[AMSTREAM] We don't need to define WIDL_C_INLINE_WRAPPERS here anymore.
[reactos.git] / dll / directx / wine / d3dx9_36 / util.c
1 /*
2 * Copyright (C) 2009 Tony Wasserka
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 *
18 */
19
20 #include "d3dx9_36_private.h"
21
22 static void la_from_rgba(const struct vec4 *rgba, struct vec4 *la)
23 {
24 la->x = rgba->x * 0.2125f + rgba->y * 0.7154f + rgba->z * 0.0721f;
25 la->w = rgba->w;
26 }
27
28 static void la_to_rgba(const struct vec4 *la, struct vec4 *rgba, const PALETTEENTRY *palette)
29 {
30 rgba->x = la->x;
31 rgba->y = la->x;
32 rgba->z = la->x;
33 rgba->w = la->w;
34 }
35
36 static void index_to_rgba(const struct vec4 *index, struct vec4 *rgba, const PALETTEENTRY *palette)
37 {
38 ULONG idx = (ULONG)(index->x * 255.0f + 0.5f);
39
40 rgba->x = palette[idx].peRed / 255.0f;
41 rgba->y = palette[idx].peGreen / 255.0f;
42 rgba->z = palette[idx].peBlue / 255.0f;
43 rgba->w = palette[idx].peFlags / 255.0f; /* peFlags is the alpha component in DX8 and higher */
44 }
45
46 /************************************************************
47 * pixel format table providing info about number of bytes per pixel,
48 * number of bits per channel and format type.
49 *
50 * Call get_format_info to request information about a specific format.
51 */
52 static const struct pixel_format_desc formats[] =
53 {
54 /* format bpc shifts bpp blocks type from_rgba to_rgba */
55 {D3DFMT_R8G8B8, { 0, 8, 8, 8}, { 0, 16, 8, 0}, 3, 1, 1, 3, FORMAT_ARGB, NULL, NULL },
56 {D3DFMT_A8R8G8B8, { 8, 8, 8, 8}, {24, 16, 8, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL },
57 {D3DFMT_X8R8G8B8, { 0, 8, 8, 8}, { 0, 16, 8, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL },
58 {D3DFMT_A8B8G8R8, { 8, 8, 8, 8}, {24, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL },
59 {D3DFMT_X8B8G8R8, { 0, 8, 8, 8}, { 0, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL },
60 {D3DFMT_R5G6B5, { 0, 5, 6, 5}, { 0, 11, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL },
61 {D3DFMT_X1R5G5B5, { 0, 5, 5, 5}, { 0, 10, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL },
62 {D3DFMT_A1R5G5B5, { 1, 5, 5, 5}, {15, 10, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL },
63 {D3DFMT_R3G3B2, { 0, 3, 3, 2}, { 0, 5, 2, 0}, 1, 1, 1, 1, FORMAT_ARGB, NULL, NULL },
64 {D3DFMT_A8R3G3B2, { 8, 3, 3, 2}, { 8, 5, 2, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL },
65 {D3DFMT_A4R4G4B4, { 4, 4, 4, 4}, {12, 8, 4, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL },
66 {D3DFMT_X4R4G4B4, { 0, 4, 4, 4}, { 0, 8, 4, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL },
67 {D3DFMT_A2R10G10B10, { 2, 10, 10, 10}, {30, 20, 10, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL },
68 {D3DFMT_A2B10G10R10, { 2, 10, 10, 10}, {30, 0, 10, 20}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL },
69 {D3DFMT_A16B16G16R16, {16, 16, 16, 16}, {48, 0, 16, 32}, 8, 1, 1, 8, FORMAT_ARGB, NULL, NULL },
70 {D3DFMT_G16R16, { 0, 16, 16, 0}, { 0, 0, 16, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL },
71 {D3DFMT_A8, { 8, 0, 0, 0}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, NULL, NULL },
72 {D3DFMT_A8L8, { 8, 8, 0, 0}, { 8, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGB, la_from_rgba, la_to_rgba},
73 {D3DFMT_A4L4, { 4, 4, 0, 0}, { 4, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, la_from_rgba, la_to_rgba},
74 {D3DFMT_L8, { 0, 8, 0, 0}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, la_from_rgba, la_to_rgba},
75 {D3DFMT_L16, { 0, 16, 0, 0}, { 0, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGB, la_from_rgba, la_to_rgba},
76 {D3DFMT_DXT1, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 8, FORMAT_DXT, NULL, NULL },
77 {D3DFMT_DXT2, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL },
78 {D3DFMT_DXT3, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL },
79 {D3DFMT_DXT4, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL },
80 {D3DFMT_DXT5, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL },
81 {D3DFMT_R16F, { 0, 16, 0, 0}, { 0, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGBF16, NULL, NULL },
