2 * Copyright 2009 Tony Wasserka
3 * Copyright 2010 Christian Costa
4 * Copyright 2010 Owen Rudge for CodeWeavers
5 * Copyright 2010 Matteo Bruni for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3dx9_36_private.h"
24 /* Returns TRUE if num is a power of 2, FALSE if not, or if 0 */
25 static BOOL
is_pow2(UINT num
)
27 return !(num
& (num
- 1));
30 /* Returns the smallest power of 2 which is greater than or equal to num */
31 static UINT
make_pow2(UINT num
)
35 /* In the unlikely event somebody passes a large value, make sure we don't enter an infinite loop */
36 if (num
>= 0x80000000)
45 static HRESULT
get_surface(D3DRESOURCETYPE type
, struct IDirect3DBaseTexture9
*tex
,
46 int face
, UINT level
, struct IDirect3DSurface9
**surf
)
50 case D3DRTYPE_TEXTURE
:
51 return IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9
*) tex
, level
, surf
);
52 case D3DRTYPE_CUBETEXTURE
:
53 return IDirect3DCubeTexture9_GetCubeMapSurface((IDirect3DCubeTexture9
*) tex
, face
, level
, surf
);
55 ERR("Unexpected texture type\n");
60 HRESULT WINAPI
D3DXFilterTexture(IDirect3DBaseTexture9
*texture
,
61 const PALETTEENTRY
*palette
,
69 TRACE("(%p, %p, %u, %#x)\n", texture
, palette
, srclevel
, filter
);
72 return D3DERR_INVALIDCALL
;
74 if ((filter
& 0xFFFF) > D3DX_FILTER_BOX
&& filter
!= D3DX_DEFAULT
)
75 return D3DERR_INVALIDCALL
;
77 if (srclevel
== D3DX_DEFAULT
)
79 else if (srclevel
>= IDirect3DBaseTexture9_GetLevelCount(texture
))
80 return D3DERR_INVALIDCALL
;
82 switch (type
= IDirect3DBaseTexture9_GetType(texture
))
84 case D3DRTYPE_TEXTURE
:
85 case D3DRTYPE_CUBETEXTURE
:
87 IDirect3DSurface9
*topsurf
, *mipsurf
;
91 if (type
== D3DRTYPE_TEXTURE
)
94 IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9
*) texture
, srclevel
, &desc
);
99 IDirect3DCubeTexture9_GetLevelDesc((IDirect3DTexture9
*) texture
, srclevel
, &desc
);
102 if (filter
== D3DX_DEFAULT
)
104 if (is_pow2(desc
.Width
) && is_pow2(desc
.Height
))
105 filter
= D3DX_FILTER_BOX
;
107 filter
= D3DX_FILTER_BOX
| D3DX_FILTER_DITHER
;
110 for (i
= 0; i
< numfaces
; i
++)
112 level
= srclevel
+ 1;
113 hr
= get_surface(type
, texture
, i
, srclevel
, &topsurf
);
116 return D3DERR_INVALIDCALL
;
118 while (get_surface(type
, texture
, i
, level
, &mipsurf
) == D3D_OK
)
120 hr
= D3DXLoadSurfaceFromSurface(mipsurf
, palette
, NULL
, topsurf
, palette
, NULL
, filter
, 0);
121 IDirect3DSurface9_Release(topsurf
);
130 IDirect3DSurface9_Release(topsurf
);
138 case D3DRTYPE_VOLUMETEXTURE
:
141 int level
, level_count
;
142 IDirect3DVolume9
*top_volume
, *mip_volume
;
143 IDirect3DVolumeTexture9
*volume_texture
= (IDirect3DVolumeTexture9
*) texture
;
145 IDirect3DVolumeTexture9_GetLevelDesc(volume_texture
, srclevel
, &desc
);
147 if (filter
== D3DX_DEFAULT
)
149 if (is_pow2(desc
.Width
) && is_pow2(desc
.Height
) && is_pow2(desc
.Depth
))
150 filter
= D3DX_FILTER_BOX
;
152 filter
= D3DX_FILTER_BOX
| D3DX_FILTER_DITHER
;
155 hr
= IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, srclevel
, &top_volume
);
159 level_count
= IDirect3DVolumeTexture9_GetLevelCount(volume_texture
);
160 for (level
= srclevel
+ 1; level
< level_count
; level
++)
162 IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture
, level
, &mip_volume
);
163 hr
= D3DXLoadVolumeFromVolume(mip_volume
, palette
, NULL
, top_volume
, palette
, NULL
, filter
, 0);
164 IDirect3DVolume9_Release(top_volume
);
165 top_volume
= mip_volume
;
171 IDirect3DVolume9_Release(top_volume
);
179 return D3DERR_INVALIDCALL
;
183 HRESULT WINAPI
D3DXCheckTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*width
, UINT
*height
,
184 UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
186 UINT w
= (width
&& *width
) ? *width
: 1;
187 UINT h
= (height
&& *height
) ? *height
: 1;
189 D3DDEVICE_CREATION_PARAMETERS params
;
190 IDirect3D9
*d3d
= NULL
;
193 D3DFORMAT usedformat
= D3DFMT_UNKNOWN
;
194 const struct pixel_format_desc
*fmt
;
196 TRACE("(%p, %p, %p, %p, %u, %p, %u)\n", device
, width
, height
, miplevels
, usage
, format
, pool
);
199 return D3DERR_INVALIDCALL
;
202 if (usage
== D3DX_DEFAULT
)
204 if (usage
& (D3DUSAGE_WRITEONLY
| D3DUSAGE_DONOTCLIP
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
| D3DUSAGE_NPATCHES
))
205 return D3DERR_INVALIDCALL
;
208 if ((pool
!= D3DPOOL_DEFAULT
) && (pool
!= D3DPOOL_MANAGED
) && (pool
!= D3DPOOL_SYSTEMMEM
) && (pool
!= D3DPOOL_SCRATCH
))
209 return D3DERR_INVALIDCALL
;
214 TRACE("Requested format %x\n", *format
);
215 usedformat
= *format
;
218 hr
= IDirect3DDevice9_GetDirect3D(device
, &d3d
);
223 hr
= IDirect3DDevice9_GetCreationParameters(device
, ¶ms
);
228 hr
= IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
233 if ((usedformat
== D3DFMT_UNKNOWN
) || (usedformat
== D3DX_DEFAULT
))
234 usedformat
= D3DFMT_A8R8G8B8
;
236 fmt
= get_format_info(usedformat
);
238 hr
= IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
, mode
.Format
,
239 usage
, D3DRTYPE_TEXTURE
, usedformat
);
243 int bestscore
= INT_MIN
, i
= 0, j
;
244 unsigned int channels
;
245 const struct pixel_format_desc
*curfmt
, *bestfmt
= NULL
;
247 TRACE("Requested format not supported, looking for a fallback.\n");
251 FIXME("Pixel format %x not handled\n", usedformat
);
255 allow_24bits
= fmt
->bytes_per_pixel
== 3;
256 channels
= (fmt
->bits
[0] ? 1 : 0) + (fmt
->bits
[1] ? 1 : 0)
257 + (fmt
->bits
[2] ? 1 : 0) + (fmt
->bits
[3] ? 1 : 0);
258 usedformat
= D3DFMT_UNKNOWN
;
260 while ((curfmt
= get_format_info_idx(i
)))
262 unsigned int curchannels
= (curfmt
->bits
[0] ? 1 : 0) + (curfmt
->bits
[1] ? 1 : 0)
263 + (curfmt
->bits
[2] ? 1 : 0) + (curfmt
->bits
[3] ? 1 : 0);
268 if (curchannels
< channels
)
270 if (curfmt
->bytes_per_pixel
== 3 && !allow_24bits
)
273 hr
= IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
274 mode
.Format
, usage
, D3DRTYPE_TEXTURE
, curfmt
->format
);
278 /* This format can be used, let's evaluate it.
