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[reactos.git] / dll / opengl / glu32 / src / libtess / priorityq-heap.c
1 /*
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3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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15 * shall be included in all copies or substantial portions of the Software.
16 *
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18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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29 */
30 /*
31 ** Author: Eric Veach, July 1994.
32 **
33 */
34
35 #include <stddef.h>
36 #include <assert.h>
37 #include "priorityq-heap.h"
38 #include "memalloc.h"
39
40 #define INIT_SIZE 32
41
42 #ifndef TRUE
43 #define TRUE 1
44 #endif
45 #ifndef FALSE
46 #define FALSE 0
47 #endif
48
49 #ifdef FOR_TRITE_TEST_PROGRAM
50 #define LEQ(x,y) (*pq->leq)(x,y)
51 #else
52 /* Violates modularity, but a little faster */
53 #include "geom.h"
54 #define LEQ(x,y) VertLeq((GLUvertex *)x, (GLUvertex *)y)
55 #endif
56
57 /* really __gl_pqHeapNewPriorityQ */
58 PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) )
59 {
60 PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ ));
61 if (pq == NULL) return NULL;
62
63 pq->size = 0;
64 pq->max = INIT_SIZE;
65 pq->nodes = (PQnode *)memAlloc( (INIT_SIZE + 1) * sizeof(pq->nodes[0]) );
66 if (pq->nodes == NULL) {
67 memFree(pq);
68 return NULL;
69 }
70
71 pq->handles = (PQhandleElem *)memAlloc( (INIT_SIZE + 1) * sizeof(pq->handles[0]) );
72 if (pq->handles == NULL) {
73 memFree(pq->nodes);
74 memFree(pq);
75 return NULL;
76 }
77
78 pq->initialized = FALSE;
79 pq->freeList = 0;
80 pq->leq = leq;
81
82 pq->nodes[1].handle = 1; /* so that Minimum() returns NULL */
83 pq->handles[1].key = NULL;
84 return pq;
85 }
86
87 /* really __gl_pqHeapDeletePriorityQ */
88 void pqDeletePriorityQ( PriorityQ *pq )
89 {
90 memFree( pq->handles );
91 memFree( pq->nodes );
92 memFree( pq );
93 }
94
95
96 static void FloatDown( PriorityQ *pq, long curr )
97 {
98 PQnode *n = pq->nodes;
99 PQhandleElem *h = pq->handles;
100 PQhandle hCurr, hChild;
101 long child;
102
103 hCurr = n[curr].handle;
104 for( ;; ) {
105 child = curr << 1;
106 if( child < pq->size && LEQ( h[n[child+1].handle].key,
107 h[n[child].handle].key )) {
108 ++child;
109 }
110
111 assert(child <= pq->max);
112
113 hChild = n[child].handle;
114 if( child > pq->size || LEQ( h[hCurr].key, h[hChild].key )) {
115 n[curr].handle = hCurr;
116 h[hCurr].node = curr;
117 break;
118 }
119 n[curr].handle = hChild;
120 h[hChild].node = curr;
121 curr = child;
122 }
123 }
124
125
126 static void FloatUp( PriorityQ *pq, long curr )
127 {
128 PQnode *n = pq->nodes;
129 PQhandleElem *h = pq->handles;
130 PQhandle hCurr, hParent;
131 long parent;
132
133 hCurr = n[curr].handle;
134 for( ;; ) {
135 parent = curr >> 1;
136 hParent = n[parent].handle;
137 if( parent == 0 || LEQ( h[hParent].key, h[hCurr].key )) {
138 n[curr].handle = hCurr;
139 h[hCurr].node = curr;
140 break;
141 }
142 n[curr].handle = hParent;
143 h[hParent].node = curr;
144 curr = parent;
145 }
146 }
147
148 /* really __gl_pqHeapInit */
149 void pqInit( PriorityQ *pq )
150 {
151 long i;
152
153 /* This method of building a heap is O(n), rather than O(n lg n). */
154
155 for( i = pq->size; i >= 1; --i ) {
156 FloatDown( pq, i );
157 }
158 pq->initialized = TRUE;
159 }
160
161 /* really __gl_pqHeapInsert */
162 /* returns LONG_MAX iff out of memory */
163 PQhandle pqInsert( PriorityQ *pq, PQkey keyNew )
164 {
165 long curr;
166 PQhandle free_handle;
167
168 curr = ++ pq->size;
169 if( (curr*2) > pq->max ) {
170 PQnode *saveNodes= pq->nodes;
171 PQhandleElem *saveHandles= pq->handles;
172
173 /* If the heap overflows, double its size. */
174 pq->max <<= 1;
175 pq->nodes = (PQnode *)memRealloc( pq->nodes,
176 (size_t)
177 ((pq->max + 1) * sizeof( pq->nodes[0] )));
178 if (pq->nodes == NULL) {
179 pq->nodes = saveNodes; /* restore ptr to free upon return */
180 return LONG_MAX;
181 }
182 pq->handles = (PQhandleElem *)memRealloc( pq->handles,
183 (size_t)
184 ((pq->max + 1) *
185 sizeof( pq->handles[0] )));
186 if (pq->handles == NULL) {
187 pq->handles = saveHandles; /* restore ptr to free upon return */
188 return LONG_MAX;
189 }
190 }
191
192 if( pq->freeList == 0 ) {
193 free_handle = curr;
194 } else {
195 free_handle = pq->freeList;
196 pq->freeList = pq->handles[free_handle].node;
197 }
198
199 pq->nodes[curr].handle = free_handle;
200 pq->handles[free_handle].node = curr;
201 pq->handles[free_handle].key = keyNew;
202
203 if( pq->initialized ) {
204 FloatUp( pq, curr );
205 }
206 assert(free_handle != LONG_MAX);
207 return free_handle;
208 }
209
210 /* really __gl_pqHeapExtractMin */
211 PQkey pqExtractMin( PriorityQ *pq )
212 {
213 PQnode *n = pq->nodes;
214 PQhandleElem *h = pq->handles;
215 PQhandle hMin = n[1].handle;
216 PQkey min = h[hMin].key;
217
218 if( pq->size > 0 ) {
219 n[1].handle = n[pq->size].handle;
220 h[n[1].handle].node = 1;
221
222 h[hMin].key = NULL;
223 h[hMin].node = pq->freeList;
224 pq->freeList = hMin;
225
226 if( -- pq->size > 0 ) {
227 FloatDown( pq, 1 );
228 }
229 }
230 return min;
231 }
232
233 /* really __gl_pqHeapDelete */
234 void pqDelete( PriorityQ *pq, PQhandle hCurr )
235 {
236 PQnode *n = pq->nodes;
237 PQhandleElem *h = pq->handles;
238 long curr;
239
240 assert( hCurr >= 1 && hCurr <= pq->max && h[hCurr].key != NULL );
241
242 curr = h[hCurr].node;
243 n[curr].handle = n[pq->size].handle;
244 h[n[curr].handle].node = curr;
245
246 if( curr <= -- pq->size ) {
247 if( curr <= 1 || LEQ( h[n[curr>>1].handle].key, h[n[curr].handle].key )) {
248 FloatDown( pq, curr );
249 } else {
250 FloatUp( pq, curr );
251 }
252 }
253 h[hCurr].key = NULL;
254 h[hCurr].node = pq->freeList;
255 pq->freeList = hCurr;
256 }