2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS kernel
4 * FILE: lib/opengl32/apistubs.c
5 * PURPOSE: OpenGL32 lib, glXXX functions
10 void GLAPIENTRY
nop_NewList(GLuint list
, GLenum mode
)
12 (void) list
; (void) mode
;
15 void GLAPIENTRY
nop_EndList(void)
19 void GLAPIENTRY
nop_CallList(GLuint list
)
24 void GLAPIENTRY
nop_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
26 (void) n
; (void) type
; (void) lists
;
29 void GLAPIENTRY
nop_DeleteLists(GLuint list
, GLsizei range
)
31 (void) list
; (void) range
;
34 GLuint GLAPIENTRY
nop_GenLists(GLsizei range
)
40 void GLAPIENTRY
nop_ListBase(GLuint base
)
45 void GLAPIENTRY
nop_Begin(GLenum mode
)
50 void GLAPIENTRY
nop_Bitmap(GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, const GLubyte
* bitmap
)
52 (void) width
; (void) height
; (void) xorig
; (void) yorig
; (void) xmove
; (void) ymove
; (void) bitmap
;
55 void GLAPIENTRY
nop_Color3b(GLbyte red
, GLbyte green
, GLbyte blue
)
57 (void) red
; (void) green
; (void) blue
;
60 void GLAPIENTRY
nop_Color3bv(const GLbyte
* v
)
65 void GLAPIENTRY
nop_Color3d(GLdouble red
, GLdouble green
, GLdouble blue
)
67 (void) red
; (void) green
; (void) blue
;
70 void GLAPIENTRY
nop_Color3dv(const GLdouble
* v
)
75 void GLAPIENTRY
nop_Color3f(GLfloat red
, GLfloat green
, GLfloat blue
)
77 (void) red
; (void) green
; (void) blue
;
80 void GLAPIENTRY
nop_Color3fv(const GLfloat
* v
)
85 void GLAPIENTRY
nop_Color3i(GLint red
, GLint green
, GLint blue
)
87 (void) red
; (void) green
; (void) blue
;
90 void GLAPIENTRY
nop_Color3iv(const GLint
* v
)
95 void GLAPIENTRY
nop_Color3s(GLshort red
, GLshort green
, GLshort blue
)
97 (void) red
; (void) green
; (void) blue
;
100 void GLAPIENTRY
nop_Color3sv(const GLshort
* v
)
105 void GLAPIENTRY
nop_Color3ub(GLubyte red
, GLubyte green
, GLubyte blue
)
107 (void) red
; (void) green
; (void) blue
;
110 void GLAPIENTRY
nop_Color3ubv(const GLubyte
* v
)
115 void GLAPIENTRY
nop_Color3ui(GLuint red
, GLuint green
, GLuint blue
)
117 (void) red
; (void) green
; (void) blue
;
120 void GLAPIENTRY
nop_Color3uiv(const GLuint
* v
)
125 void GLAPIENTRY
nop_Color3us(GLushort red
, GLushort green
, GLushort blue
)
127 (void) red
; (void) green
; (void) blue
;
130 void GLAPIENTRY
nop_Color3usv(const GLushort
* v
)
135 void GLAPIENTRY
nop_Color4b(GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
)
137 (void) red
; (void) green
; (void) blue
; (void) alpha
;
140 void GLAPIENTRY
nop_Color4bv(const GLbyte
* v
)
145 void GLAPIENTRY
nop_Color4d(GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
)
147 (void) red
; (void) green
; (void) blue
; (void) alpha
;
150 void GLAPIENTRY
nop_Color4dv(const GLdouble
* v
)
155 void GLAPIENTRY
nop_Color4f(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
157 (void) red
; (void) green
; (void) blue
; (void) alpha
;
160 void GLAPIENTRY
nop_Color4fv(const GLfloat
* v
)
165 void GLAPIENTRY
nop_Color4i(GLint red
, GLint green
, GLint blue
, GLint alpha
)
167 (void) red
; (void) green
; (void) blue
; (void) alpha
;
170 void GLAPIENTRY
nop_Color4iv(const GLint
* v
)
175 void GLAPIENTRY
nop_Color4s(GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
)
177 (void) red
; (void) green
; (void) blue
; (void) alpha
;
180 void GLAPIENTRY
nop_Color4sv(const GLshort
* v
)
185 void GLAPIENTRY
nop_Color4ub(GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
187 (void) red
; (void) green
; (void) blue
; (void) alpha
;
190 void GLAPIENTRY
nop_Color4ubv(const GLubyte
* v
)
195 void GLAPIENTRY
nop_Color4ui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
197 (void) red
; (void) green
; (void) blue
; (void) alpha
;
200 void GLAPIENTRY
nop_Color4uiv(const GLuint
* v
)
205 void GLAPIENTRY
nop_Color4us(GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
)
207 (void) red
; (void) green
; (void) blue
; (void) alpha
;
210 void GLAPIENTRY
nop_Color4usv(const GLushort
* v
)
215 void GLAPIENTRY
nop_EdgeFlag(GLboolean flag
)
220 void GLAPIENTRY
nop_EdgeFlagv(const GLboolean
* flag
)
225 void GLAPIENTRY
nop_End(void)
229 void GLAPIENTRY
nop_Indexd(GLdouble c
)
234 void GLAPIENTRY
nop_Indexdv(const GLdouble
* c
)
239 void GLAPIENTRY
nop_Indexf(GLfloat c
)
244 void GLAPIENTRY
nop_Indexfv(const GLfloat
* c
)
249 void GLAPIENTRY
nop_Indexi(GLint c
)
254 void GLAPIENTRY
nop_Indexiv(const GLint
* c
)
259 void GLAPIENTRY
nop_Indexs(GLshort c
)
264 void GLAPIENTRY
nop_Indexsv(const GLshort
* c
)
269 void GLAPIENTRY
nop_Normal3b(GLbyte nx
, GLbyte ny
, GLbyte nz
)
271 (void) nx
; (void) ny
; (void) nz
;
274 void GLAPIENTRY
nop_Normal3bv(const GLbyte
* v
)
279 void GLAPIENTRY
nop_Normal3d(GLdouble nx
, GLdouble ny
, GLdouble nz
)
281 (void) nx
; (void) ny
; (void) nz
;
284 void GLAPIENTRY
nop_Normal3dv(const GLdouble
* v
)
289 void GLAPIENTRY
nop_Normal3f(GLfloat nx
, GLfloat ny
, GLfloat nz
)
291 (void) nx
; (void) ny
; (void) nz
;
294 void GLAPIENTRY
nop_Normal3fv(const GLfloat
* v
)
299 void GLAPIENTRY
nop_Normal3i(GLint nx
, GLint ny
, GLint nz
)
301 (void) nx
; (void) ny
; (void) nz
;
304 void GLAPIENTRY
nop_Normal3iv(const GLint
* v
)
309 void GLAPIENTRY
nop_Normal3s(GLshort nx
, GLshort ny
, GLshort nz
)
311 (void) nx
; (void) ny
; (void) nz
;
314 void GLAPIENTRY
nop_Normal3sv(const GLshort
* v
)
319 void GLAPIENTRY
nop_RasterPos2d(GLdouble x
, GLdouble y
)
324 void GLAPIENTRY
nop_RasterPos2dv(const GLdouble
* v
)
329 void GLAPIENTRY
nop_RasterPos2f(GLfloat x
, GLfloat y
)
334 void GLAPIENTRY
nop_RasterPos2fv(const GLfloat
* v
)
339 void GLAPIENTRY
nop_RasterPos2i(GLint x
, GLint y
)
344 void GLAPIENTRY
nop_RasterPos2iv(const GLint
* v
)
349 void GLAPIENTRY
nop_RasterPos2s(GLshort x
, GLshort y
)
354 void GLAPIENTRY
nop_RasterPos2sv(const GLshort
* v
)
359 void GLAPIENTRY
nop_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
361 (void) x
; (void) y
; (void) z
;
364 void GLAPIENTRY
nop_RasterPos3dv(const GLdouble
* v
)
369 void GLAPIENTRY
nop_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
371 (void) x
; (void) y
; (void) z
;
374 void GLAPIENTRY
nop_RasterPos3fv(const GLfloat
* v
)
379 void GLAPIENTRY
nop_RasterPos3i(GLint x
, GLint y
, GLint z
)
381 (void) x
; (void) y
; (void) z
;
384 void GLAPIENTRY
nop_RasterPos3iv(const GLint
* v
)
389 void GLAPIENTRY
nop_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
391 (void) x
; (void) y
; (void) z
;
394 void GLAPIENTRY
nop_RasterPos3sv(const GLshort
* v
)
399 void GLAPIENTRY
nop_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
401 (void) x
; (void) y
; (void) z
; (void) w
;
404 void GLAPIENTRY
nop_RasterPos4dv(const GLdouble
* v
)