279 Weights chosen quite arbitrarily... */
280 score
= 16 - 4 * (curchannels
- channels
);
282 for (j
= 0; j
< 4; j
++)
284 int diff
= curfmt
->bits
[j
] - fmt
->bits
[j
];
285 score
+= 16 - (diff
< 0 ? -diff
* 4 : diff
);
288 if (score
> bestscore
)
291 usedformat
= curfmt
->format
;
299 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
300 return D3DERR_INVALIDCALL
;
302 if ((w
== D3DX_DEFAULT
) && (h
== D3DX_DEFAULT
))
304 else if (w
== D3DX_DEFAULT
)
305 w
= (height
? h
: 256);
306 else if (h
== D3DX_DEFAULT
)
307 h
= (width
? w
: 256);
309 if (fmt
->block_width
!= 1 || fmt
->block_height
!= 1)
311 if (w
< fmt
->block_width
)
312 w
= fmt
->block_width
;
313 if (h
< fmt
->block_height
)
314 h
= fmt
->block_height
;
317 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
) && (!is_pow2(w
)))
320 if (w
> caps
.MaxTextureWidth
)
321 w
= caps
.MaxTextureWidth
;
323 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
) && (!is_pow2(h
)))
326 if (h
> caps
.MaxTextureHeight
)
327 h
= caps
.MaxTextureHeight
;
329 if (caps
.TextureCaps
& D3DPTEXTURECAPS_SQUAREONLY
)
343 if (miplevels
&& (usage
& D3DUSAGE_AUTOGENMIPMAP
))
350 UINT max_mipmaps
= 1;
352 if (!width
&& !height
)
353 max_mipmaps
= 9; /* number of mipmaps in a 256x256 texture */
356 UINT max_dimen
= max(w
, h
);
358 while (max_dimen
> 1)
365 if (*miplevels
== 0 || *miplevels
> max_mipmaps
)
366 *miplevels
= max_mipmaps
;
372 IDirect3D9_Release(d3d
);
377 if (usedformat
== D3DFMT_UNKNOWN
)
379 WARN("Couldn't find a suitable pixel format\n");
380 return D3DERR_NOTAVAILABLE
;
383 TRACE("Format chosen: %x\n", usedformat
);
385 *format
= usedformat
;
390 HRESULT WINAPI
D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*size
,
391 UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
394 UINT s
= (size
&& *size
) ? *size
: 256;
397 TRACE("(%p, %p, %p, %u, %p, %u)\n", device
, size
, miplevels
, usage
, format
, pool
);
399 if (s
== D3DX_DEFAULT
)
402 if (!device
|| FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
403 return D3DERR_INVALIDCALL
;
405 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP
))
406 return D3DERR_NOTAVAILABLE
;
408 /* ensure width/height is power of 2 */
409 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP_POW2
) && (!is_pow2(s
)))
412 hr
= D3DXCheckTextureRequirements(device
, &s
, &s
, miplevels
, usage
, format
, pool
);
414 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPCUBEMAP
))
426 HRESULT WINAPI
D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9
*device
, UINT
*width
, UINT
*height
,
427 UINT
*depth
, UINT
*miplevels
, DWORD usage
, D3DFORMAT
*format
, D3DPOOL pool
)
430 UINT w
= width
? *width
: D3DX_DEFAULT
;
431 UINT h
= height
? *height
: D3DX_DEFAULT
;
432 UINT d
= (depth
&& *depth
) ? *depth
: 1;
435 TRACE("(%p, %p, %p, %p, %p, %u, %p, %u)\n", device
, width
, height
, depth
, miplevels
,
436 usage
, format
, pool
);
438 if (!device
|| FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
439 return D3DERR_INVALIDCALL
;
441 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP
))
442 return D3DERR_NOTAVAILABLE
;
444 hr
= D3DXCheckTextureRequirements(device
, &w
, &h
, NULL
, usage
, format
, pool
);
445 if (d
== D3DX_DEFAULT
)
448 /* ensure width/height is power of 2 */
449 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP_POW2
) &&
450 (!is_pow2(w
) || !is_pow2(h
) || !is_pow2(d
)))
457 if (w
> caps
.MaxVolumeExtent
)
458 w
= caps
.MaxVolumeExtent
;
459 if (h
> caps
.MaxVolumeExtent
)
460 h
= caps
.MaxVolumeExtent
;
461 if (d
> caps
.MaxVolumeExtent
)
462 d
= caps
.MaxVolumeExtent
;
466 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPVOLUMEMAP
))
468 else if ((usage
& D3DUSAGE_AUTOGENMIPMAP
))
475 UINT max_mipmaps
= 1;
476 UINT max_dimen
= max(max(w
, h
), d
);
478 while (max_dimen
> 1)
484 if (*miplevels
== 0 || *miplevels
> max_mipmaps
)
485 *miplevels
= max_mipmaps
;
499 HRESULT WINAPI
D3DXCreateTexture(struct IDirect3DDevice9
*device
, UINT width
, UINT height
,
500 UINT miplevels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DTexture9
**texture
)
504 TRACE("device %p, width %u, height %u, miplevels %u, usage %#x, format %#x, pool %#x, texture %p.\n",
505 device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
507 if (!device
|| !texture
)
508 return D3DERR_INVALIDCALL
;
510 if (FAILED(hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &miplevels
, usage
, &format
, pool
)))
513 return IDirect3DDevice9_CreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
, NULL
);
516 HRESULT WINAPI
D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9
*device
, const void *srcdata
,
517 UINT srcdatasize
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
518 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
519 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
521 IDirect3DTexture9
**texptr
;
522 IDirect3DTexture9
*buftex
;
523 IDirect3DSurface9
*surface
;
524 BOOL file_width
= FALSE
, file_height
= FALSE
;
525 BOOL file_format
= FALSE
, file_miplevels
= FALSE
;
526 BOOL dynamic_texture
;
527 D3DXIMAGE_INFO imginfo
;
528 UINT loaded_miplevels
, skip_levels
;
532 TRACE("device %p, srcdata %p, srcdatasize %u, width %u, height %u, miplevels %u,"
533 " usage %#x, format %#x, pool %#x, filter %#x, mipfilter %#x, colorkey %#x,"
534 " srcinfo %p, palette %p, texture %p.\n",
535 device
, srcdata
, srcdatasize
, width
, height
, miplevels
, usage
, format
, pool
,
536 filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
538 /* check for invalid parameters */
539 if (!device
|| !texture
|| !srcdata
|| !srcdatasize
)
540 return D3DERR_INVALIDCALL
;
542 hr
= D3DXGetImageInfoFromFileInMemory(srcdata
