (!device
|| !cube_texture
|| !src_data
|| !src_data_size
)
1334 return D3DERR_INVALIDCALL
;
1336 hr
= D3DXGetImageInfoFromFileInMemory(src_data
, src_data_size
, &img_info
);
1340 if (img_info
.ImageFileFormat
!= D3DXIFF_DDS
)
1341 return D3DXERR_INVALIDDATA
;
1343 if (img_info
.Width
!= img_info
.Height
)
1344 return D3DXERR_INVALIDDATA
;
1346 if (size
== 0 || size
== D3DX_DEFAULT_NONPOW2
)
1347 size
= img_info
.Width
;
1348 if (size
== D3DX_DEFAULT
)
1349 size
= make_pow2(img_info
.Width
);
1351 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
1352 format
= img_info
.Format
;
1354 if (size
== D3DX_FROM_FILE
)
1357 size
= img_info
.Width
;
1360 if (format
== D3DFMT_FROM_FILE
)
1363 format
= img_info
.Format
;
1366 if (mip_levels
== D3DX_FROM_FILE
)
1368 file_mip_levels
= TRUE
;
1369 mip_levels
= img_info
.MipLevels
;
1372 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mip_levels
, usage
, &format
, pool
);
1376 if ((file_size
&& size
!= img_info
.Width
)
1377 || (file_format
&& format
!= img_info
.Format
)
1378 || (file_mip_levels
&& mip_levels
!= img_info
.MipLevels
))
1379 return D3DERR_NOTAVAILABLE
;
1381 hr
= IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
1383 return D3DERR_INVALIDCALL
;
1385 if (mip_levels
> img_info
.MipLevels
&& (D3DFMT_DXT1
<= img_info
.Format
&& img_info
.Format
<= D3DFMT_DXT5
))
1387 FIXME("Generation of mipmaps for compressed pixel formats not supported yet\n");
1388 mip_levels
= img_info
.MipLevels
;
1391 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
1392 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
1394 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
1399 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, pool
, &tex
);
1405 hr
= load_cube_texture_from_dds(tex
, src_data
, palette
, filter
, color_key
, &img_info
);
1408 IDirect3DCubeTexture9_Release(tex
);
1412 loaded_miplevels
= min(IDirect3DCubeTexture9_GetLevelCount(tex
), img_info
.MipLevels
);
1413 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, palette
, loaded_miplevels
- 1, mip_filter
);
1416 IDirect3DCubeTexture9_Release(tex
);
1422 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, pool
, &tex
);
1425 IDirect3DCubeTexture9_Release(buftex
);
1429 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)tex
);
1430 IDirect3DCubeTexture9_Release(buftex
);
1434 *src_info
= img_info
;
1436 *cube_texture
= tex
;
1441 HRESULT WINAPI
D3DXCreateCubeTextureFromFileA(IDirect3DDevice9
*device
,
1442 const char *src_filename
,
1443 IDirect3DCubeTexture9
**cube_texture
)
1451 TRACE("(%p, %s, %p): relay\n", device
, wine_dbgstr_a(src_filename
), cube_texture
);
1453 if (!src_filename
) return D3DERR_INVALIDCALL
;
1455 len
= MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, NULL
, 0);
1456 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1457 if (!filename
) return E_OUTOFMEMORY
;
1458 MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, filename
, len
);
1460 hr
= map_view_of_file(filename
, &data
, &data_size
);
1463 HeapFree(GetProcessHeap(), 0, filename
);
1464 return D3DXERR_INVALIDDATA
;
1467 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1468 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, cube_texture
);
1470 UnmapViewOfFile(data
);
1471 HeapFree(GetProcessHeap(), 0, filename
);
1475 HRESULT WINAPI
D3DXCreateCubeTextureFromFileW(IDirect3DDevice9
*device
,
1476 const WCHAR
*src_filename
,
1477 IDirect3DCubeTexture9
**cube_texture
)
1483 TRACE("(%p, %s, %p): relay\n", device
, wine_dbgstr_w(src_filename
), cube_texture
);
1485 hr
= map_view_of_file(src_filename
, &data
, &data_size
);
1486 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1488 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1489 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, cube_texture
);
1491 UnmapViewOfFile(data
);
1495 HRESULT WINAPI
D3DXCreateCubeTextureFromFileExA(IDirect3DDevice9
*device
,