409 void GLAPIENTRY
nop_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
411 (void) x
; (void) y
; (void) z
; (void) w
;
414 void GLAPIENTRY
nop_RasterPos4fv(const GLfloat
* v
)
419 void GLAPIENTRY
nop_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
421 (void) x
; (void) y
; (void) z
; (void) w
;
424 void GLAPIENTRY
nop_RasterPos4iv(const GLint
* v
)
429 void GLAPIENTRY
nop_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
431 (void) x
; (void) y
; (void) z
; (void) w
;
434 void GLAPIENTRY
nop_RasterPos4sv(const GLshort
* v
)
439 void GLAPIENTRY
nop_Rectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
441 (void) x1
; (void) y1
; (void) x2
; (void) y2
;
444 void GLAPIENTRY
nop_Rectdv(const GLdouble
* v1
, const GLdouble
* v2
)
446 (void) v1
; (void) v2
;
449 void GLAPIENTRY
nop_Rectf(GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
)
451 (void) x1
; (void) y1
; (void) x2
; (void) y2
;
454 void GLAPIENTRY
nop_Rectfv(const GLfloat
* v1
, const GLfloat
* v2
)
456 (void) v1
; (void) v2
;
459 void GLAPIENTRY
nop_Recti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
461 (void) x1
; (void) y1
; (void) x2
; (void) y2
;
464 void GLAPIENTRY
nop_Rectiv(const GLint
* v1
, const GLint
* v2
)
466 (void) v1
; (void) v2
;
469 void GLAPIENTRY
nop_Rects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
471 (void) x1
; (void) y1
; (void) x2
; (void) y2
;
474 void GLAPIENTRY
nop_Rectsv(const GLshort
* v1
, const GLshort
* v2
)
476 (void) v1
; (void) v2
;
479 void GLAPIENTRY
nop_TexCoord1d(GLdouble s
)
484 void GLAPIENTRY
nop_TexCoord1dv(const GLdouble
* v
)
489 void GLAPIENTRY
nop_TexCoord1f(GLfloat s
)
494 void GLAPIENTRY
nop_TexCoord1fv(const GLfloat
* v
)
499 void GLAPIENTRY
nop_TexCoord1i(GLint s
)
504 void GLAPIENTRY
nop_TexCoord1iv(const GLint
* v
)
509 void GLAPIENTRY
nop_TexCoord1s(GLshort s
)
514 void GLAPIENTRY
nop_TexCoord1sv(const GLshort
* v
)
519 void GLAPIENTRY
nop_TexCoord2d(GLdouble s
, GLdouble t
)
524 void GLAPIENTRY
nop_TexCoord2dv(const GLdouble
* v
)
529 void GLAPIENTRY
nop_TexCoord2f(GLfloat s
, GLfloat t
)
534 void GLAPIENTRY
nop_TexCoord2fv(const GLfloat
* v
)
539 void GLAPIENTRY
nop_TexCoord2i(GLint s
, GLint t
)
544 void GLAPIENTRY
nop_TexCoord2iv(const GLint
* v
)
549 void GLAPIENTRY
nop_TexCoord2s(GLshort s
, GLshort t
)
554 void GLAPIENTRY
nop_TexCoord2sv(const GLshort
* v
)
559 void GLAPIENTRY
nop_TexCoord3d(GLdouble s
, GLdouble t
, GLdouble r
)
561 (void) s
; (void) t
; (void) r
;
564 void GLAPIENTRY
nop_TexCoord3dv(const GLdouble
* v
)
569 void GLAPIENTRY
nop_TexCoord3f(GLfloat s
, GLfloat t
, GLfloat r
)
571 (void) s
; (void) t
; (void) r
;
574 void GLAPIENTRY
nop_TexCoord3fv(const GLfloat
* v
)
579 void GLAPIENTRY
nop_TexCoord3i(GLint s
, GLint t
, GLint r
)
581 (void) s
; (void) t
; (void) r
;
584 void GLAPIENTRY
nop_TexCoord3iv(const GLint
* v
)
589 void GLAPIENTRY
nop_TexCoord3s(GLshort s
, GLshort t
, GLshort r
)
591 (void) s
; (void) t
; (void) r
;
594 void GLAPIENTRY
nop_TexCoord3sv(const GLshort
* v
)
599 void GLAPIENTRY
nop_TexCoord4d(GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
601 (void) s
; (void) t
; (void) r
; (void) q
;
604 void GLAPIENTRY
nop_TexCoord4dv(const GLdouble
* v
)
609 void GLAPIENTRY
nop_TexCoord4f(GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
611 (void) s
; (void) t
; (void) r
; (void) q
;
614 void GLAPIENTRY
nop_TexCoord4fv(const GLfloat
* v
)
619 void GLAPIENTRY
nop_TexCoord4i(GLint s
, GLint t
, GLint r
, GLint q
)
621 (void) s
; (void) t
; (void) r
; (void) q
;
624 void GLAPIENTRY
nop_TexCoord4iv(const GLint
* v
)
629 void GLAPIENTRY
nop_TexCoord4s(GLshort s
, GLshort t
, GLshort r
, GLshort q
)
631 (void) s
; (void) t
; (void) r
; (void) q
;
634 void GLAPIENTRY
nop_TexCoord4sv(const GLshort
* v
)
639 void GLAPIENTRY
nop_Vertex2d(GLdouble x
, GLdouble y
)
644 void GLAPIENTRY
nop_Vertex2dv(const GLdouble
* v
)
649 void GLAPIENTRY
nop_Vertex2f(GLfloat x
, GLfloat y
)
654 void GLAPIENTRY
nop_Vertex2fv(const GLfloat
* v
)
659 void GLAPIENTRY
nop_Vertex2i(GLint x
, GLint y
)
664 void GLAPIENTRY
nop_Vertex2iv(const GLint
* v
)
669 void GLAPIENTRY
nop_Vertex2s(GLshort x
, GLshort y
)
674 void GLAPIENTRY
nop_Vertex2sv(const GLshort
* v
)
679 void GLAPIENTRY
nop_Vertex3d(GLdouble x
, GLdouble y
, GLdouble z
)
681 (void) x
; (void) y
; (void) z
;
684 void GLAPIENTRY
nop_Vertex3dv(const GLdouble
* v
)
689 void GLAPIENTRY
nop_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
691 (void) x
; (void) y
; (void) z
;
694 void GLAPIENTRY
nop_Vertex3fv(const GLfloat
* v
)
699 void GLAPIENTRY
nop_Vertex3i(GLint x
, GLint y
, GLint z
)
701 (void) x
; (void) y
; (void) z
;
704 void GLAPIENTRY
nop_Vertex3iv(const GLint
* v
)
709 void GLAPIENTRY
nop_Vertex3s(GLshort x
, GLshort y
, GLshort z
)
711 (void) x
; (void) y
; (void) z
;
714 void GLAPIENTRY
nop_Vertex3sv(const GLshort
* v
)
719 void GLAPIENTRY
nop_Vertex4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
721 (void) x
; (void) y
; (void) z
; (void) w
;
724 void GLAPIENTRY
nop_Vertex4dv(const GLdouble
* v
)
729 void GLAPIENTRY
nop_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
731 (void) x
; (void) y
; (void) z
; (void) w
;
734 void GLAPIENTRY
nop_Vertex4fv(const GLfloat
* v
)
739 void GLAPIENTRY
nop_Vertex4i(GLint x
, GLint y
, GLint z
, GLint w
)
741 (void) x
; (void) y
; (void) z
; (void) w
;
744 void GLAPIENTRY
nop_Vertex4iv(const GLint
* v
)
749 void GLAPIENTRY
nop_Vertex4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
751 (void) x
; (void) y
; (void) z
; (void) w
;
754 void GLAPIENTRY
nop_Vertex4sv(const GLshort
* v
)
759 void GLAPIENTRY
nop_ClipPlane(GLenum plane
, const GLdouble
* equation
)
761 (void) plane
; (void) equation
;
764 void GLAPIENTRY
nop_ColorMaterial(GLenum face
, GLenum mode
)
766 (void) face
; (void) mode
;
769 void GLAPIENTRY
nop_CullFace(GLenum mode
)
774 void GLAPIENTRY
nop_Fogf(GLenum pname
, GLfloat param
)
776 (void) pname
; (void) param
;
779 void GLAPIENTRY
nop_Fogfv(GLenum pname
, const GLfloat
* params
)
781 (void) pname
; (void) params
;
784 void GLAPIENTRY
nop_Fogi(GLenum pname
, GLint param
)
786 (void) pname
; (void) param
;
789 void GLAPIENTRY
nop_Fogiv(GLenum pname
, const GLint
* params
)
791 (void) pname
; (void) params
;
794 void GLAPIENTRY
nop_FrontFace(GLenum mode
)
799 void GLAPIENTRY
nop_Hint(GLenum target
, GLenum mode
)
801 (void) target
; (void) mode
;
804 void GLAPIENTRY
nop_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
806 (void) light
; (void) pname
; (void) param
;
809 void GLAPIENTRY
nop_Lightfv(GLenum light
, GLenum pname