, srcdatasize
, &imginfo
);
545 FIXME("Unrecognized file format, returning failure.\n");
550 /* handle default values */
551 if (width
== 0 || width
== D3DX_DEFAULT_NONPOW2
)
552 width
= imginfo
.Width
;
554 if (height
== 0 || height
== D3DX_DEFAULT_NONPOW2
)
555 height
= imginfo
.Height
;
557 if (width
== D3DX_DEFAULT
)
558 width
= make_pow2(imginfo
.Width
);
560 if (height
== D3DX_DEFAULT
)
561 height
= make_pow2(imginfo
.Height
);
563 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
564 format
= imginfo
.Format
;
566 if (width
== D3DX_FROM_FILE
)
569 width
= imginfo
.Width
;
572 if (height
== D3DX_FROM_FILE
)
575 height
= imginfo
.Height
;
578 if (format
== D3DFMT_FROM_FILE
)
581 format
= imginfo
.Format
;
584 if (miplevels
== D3DX_FROM_FILE
)
586 file_miplevels
= TRUE
;
587 miplevels
= imginfo
.MipLevels
;
590 skip_levels
= mipfilter
!= D3DX_DEFAULT
? mipfilter
>> D3DX_SKIP_DDS_MIP_LEVELS_SHIFT
: 0;
591 if (skip_levels
&& imginfo
.MipLevels
> skip_levels
)
593 TRACE("Skipping the first %u (of %u) levels of a DDS mipmapped texture.\n",
594 skip_levels
, imginfo
.MipLevels
);
595 TRACE("Texture level 0 dimensions are %ux%u.\n", imginfo
.Width
, imginfo
.Height
);
596 width
>>= skip_levels
;
597 height
>>= skip_levels
;
598 miplevels
-= skip_levels
;
605 /* fix texture creation parameters */
606 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &miplevels
, usage
, &format
, pool
);
609 FIXME("Couldn't find suitable texture parameters.\n");
614 if (imginfo
.MipLevels
< miplevels
&& (D3DFMT_DXT1
<= imginfo
.Format
&& imginfo
.Format
<= D3DFMT_DXT5
))
616 FIXME("Generation of mipmaps for compressed pixel formats is not implemented yet\n");
617 miplevels
= imginfo
.MipLevels
;
619 if (imginfo
.ResourceType
== D3DRTYPE_VOLUMETEXTURE
620 && D3DFMT_DXT1
<= imginfo
.Format
&& imginfo
.Format
<= D3DFMT_DXT5
&& miplevels
> 1)
622 FIXME("Generation of mipmaps for compressed pixel formats is not implemented yet.\n");
626 if (((file_width
) && (width
!= imginfo
.Width
)) ||
627 ((file_height
) && (height
!= imginfo
.Height
)) ||
628 ((file_format
) && (format
!= imginfo
.Format
)) ||
629 ((file_miplevels
) && (miplevels
!= imginfo
.MipLevels
)))
631 return D3DERR_NOTAVAILABLE
;
634 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
635 return D3DERR_INVALIDCALL
;
637 /* Create the to-be-filled texture */
638 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
639 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
641 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
646 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
652 FIXME("Texture creation failed.\n");
657 TRACE("Texture created correctly. Now loading the texture data into it.\n");
658 if (imginfo
.ImageFileFormat
!= D3DXIFF_DDS
)
660 IDirect3DTexture9_GetSurfaceLevel(*texptr
, 0, &surface
);
661 hr
= D3DXLoadSurfaceFromFileInMemory(surface
, palette
, NULL
, srcdata
, srcdatasize
, NULL
, filter
, colorkey
, NULL
);
662 IDirect3DSurface9_Release(surface
);
663 loaded_miplevels
= min(IDirect3DTexture9_GetLevelCount(*texptr
), imginfo
.MipLevels
);
667 hr
= load_texture_from_dds(*texptr
, srcdata
, palette
, filter
, colorkey
, &imginfo
, skip_levels
,
673 FIXME("Texture loading failed.\n");
674 IDirect3DTexture9_Release(*texptr
);
679 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) *texptr
, palette
, loaded_miplevels
- 1, mipfilter
);
682 FIXME("Texture filtering failed.\n");
683 IDirect3DTexture9_Release(*texptr
);
688 /* Move the data to the actual texture if necessary */
689 if (texptr
== &buftex
)
691 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
695 IDirect3DTexture9_Release(buftex
);
700 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)(*texture
));
701 IDirect3DTexture9_Release(buftex
);
710 HRESULT WINAPI
D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9
*device
,
711 const void *srcdata
, UINT srcdatasize
, struct IDirect3DTexture9
**texture
)
713 TRACE("(%p, %p, %d, %p)\n", device
, srcdata
, srcdatasize
, texture
);
715 return D3DXCreateTextureFromFileInMemoryEx(device
, srcdata
, srcdatasize
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
716 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
719 HRESULT WINAPI
D3DXCreateTextureFromFileExW(struct IDirect3DDevice9
*device
, const WCHAR
*srcfile
,
720 UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
721 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
722 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
728 TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
729 "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
730 device
, debugstr_w(srcfile
), width
, height
, miplevels
, usage
, format
,
731 pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
734 return D3DERR_INVALIDCALL
;
736 hr
= map_view_of_file(srcfile
, &buffer
, &size
);
738 return D3DXERR_INVALIDDATA
;
740 hr
= D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
, usage
, format
, pool
,
741 filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
743 UnmapViewOfFile(buffer
);
748 HRESULT WINAPI
D3DXCreateTextureFromFileExA(struct IDirect3DDevice9
*device
, const char *srcfile
,
749 UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
750 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
751 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
757 TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
758 "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
759 device
, debugstr_a(srcfile
), width
, height
, miplevels
, usage
, format
,
760 pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
762 if (!device
|| !srcfile
|| !texture
)
763 return D3DERR_INVALIDCALL
;
