* Sync to recent trunk (r52563).
[reactos.git] / dll / directx / wine / ddraw / material.c
1 /* Direct3D Material
2 * Copyright (c) 2002 Lionel ULMER
3 * Copyright (c) 2006 Stefan DÖSINGER
4 *
5 * This file contains the implementation of Direct3DMaterial.
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22 #include "config.h"
23 #include "wine/port.h"
24
25 #include "ddraw_private.h"
26
27 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
28
29 static void dump_material(const D3DMATERIAL *mat)
30 {
31 TRACE(" dwSize : %d\n", mat->dwSize);
32 }
33
34 static inline IDirect3DMaterialImpl *material_from_material1(IDirect3DMaterial *iface)
35 {
36 return (IDirect3DMaterialImpl *)((char*)iface - FIELD_OFFSET(IDirect3DMaterialImpl, IDirect3DMaterial_vtbl));
37 }
38
39 static inline IDirect3DMaterialImpl *material_from_material2(IDirect3DMaterial2 *iface)
40 {
41 return (IDirect3DMaterialImpl *)((char*)iface - FIELD_OFFSET(IDirect3DMaterialImpl, IDirect3DMaterial2_vtbl));
42 }
43
44 /*****************************************************************************
45 * IUnknown Methods.
46 *****************************************************************************/
47
48 /*****************************************************************************
49 * IDirect3DMaterial3::QueryInterface
50 *
51 * QueryInterface for IDirect3DMaterial. Can query all IDirect3DMaterial
52 * versions.
53 *
54 * Params:
55 * riid: Interface id queried for
56 * obj: Address to pass the interface pointer back
57 *
58 * Returns:
59 * S_OK on success
60 * E_NOINTERFACE if the requested interface wasn't found
61 *
62 *****************************************************************************/
63 static HRESULT WINAPI
64 IDirect3DMaterialImpl_QueryInterface(IDirect3DMaterial3 *iface,
65 REFIID riid,
66 LPVOID* obp)
67 {
68 IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
69
70 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
71
72 *obp = NULL;
73
74 if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
75 IUnknown_AddRef(iface);
76 *obp = iface;
77 TRACE(" Creating IUnknown interface at %p.\n", *obp);
78 return S_OK;
79 }
80 if ( IsEqualGUID( &IID_IDirect3DMaterial, riid ) ) {
81 IDirect3DMaterial_AddRef((IDirect3DMaterial *)&This->IDirect3DMaterial_vtbl);
82 *obp = &This->IDirect3DMaterial_vtbl;
83 TRACE(" Creating IDirect3DMaterial interface %p\n", *obp);
84 return S_OK;
85 }
86 if ( IsEqualGUID( &IID_IDirect3DMaterial2, riid ) ) {
87 IDirect3DMaterial_AddRef((IDirect3DMaterial2 *)&This->IDirect3DMaterial2_vtbl);
88 *obp = &This->IDirect3DMaterial2_vtbl;
89 TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp);
90 return S_OK;
91 }
92 if ( IsEqualGUID( &IID_IDirect3DMaterial3, riid ) ) {
93 IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)This);
94 *obp = This;
95 TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp);
96 return S_OK;
97 }
98 FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
99 return E_NOINTERFACE;
100 }
101
102 /*****************************************************************************
103 * IDirect3DMaterial3::AddRef
104 *
105 * Increases the refcount.