, const GLfloat
* params
)
811 (void) light
; (void) pname
; (void) params
;
814 void GLAPIENTRY
nop_Lighti(GLenum light
, GLenum pname
, GLint param
)
816 (void) light
; (void) pname
; (void) param
;
819 void GLAPIENTRY
nop_Lightiv(GLenum light
, GLenum pname
, const GLint
* params
)
821 (void) light
; (void) pname
; (void) params
;
824 void GLAPIENTRY
nop_LightModelf(GLenum pname
, GLfloat param
)
826 (void) pname
; (void) param
;
829 void GLAPIENTRY
nop_LightModelfv(GLenum pname
, const GLfloat
* params
)
831 (void) pname
; (void) params
;
834 void GLAPIENTRY
nop_LightModeli(GLenum pname
, GLint param
)
836 (void) pname
; (void) param
;
839 void GLAPIENTRY
nop_LightModeliv(GLenum pname
, const GLint
* params
)
841 (void) pname
; (void) params
;
844 void GLAPIENTRY
nop_LineStipple(GLint factor
, GLushort pattern
)
846 (void) factor
; (void) pattern
;
849 void GLAPIENTRY
nop_LineWidth(GLfloat width
)
854 void GLAPIENTRY
nop_Materialf(GLenum face
, GLenum pname
, GLfloat param
)
856 (void) face
; (void) pname
; (void) param
;
859 void GLAPIENTRY
nop_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* params
)
861 (void) face
; (void) pname
; (void) params
;
864 void GLAPIENTRY
nop_Materiali(GLenum face
, GLenum pname
, GLint param
)
866 (void) face
; (void) pname
; (void) param
;
869 void GLAPIENTRY
nop_Materialiv(GLenum face
, GLenum pname
, const GLint
* params
)
871 (void) face
; (void) pname
; (void) params
;
874 void GLAPIENTRY
nop_PointSize(GLfloat size
)
879 void GLAPIENTRY
nop_PolygonMode(GLenum face
, GLenum mode
)
881 (void) face
; (void) mode
;
884 void GLAPIENTRY
nop_PolygonStipple(const GLubyte
* mask
)
889 void GLAPIENTRY
nop_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
891 (void) x
; (void) y
; (void) width
; (void) height
;
894 void GLAPIENTRY
nop_ShadeModel(GLenum mode
)
899 void GLAPIENTRY
nop_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
901 (void) target
; (void) pname
; (void) param
;
904 void GLAPIENTRY
nop_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
906 (void) target
; (void) pname
; (void) params
;
909 void GLAPIENTRY
nop_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
911 (void) target
; (void) pname
; (void) param
;
914 void GLAPIENTRY
nop_TexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
)
916 (void) target
; (void) pname
; (void) params
;
919 void GLAPIENTRY
nop_TexImage1D(GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
921 (void) target
; (void) level
; (void) internalformat
; (void) width
; (void) border
; (void) format
; (void) type
; (void) pixels
;
924 void GLAPIENTRY
nop_TexImage2D(GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
926 (void) target
; (void) level
; (void) internalformat
; (void) width
; (void) height
; (void) border
; (void) format
; (void) type
; (void) pixels
;
929 void GLAPIENTRY
nop_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
931 (void) target
; (void) pname
; (void) param
;
934 void GLAPIENTRY
nop_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
936 (void) target
; (void) pname
; (void) params
;
939 void GLAPIENTRY
nop_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
941 (void) target
; (void) pname
; (void) param
;
944 void GLAPIENTRY
nop_TexEnviv(GLenum target
, GLenum pname
, const GLint
* params
)
946 (void) target
; (void) pname
; (void) params
;
949 void GLAPIENTRY
nop_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
951 (void) coord
; (void) pname
; (void) param
;
954 void GLAPIENTRY
nop_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
* params
)
956 (void) coord
; (void) pname
; (void) params
;
959 void GLAPIENTRY
nop_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
961 (void) coord
; (void) pname
; (void) param
;
964 void GLAPIENTRY
nop_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
* params
)
966 (void) coord
; (void) pname
; (void) params
;
969 void GLAPIENTRY
nop_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
971 (void) coord
; (void) pname
; (void) param
;
974 void GLAPIENTRY
nop_TexGeniv(GLenum coord
, GLenum pname
, const GLint
* params
)
976 (void) coord
; (void) pname
; (void) params
;
979 void GLAPIENTRY
nop_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
981 (void) size
; (void) type
; (void) buffer
;
984 void GLAPIENTRY
nop_SelectBuffer(GLsizei size
, GLuint
* buffer
)
986 (void) size
; (void) buffer
;
989 GLint GLAPIENTRY
nop_RenderMode(GLenum mode
)
995 void GLAPIENTRY
nop_InitNames(void)
999 void GLAPIENTRY
nop_LoadName(GLuint name
)
1004 void GLAPIENTRY
nop_PassThrough(GLfloat token
)
1009 void GLAPIENTRY
nop_PopName(void)
1013 void GLAPIENTRY
nop_PushName(GLuint name
)
1018 void GLAPIENTRY
nop_DrawBuffer(GLenum mode
)
1023 void GLAPIENTRY
nop_Clear(GLbitfield mask
)
1028 void GLAPIENTRY
nop_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1030 (void) red
; (void) green
; (void) blue
; (void) alpha
;
1033 void GLAPIENTRY
nop_ClearIndex(GLfloat c
)
1038 void GLAPIENTRY
nop_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1040 (void) red
; (void) green
; (void) blue
; (void) alpha
;
1043 void GLAPIENTRY
nop_ClearStencil(GLint s
)
1048 void GLAPIENTRY
nop_ClearDepth(GLclampd depth
)
1053 void GLAPIENTRY
nop_StencilMask(GLuint mask
)
1058 void GLAPIENTRY
nop_ColorMask(GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
)
1060 (void) red
; (void) green
; (void) blue
; (void) alpha
;
1063 void GLAPIENTRY
nop_DepthMask(GLboolean flag
)
1068 void GLAPIENTRY
nop_IndexMask(GLuint mask
)
1073 void GLAPIENTRY
nop_Accum(GLenum op
, GLfloat value
)
1075 (void) op
; (void) value
;
1078 void GLAPIENTRY
nop_Disable(GLenum cap
)
1083 void GLAPIENTRY
nop_Enable(GLenum cap
)
1088 void GLAPIENTRY
nop_Finish(void)
1092 void GLAPIENTRY
nop_Flush(void)
1096 void GLAPIENTRY
nop_PopAttrib(void)
1100 void GLAPIENTRY
nop_PushAttrib(GLbitfield mask
)
1105 void GLAPIENTRY
nop_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, const GLdouble
* points
)
1107 (void) target
; (void) u1
; (void) u2
; (void) stride
; (void) order
; (void) points
;
1110 void GLAPIENTRY
nop_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, const GLfloat
* points
)
1112 (void) target
; (void) u1
; (void) u2
; (void) stride
; (void) order
; (void) points
;
1115 void GLAPIENTRY
nop_Map2d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, const GLdouble
* points
)
1117 (void) target
; (void) u1
; (void) u2
; (void) ustride
; (void) uorder
; (void) v1
; (void) v2
; (void) vstride
; (void) vorder
; (void) points
;
1120 void GLAPIENTRY
nop_Map2f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, const GLfloat
