7 * Mesa 3-D graphics library
10 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
33 * Specify whether to cull front- or back-facing facets.
35 * \param mode culling mode.
39 * Verifies the parameter and updates gl_polygon_attrib::CullFaceMode. On
40 * change, flushes the vertices and notifies the driver via
41 * the dd_function_table::CullFace callback.
44 _mesa_CullFace( GLenum mode
)
46 GET_CURRENT_CONTEXT(ctx
);
47 ASSERT_OUTSIDE_BEGIN_END(ctx
);
49 if (MESA_VERBOSE
&VERBOSE_API
)
50 _mesa_debug(ctx
, "glCullFace %s\n", _mesa_lookup_enum_by_nr(mode
));
52 if (mode
!=GL_FRONT
&& mode
!=GL_BACK
&& mode
!=GL_FRONT_AND_BACK
) {
53 _mesa_error( ctx
, GL_INVALID_ENUM
, "glCullFace" );
57 if (ctx
->Polygon
.CullFaceMode
== mode
)
60 FLUSH_VERTICES(ctx
, _NEW_POLYGON
);
61 ctx
->Polygon
.CullFaceMode
= mode
;
63 if (ctx
->Driver
.CullFace
)
64 ctx
->Driver
.CullFace( ctx
, mode
);
69 * Define front- and back-facing
71 * \param mode orientation of front-facing polygons.
75 * Verifies the parameter and updates gl_polygon_attrib::FrontFace. On change
76 * flushes the vertices and notifies the driver via
77 * the dd_function_table::FrontFace callback.
80 _mesa_FrontFace( GLenum mode
)
82 GET_CURRENT_CONTEXT(ctx
);
83 ASSERT_OUTSIDE_BEGIN_END(ctx
);
85 if (MESA_VERBOSE
&VERBOSE_API
)
86 _mesa_debug(ctx
, "glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode
));
88 if (mode
!=GL_CW
&& mode
!=GL_CCW
) {
89 _mesa_error( ctx
, GL_INVALID_ENUM
, "glFrontFace" );
93 if (ctx
->Polygon
.FrontFace
== mode
)
96 FLUSH_VERTICES(ctx
, _NEW_POLYGON
);
97 ctx
->Polygon
.FrontFace
= mode
;
99 ctx
->Polygon
._FrontBit
= (GLboolean
) (mode
== GL_CW
);
101 if (ctx
->Driver
.FrontFace
)
102 ctx
->Driver
.FrontFace( ctx
, mode
);
107 * Set the polygon rasterization mode.
109 * \param face the polygons which \p mode applies to.
110 * \param mode how polygons should be rasterized.
112 * \sa glPolygonMode().
114 * Verifies the parameters and updates gl_polygon_attrib::FrontMode and
115 * gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the
116 * driver via the dd_function_table::PolygonMode callback.
119 _mesa_PolygonMode( GLenum face
, GLenum mode
)
121 GET_CURRENT_CONTEXT(ctx
);
122 ASSERT_OUTSIDE_BEGIN_END(ctx
);
124 if (MESA_VERBOSE
&VERBOSE_API
)
125 _mesa_debug(ctx
, "glPolygonMode %s %s\n",
126 _mesa_lookup_enum_by_nr(face
),
127 _mesa_lookup_enum_by_nr(mode
));
129 if (mode
!=GL_POINT
&& mode
!=GL_LINE
&& mode
!=GL_FILL
) {
130 _mesa_error( ctx
, GL_INVALID_ENUM
, "glPolygonMode(mode)" );
136 if (ctx
->Polygon
.FrontMode
== mode
)
138 FLUSH_VERTICES(ctx
, _NEW_POLYGON
);
139 ctx
->Polygon
.FrontMode
= mode
;
141 case GL_FRONT_AND_BACK
:
142 if (ctx
->Polygon
.FrontMode
== mode
&&
143 ctx
->Polygon
.BackMode
== mode
)
145 FLUSH_VERTICES(ctx
, _NEW_POLYGON
);
146 ctx
->Polygon
.FrontMode
= mode
;
147 ctx
->Polygon
.BackMode
= mode
;
150 if (ctx
->Polygon
.BackMode
== mode
)
152 FLUSH_VERTICES(ctx
, _NEW_POLYGON
);
153 ctx
->Polygon
.BackMode
= mode
;
156 _mesa_error( ctx
, GL_INVALID_ENUM
, "glPolygonMode(face)" );
160 if (ctx
->Polygon
.FrontMode
== GL_FILL
&& ctx
->Polygon
.BackMode
== GL_FILL
)
161 ctx
->_TriangleCaps
&= ~DD_TRI_UNFILLED
;
163 ctx
->_TriangleCaps
|= DD_TRI_UNFILLED
;
165 if (ctx
->Driver
.PolygonMode
)
166 ctx
->Driver
.PolygonMode(ctx
, face
, mode
);
173 * This routine updates the ctx->Polygon.Stipple state.