765 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
766 widename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*widename
));
767 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, widename
, len
);
769 hr
= D3DXCreateTextureFromFileExW(device
, widename
, width
, height
, miplevels
,
770 usage
, format
, pool
, filter
, mipfilter
,
771 colorkey
, srcinfo
, palette
, texture
);
773 HeapFree(GetProcessHeap(), 0, widename
);
777 HRESULT WINAPI
D3DXCreateTextureFromFileA(struct IDirect3DDevice9
*device
,
778 const char *srcfile
, struct IDirect3DTexture9
**texture
)
780 TRACE("(%p, %s, %p)\n", device
, debugstr_a(srcfile
), texture
);
782 return D3DXCreateTextureFromFileExA(device
, srcfile
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
783 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
786 HRESULT WINAPI
D3DXCreateTextureFromFileW(struct IDirect3DDevice9
*device
,
787 const WCHAR
*srcfile
, struct IDirect3DTexture9
**texture
)
789 TRACE("(%p, %s, %p)\n", device
, debugstr_w(srcfile
), texture
);
791 return D3DXCreateTextureFromFileExW(device
, srcfile
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
792 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
796 HRESULT WINAPI
D3DXCreateTextureFromResourceA(struct IDirect3DDevice9
*device
,
797 HMODULE srcmodule
, const char *resource
, struct IDirect3DTexture9
**texture
)
799 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(resource
));
801 return D3DXCreateTextureFromResourceExA(device
, srcmodule
, resource
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
802 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
805 HRESULT WINAPI
D3DXCreateTextureFromResourceW(struct IDirect3DDevice9
*device
,
806 HMODULE srcmodule
, const WCHAR
*resource
, struct IDirect3DTexture9
**texture
)
808 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(resource
));
810 return D3DXCreateTextureFromResourceExW(device
, srcmodule
, resource
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
811 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
814 HRESULT WINAPI
D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
815 const char *resource
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
816 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
817 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
823 TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
824 "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
825 device
, srcmodule
, debugstr_a(resource
), width
, height
, miplevels
, usage
, format
,
826 pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
828 if (!device
|| !texture
)
829 return D3DERR_INVALIDCALL
;
831 if (!(resinfo
= FindResourceA(srcmodule
, resource
, (const char *)RT_RCDATA
))
832 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
833 && !(resinfo
= FindResourceA(srcmodule
, resource
, (const char *)RT_BITMAP
)))
834 return D3DXERR_INVALIDDATA
;
836 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
837 return D3DXERR_INVALIDDATA
;
839 return D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
,
840 usage
, format
, pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
843 HRESULT WINAPI
D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
844 const WCHAR
*resource
, UINT width
, UINT height
, UINT miplevels
, DWORD usage
, D3DFORMAT format
,
845 D3DPOOL pool
, DWORD filter
, DWORD mipfilter
, D3DCOLOR colorkey
, D3DXIMAGE_INFO
*srcinfo
,
846 PALETTEENTRY
*palette
, struct IDirect3DTexture9
**texture
)
852 TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
853 "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
854 device
, srcmodule
, debugstr_w(resource
), width
, height
, miplevels
, usage
, format
,
855 pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
857 if (!device
|| !texture
)
858 return D3DERR_INVALIDCALL
;
860 if (!(resinfo
= FindResourceW(srcmodule
, resource
, (const WCHAR
*)RT_RCDATA
))
861 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
862 && !(resinfo
= FindResourceW(srcmodule
, resource
, (const WCHAR
*)RT_BITMAP
)))
863 return D3DXERR_INVALIDDATA
;
865 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
866 return D3DXERR_INVALIDDATA
;
868 return D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
,
869 usage
, format
, pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
872 HRESULT WINAPI
D3DXCreateCubeTexture(struct IDirect3DDevice9
*device
, UINT size
, UINT miplevels
,
873 DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DCubeTexture9
**texture
)
877 TRACE("(%p, %u, %u, %#x, %#x, %#x, %p)\n", device
, size
, miplevels
, usage
, format
,
880 if (!device
|| !texture
)
881 return D3DERR_INVALIDCALL
;
883 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &miplevels
, usage
, &format
, pool
);
887 TRACE("D3DXCheckCubeTextureRequirements failed\n");
891 return IDirect3DDevice9_CreateCubeTexture(device
, size
, miplevels
, usage
, format
, pool
, texture
, NULL
);
894 HRESULT WINAPI
D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9
*device
,
895 const void *data
, UINT datasize
, struct IDirect3DCubeTexture9
**texture
)
897 TRACE("(%p, %p, %u, %p)\n", device
, data
, datasize
, texture
);
899 return D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, datasize
, D3DX_DEFAULT
, D3DX_DEFAULT
,
900 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
903 HRESULT WINAPI
D3DXCreateVolumeTexture(struct IDirect3DDevice9
*device
, UINT width
, UINT height
, UINT depth
,
904 UINT miplevels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
, struct IDirect3DVolumeTexture9
**texture
)
908 TRACE("(%p, %u, %u, %u, %u, %#x, %#x, %#x, %p)\n", device
, width
, height
, depth
,
909 miplevels
, usage