* points
)
1122 (void) target
; (void) u1
; (void) u2
; (void) ustride
; (void) uorder
; (void) v1
; (void) v2
; (void) vstride
; (void) vorder
; (void) points
;
1125 void GLAPIENTRY
nop_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
1127 (void) un
; (void) u1
; (void) u2
;
1130 void GLAPIENTRY
nop_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
1132 (void) un
; (void) u1
; (void) u2
;
1135 void GLAPIENTRY
nop_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
)
1137 (void) un
; (void) u1
; (void) u2
; (void) vn
; (void) v1
; (void) v2
;
1140 void GLAPIENTRY
nop_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
)
1142 (void) un
; (void) u1
; (void) u2
; (void) vn
; (void) v1
; (void) v2
;
1145 void GLAPIENTRY
nop_EvalCoord1d(GLdouble u
)
1150 void GLAPIENTRY
nop_EvalCoord1dv(const GLdouble
* u
)
1155 void GLAPIENTRY
nop_EvalCoord1f(GLfloat u
)
1160 void GLAPIENTRY
nop_EvalCoord1fv(const GLfloat
* u
)
1165 void GLAPIENTRY
nop_EvalCoord2d(GLdouble u
, GLdouble v
)
1170 void GLAPIENTRY
nop_EvalCoord2dv(const GLdouble
* u
)
1175 void GLAPIENTRY
nop_EvalCoord2f(GLfloat u
, GLfloat v
)
1180 void GLAPIENTRY
nop_EvalCoord2fv(const GLfloat
* u
)
1185 void GLAPIENTRY
nop_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
1187 (void) mode
; (void) i1
; (void) i2
;
1190 void GLAPIENTRY
nop_EvalPoint1(GLint i
)
1195 void GLAPIENTRY
nop_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
1197 (void) mode
; (void) i1
; (void) i2
; (void) j1
; (void) j2
;
1200 void GLAPIENTRY
nop_EvalPoint2(GLint i
, GLint j
)
1205 void GLAPIENTRY
nop_AlphaFunc(GLenum func
, GLclampf ref
)
1207 (void) func
; (void) ref
;
1210 void GLAPIENTRY
nop_BlendFunc(GLenum sfactor
, GLenum dfactor
)
1212 (void) sfactor
; (void) dfactor
;
1215 void GLAPIENTRY
nop_LogicOp(GLenum opcode
)
1220 void GLAPIENTRY
nop_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
1222 (void) func
; (void) ref
; (void) mask
;
1225 void GLAPIENTRY
nop_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
1227 (void) fail
; (void) zfail
; (void) zpass
;
1230 void GLAPIENTRY
nop_DepthFunc(GLenum func
)
1235 void GLAPIENTRY
nop_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
1237 (void) xfactor
; (void) yfactor
;
1240 void GLAPIENTRY
nop_PixelTransferf(GLenum pname
, GLfloat param
)
1242 (void) pname
; (void) param
;
1245 void GLAPIENTRY
nop_PixelTransferi(GLenum pname
, GLint param
)
1247 (void) pname
; (void) param
;
1250 void GLAPIENTRY
nop_PixelStoref(GLenum pname
, GLfloat param
)
1252 (void) pname
; (void) param
;
1255 void GLAPIENTRY
nop_PixelStorei(GLenum pname
, GLint param
)
1257 (void) pname
; (void) param
;
1260 void GLAPIENTRY
nop_PixelMapfv(GLenum map
, GLsizei mapsize
, const GLfloat
* values
)
1262 (void) map
; (void) mapsize
; (void) values
;
1265 void GLAPIENTRY
nop_PixelMapuiv(GLenum map
, GLsizei mapsize
, const GLuint
* values
)
1267 (void) map
; (void) mapsize
; (void) values
;
1270 void GLAPIENTRY
nop_PixelMapusv(GLenum map
, GLsizei mapsize
, const GLushort
* values
)
1272 (void) map
; (void) mapsize
; (void) values
;
1275 void GLAPIENTRY
nop_ReadBuffer(GLenum mode
)
1280 void GLAPIENTRY
nop_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1282 (void) x
; (void) y
; (void) width
; (void) height
; (void) type
;
1285 void GLAPIENTRY
nop_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
)
1287 (void) x
; (void) y
; (void) width
; (void) height
; (void) format
; (void) type
; (void) pixels
;
1290 void GLAPIENTRY
nop_DrawPixels(GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
1292 (void) width
; (void) height
; (void) format
; (void) type
; (void) pixels
;
1295 void GLAPIENTRY
nop_GetBooleanv(GLenum pname
, GLboolean
* params
)
1297 (void) pname
; (void) params
;
1300 void GLAPIENTRY
nop_GetClipPlane(GLenum plane
, GLdouble
* equation
)
1302 (void) plane
; (void) equation
;
1305 void GLAPIENTRY
nop_GetDoublev(GLenum pname
, GLdouble
* params
)
1307 (void) pname
; (void) params
;
1310 GLenum GLAPIENTRY
nop_GetError(void)
1315 void GLAPIENTRY
nop_GetFloatv(GLenum pname
, GLfloat
* params
)
1317 (void) pname
; (void) params
;
1320 void GLAPIENTRY
nop_GetIntegerv(GLenum pname
, GLint
* params
)
1322 (void) pname
; (void) params
;
1325 void GLAPIENTRY
nop_GetLightfv(GLenum light
, GLenum pname
, GLfloat
* params
)
1327 (void) light
; (void) pname
; (void) params
;
1330 void GLAPIENTRY
nop_GetLightiv(GLenum light
, GLenum pname
, GLint
* params
)
1332 (void) light
; (void) pname
; (void) params
;
1335 void GLAPIENTRY
nop_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
1337 (void) target
; (void) query
; (void) v
;
1340 void GLAPIENTRY
nop_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
1342 (void) target
; (void) query
; (void) v
;
1345 void GLAPIENTRY
nop_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
1347 (void) target
; (void) query
; (void) v
;
1350 void GLAPIENTRY
nop_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
* params
)
1352 (void) face
; (void) pname
; (void) params
;
1355 void GLAPIENTRY
nop_GetMaterialiv(GLenum face
, GLenum pname
, GLint
* params
)
1357 (void) face
; (void) pname
; (void) params
;
1360 void GLAPIENTRY
nop_GetPixelMapfv(GLenum map
, GLfloat
* values
)
1362 (void) map
; (void) values
;
1365 void GLAPIENTRY
nop_GetPixelMapuiv(GLenum map
, GLuint
* values
)
1367 (void) map
; (void) values
;
1370 void GLAPIENTRY
nop_GetPixelMapusv(GLenum map
, GLushort
* values
)
1372 (void) map
; (void) values
;
1375 void GLAPIENTRY
nop_GetPolygonStipple(GLubyte
* mask
)
1380 const GLubyte
* GLAPIENTRY
nop_GetString(GLenum name
)
1383 return (const GLubyte
*)"";
1386 void GLAPIENTRY
nop_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
* params
)
1388 (void) target
; (void) pname
; (void) params
;
1391 void GLAPIENTRY
nop_GetTexEnviv(GLenum target
, GLenum pname
, GLint
* params
)
1393 (void) target
; (void) pname
; (void) params
;
1396 void GLAPIENTRY
nop_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
* params
)
1398 (void) coord
; (void) pname
; (void) params
;
1401 void GLAPIENTRY
nop_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
* params
)
1403 (void) coord
; (void) pname
; (void) params
;
1406 void GLAPIENTRY
nop_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
* params
)
1408 (void) coord
; (void) pname
; (void) params
;
1411 void GLAPIENTRY
nop_GetTexImage(GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
)
1413 (void) target
; (void) level
; (void) format
; (void) type
; (void) pixels
;
1416 void GLAPIENTRY
nop_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