1496 const char *src_filename
,
1505 D3DXIMAGE_INFO
*image_info
,
1506 PALETTEENTRY
*palette
,
1507 IDirect3DCubeTexture9
**cube_texture
)
1515 TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1516 device
, wine_dbgstr_a(src_filename
), size
, mip_levels
, usage
, format
,
1517 pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1519 if (!src_filename
) return D3DERR_INVALIDCALL
;
1521 len
= MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, NULL
, 0);
1522 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1523 if (!filename
) return E_OUTOFMEMORY
;
1524 MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, filename
, len
);
1526 hr
= map_view_of_file(filename
, &data
, &data_size
);
1529 HeapFree(GetProcessHeap(), 0, filename
);
1530 return D3DXERR_INVALIDDATA
;
1533 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, size
, mip_levels
,
1534 usage
, format
, pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1536 UnmapViewOfFile(data
);
1537 HeapFree(GetProcessHeap(), 0, filename
);
1541 HRESULT WINAPI
D3DXCreateCubeTextureFromFileExW(IDirect3DDevice9
*device
,
1542 const WCHAR
*src_filename
,
1551 D3DXIMAGE_INFO
*image_info
,
1552 PALETTEENTRY
*palette
,
1553 IDirect3DCubeTexture9
**cube_texture
)
1559 TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1560 device
, wine_dbgstr_w(src_filename
), size
, mip_levels
, usage
, format
,
1561 pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1563 hr
= map_view_of_file(src_filename
, &data
, &data_size
);
1564 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1566 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, size
, mip_levels
,
1567 usage
, format
, pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1569 UnmapViewOfFile(data
);
1583 static float get_cube_coord(enum cube_coord coord
, unsigned int x
, unsigned int y
, unsigned int size
)
1590 return size
- x
- 0.5f
;
1594 return size
- y
- 0.5f
;
1600 ERR("Unexpected coordinate value\n");
1605 HRESULT WINAPI
D3DXFillCubeTexture(struct IDirect3DCubeTexture9
*texture
, LPD3DXFILL3D function
, void *funcdata
)
1609 D3DSURFACE_DESC desc
;
1610 D3DLOCKED_RECT lock_rect
;
1612 D3DXVECTOR3 coord
, size
;
1613 const struct pixel_format_desc
*format
;
1615 static const enum cube_coord coordmap
[6][3] =
1617 {ONE
, YCOORDINV
, XCOORDINV
},
1618 {ZERO
, YCOORDINV
, XCOORD
},
1619 {XCOORD
, ONE
, YCOORD
},
1620 {XCOORD
, ZERO
, YCOORDINV
},
1621 {XCOORD
, YCOORDINV
, ONE
},
1622 {XCOORDINV
, YCOORDINV
, ZERO
}
1625 if (texture
== NULL
|| function
== NULL
)
1626 return D3DERR_INVALIDCALL
;
1628 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1630 for (m
= 0; m
< miplevels
; m
++)
1632 if (FAILED(IDirect3DCubeTexture9_GetLevelDesc(texture
, m
, &desc
)))
1633 return D3DERR_INVALIDCALL
;
1635 format
= get_format_info(desc
.Format
);
1636 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1638 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1639 return D3DERR_INVALIDCALL
;
1642 for (f
= 0; f
< 6; f
++)
1644 if (FAILED(IDirect3DCubeTexture9_LockRect(texture
, f
, m
, &lock_rect
, NULL
, D3DLOCK_DISCARD
)))
1645 return D3DERR_INVALIDCALL
;
1647 size
.x
= (f
== 0) || (f
== 1) ? 0.0f
: 2.0f
/ desc
.Width
;
1648 size
.y
= (f
== 2) || (f
== 3) ? 0.0f
: 2.0f
/ desc
.Width
;
1649 size
.z
= (f
== 4) || (f
== 5) ? 0.0f
: 2.0f
/ desc
.Width
;
1651 data
= lock_rect
.pBits
;
1653 for (y
= 0; y
< desc
.Height
; y
++)
1655 for (x
= 0; x
< desc
.Width
; x
++)
1657 coord
.x
= get_cube_coord(coordmap
[f
][0], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1658 coord
.y
= get_cube_coord(coordmap
[f
][1], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1659 coord
.z
= get_cube_coord(coordmap
[f
][2], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1661 function(&value
, &coord
, &size
, funcdata
);
1663 fill_texture(format
, data
+ y
* lock_rect
.Pitch
+ x
* format
->bytes_per_pixel
, &value
);
1666 IDirect3DCubeTexture9_UnlockRect(texture