174 * If we're getting the stipple data from a PBO, we map the buffer
175 * in order to access the data.
176 * In any case, we obey the current pixel unpacking parameters when fetching
179 * In the future, this routine should be used as a fallback, called via
180 * ctx->Driver.PolygonStipple(). We'll have to update all the DRI drivers
184 _mesa_polygon_stipple(struct gl_context
*ctx
, const GLubyte
*pattern
)
189 _mesa_unpack_polygon_stipple(pattern
, ctx
->PolygonStipple
, &ctx
->Unpack
);
194 * Called by glPolygonStipple.
197 _mesa_PolygonStipple( const GLubyte
*pattern
)
199 GET_CURRENT_CONTEXT(ctx
);
200 ASSERT_OUTSIDE_BEGIN_END(ctx
);
202 if (MESA_VERBOSE
&VERBOSE_API
)
203 _mesa_debug(ctx
, "glPolygonStipple\n");
205 FLUSH_VERTICES(ctx
, _NEW_POLYGONSTIPPLE
);
207 _mesa_polygon_stipple(ctx
, pattern
);
209 if (ctx
->Driver
.PolygonStipple
)
210 ctx
->Driver
.PolygonStipple(ctx
, pattern
);
215 * Called by glPolygonStipple.
218 _mesa_GetPolygonStipple( GLubyte
*dest
)
220 GET_CURRENT_CONTEXT(ctx
);
221 ASSERT_OUTSIDE_BEGIN_END(ctx
);
223 if (MESA_VERBOSE
&VERBOSE_API
)
224 _mesa_debug(ctx
, "glGetPolygonStipple\n");
228 _mesa_pack_polygon_stipple(ctx
->PolygonStipple
, dest
, &ctx
->Pack
);
233 _mesa_PolygonOffset( GLfloat factor
, GLfloat units
)
235 GET_CURRENT_CONTEXT(ctx
);
236 ASSERT_OUTSIDE_BEGIN_END(ctx
);
238 if (MESA_VERBOSE
&VERBOSE_API
)
239 _mesa_debug(ctx
, "glPolygonOffset %f %f\n", factor
, units
);
241 if (ctx
->Polygon
.OffsetFactor
== factor
&&
242 ctx
->Polygon
.OffsetUnits
== units
)
245 FLUSH_VERTICES(ctx
, _NEW_POLYGON
);
246 ctx
->Polygon
.OffsetFactor
= factor
;
247 ctx
->Polygon
.OffsetUnits
= units
;
249 if (ctx
->Driver
.PolygonOffset
)
250 ctx
->Driver
.PolygonOffset( ctx
, factor
, units
);
255 _mesa_PolygonOffsetEXT( GLfloat factor
, GLfloat bias
)
257 GET_CURRENT_CONTEXT(ctx
);
258 /* XXX mult by DepthMaxF here??? */
259 _mesa_PolygonOffset(factor
, bias
* ctx
->DrawBuffer
->_DepthMaxF
);
265 /**********************************************************************/
266 /** \name Initialization */
270 * Initialize the context polygon state.
272 * \param ctx GL context.
274 * Initializes __struct gl_contextRec::Polygon and __struct gl_contextRec::PolygonStipple
277 void _mesa_init_polygon( struct gl_context
* ctx
)
280 ctx
->Polygon
.CullFlag
= GL_FALSE
;
281 ctx
->Polygon
.CullFaceMode
= GL_BACK
;
282 ctx
->Polygon
.FrontFace
= GL_CCW
;
283 ctx
->Polygon
._FrontBit
= 0;
284 ctx
->Polygon
.FrontMode
= GL_FILL
;
285 ctx
->Polygon
.BackMode
= GL_FILL
;
286 ctx
->Polygon
.SmoothFlag
= GL_FALSE
;
287 ctx
->Polygon
.StippleFlag
= GL_FALSE
;
288 ctx
->Polygon
.OffsetFactor
= 0.0F
;
289 ctx
->Polygon
.OffsetUnits
= 0.0F
;
290 ctx
->Polygon
.OffsetPoint
= GL_FALSE
;
291 ctx
->Polygon
.OffsetLine
= GL_FALSE
;
292 ctx
->Polygon
.OffsetFill
= GL_FALSE
;
295 /* Polygon Stipple group */
296 memset( ctx
->PolygonStipple
, 0xff, 32*sizeof(GLuint
) );