)
1418 (void) target
; (void) pname
; (void) params
;
1421 void GLAPIENTRY
nop_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
1423 (void) target
; (void) pname
; (void) params
;
1426 void GLAPIENTRY
nop_GetTexLevelParameterfv(GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
)
1428 (void) target
; (void) level
; (void) pname
; (void) params
;
1431 void GLAPIENTRY
nop_GetTexLevelParameteriv(GLenum target
, GLint level
, GLenum pname
, GLint
* params
)
1433 (void) target
; (void) level
; (void) pname
; (void) params
;
1436 GLboolean GLAPIENTRY
nop_IsEnabled(GLenum cap
)
1442 GLboolean GLAPIENTRY
nop_IsList(GLuint list
)
1448 void GLAPIENTRY
nop_DepthRange(GLclampd zNear
, GLclampd zFar
)
1450 (void) zNear
; (void) zFar
;
1453 void GLAPIENTRY
nop_Frustum(GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
)
1455 (void) left
; (void) right
; (void) bottom
; (void) top
; (void) zNear
; (void) zFar
;
1458 void GLAPIENTRY
nop_LoadIdentity(void)
1462 void GLAPIENTRY
nop_LoadMatrixf(const GLfloat
* m
)
1467 void GLAPIENTRY
nop_LoadMatrixd(const GLdouble
* m
)
1472 void GLAPIENTRY
nop_MatrixMode(GLenum mode
)
1477 void GLAPIENTRY
nop_MultMatrixf(const GLfloat
* m
)
1482 void GLAPIENTRY
nop_MultMatrixd(const GLdouble
* m
)
1487 void GLAPIENTRY
nop_Ortho(GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
)
1489 (void) left
; (void) right
; (void) bottom
; (void) top
; (void) zNear
; (void) zFar
;
1492 void GLAPIENTRY
nop_PopMatrix(void)
1496 void GLAPIENTRY
nop_PushMatrix(void)
1500 void GLAPIENTRY
nop_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
1502 (void) angle
; (void) x
; (void) y
; (void) z
;
1505 void GLAPIENTRY
nop_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
1507 (void) angle
; (void) x
; (void) y
; (void) z
;
1510 void GLAPIENTRY
nop_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
1512 (void) x
; (void) y
; (void) z
;
1515 void GLAPIENTRY
nop_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
1517 (void) x
; (void) y
; (void) z
;
1520 void GLAPIENTRY
nop_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
1522 (void) x
; (void) y
; (void) z
;
1525 void GLAPIENTRY
nop_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
1527 (void) x
; (void) y
; (void) z
;
1530 void GLAPIENTRY
nop_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
1532 (void) x
; (void) y
; (void) width
; (void) height
;
1535 void GLAPIENTRY
nop_ArrayElement(GLint i
)
1540 void GLAPIENTRY
nop_BindTexture(GLenum target
, GLuint texture
)
1542 (void) target
; (void) texture
;
1545 void GLAPIENTRY
nop_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
1547 (void) size
; (void) type
; (void) stride
; (void) pointer
;
1550 void GLAPIENTRY
nop_DisableClientState(GLenum array
)
1555 void GLAPIENTRY
nop_DrawArrays(GLenum mode
, GLint first
, GLsizei count
)
1557 (void) mode
; (void) first
; (void) count
;
1560 void GLAPIENTRY
nop_DrawElements(GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
)
1562 (void) mode
; (void) count
; (void) type
; (void) indices
;
1565 void GLAPIENTRY
nop_EdgeFlagPointer(GLsizei stride
, const GLvoid
* pointer
)
1567 (void) stride
; (void) pointer
;
1570 void GLAPIENTRY
nop_EnableClientState(GLenum array
)
1575 void GLAPIENTRY
nop_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
1577 (void) type
; (void) stride
; (void) pointer
;
1580 void GLAPIENTRY
nop_Indexub(GLubyte c
)
1585 void GLAPIENTRY
nop_Indexubv(const GLubyte
* c
)
1590 void GLAPIENTRY
nop_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
1592 (void) format
; (void) stride
; (void) pointer
;
1595 void GLAPIENTRY
nop_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
1597 (void) type
; (void) stride
; (void) pointer
;
1600 void GLAPIENTRY
nop_PolygonOffset(GLfloat factor
, GLfloat units
)
1602 (void) factor
; (void) units
;
1605 void GLAPIENTRY
nop_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
1607 (void) size
; (void) type
; (void) stride
; (void) pointer
;
1610 void GLAPIENTRY
nop_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
1612 (void) size
; (void) type
; (void) stride
; (void) pointer
;
1615 GLboolean GLAPIENTRY
nop_AreTexturesResident(GLsizei n
, const GLuint
* textures
, GLboolean
* residences
)
1617 (void) n
; (void) textures
; (void) residences
;
1621 void GLAPIENTRY
nop_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
)
1623 (void) target
; (void) level
; (void) internalformat
; (void) x
; (void) y
; (void) width
; (void) border
;
1626 void GLAPIENTRY
nop_CopyTexImage2D(GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
)
1628 (void) target
; (void) level
; (void) internalformat
; (void) x
; (void) y
; (void) width
; (void) height
; (void) border
;
1631 void GLAPIENTRY
nop_CopyTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1633 (void) target
; (void) level
; (void) xoffset
; (void) x
; (void) y
; (void) width
;
1636 void GLAPIENTRY
nop_CopyTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
1638 (void) target
; (void) level
; (void) xoffset
; (void) yoffset
; (void) x
; (void) y
; (void) width
; (void) height
;
1641 void GLAPIENTRY
nop_DeleteTextures(GLsizei n
, const GLuint
* textures
)
1643 (void) n
; (void) textures
;
1646 void GLAPIENTRY
nop_GenTextures(GLsizei n
, GLuint
* textures
)
1648 (void) n
; (void) textures
;
1651 void GLAPIENTRY
nop_GetPointerv(GLenum pname
, GLvoid
** params
)
1653 (void) pname
; (void) params
;
1656 GLboolean GLAPIENTRY
nop_IsTexture(GLuint texture
)
1662 void GLAPIENTRY
nop_PrioritizeTextures(GLsizei n
, const GLuint
* textures
, const GLclampf
* priorities
)
1664 (void) n
; (void) textures
; (void) priorities
;
1667 void GLAPIENTRY
nop_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
1669 (void) target
; (void) level
; (void) xoffset
; (void) width
; (void) format
; (void) type
; (void) pixels
;
1672 void GLAPIENTRY
nop_TexSubImage2D(GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
1674 (void) target
; (void) level
; (void) xoffset
; (void) yoffset
; (void) width
; (void) height
; (void) format
; (void) type
; (void) pixels
;
1677 void GLAPIENTRY
nop_PopClientAttrib(void)
1681 void GLAPIENTRY
nop_PushClientAttrib(GLbitfield mask
)
1686 const GLCLTPROCTABLE StubTable
=
1688 OPENGL_VERSION_110_ENTRIES
,
1964 nop_GetPolygonStipple
,
1972 nop_GetTexParameterfv
,
1973 nop_GetTexParameteriv
,
1974 nop_GetTexLevelParameterfv
,
1975 nop_GetTexLevelParameteriv
,
1999 nop_DisableClientState
,
2002 nop_EdgeFlagPointer
,
2003 nop_EnableClientState
,
2007 nop_InterleavedArrays
,
2010 nop_TexCoordPointer
,
2012 nop_AreTexturesResident
,