, format
, pool
, texture
);
911 if (!device
|| !texture
)
912 return D3DERR_INVALIDCALL
;
914 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
,
915 &miplevels
, usage
, &format
, pool
);
919 TRACE("D3DXCheckVolumeTextureRequirements failed\n");
923 return IDirect3DDevice9_CreateVolumeTexture(device
, width
, height
, depth
, miplevels
,
924 usage
, format
, pool
, texture
, NULL
);
927 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileA(IDirect3DDevice9
*device
,
928 const char *filename
,
929 IDirect3DVolumeTexture9
**volume_texture
)
937 TRACE("(%p, %s, %p): relay\n",
938 device
, debugstr_a(filename
), volume_texture
);
940 if (!filename
) return D3DERR_INVALIDCALL
;
942 len
= MultiByteToWideChar(CP_ACP
, 0, filename
, -1, NULL
, 0);
943 filenameW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
944 if (!filenameW
) return E_OUTOFMEMORY
;
945 MultiByteToWideChar(CP_ACP
, 0, filename
, -1, filenameW
, len
);
947 hr
= map_view_of_file(filenameW
, &data
, &data_size
);
948 HeapFree(GetProcessHeap(), 0, filenameW
);
949 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
951 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
952 D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, volume_texture
);
954 UnmapViewOfFile(data
);
958 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileW(IDirect3DDevice9
*device
,
959 const WCHAR
*filename
,
960 IDirect3DVolumeTexture9
**volume_texture
)
966 TRACE("(%p, %s, %p): relay\n",
967 device
, debugstr_w(filename
), volume_texture
);
969 if (!filename
) return D3DERR_INVALIDCALL
;
971 hr
= map_view_of_file(filename
, &data
, &data_size
);
972 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
974 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
975 D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, volume_texture
);
977 UnmapViewOfFile(data
);
981 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileExA(IDirect3DDevice9
*device
,
982 const char *filename
,
993 D3DXIMAGE_INFO
*src_info
,
994 PALETTEENTRY
*palette
,
995 IDirect3DVolumeTexture9
**volume_texture
)
1003 TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1004 device
, debugstr_a(filename
), width
, height
, depth
, mip_levels
,
1005 usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
,
1006 palette
, volume_texture
);
1008 if (!filename
) return D3DERR_INVALIDCALL
;
1010 len
= MultiByteToWideChar(CP_ACP
, 0, filename
, -1, NULL
, 0);
1011 filenameW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1012 if (!filenameW
) return E_OUTOFMEMORY
;
1013 MultiByteToWideChar(CP_ACP
, 0, filename
, -1, filenameW
, len
);
1015 hr
= map_view_of_file(filenameW
, &data
, &data_size
);
1016 HeapFree(GetProcessHeap(), 0, filenameW
);
1017 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1019 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, width
, height
, depth
,
1020 mip_levels
, usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
, palette
,
1023 UnmapViewOfFile(data
);
1027 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileExW(IDirect3DDevice9
*device
,
1028 const WCHAR
*filename
,
1039 D3DXIMAGE_INFO
*src_info
,
1040 PALETTEENTRY
*palette
,
1041 IDirect3DVolumeTexture9
**volume_texture
)
1047 TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1048 device
, debugstr_w(filename
), width
, height
, depth
, mip_levels
,
1049 usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
,
1050 palette
, volume_texture
);
1052 if (!filename
) return D3DERR_INVALIDCALL
;
1054 hr
= map_view_of_file(filename
, &data
, &data_size
);
1055 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1057 hr
= D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, width
, height
, depth
,
1058 mip_levels
, usage
, format
, pool
, filter
, mip_filter
, color_key
, src_info
, palette
,
1061 UnmapViewOfFile(data
);
1065 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9
*device
,
1068 IDirect3DVolumeTexture9
**volume_texture
)
1070 TRACE("(%p, %p, %u, %p): relay\n", device
, data
, data_size
, volume_texture
);
1072 return D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1073 D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1074 0, NULL
, NULL
, volume_texture
);
1077 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileInMemoryEx(IDirect3DDevice9
*device
,
1090 D3DXIMAGE_INFO
*info
,
1091 PALETTEENTRY
*palette
,
1092 IDirect3DVolumeTexture9
**volume_texture
)
1096 D3DXIMAGE_INFO image_info
;
1097 BOOL dynamic_texture
;
1098 BOOL file_width
= FALSE
;
1099 BOOL file_height
= FALSE
;
1100 BOOL file_depth
= FALSE
;
1101 BOOL file_format
= FALSE
;
1102 BOOL file_mip_levels
= FALSE
;
1103 IDirect3DVolumeTexture9
*tex
, *buftex
;
1105 TRACE("(%p, %p, %u, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n",
1106 device
, data
, data_size
, width
, height
, depth
, mip_levels
, usage
, format
, pool
,
1107 filter
, mip_filter
, color_key
, info
, palette
, volume_texture
);
1109 if (!device
|| !data
|| !data_size
|| !volume_texture
)
1110 return D3DERR_INVALIDCALL
;
1112 hr
= D3DXGetImageInfoFromFileInMemory(data
, data_size
, &image_info
);
1113 if (FAILED(hr
)) return hr
;
1115 if (image_info
.ImageFileFormat
!= D3DXIFF_DDS
)
1116 return D3DXERR_INVALIDDATA
;
1118 if (width
== 0 || width
== D3DX_DEFAULT_NONPOW2
)
1119 width
= image_info
.Width
;
1120 if (width
== D3DX_DEFAULT
)
1121 width
= make_pow2(image_info
.Width
);
1123 if (height
== 0 || height
== D3DX_DEFAULT_NONPOW2
)
1124 height
= image_info
.Height
;
1125 if (height
== D3DX_DEFAULT
)
1126 height
= make_pow2(image_info
.Height
);
1128 if (depth
== 0 || depth
== D3DX_DEFAULT_NONPOW2
)
1129 depth
= image_info
.Depth
;
1130 if (depth
== D3DX_DEFAULT