106 *
107 * Returns:
108 * The new refcount
109 *
110 *****************************************************************************/
111 static ULONG WINAPI
112 IDirect3DMaterialImpl_AddRef(IDirect3DMaterial3 *iface)
113 {
114 IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
115 ULONG ref = InterlockedIncrement(&This->ref);
116
117 TRACE("%p increasing refcount to %u.\n", This, ref);
118
119 return ref;
120 }
121
122 /*****************************************************************************
123 * IDirect3DMaterial3::Release
124 *
125 * Reduces the refcount by one. If the refcount falls to 0, the object
126 * is destroyed
127 *
128 * Returns:
129 * The new refcount
130 *
131 *****************************************************************************/
132 static ULONG WINAPI
133 IDirect3DMaterialImpl_Release(IDirect3DMaterial3 *iface)
134 {
135 IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
136 ULONG ref = InterlockedDecrement(&This->ref);
137
138 TRACE("%p decreasing refcount to %u.\n", This, ref);
139
140 if (!ref)
141 {
142 if(This->Handle)
143 {
144 EnterCriticalSection(&ddraw_cs);
145 ddraw_free_handle(&This->ddraw->d3ddevice->handle_table, This->Handle - 1, DDRAW_HANDLE_MATERIAL);
146 LeaveCriticalSection(&ddraw_cs);
147 }
148
149 HeapFree(GetProcessHeap(), 0, This);
150 return 0;
151 }
152 return ref;
153 }
154
155 /*****************************************************************************
156 * IDirect3DMaterial Methods
157 *****************************************************************************/
158
159 /*****************************************************************************
160 * IDirect3DMaterial::Initialize
161 *
162 * A no-op initialization
163 *
164 * Params:
165 * Direct3D: Pointer to a Direct3D interface
166 *
167 * Returns:
168 * D3D_OK
169 *
170 *****************************************************************************/
171 static HRESULT WINAPI
172 IDirect3DMaterialImpl_Initialize(IDirect3DMaterial *iface,
173 IDirect3D *Direct3D)
174 {
175 TRACE("iface %p, d3d %p.\n", iface, Direct3D);
176
177 return D3D_OK;
178 }
179
180 /*****************************************************************************
181 * IDirect3DMaterial::Reserve
182 *
183 * DirectX 5 sdk: "The IDirect3DMaterial2::Reserve method is not implemented"
184 * Odd. They seem to have mixed their interfaces.
185 *
186 * Returns:
187 * DDERR_UNSUPPORTED
188 *
189 *****************************************************************************/
190 static HRESULT WINAPI
191 IDirect3DMaterialImpl_Reserve(IDirect3DMaterial *iface)
192 {
193 TRACE("iface %p.\n", iface);
194
195 return DDERR_UNSUPPORTED;
196 }
197
198 /*****************************************************************************
199 * IDirect3DMaterial::Unreserve
200 *
201 * Not supported too
202 *
203 * Returns:
204 * DDERR_UNSUPPORTED
205 *
206 *****************************************************************************/
207 static HRESULT WINAPI
208 IDirect3DMaterialImpl_Unreserve(IDirect3DMaterial *iface)
209 {
210 TRACE("iface %p.\n", iface);
211
212 return DDERR_UNSUPPORTED;
213 }
214
215 /*****************************************************************************
216 * IDirect3DMaterial3::SetMaterial
217 *
218 * Sets the material description
219 *
220 * Params:
221 * Mat: Material to set
222 *
223 * Returns:
224 * D3D_OK on success
225 * DDERR_INVALIDPARAMS if Mat is NULL
226 *
227 *****************************************************************************/
228 static HRESULT WINAPI
229 IDirect3DMaterialImpl_SetMaterial(IDirect3DMaterial3 *iface,
230 D3DMATERIAL *lpMat)
231 {
232 IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
233
234 TRACE("iface %p, material %p.\n", iface, lpMat);
235 if (TRACE_ON(ddraw))
236 dump_material(lpMat);
237
238 /* Stores the material */
239 EnterCriticalSection(&ddraw_cs);
240 memset(&This->mat, 0, sizeof(This->mat));
241 memcpy(&This->mat, lpMat, lpMat->dwSize);
242 LeaveCriticalSection(&ddraw_cs);
243
244 return DD_OK;
245 }
246
247 /*****************************************************************************
248 * IDirect3DMaterial3::GetMaterial
249 *
250 * Returns the material assigned to this interface