82 {D3DFMT_G16R16F, { 0, 16, 16, 0}, { 0, 0, 16, 0}, 4, 1, 1, 4, FORMAT_ARGBF16, NULL, NULL },
83 {D3DFMT_A16B16G16R16F, {16, 16, 16, 16}, {48, 0, 16, 32}, 8, 1, 1, 8, FORMAT_ARGBF16, NULL, NULL },
84 {D3DFMT_R32F, { 0, 32, 0, 0}, { 0, 0, 0, 0}, 4, 1, 1, 4, FORMAT_ARGBF, NULL, NULL },
85 {D3DFMT_G32R32F, { 0, 32, 32, 0}, { 0, 0, 32, 0}, 8, 1, 1, 8, FORMAT_ARGBF, NULL, NULL },
86 {D3DFMT_A32B32G32R32F, {32, 32, 32, 32}, {96, 0, 32, 64}, 16, 1, 1, 16, FORMAT_ARGBF, NULL, NULL },
87 {D3DFMT_P8, { 8, 8, 8, 8}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_INDEX, NULL, index_to_rgba},
88 {D3DFMT_X8L8V8U8, { 0, 8, 8, 8}, { 0, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL },
89 /* marks last element */
90 {D3DFMT_UNKNOWN, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 0, 1, 1, 0, FORMAT_UNKNOWN, NULL, NULL },
91 };
92
93
94 /************************************************************
95 * map_view_of_file
96 *
97 * Loads a file into buffer and stores the number of read bytes in length.
98 *
99 * PARAMS
100 * filename [I] name of the file to be loaded
101 * buffer [O] pointer to destination buffer
102 * length [O] size of the obtained data
103 *
104 * RETURNS
105 * Success: D3D_OK
106 * Failure:
107 * see error codes for CreateFileW, GetFileSize, CreateFileMapping and MapViewOfFile
108 *
109 * NOTES
110 * The caller must UnmapViewOfFile when it doesn't need the data anymore
111 *
112 */
113 HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length)
114 {
115 HANDLE hfile, hmapping = NULL;
116
117 hfile = CreateFileW(filename, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0);
118 if(hfile == INVALID_HANDLE_VALUE) goto error;
119
120 *length = GetFileSize(hfile, NULL);
121 if(*length == INVALID_FILE_SIZE) goto error;
122
123 hmapping = CreateFileMappingW(hfile, NULL, PAGE_READONLY, 0, 0, NULL);
124 if(!hmapping) goto error;
125
126 *buffer = MapViewOfFile(hmapping, FILE_MAP_READ, 0, 0, 0);
127 if(*buffer == NULL) goto error;
128
129 CloseHandle(hmapping);
130 CloseHandle(hfile);
131
132 return S_OK;
133
134 error:
135 CloseHandle(hmapping);
136 CloseHandle(hfile);
137 return HRESULT_FROM_WIN32(GetLastError());
138 }
139
140 /************************************************************
141 * load_resource_into_memory
142 *
143 * Loads a resource into buffer and stores the number of
144 * read bytes in length.
145 *
146 * PARAMS
147 * module [I] handle to the module
148 * resinfo [I] handle to the resource's information block
149 * buffer [O] pointer to destination buffer
150 * length [O] size of the obtained data
151 *
152 * RETURNS
153 * Success: D3D_OK
154 * Failure:
155 * See error codes for SizeofResource, LoadResource and LockResource
156 *
157 * NOTES
158 * The memory doesn't need to be freed by the caller manually
159 *
160 */
161 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length)
162 {
163 HGLOBAL resource;
164
165 *length = SizeofResource(module, resinfo);
166 if(*length == 0) return HRESULT_FROM_WIN32(GetLastError());
167
168 resource = LoadResource(module, resinfo);
169 if( !resource ) return HRESULT_FROM_WIN32(GetLastError());
170
171 *buffer = LockResource(resource);
172 if(*buffer == NULL) return HRESULT_FROM_WIN32(GetLastError());
173
174 return S_OK;
175 }
176
177 HRESULT write_buffer_to_file(const WCHAR *dst_filename, ID3DXBuffer *buffer)
178 {
179 HRESULT hr = S_OK;
180 void *buffer_pointer;
181 DWORD buffer_size;
182 DWORD bytes_written;
183 HANDLE file = CreateFileW(dst_filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
184 if (file == INVALID_HANDLE_VALUE)
185 return HRESULT_FROM_WIN32(GetLastError());
186
187 buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer);
188 buffer_size = ID3DXBuffer_GetBufferSize(buffer);
189
190 if (!WriteFile(file, buffer_pointer, buffer_size, &bytes_written, NULL))
191 hr = HRESULT_FROM_WIN32(GetLastError());
192
193 CloseHandle(file);
194 return hr;
195 }
196
197
198 /************************************************************
199 * get_format_info
200 *
201 * Returns information about the specified format.