)
1131 depth
= make_pow2(image_info
.Depth
);
1133 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
1134 format
= image_info
.Format
;
1136 if (width
== D3DX_FROM_FILE
)
1139 width
= image_info
.Width
;
1142 if (height
== D3DX_FROM_FILE
)
1145 height
= image_info
.Height
;
1148 if (depth
== D3DX_FROM_FILE
)
1151 depth
= image_info
.Depth
;
1154 if (format
== D3DFMT_FROM_FILE
)
1157 format
= image_info
.Format
;
1160 if (mip_levels
== D3DX_FROM_FILE
)
1162 file_mip_levels
= TRUE
;
1163 mip_levels
= image_info
.MipLevels
;
1166 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, &mip_levels
, usage
, &format
, pool
);
1167 if (FAILED(hr
)) return hr
;
1169 if ((file_width
&& width
!= image_info
.Width
)
1170 || (file_height
&& height
!= image_info
.Height
)
1171 || (file_depth
&& depth
!= image_info
.Depth
)
1172 || (file_format
&& format
!= image_info
.Format
)
1173 || (file_mip_levels
&& mip_levels
!= image_info
.MipLevels
))
1174 return D3DERR_NOTAVAILABLE
;
1176 hr
= IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
1178 return D3DERR_INVALIDCALL
;
1180 if (mip_levels
> image_info
.MipLevels
)
1182 FIXME("Generation of mipmaps for volume textures is not implemented yet\n");
1183 mip_levels
= image_info
.MipLevels
;
1186 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
1187 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
1189 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
1194 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, pool
, &tex
);
1198 if (FAILED(hr
)) return hr
;
1200 hr
= load_volume_texture_from_dds(tex
, data
, palette
, filter
, color_key
, &image_info
);
1203 IDirect3DVolumeTexture9_Release(tex
);
1209 hr
= D3DXCreateVolumeTexture(device
, width
, height
, depth
, mip_levels
, usage
, format
, pool
, &tex
);
1212 IDirect3DVolumeTexture9_Release(buftex
);
1216 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)tex
);
1217 IDirect3DVolumeTexture9_Release(buftex
);
1223 *volume_texture
= tex
;
1227 static inline void fill_texture(const struct pixel_format_desc
*format
, BYTE
*pos
, const D3DXVECTOR4
*value
)
1231 for (c
= 0; c
< format
->bytes_per_pixel
; c
++)
1234 for (c
= 0; c
< 4; c
++)
1237 DWORD i
, v
= 0, mask32
= format
->bits
[c
] == 32 ? ~0U : ((1 << format
->bits
[c
]) - 1);
1242 comp_value
= value
->w
;
1245 comp_value
= value
->x
;
1248 comp_value
= value
->y
;
1251 comp_value
= value
->z
;
1255 if (format
->type
== FORMAT_ARGBF16
)
1256 v
= float_32_to_16(comp_value
);
1257 else if (format
->type
== FORMAT_ARGBF
)
1258 v
= *(DWORD
*)&comp_value
;
1259 else if (format
->type
== FORMAT_ARGB
)
1260 v
= comp_value
* ((1 << format
->bits
[c
]) - 1) + 0.5f
;
1262 FIXME("Unhandled format type %#x\n", format
->type
);
1264 for (i
= 0; i
< format
->bits
[c
] + format
->shift
[c
]; i
+= 8)
1268 if (format
->shift
[c
] > i
)
1270 mask
= mask32
<< (format
->shift
[c
] - i
);
1271 byte
= (v
<< (format
->shift
[c
] - i
)) & mask
;
1275 mask
= mask32
>> (i
- format
->shift
[c
]);
1276 byte
= (v
>> (i
- format
->shift
[c
])) & mask
;
1283 HRESULT WINAPI
D3DXFillTexture(struct IDirect3DTexture9
*texture
, LPD3DXFILL2D function
, void *funcdata
)
1287 D3DSURFACE_DESC desc
;
1288 D3DLOCKED_RECT lock_rect
;
1290 D3DXVECTOR2 coord
, size
;
1291 const struct pixel_format_desc
*format
;
1294 if (texture
== NULL
|| function
== NULL
)
1295 return D3DERR_INVALIDCALL
;
1297 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1299 for (m
= 0; m
< miplevels
; m
++)
1301 if (FAILED(IDirect3DTexture9_GetLevelDesc(texture
, m
, &desc
)))
1302 return D3DERR_INVALIDCALL
;
1304 format
= get_format_info(desc
.Format
);
1305 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1307 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1308 return D3DERR_INVALIDCALL
;
1311 if (FAILED(IDirect3DTexture9_LockRect(texture
, m
, &lock_rect
, NULL
, D3DLOCK_DISCARD
)))
1312 return D3DERR_INVALIDCALL
;
1314 size
.x
= 1.0f
/ desc
.Width
;
1315 size
.y
= 1.0f
/ desc
.Height
;
1317 data
= lock_rect
.pBits
;
1319 for (y
= 0; y
< desc
.Height
; y
++)
1321 /* The callback function expects the coordinates of the center
1323 coord
.y
= (y
+ 0.5f
) / desc
.Height
;
1325 for (x
= 0; x
< desc
.Width
; x
++)
1327 coord
.x
= (x
+ 0.5f
) / desc
.Width
;
1329 function(&value
, &coord
, &size
, funcdata
);
1331 fill_texture(format
, data
+ y
* lock_rect
.Pitch
+ x
* format
->bytes_per_pixel
, &value
);
1334 IDirect3DTexture9_UnlockRect(texture
, m
);
1340 HRESULT WINAPI
D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9
*device
,
1341 const void *src_data
,
1351 D3DXIMAGE_INFO
*src_info
,
1352 PALETTEENTRY
*palette
,
1353 IDirect3DCubeTexture9
**cube_texture
)
1357 UINT loaded_miplevels
;
1358 D3DXIMAGE_INFO img_info
;
1359 BOOL dynamic_texture
;
1360 BOOL file_size
= FALSE
;
1361 BOOL file_format
= FALSE
;
1362 BOOL file_mip_levels
= FALSE
;
1363 IDirect3DCubeTexture9
*tex
, *buftex
;
1365 TRACE("(%p, %p, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n", device
,
1366 src_data
, src_data_size
, size
, mip_levels
, usage
, format
, pool
, filter
, mip_filter
,
1367 color_key
, src_info
, palette
, cube_texture
);
1369 if (!device
|| !cube_texture
|| !src_data
|| !src_data_size
)
1370 return D3DERR_INVALIDCALL
;
1372 hr
= D3DXGetImageInfoFromFileInMemory(src_data
, src_data_size
, &img_info
);
1376 if (img_info
.ImageFileFormat
!= D3DXIFF_DDS
)
1377 return D3DXERR_INVALIDDATA
;
1379 if (img_info
.Width
!= img_info
.Height
)
1380 return D3DXERR_INVALIDDATA
;
1382 if (size
== 0 || size
== D3DX_DEFAULT_NONPOW2
)
1383 size
= img_info
.Width
;
1384 if (size
== D3DX_DEFAULT
)
1385 size
= make_pow2(img_info
.Width
);