, f
, m
);
1673 HRESULT WINAPI
D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9
*texture
, LPD3DXFILL3D function
, void *funcdata
)
1677 D3DVOLUME_DESC desc
;
1678 D3DLOCKED_BOX lock_box
;
1680 D3DXVECTOR3 coord
, size
;
1681 const struct pixel_format_desc
*format
;
1684 if (texture
== NULL
|| function
== NULL
)
1685 return D3DERR_INVALIDCALL
;
1687 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1689 for (m
= 0; m
< miplevels
; m
++)
1691 if (FAILED(IDirect3DVolumeTexture9_GetLevelDesc(texture
, m
, &desc
)))
1692 return D3DERR_INVALIDCALL
;
1694 format
= get_format_info(desc
.Format
);
1695 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1697 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1698 return D3DERR_INVALIDCALL
;
1701 if (FAILED(IDirect3DVolumeTexture9_LockBox(texture
, m
, &lock_box
, NULL
, D3DLOCK_DISCARD
)))
1702 return D3DERR_INVALIDCALL
;
1704 size
.x
= 1.0f
/ desc
.Width
;
1705 size
.y
= 1.0f
/ desc
.Height
;
1706 size
.z
= 1.0f
/ desc
.Depth
;
1708 data
= lock_box
.pBits
;
1710 for (z
= 0; z
< desc
.Depth
; z
++)
1712 /* The callback function expects the coordinates of the center
1714 coord
.z
= (z
+ 0.5f
) / desc
.Depth
;
1716 for (y
= 0; y
< desc
.Height
; y
++)
1718 coord
.y
= (y
+ 0.5f
) / desc
.Height
;
1720 for (x
= 0; x
< desc
.Width
; x
++)
1722 coord
.x
= (x
+ 0.5f
) / desc
.Width
;
1724 function(&value
, &coord
, &size
, funcdata
);
1726 fill_texture(format
, data
+ z
* lock_box
.SlicePitch
+ y
* lock_box
.RowPitch
1727 + x
* format
->bytes_per_pixel
, &value
);
1731 IDirect3DVolumeTexture9_UnlockBox(texture
, m
);
1737 HRESULT WINAPI
D3DXSaveTextureToFileA(const char *dst_filename
, D3DXIMAGE_FILEFORMAT file_format
,
1738 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1743 ID3DXBuffer
*buffer
;
1745 TRACE("(%s, %#x, %p, %p): relay\n",
1746 wine_dbgstr_a(dst_filename
), file_format
, src_texture
, src_palette
);
1748 if (!dst_filename
) return D3DERR_INVALIDCALL
;
1750 len
= MultiByteToWideChar(CP_ACP
, 0, dst_filename
, -1, NULL
, 0);
1751 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1752 if (!filename
) return E_OUTOFMEMORY
;
1753 MultiByteToWideChar(CP_ACP
, 0, dst_filename
, -1, filename
, len
);
1755 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, src_texture
, src_palette
);
1758 hr
= write_buffer_to_file(filename
, buffer
);
1759 ID3DXBuffer_Release(buffer
);
1762 HeapFree(GetProcessHeap(), 0, filename
);
1766 HRESULT WINAPI
D3DXSaveTextureToFileW(const WCHAR
*dst_filename
, D3DXIMAGE_FILEFORMAT file_format
,
1767 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1770 ID3DXBuffer
*buffer
;
1772 TRACE("(%s, %#x, %p, %p): relay\n",
1773 wine_dbgstr_w(dst_filename
), file_format
, src_texture
, src_palette
);
1775 if (!dst_filename
) return D3DERR_INVALIDCALL
;
1777 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, src_texture
, src_palette
);
1780 hr
= write_buffer_to_file(dst_filename
, buffer
);
1781 ID3DXBuffer_Release(buffer
);
1787 HRESULT WINAPI
D3DXSaveTextureToFileInMemory(ID3DXBuffer
**dst_buffer
, D3DXIMAGE_FILEFORMAT file_format
,
1788 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1791 D3DRESOURCETYPE type
;
1792 IDirect3DSurface9
*surface
;
1794 TRACE("(%p, %#x, %p, %p)\n",
1795 dst_buffer
, file_format
, src_texture
, src_palette
);
1797 if (!dst_buffer
|| !src_texture
) return D3DERR_INVALIDCALL
;
1799 if (file_format
== D3DXIFF_DDS
)
1801 FIXME("DDS file format isn't supported yet\n");
1805 type
= IDirect3DBaseTexture9_GetType(src_texture
);
1808 case D3DRTYPE_TEXTURE
:
1809 case D3DRTYPE_CUBETEXTURE
:
1810 hr
= get_surface(type
, src_texture
, D3DCUBEMAP_FACE_POSITIVE_X
, 0, &surface
);
1812 case D3DRTYPE_VOLUMETEXTURE
:
1813 FIXME("Volume textures aren't supported yet\n");
1816 return D3DERR_INVALIDCALL
;
1821 hr
= D3DXSaveSurfaceToFileInMemory(dst_buffer
, file_format
, surface
, src_palette
, NULL
);
1822 IDirect3DSurface9_Release(surface
);