2015 nop_CopyTexSubImage1D
,
2016 nop_CopyTexSubImage2D
,
2021 nop_PrioritizeTextures
,
2024 nop_PopClientAttrib
,
2025 nop_PushClientAttrib
2032 void GLAPIENTRY
glNewList(GLuint list
, GLenum mode
)
2034 IntGetCurrentDispatchTable()->NewList(list
, mode
);
2037 void GLAPIENTRY
glEndList(void)
2039 IntGetCurrentDispatchTable()->EndList();
2042 void GLAPIENTRY
glCallList(GLuint list
)
2044 IntGetCurrentDispatchTable()->CallList(list
);
2047 void GLAPIENTRY
glCallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
2049 IntGetCurrentDispatchTable()->CallLists(n
, type
, lists
);
2052 void GLAPIENTRY
glDeleteLists(GLuint list
, GLsizei range
)
2054 IntGetCurrentDispatchTable()->DeleteLists(list
, range
);
2057 GLuint GLAPIENTRY
glGenLists(GLsizei range
)
2059 return IntGetCurrentDispatchTable()->GenLists(range
);
2062 void GLAPIENTRY
glListBase(GLuint base
)
2064 IntGetCurrentDispatchTable()->ListBase(base
);
2067 void GLAPIENTRY
glBegin(GLenum mode
)
2069 IntGetCurrentDispatchTable()->Begin(mode
);
2072 void GLAPIENTRY
glBitmap(GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, const GLubyte
* bitmap
)
2074 IntGetCurrentDispatchTable()->Bitmap(width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
2077 void GLAPIENTRY
glColor3b(GLbyte red
, GLbyte green
, GLbyte blue
)
2079 IntGetCurrentDispatchTable()->Color3b(red
, green
, blue
);
2082 void GLAPIENTRY
glColor3bv(const GLbyte
* v
)
2084 IntGetCurrentDispatchTable()->Color3bv(v
);
2087 void GLAPIENTRY
glColor3d(GLdouble red
, GLdouble green
, GLdouble blue
)
2089 IntGetCurrentDispatchTable()->Color3d(red
, green
, blue
);
2092 void GLAPIENTRY
glColor3dv(const GLdouble
* v
)
2094 IntGetCurrentDispatchTable()->Color3dv(v
);
2097 void GLAPIENTRY
glColor3f(GLfloat red
, GLfloat green
, GLfloat blue
)
2099 IntGetCurrentDispatchTable()->Color3f(red
, green
, blue
);
2102 void GLAPIENTRY
glColor3fv(const GLfloat
* v
)
2104 IntGetCurrentDispatchTable()->Color3fv(v
);
2107 void GLAPIENTRY
glColor3i(GLint red
, GLint green
, GLint blue
)
2109 IntGetCurrentDispatchTable()->Color3i(red
, green
, blue
);
2112 void GLAPIENTRY
glColor3iv(const GLint
* v
)
2114 IntGetCurrentDispatchTable()->Color3iv(v
);
2117 void GLAPIENTRY
glColor3s(GLshort red
, GLshort green
, GLshort blue
)
2119 IntGetCurrentDispatchTable()->Color3s(red
, green
, blue
);
2122 void GLAPIENTRY
glColor3sv(const GLshort
* v
)
2124 IntGetCurrentDispatchTable()->Color3sv(v
);
2127 void GLAPIENTRY
glColor3ub(GLubyte red
, GLubyte green
, GLubyte blue
)
2129 IntGetCurrentDispatchTable()->Color3ub(red
, green
, blue
);
2132 void GLAPIENTRY
glColor3ubv(const GLubyte
* v
)
2134 IntGetCurrentDispatchTable()->Color3ubv(v
);
2137 void GLAPIENTRY
glColor3ui(GLuint red
, GLuint green
, GLuint blue
)
2139 IntGetCurrentDispatchTable()->Color3ui(red
, green
, blue
);
2142 void GLAPIENTRY
glColor3uiv(const GLuint
* v
)
2144 IntGetCurrentDispatchTable()->Color3uiv(v
);
2147 void GLAPIENTRY
glColor3us(GLushort red
, GLushort green
, GLushort blue
)
2149 IntGetCurrentDispatchTable()->Color3us(red
, green
, blue
);
2152 void GLAPIENTRY
glColor3usv(const GLushort
* v
)
2154 IntGetCurrentDispatchTable()->Color3usv(v
);
2157 void GLAPIENTRY
glColor4b(GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
)
2159 IntGetCurrentDispatchTable()->Color4b(red
, green
, blue
, alpha
);
2162 void GLAPIENTRY
glColor4bv(const GLbyte
* v
)
2164 IntGetCurrentDispatchTable()->Color4bv(v
);
2167 void GLAPIENTRY
glColor4d(GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
)
2169 IntGetCurrentDispatchTable()->Color4d(red
, green
, blue
, alpha
);
2172 void GLAPIENTRY
glColor4dv(const GLdouble
* v
)
2174 IntGetCurrentDispatchTable()->Color4dv(v
);
2177 void GLAPIENTRY
glColor4f(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
2179 IntGetCurrentDispatchTable()->Color4f(red
, green
, blue
, alpha
);
2182 void GLAPIENTRY
glColor4fv(const GLfloat
* v
)
2184 IntGetCurrentDispatchTable()->Color4fv(v
);
2187 void GLAPIENTRY
glColor4i(GLint red
, GLint green
, GLint blue
, GLint alpha
)
2189 IntGetCurrentDispatchTable()->Color4i(red
, green
, blue
, alpha
);
2192 void GLAPIENTRY
glColor4iv(const GLint
* v
)
2194 IntGetCurrentDispatchTable()->Color4iv(v
);
2197 void GLAPIENTRY
glColor4s(GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
)
2199 IntGetCurrentDispatchTable()->Color4s(red
, green
, blue
, alpha
);
2202 void GLAPIENTRY
glColor4sv(const GLshort
* v
)
2204 IntGetCurrentDispatchTable()->Color4sv(v
);
2207 void GLAPIENTRY
glColor4ub(GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
2209 IntGetCurrentDispatchTable()->Color4ub(red
, green
, blue
, alpha
);
2212 void GLAPIENTRY
glColor4ubv(const GLubyte
* v
)
2214 IntGetCurrentDispatchTable()->Color4ubv(v
);
2217 void GLAPIENTRY
glColor4ui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
2219 IntGetCurrentDispatchTable()->Color4ui(red
, green
, blue
, alpha
);
2222 void GLAPIENTRY
glColor4uiv(const GLuint
* v
)
2224 IntGetCurrentDispatchTable()->Color4uiv(v
);
2227 void GLAPIENTRY
glColor4us(GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
)
2229 IntGetCurrentDispatchTable()->Color4us(red
, green
, blue
, alpha
);
2232 void GLAPIENTRY
glColor4usv(const GLushort
* v
)
2234 IntGetCurrentDispatchTable()->Color4usv(v
);
2237 void GLAPIENTRY
glEdgeFlag(GLboolean flag
)
2239 IntGetCurrentDispatchTable()->EdgeFlag(flag
);
2242 void GLAPIENTRY
glEdgeFlagv(const GLboolean
* flag
)
2244 IntGetCurrentDispatchTable()->EdgeFlagv(flag
);
2247 void GLAPIENTRY
glEnd(void)
2249 IntGetCurrentDispatchTable()->End();
2252 void GLAPIENTRY
glIndexd(GLdouble c
)
2254 IntGetCurrentDispatchTable()->Indexd(c
);
2257 void GLAPIENTRY
glIndexdv(const GLdouble
* c
)
2259 IntGetCurrentDispatchTable()->Indexdv(c
);
2262 void GLAPIENTRY
glIndexf(GLfloat c
)
2264 IntGetCurrentDispatchTable()->Indexf(c
);
2267 void GLAPIENTRY
glIndexfv(const GLfloat
* c
)
2269 IntGetCurrentDispatchTable()->Indexfv(c
);
2272 void GLAPIENTRY
glIndexi(GLint c
)
2274 IntGetCurrentDispatchTable()->Indexi(c
);
2277 void GLAPIENTRY
glIndexiv(const GLint
* c
)
2279 IntGetCurrentDispatchTable()->Indexiv(c
);
2282 void GLAPIENTRY
glIndexs(GLshort c
)
2284 IntGetCurrentDispatchTable()->Indexs(c
);
2287 void GLAPIENTRY
glIndexsv(const GLshort
* c
)
2289 IntGetCurrentDispatchTable()->Indexsv(c
);
2292 void GLAPIENTRY
glNormal3b(GLbyte nx
, GLbyte ny
, GLbyte nz
)
2294 IntGetCurrentDispatchTable()->Normal3b(nx
, ny
, nz
);
2297 void GLAPIENTRY
glNormal3bv(const GLbyte
* v
)
2299 IntGetCurrentDispatchTable()->Normal3bv(v
);
2302 void GLAPIENTRY
glNormal3d(GLdouble nx
, GLdouble ny