251 *
252 * Params:
253 * Mat: Pointer to a D3DMATERIAL structure to store the material description
254 *
255 * Returns:
256 * D3D_OK on success
257 * DDERR_INVALIDPARAMS if Mat is NULL
258 *
259 *****************************************************************************/
260 static HRESULT WINAPI
261 IDirect3DMaterialImpl_GetMaterial(IDirect3DMaterial3 *iface,
262 D3DMATERIAL *lpMat)
263 {
264 IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
265 DWORD dwSize;
266
267 TRACE("iface %p, material %p.\n", iface, lpMat);
268 if (TRACE_ON(ddraw))
269 {
270 TRACE(" Returning material : ");
271 dump_material(&This->mat);
272 }
273
274 /* Copies the material structure */
275 EnterCriticalSection(&ddraw_cs);
276 dwSize = lpMat->dwSize;
277 memcpy(lpMat, &This->mat, dwSize);
278 LeaveCriticalSection(&ddraw_cs);
279
280 return DD_OK;
281 }
282
283 /*****************************************************************************
284 * IDirect3DMaterial3::GetHandle
285 *
286 * Returns a handle for the material interface. The handle is simply a
287 * pointer to the material implementation
288 *
289 * Params:
290 * Direct3DDevice3: The device this handle is assigned to
291 * Handle: Address to write the handle to
292 *
293 * Returns:
294 * D3D_OK on success
295 * DDERR_INVALIDPARAMS if Handle is NULL
296 *
297 *****************************************************************************/
298 static HRESULT WINAPI
299 IDirect3DMaterialImpl_GetHandle(IDirect3DMaterial3 *iface,
300 IDirect3DDevice3 *lpDirect3DDevice3,
301 D3DMATERIALHANDLE *lpHandle)
302 {
303 IDirect3DMaterialImpl *This = (IDirect3DMaterialImpl *)iface;
304 IDirect3DDeviceImpl *device = device_from_device3(lpDirect3DDevice3);
305
306 TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice3, lpHandle);
307
308 EnterCriticalSection(&ddraw_cs);
309 This->active_device = device;
310 if(!This->Handle)
311 {
312 DWORD h = ddraw_allocate_handle(&device->handle_table, This, DDRAW_HANDLE_MATERIAL);
313 if (h == DDRAW_INVALID_HANDLE)
314 {
315 ERR("Failed to allocate a material handle.\n");
316 LeaveCriticalSection(&ddraw_cs);
317 return DDERR_INVALIDPARAMS; /* Unchecked */
318 }
319
320 This->Handle = h + 1;
321 }
322 *lpHandle = This->Handle;
323 TRACE(" returning handle %08x.\n", *lpHandle);
324 LeaveCriticalSection(&ddraw_cs);
325
326 return D3D_OK;
327 }
328
329 static HRESULT WINAPI IDirect3DMaterialImpl_2_GetHandle(IDirect3DMaterial2 *iface,
330 IDirect3DDevice2 *lpDirect3DDevice2, D3DMATERIALHANDLE *lpHandle)
331 {
332 TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice2, lpHandle);
333
334 return IDirect3DMaterial3_GetHandle((IDirect3DMaterial3 *)material_from_material2(iface), lpDirect3DDevice2 ?
335 (IDirect3DDevice3 *)&device_from_device2(lpDirect3DDevice2)->IDirect3DDevice3_vtbl : NULL, lpHandle);
336 }
337
338 static HRESULT WINAPI IDirect3DMaterialImpl_1_GetHandle(IDirect3DMaterial *iface,
339 IDirect3DDevice *lpDirect3DDevice, D3DMATERIALHANDLE *lpHandle)
340 {
341 TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice, lpHandle);
342
343 return IDirect3DMaterial3_GetHandle((IDirect3DMaterial3 *)material_from_material1(iface), lpDirect3DDevice ?
344 (IDirect3DDevice3 *)&device_from_device1(lpDirect3DDevice)->IDirect3DDevice3_vtbl : NULL, lpHandle);
345 }
346
347 static HRESULT WINAPI IDirect3DMaterialImpl_2_QueryInterface(LPDIRECT3DMATERIAL2 iface, REFIID riid,
348 LPVOID* obp)
349 {
350 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
351
352 return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)material_from_material2(iface), riid, obp);
353 }
354
355 static HRESULT WINAPI IDirect3DMaterialImpl_1_QueryInterface(LPDIRECT3DMATERIAL iface, REFIID riid,
356 LPVOID* obp)
357 {
358 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
359
360 return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)material_from_material1(iface), riid, obp);
361 }
362
363 static ULONG WINAPI IDirect3DMaterialImpl_2_AddRef(LPDIRECT3DMATERIAL2 iface)
364 {
365 TRACE("iface %p.\n", iface);
366
367 return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)material_from_material2(iface));
368 }
369
370 static ULONG WINAPI IDirect3DMaterialImpl_1_AddRef(LPDIRECT3DMATERIAL iface)