1387 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
1388 format
= img_info
.Format
;
1390 if (size
== D3DX_FROM_FILE
)
1393 size
= img_info
.Width
;
1396 if (format
== D3DFMT_FROM_FILE
)
1399 format
= img_info
.Format
;
1402 if (mip_levels
== D3DX_FROM_FILE
)
1404 file_mip_levels
= TRUE
;
1405 mip_levels
= img_info
.MipLevels
;
1408 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mip_levels
, usage
, &format
, pool
);
1412 if ((file_size
&& size
!= img_info
.Width
)
1413 || (file_format
&& format
!= img_info
.Format
)
1414 || (file_mip_levels
&& mip_levels
!= img_info
.MipLevels
))
1415 return D3DERR_NOTAVAILABLE
;
1417 hr
= IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
1419 return D3DERR_INVALIDCALL
;
1421 if (mip_levels
> img_info
.MipLevels
&& (D3DFMT_DXT1
<= img_info
.Format
&& img_info
.Format
<= D3DFMT_DXT5
))
1423 FIXME("Generation of mipmaps for compressed pixel formats not supported yet\n");
1424 mip_levels
= img_info
.MipLevels
;
1427 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
1428 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
1430 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
1435 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, pool
, &tex
);
1441 hr
= load_cube_texture_from_dds(tex
, src_data
, palette
, filter
, color_key
, &img_info
);
1444 IDirect3DCubeTexture9_Release(tex
);
1448 loaded_miplevels
= min(IDirect3DCubeTexture9_GetLevelCount(tex
), img_info
.MipLevels
);
1449 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, palette
, loaded_miplevels
- 1, mip_filter
);
1452 IDirect3DCubeTexture9_Release(tex
);
1458 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, pool
, &tex
);
1461 IDirect3DCubeTexture9_Release(buftex
);
1465 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)tex
);
1466 IDirect3DCubeTexture9_Release(buftex
);
1470 *src_info
= img_info
;
1472 *cube_texture
= tex
;
1477 HRESULT WINAPI
D3DXCreateCubeTextureFromFileA(IDirect3DDevice9
*device
,
1478 const char *src_filename
,
1479 IDirect3DCubeTexture9
**cube_texture
)
1487 TRACE("(%p, %s, %p): relay\n", device
, wine_dbgstr_a(src_filename
), cube_texture
);
1489 if (!src_filename
) return D3DERR_INVALIDCALL
;
1491 len
= MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, NULL
, 0);
1492 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1493 if (!filename
) return E_OUTOFMEMORY
;
1494 MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, filename
, len
);
1496 hr
= map_view_of_file(filename
, &data
, &data_size
);
1499 HeapFree(GetProcessHeap(), 0, filename
);
1500 return D3DXERR_INVALIDDATA
;
1503 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1504 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, cube_texture
);
1506 UnmapViewOfFile(data
);
1507 HeapFree(GetProcessHeap(), 0, filename
);
1511 HRESULT WINAPI
D3DXCreateCubeTextureFromFileW(IDirect3DDevice9
*device
,
1512 const WCHAR
*src_filename
,
1513 IDirect3DCubeTexture9
**cube_texture
)
1519 TRACE("(%p, %s, %p): relay\n", device
, wine_dbgstr_w(src_filename
), cube_texture
);
1521 hr
= map_view_of_file(src_filename
, &data
, &data_size
);
1522 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1524 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1525 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, cube_texture
);
1527 UnmapViewOfFile(data
);
1531 HRESULT WINAPI
D3DXCreateCubeTextureFromFileExA(IDirect3DDevice9
*device
,
1532 const char *src_filename
,
1541 D3DXIMAGE_INFO
*image_info
,
1542 PALETTEENTRY
*palette
,
1543 IDirect3DCubeTexture9
**cube_texture
)
1551 TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1552 device
, wine_dbgstr_a(src_filename
), size
, mip_levels
, usage
, format
,
1553 pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1555 if (!src_filename
) return D3DERR_INVALIDCALL
;
1557 len
= MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, NULL
, 0);
1558 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1559 if (!filename
) return E_OUTOFMEMORY
;
1560 MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, filename
, len
);
1562 hr
= map_view_of_file(filename
, &data
, &data_size
);
1565 HeapFree(GetProcessHeap(), 0, filename
);
1566 return D3DXERR_INVALIDDATA
;
1569 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, size
, mip_levels
,
1570 usage
, format
, pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1572 UnmapViewOfFile(data
);
1573 HeapFree(GetProcessHeap(), 0, filename
);
1577 HRESULT WINAPI
D3DXCreateCubeTextureFromFileExW(IDirect3DDevice9
*device
,
1578 const WCHAR
*src_filename
,
1587 D3DXIMAGE_INFO
*image_info
,
1588 PALETTEENTRY
*palette
,
1589 IDirect3DCubeTexture9
**cube_texture
)
1595 TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1596 device
, wine_dbgstr_w(src_filename
), size
, mip_levels
, usage
, format
,
1597 pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1599 hr
= map_view_of_file(src_filename
, &data
, &data_size
);
1600 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1602 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, size
, mip_levels
,
1603 usage
, format
, pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1605 UnmapViewOfFile(data
);
1619 static float get_cube_coord(enum cube_coord coord
, unsigned int x
, unsigned int y
, unsigned int size
)
1626 return size
- x
- 0.5f
;
1630 return size
- y
- 0.5f
;
1636 ERR("Unexpected coordinate value\n");
1641 HRESULT WINAPI
D3DXFillCubeTexture(struct IDirect3DCubeTexture9
*texture
, LPD3DXFILL3D function
, void *funcdata
)
1645 D3DSURFACE_DESC desc
;
1646 D3DLOCKED_RECT lock_rect
;
1648 D3DXVECTOR3 coord
, size
;
1649 const struct pixel_format_desc
*format
;
1651 static const enum cube_coord coordmap