, GLdouble nz
)
2304 IntGetCurrentDispatchTable()->Normal3d(nx
, ny
, nz
);
2307 void GLAPIENTRY
glNormal3dv(const GLdouble
* v
)
2309 IntGetCurrentDispatchTable()->Normal3dv(v
);
2312 void GLAPIENTRY
glNormal3f(GLfloat nx
, GLfloat ny
, GLfloat nz
)
2314 IntGetCurrentDispatchTable()->Normal3f(nx
, ny
, nz
);
2317 void GLAPIENTRY
glNormal3fv(const GLfloat
* v
)
2319 IntGetCurrentDispatchTable()->Normal3fv(v
);
2322 void GLAPIENTRY
glNormal3i(GLint nx
, GLint ny
, GLint nz
)
2324 IntGetCurrentDispatchTable()->Normal3i(nx
, ny
, nz
);
2327 void GLAPIENTRY
glNormal3iv(const GLint
* v
)
2329 IntGetCurrentDispatchTable()->Normal3iv(v
);
2332 void GLAPIENTRY
glNormal3s(GLshort nx
, GLshort ny
, GLshort nz
)
2334 IntGetCurrentDispatchTable()->Normal3s(nx
, ny
, nz
);
2337 void GLAPIENTRY
glNormal3sv(const GLshort
* v
)
2339 IntGetCurrentDispatchTable()->Normal3sv(v
);
2342 void GLAPIENTRY
glRasterPos2d(GLdouble x
, GLdouble y
)
2344 IntGetCurrentDispatchTable()->RasterPos2d(x
, y
);
2347 void GLAPIENTRY
glRasterPos2dv(const GLdouble
* v
)
2349 IntGetCurrentDispatchTable()->RasterPos2dv(v
);
2352 void GLAPIENTRY
glRasterPos2f(GLfloat x
, GLfloat y
)
2354 IntGetCurrentDispatchTable()->RasterPos2f(x
, y
);
2357 void GLAPIENTRY
glRasterPos2fv(const GLfloat
* v
)
2359 IntGetCurrentDispatchTable()->RasterPos2fv(v
);
2362 void GLAPIENTRY
glRasterPos2i(GLint x
, GLint y
)
2364 IntGetCurrentDispatchTable()->RasterPos2i(x
, y
);
2367 void GLAPIENTRY
glRasterPos2iv(const GLint
* v
)
2369 IntGetCurrentDispatchTable()->RasterPos2iv(v
);
2372 void GLAPIENTRY
glRasterPos2s(GLshort x
, GLshort y
)
2374 IntGetCurrentDispatchTable()->RasterPos2s(x
, y
);
2377 void GLAPIENTRY
glRasterPos2sv(const GLshort
* v
)
2379 IntGetCurrentDispatchTable()->RasterPos2sv(v
);
2382 void GLAPIENTRY
glRasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
2384 IntGetCurrentDispatchTable()->RasterPos3d(x
, y
, z
);
2387 void GLAPIENTRY
glRasterPos3dv(const GLdouble
* v
)
2389 IntGetCurrentDispatchTable()->RasterPos3dv(v
);
2392 void GLAPIENTRY
glRasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
2394 IntGetCurrentDispatchTable()->RasterPos3f(x
, y
, z
);
2397 void GLAPIENTRY
glRasterPos3fv(const GLfloat
* v
)
2399 IntGetCurrentDispatchTable()->RasterPos3fv(v
);
2402 void GLAPIENTRY
glRasterPos3i(GLint x
, GLint y
, GLint z
)
2404 IntGetCurrentDispatchTable()->RasterPos3i(x
, y
, z
);
2407 void GLAPIENTRY
glRasterPos3iv(const GLint
* v
)
2409 IntGetCurrentDispatchTable()->RasterPos3iv(v
);
2412 void GLAPIENTRY
glRasterPos3s(GLshort x
, GLshort y
, GLshort z
)
2414 IntGetCurrentDispatchTable()->RasterPos3s(x
, y
, z
);
2417 void GLAPIENTRY
glRasterPos3sv(const GLshort
* v
)
2419 IntGetCurrentDispatchTable()->RasterPos3sv(v
);
2422 void GLAPIENTRY
glRasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
2424 IntGetCurrentDispatchTable()->RasterPos4d(x
, y
, z
, w
);
2427 void GLAPIENTRY
glRasterPos4dv(const GLdouble
* v
)
2429 IntGetCurrentDispatchTable()->RasterPos4dv(v
);
2432 void GLAPIENTRY
glRasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2434 IntGetCurrentDispatchTable()->RasterPos4f(x
, y
, z
, w
);
2437 void GLAPIENTRY
glRasterPos4fv(const GLfloat
* v
)
2439 IntGetCurrentDispatchTable()->RasterPos4fv(v
);
2442 void GLAPIENTRY
glRasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
2444 IntGetCurrentDispatchTable()->RasterPos4i(x
, y
, z
, w
);
2447 void GLAPIENTRY
glRasterPos4iv(const GLint
* v
)
2449 IntGetCurrentDispatchTable()->RasterPos4iv(v
);
2452 void GLAPIENTRY
glRasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
2454 IntGetCurrentDispatchTable()->RasterPos4s(x
, y
, z
, w
);
2457 void GLAPIENTRY
glRasterPos4sv(const GLshort
* v
)
2459 IntGetCurrentDispatchTable()->RasterPos4sv(v
);
2462 void GLAPIENTRY
glRectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
2464 IntGetCurrentDispatchTable()->Rectd(x1
, y1
, x2
, y2
);
2467 void GLAPIENTRY
glRectdv(const GLdouble
* v1
, const GLdouble
* v2
)
2469 IntGetCurrentDispatchTable()->Rectdv(v1
, v2
);
2472 void GLAPIENTRY
glRectf(GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
)
2474 IntGetCurrentDispatchTable()->Rectf(x1
, y1
, x2
, y2
);
2477 void GLAPIENTRY
glRectfv(const GLfloat
* v1
, const GLfloat
* v2
)
2479 IntGetCurrentDispatchTable()->Rectfv(v1
, v2
);
2482 void GLAPIENTRY
glRecti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
2484 IntGetCurrentDispatchTable()->Recti(x1
, y1
, x2
, y2
);
2487 void GLAPIENTRY
glRectiv(const GLint
* v1
, const GLint
* v2
)
2489 IntGetCurrentDispatchTable()->Rectiv(v1
, v2
);
2492 void GLAPIENTRY
glRects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
2494 IntGetCurrentDispatchTable()->Rects(x1
, y1
, x2
, y2
);
2497 void GLAPIENTRY
glRectsv(const GLshort
* v1
, const GLshort
* v2
)
2499 IntGetCurrentDispatchTable()->Rectsv(v1
, v2
);
2502 void GLAPIENTRY
glTexCoord1d(GLdouble s
)
2504 IntGetCurrentDispatchTable()->TexCoord1d(s
);
2507 void GLAPIENTRY
glTexCoord1dv(const GLdouble
* v
)
2509 IntGetCurrentDispatchTable()->TexCoord1dv(v
);
2512 void GLAPIENTRY
glTexCoord1f(GLfloat s
)
2514 IntGetCurrentDispatchTable()->TexCoord1f(s
);
2517 void GLAPIENTRY
glTexCoord1fv(const GLfloat
* v
)
2519 IntGetCurrentDispatchTable()->TexCoord1fv(v
);
2522 void GLAPIENTRY
glTexCoord1i(GLint s
)
2524 IntGetCurrentDispatchTable()->TexCoord1i(s
);
2527 void GLAPIENTRY
glTexCoord1iv(const GLint
* v
)
2529 IntGetCurrentDispatchTable()->TexCoord1iv(v
);
2532 void GLAPIENTRY
glTexCoord1s(GLshort s
)
2534 IntGetCurrentDispatchTable()->TexCoord1s(s
);
2537 void GLAPIENTRY
glTexCoord1sv(const GLshort
* v
)
2539 IntGetCurrentDispatchTable()->TexCoord1sv(v
);
2542 void GLAPIENTRY
glTexCoord2d(GLdouble s
, GLdouble t
)
2544 IntGetCurrentDispatchTable()->TexCoord2d(s
, t
);
2547 void GLAPIENTRY
glTexCoord2dv(const GLdouble
* v
)
2549 IntGetCurrentDispatchTable()->TexCoord2dv(v
);
2552 void GLAPIENTRY
glTexCoord2f(GLfloat s
, GLfloat t
)
2554 IntGetCurrentDispatchTable()->TexCoord2f(s
, t
);
2557 void GLAPIENTRY
glTexCoord2fv(const GLfloat
* v
)
2559 IntGetCurrentDispatchTable()->TexCoord2fv(v
);
2562 void GLAPIENTRY
glTexCoord2i(GLint s
, GLint t
)
2564 IntGetCurrentDispatchTable()->TexCoord2i(s
, t
);
2567 void GLAPIENTRY
glTexCoord2iv(const GLint
* v
)
2569 IntGetCurrentDispatchTable()->TexCoord2iv(v
);
2572 void GLAPIENTRY
glTexCoord2s(GLshort s
, GLshort t
)
2574 IntGetCurrentDispatchTable()->TexCoord2s(s
, t
);
2577 void GLAPIENTRY
glTexCoord2sv(const GLshort
* v
)
2579 IntGetCurrentDispatchTable()->TexCoord2sv(v
);
2582 void GLAPIENTRY
glTexCoord3d(GLdouble s