202 * If the format is unsupported, it's filled with the D3DFMT_UNKNOWN desc.
203 *
204 * PARAMS
205 * format [I] format whose description is queried
206 *
207 */
208 const struct pixel_format_desc *get_format_info(D3DFORMAT format)
209 {
210 unsigned int i = 0;
211 while(formats[i].format != format && formats[i].format != D3DFMT_UNKNOWN) i++;
212 if (formats[i].format == D3DFMT_UNKNOWN)
213 FIXME("Unknown format %#x (as FOURCC %s).\n", format, debugstr_an((const char *)&format, 4));
214 return &formats[i];
215 }
216
217 const struct pixel_format_desc *get_format_info_idx(int idx)
218 {
219 if(idx >= sizeof(formats) / sizeof(formats[0]))
220 return NULL;
221 if(formats[idx].format == D3DFMT_UNKNOWN)
222 return NULL;
223 return &formats[idx];
224 }
225
226 #define WINE_D3DX_TO_STR(x) case x: return #x
227
228 const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c)
229 {
230 switch (c)
231 {
232 WINE_D3DX_TO_STR(D3DXPC_SCALAR);
233 WINE_D3DX_TO_STR(D3DXPC_VECTOR);
234 WINE_D3DX_TO_STR(D3DXPC_MATRIX_ROWS);
235 WINE_D3DX_TO_STR(D3DXPC_MATRIX_COLUMNS);
236 WINE_D3DX_TO_STR(D3DXPC_OBJECT);
237 WINE_D3DX_TO_STR(D3DXPC_STRUCT);
238 default:
239 FIXME("Unrecognized D3DXPARAMETER_CLASS %#x.\n", c);
240 return "unrecognized";
241 }
242 }
243
244 const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t)
245 {
246 switch (t)
247 {
248 WINE_D3DX_TO_STR(D3DXPT_VOID);
249 WINE_D3DX_TO_STR(D3DXPT_BOOL);
250 WINE_D3DX_TO_STR(D3DXPT_INT);
251 WINE_D3DX_TO_STR(D3DXPT_FLOAT);
252 WINE_D3DX_TO_STR(D3DXPT_STRING);
253 WINE_D3DX_TO_STR(D3DXPT_TEXTURE);
254 WINE_D3DX_TO_STR(D3DXPT_TEXTURE1D);
255 WINE_D3DX_TO_STR(D3DXPT_TEXTURE2D);
256 WINE_D3DX_TO_STR(D3DXPT_TEXTURE3D);
257 WINE_D3DX_TO_STR(D3DXPT_TEXTURECUBE);
258 WINE_D3DX_TO_STR(D3DXPT_SAMPLER);
259 WINE_D3DX_TO_STR(D3DXPT_SAMPLER1D);
260 WINE_D3DX_TO_STR(D3DXPT_SAMPLER2D);
261 WINE_D3DX_TO_STR(D3DXPT_SAMPLER3D);
262 WINE_D3DX_TO_STR(D3DXPT_SAMPLERCUBE);
263 WINE_D3DX_TO_STR(D3DXPT_PIXELSHADER);
264 WINE_D3DX_TO_STR(D3DXPT_VERTEXSHADER);
265 WINE_D3DX_TO_STR(D3DXPT_PIXELFRAGMENT);
266 WINE_D3DX_TO_STR(D3DXPT_VERTEXFRAGMENT);
267 WINE_D3DX_TO_STR(D3DXPT_UNSUPPORTED);
268 default:
269 FIXME("Unrecognized D3DXPARAMETER_TYP %#x.\n", t);
270 return "unrecognized";
271 }
272 }
273
274 const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r)
275 {
276 switch (r)
277 {
278 WINE_D3DX_TO_STR(D3DXRS_BOOL);
279 WINE_D3DX_TO_STR(D3DXRS_INT4);
280 WINE_D3DX_TO_STR(D3DXRS_FLOAT4);
281 WINE_D3DX_TO_STR(D3DXRS_SAMPLER);
282 default:
283 FIXME("Unrecognized D3DXREGISTER_SET %#x.\n", r);
284 return "unrecognized";
285 }
286 }
287
288 #undef WINE_D3DX_TO_STR
289
290 /***********************************************************************
291 * D3DXDebugMute
292 * Returns always FALSE for us.
293 */
294 BOOL WINAPI D3DXDebugMute(BOOL mute)
295 {
296 return FALSE;
297 }
298
299 /***********************************************************************
300 * D3DXGetDriverLevel.
301 * Returns always 900 (DX 9) for us
302 */
303 UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device)
304 {
305 return 900;
306 }