371 {
372 TRACE("iface %p.\n", iface);
373
374 return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)material_from_material1(iface));
375 }
376
377 static ULONG WINAPI IDirect3DMaterialImpl_2_Release(LPDIRECT3DMATERIAL2 iface)
378 {
379 TRACE("iface %p.\n", iface);
380
381 return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)material_from_material2(iface));
382 }
383
384 static ULONG WINAPI IDirect3DMaterialImpl_1_Release(LPDIRECT3DMATERIAL iface)
385 {
386 TRACE("iface %p.\n", iface);
387
388 return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)material_from_material1(iface));
389 }
390
391 static HRESULT WINAPI IDirect3DMaterialImpl_2_SetMaterial(LPDIRECT3DMATERIAL2 iface,
392 LPD3DMATERIAL lpMat)
393 {
394 TRACE("iface %p, material %p.\n", iface, lpMat);
395
396 return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)material_from_material2(iface), lpMat);
397 }
398
399 static HRESULT WINAPI IDirect3DMaterialImpl_1_SetMaterial(LPDIRECT3DMATERIAL iface,
400 LPD3DMATERIAL lpMat)
401 {
402 TRACE("iface %p, material %p.\n", iface, lpMat);
403
404 return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)material_from_material1(iface), lpMat);
405 }
406
407 static HRESULT WINAPI IDirect3DMaterialImpl_2_GetMaterial(LPDIRECT3DMATERIAL2 iface,
408 LPD3DMATERIAL lpMat)
409 {
410 TRACE("iface %p, material %p.\n", iface, lpMat);
411
412 return IDirect3DMaterial3_GetMaterial((IDirect3DMaterial3 *)material_from_material2(iface), lpMat);
413 }
414
415 static HRESULT WINAPI IDirect3DMaterialImpl_1_GetMaterial(LPDIRECT3DMATERIAL iface,
416 LPD3DMATERIAL lpMat)
417 {
418 TRACE("iface %p, material %p.\n", iface, lpMat);
419
420 return IDirect3DMaterial3_GetMaterial((IDirect3DMaterial3 *)material_from_material1(iface), lpMat);
421 }
422
423
424 /*****************************************************************************
425 * material_activate
426 *
427 * Uses IDirect3DDevice7::SetMaterial to activate the material
428 *
429 * Params:
430 * This: Pointer to the material implementation to activate
431 *
432 *****************************************************************************/
433 void material_activate(IDirect3DMaterialImpl* This)
434 {
435 D3DMATERIAL7 d3d7mat;
436
437 TRACE("Activating material %p\n", This);
438 d3d7mat.u.diffuse = This->mat.u.diffuse;
439 d3d7mat.u1.ambient = This->mat.u1.ambient;
440 d3d7mat.u2.specular = This->mat.u2.specular;
441 d3d7mat.u3.emissive = This->mat.u3.emissive;
442 d3d7mat.u4.power = This->mat.u4.power;
443
444 IDirect3DDevice7_SetMaterial((IDirect3DDevice7 *)This->active_device, &d3d7mat);
445 }
446
447 static const struct IDirect3DMaterial3Vtbl d3d_material3_vtbl =
448 {
449 /*** IUnknown Methods ***/
450 IDirect3DMaterialImpl_QueryInterface,
451 IDirect3DMaterialImpl_AddRef,
452 IDirect3DMaterialImpl_Release,
453 /*** IDirect3DMaterial3 Methods ***/
454 IDirect3DMaterialImpl_SetMaterial,
455 IDirect3DMaterialImpl_GetMaterial,
456 IDirect3DMaterialImpl_GetHandle,
457 };
458
459 static const struct IDirect3DMaterial2Vtbl d3d_material2_vtbl =
460 {
461 /*** IUnknown Methods ***/
462 IDirect3DMaterialImpl_2_QueryInterface,
463 IDirect3DMaterialImpl_2_AddRef,
464 IDirect3DMaterialImpl_2_Release,
465 /*** IDirect3DMaterial2 Methods ***/
466 IDirect3DMaterialImpl_2_SetMaterial,
467 IDirect3DMaterialImpl_2_GetMaterial,
468 IDirect3DMaterialImpl_2_GetHandle,
469 };
470
471 static const struct IDirect3DMaterialVtbl d3d_material1_vtbl =
472 {
473 /*** IUnknown Methods ***/
474 IDirect3DMaterialImpl_1_QueryInterface,
475 IDirect3DMaterialImpl_1_AddRef,
476 IDirect3DMaterialImpl_1_Release,
477 /*** IDirect3DMaterial1 Methods ***/
478 IDirect3DMaterialImpl_Initialize,
479 IDirect3DMaterialImpl_1_SetMaterial,
480 IDirect3DMaterialImpl_1_GetMaterial,
481 IDirect3DMaterialImpl_1_GetHandle,
482 IDirect3DMaterialImpl_Reserve,
483 IDirect3DMaterialImpl_Unreserve
484 };
485
486 void d3d_material_init(IDirect3DMaterialImpl *material, IDirectDrawImpl *ddraw)
487 {
488 material->lpVtbl = &d3d_material3_vtbl;
489 material->IDirect3DMaterial2_vtbl = &d3d_material2_vtbl;
490 material->IDirect3DMaterial_vtbl = &d3d_material1_vtbl;
491 material->ref = 1;
492 material->ddraw = ddraw;
493 }