[6][3] =
1653 {ONE
, YCOORDINV
, XCOORDINV
},
1654 {ZERO
, YCOORDINV
, XCOORD
},
1655 {XCOORD
, ONE
, YCOORD
},
1656 {XCOORD
, ZERO
, YCOORDINV
},
1657 {XCOORD
, YCOORDINV
, ONE
},
1658 {XCOORDINV
, YCOORDINV
, ZERO
}
1661 if (texture
== NULL
|| function
== NULL
)
1662 return D3DERR_INVALIDCALL
;
1664 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1666 for (m
= 0; m
< miplevels
; m
++)
1668 if (FAILED(IDirect3DCubeTexture9_GetLevelDesc(texture
, m
, &desc
)))
1669 return D3DERR_INVALIDCALL
;
1671 format
= get_format_info(desc
.Format
);
1672 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1674 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1675 return D3DERR_INVALIDCALL
;
1678 for (f
= 0; f
< 6; f
++)
1680 if (FAILED(IDirect3DCubeTexture9_LockRect(texture
, f
, m
, &lock_rect
, NULL
, D3DLOCK_DISCARD
)))
1681 return D3DERR_INVALIDCALL
;
1683 size
.x
= (f
== 0) || (f
== 1) ? 0.0f
: 2.0f
/ desc
.Width
;
1684 size
.y
= (f
== 2) || (f
== 3) ? 0.0f
: 2.0f
/ desc
.Width
;
1685 size
.z
= (f
== 4) || (f
== 5) ? 0.0f
: 2.0f
/ desc
.Width
;
1687 data
= lock_rect
.pBits
;
1689 for (y
= 0; y
< desc
.Height
; y
++)
1691 for (x
= 0; x
< desc
.Width
; x
++)
1693 coord
.x
= get_cube_coord(coordmap
[f
][0], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1694 coord
.y
= get_cube_coord(coordmap
[f
][1], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1695 coord
.z
= get_cube_coord(coordmap
[f
][2], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1697 function(&value
, &coord
, &size
, funcdata
);
1699 fill_texture(format
, data
+ y
* lock_rect
.Pitch
+ x
* format
->bytes_per_pixel
, &value
);
1702 IDirect3DCubeTexture9_UnlockRect(texture
, f
, m
);
1709 HRESULT WINAPI
D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9
*texture
, LPD3DXFILL3D function
, void *funcdata
)
1713 D3DVOLUME_DESC desc
;
1714 D3DLOCKED_BOX lock_box
;
1716 D3DXVECTOR3 coord
, size
;
1717 const struct pixel_format_desc
*format
;
1720 if (texture
== NULL
|| function
== NULL
)
1721 return D3DERR_INVALIDCALL
;
1723 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1725 for (m
= 0; m
< miplevels
; m
++)
1727 if (FAILED(IDirect3DVolumeTexture9_GetLevelDesc(texture
, m
, &desc
)))
1728 return D3DERR_INVALIDCALL
;
1730 format
= get_format_info(desc
.Format
);
1731 if (format
->type
!= FORMAT_ARGB
&& format
->type
!= FORMAT_ARGBF16
&& format
->type
!= FORMAT_ARGBF
)
1733 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1734 return D3DERR_INVALIDCALL
;
1737 if (FAILED(IDirect3DVolumeTexture9_LockBox(texture
, m
, &lock_box
, NULL
, D3DLOCK_DISCARD
)))
1738 return D3DERR_INVALIDCALL
;
1740 size
.x
= 1.0f
/ desc
.Width
;
1741 size
.y
= 1.0f
/ desc
.Height
;
1742 size
.z
= 1.0f
/ desc
.Depth
;
1744 data
= lock_box
.pBits
;
1746 for (z
= 0; z
< desc
.Depth
; z
++)
1748 /* The callback function expects the coordinates of the center
1750 coord
.z
= (z
+ 0.5f
) / desc
.Depth
;
1752 for (y
= 0; y
< desc
.Height
; y
++)
1754 coord
.y
= (y
+ 0.5f
) / desc
.Height
;
1756 for (x
= 0; x
< desc
.Width
; x
++)
1758 coord
.x
= (x
+ 0.5f
) / desc
.Width
;
1760 function(&value
, &coord
, &size
, funcdata
);
1762 fill_texture(format
, data
+ z
* lock_box
.SlicePitch
+ y
* lock_box
.RowPitch
1763 + x
* format
->bytes_per_pixel
, &value
);
1767 IDirect3DVolumeTexture9_UnlockBox(texture
, m
);
1773 HRESULT WINAPI
D3DXSaveTextureToFileA(const char *dst_filename
, D3DXIMAGE_FILEFORMAT file_format
,
1774 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1779 ID3DXBuffer
*buffer
;
1781 TRACE("(%s, %#x, %p, %p): relay\n",
1782 wine_dbgstr_a(dst_filename
), file_format
, src_texture
, src_palette
);
1784 if (!dst_filename
) return D3DERR_INVALIDCALL
;
1786 len
= MultiByteToWideChar(CP_ACP
, 0, dst_filename
, -1, NULL
, 0);
1787 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1788 if (!filename
) return E_OUTOFMEMORY
;
1789 MultiByteToWideChar(CP_ACP
, 0, dst_filename
, -1, filename
, len
);
1791 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, src_texture
, src_palette
);
1794 hr
= write_buffer_to_file(filename
, buffer
);
1795 ID3DXBuffer_Release(buffer
);
1798 HeapFree(GetProcessHeap(), 0, filename
);
1802 HRESULT WINAPI
D3DXSaveTextureToFileW(const WCHAR
*dst_filename
, D3DXIMAGE_FILEFORMAT file_format
,
1803 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1806 ID3DXBuffer
*buffer
;
1808 TRACE("(%s, %#x, %p, %p): relay\n",
1809 wine_dbgstr_w(dst_filename
), file_format
, src_texture
, src_palette
);
1811 if (!dst_filename
) return D3DERR_INVALIDCALL
;
1813 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, src_texture
, src_palette
);
1816 hr
= write_buffer_to_file(dst_filename
, buffer
);
1817 ID3DXBuffer_Release(buffer
);
1823 HRESULT WINAPI
D3DXSaveTextureToFileInMemory(ID3DXBuffer
**dst_buffer
, D3DXIMAGE_FILEFORMAT file_format
,
1824 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1827 D3DRESOURCETYPE type
;
1828 IDirect3DSurface9
*surface
;
1830 TRACE("(%p, %#x, %p, %p)\n",
1831 dst_buffer
, file_format
, src_texture
, src_palette
);
1833 if (!dst_buffer
|| !src_texture
) return D3DERR_INVALIDCALL
;
1835 if (file_format
== D3DXIFF_DDS
)
1837 FIXME("DDS file format isn't supported yet\n");
1841 type
= IDirect3DBaseTexture9_GetType(src_texture
);
1844 case D3DRTYPE_TEXTURE
:
1845 case D3DRTYPE_CUBETEXTURE
:
1846 hr
= get_surface(type
, src_texture
, D3DCUBEMAP_FACE_POSITIVE_X
, 0, &surface
);
1848 case D3DRTYPE_VOLUMETEXTURE
:
1849 FIXME("Volume textures aren't supported yet\n");
1852 return D3DERR_INVALIDCALL
;
1857 hr
= D3DXSaveSurfaceToFileInMemory(dst_buffer
, file_format
, surface
, src_palette
, NULL
);
1858 IDirect3DSurface9_Release(surface
);