, GLdouble t
, GLdouble r
)
2584 IntGetCurrentDispatchTable()->TexCoord3d(s
, t
, r
);
2587 void GLAPIENTRY
glTexCoord3dv(const GLdouble
* v
)
2589 IntGetCurrentDispatchTable()->TexCoord3dv(v
);
2592 void GLAPIENTRY
glTexCoord3f(GLfloat s
, GLfloat t
, GLfloat r
)
2594 IntGetCurrentDispatchTable()->TexCoord3f(s
, t
, r
);
2597 void GLAPIENTRY
glTexCoord3fv(const GLfloat
* v
)
2599 IntGetCurrentDispatchTable()->TexCoord3fv(v
);
2602 void GLAPIENTRY
glTexCoord3i(GLint s
, GLint t
, GLint r
)
2604 IntGetCurrentDispatchTable()->TexCoord3i(s
, t
, r
);
2607 void GLAPIENTRY
glTexCoord3iv(const GLint
* v
)
2609 IntGetCurrentDispatchTable()->TexCoord3iv(v
);
2612 void GLAPIENTRY
glTexCoord3s(GLshort s
, GLshort t
, GLshort r
)
2614 IntGetCurrentDispatchTable()->TexCoord3s(s
, t
, r
);
2617 void GLAPIENTRY
glTexCoord3sv(const GLshort
* v
)
2619 IntGetCurrentDispatchTable()->TexCoord3sv(v
);
2622 void GLAPIENTRY
glTexCoord4d(GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
2624 IntGetCurrentDispatchTable()->TexCoord4d(s
, t
, r
, q
);
2627 void GLAPIENTRY
glTexCoord4dv(const GLdouble
* v
)
2629 IntGetCurrentDispatchTable()->TexCoord4dv(v
);
2632 void GLAPIENTRY
glTexCoord4f(GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
2634 IntGetCurrentDispatchTable()->TexCoord4f(s
, t
, r
, q
);
2637 void GLAPIENTRY
glTexCoord4fv(const GLfloat
* v
)
2639 IntGetCurrentDispatchTable()->TexCoord4fv(v
);
2642 void GLAPIENTRY
glTexCoord4i(GLint s
, GLint t
, GLint r
, GLint q
)
2644 IntGetCurrentDispatchTable()->TexCoord4i(s
, t
, r
, q
);
2647 void GLAPIENTRY
glTexCoord4iv(const GLint
* v
)
2649 IntGetCurrentDispatchTable()->TexCoord4iv(v
);
2652 void GLAPIENTRY
glTexCoord4s(GLshort s
, GLshort t
, GLshort r
, GLshort q
)
2654 IntGetCurrentDispatchTable()->TexCoord4s(s
, t
, r
, q
);
2657 void GLAPIENTRY
glTexCoord4sv(const GLshort
* v
)
2659 IntGetCurrentDispatchTable()->TexCoord4sv(v
);
2662 void GLAPIENTRY
glVertex2d(GLdouble x
, GLdouble y
)
2664 IntGetCurrentDispatchTable()->Vertex2d(x
, y
);
2667 void GLAPIENTRY
glVertex2dv(const GLdouble
* v
)
2669 IntGetCurrentDispatchTable()->Vertex2dv(v
);
2672 void GLAPIENTRY
glVertex2f(GLfloat x
, GLfloat y
)
2674 IntGetCurrentDispatchTable()->Vertex2f(x
, y
);
2677 void GLAPIENTRY
glVertex2fv(const GLfloat
* v
)
2679 IntGetCurrentDispatchTable()->Vertex2fv(v
);
2682 void GLAPIENTRY
glVertex2i(GLint x
, GLint y
)
2684 IntGetCurrentDispatchTable()->Vertex2i(x
, y
);
2687 void GLAPIENTRY
glVertex2iv(const GLint
* v
)
2689 IntGetCurrentDispatchTable()->Vertex2iv(v
);
2692 void GLAPIENTRY
glVertex2s(GLshort x
, GLshort y
)
2694 IntGetCurrentDispatchTable()->Vertex2s(x
, y
);
2697 void GLAPIENTRY
glVertex2sv(const GLshort
* v
)
2699 IntGetCurrentDispatchTable()->Vertex2sv(v
);
2702 void GLAPIENTRY
glVertex3d(GLdouble x
, GLdouble y
, GLdouble z
)
2704 IntGetCurrentDispatchTable()->Vertex3d(x
, y
, z
);
2707 void GLAPIENTRY
glVertex3dv(const GLdouble
* v
)
2709 IntGetCurrentDispatchTable()->Vertex3dv(v
);
2712 void GLAPIENTRY
glVertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
2714 IntGetCurrentDispatchTable()->Vertex3f(x
, y
, z
);
2717 void GLAPIENTRY
glVertex3fv(const GLfloat
* v
)
2719 IntGetCurrentDispatchTable()->Vertex3fv(v
);
2722 void GLAPIENTRY
glVertex3i(GLint x
, GLint y
, GLint z
)
2724 IntGetCurrentDispatchTable()->Vertex3i(x
, y
, z
);
2727 void GLAPIENTRY
glVertex3iv(const GLint
* v
)
2729 IntGetCurrentDispatchTable()->Vertex3iv(v
);
2732 void GLAPIENTRY
glVertex3s(GLshort x
, GLshort y
, GLshort z
)
2734 IntGetCurrentDispatchTable()->Vertex3s(x
, y
, z
);
2737 void GLAPIENTRY
glVertex3sv(const GLshort
* v
)
2739 IntGetCurrentDispatchTable()->Vertex3sv(v
);
2742 void GLAPIENTRY
glVertex4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
2744 IntGetCurrentDispatchTable()->Vertex4d(x
, y
, z
, w
);
2747 void GLAPIENTRY
glVertex4dv(const GLdouble
* v
)
2749 IntGetCurrentDispatchTable()->Vertex4dv(v
);
2752 void GLAPIENTRY
glVertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2754 IntGetCurrentDispatchTable()->Vertex4f(x
, y
, z
, w
);
2757 void GLAPIENTRY
glVertex4fv(const GLfloat
* v
)
2759 IntGetCurrentDispatchTable()->Vertex4fv(v
);
2762 void GLAPIENTRY
glVertex4i(GLint x
, GLint y
, GLint z
, GLint w
)
2764 IntGetCurrentDispatchTable()->Vertex4i(x
, y
, z
, w
);
2767 void GLAPIENTRY
glVertex4iv(const GLint
* v
)
2769 IntGetCurrentDispatchTable()->Vertex4iv(v
);
2772 void GLAPIENTRY
glVertex4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
2774 IntGetCurrentDispatchTable()->Vertex4s(x
, y
, z
, w
);
2777 void GLAPIENTRY
glVertex4sv(const GLshort
* v
)
2779 IntGetCurrentDispatchTable()->Vertex4sv(v
);
2782 void GLAPIENTRY
glClipPlane(GLenum plane
, const GLdouble
* equation
)
2784 IntGetCurrentDispatchTable()->ClipPlane(plane
, equation
);
2787 void GLAPIENTRY
glColorMaterial(GLenum face
, GLenum mode
)
2789 IntGetCurrentDispatchTable()->ColorMaterial(face
, mode
);
2792 void GLAPIENTRY
glCullFace(GLenum mode
)
2794 IntGetCurrentDispatchTable()->CullFace(mode
);
2797 void GLAPIENTRY
glFogf(GLenum pname
, GLfloat param
)
2799 IntGetCurrentDispatchTable()->Fogf(pname
, param
);
2802 void GLAPIENTRY
glFogfv(GLenum pname
, const GLfloat
* params
)
2804 IntGetCurrentDispatchTable()->Fogfv(pname
, params
);
2807 void GLAPIENTRY
glFogi(GLenum pname
, GLint param
)
2809 IntGetCurrentDispatchTable()->Fogi(pname
, param
);
2812 void GLAPIENTRY
glFogiv(GLenum pname
, const GLint
* params
)
2814 IntGetCurrentDispatchTable()->Fogiv(pname
, params
);
2817 void GLAPIENTRY
glFrontFace(GLenum mode
)
2819 IntGetCurrentDispatchTable()->FrontFace(mode
);
2822 void GLAPIENTRY
glHint(GLenum target
, GLenum mode
)
2824 IntGetCurrentDispatchTable()->Hint(target
, mode
);
2827 void GLAPIENTRY
glLightf(GLenum light
, GLenum pname
, GLfloat param
)
2829 IntGetCurrentDispatchTable()->Lightf(light
, pname
, param
);
2832 void GLAPIENTRY
glLightfv(GLenum light
, GLenum pname
, const GLfloat
* params
)
2834 IntGetCurrentDispatchTable()->Lightfv(light
, pname
, params
);
2837 void GLAPIENTRY
glLighti(GLenum light
, GLenum pname
, GLint param
)
2839 IntGetCurrentDispatchTable()->Lighti(light
, pname
, param
);
2842 void GLAPIENTRY
glLightiv(GLenum light
, GLenum pname
, const GLint
* params
)
2844 IntGetCurrentDispatchTable()->Lightiv(light
, pname
, params
);
2847 void GLAPIENTRY
glLightModelf(GLenum pname
, GLfloat param
)
2849 IntGetCurrentDispatchTable()->LightModelf(pname
, param
);
2852 void GLAPIENTRY
glLightModelfv(GLenum pname
, const GLfloat
* params
)
2854 IntGetCurrentDispatchTable()->LightModelfv(pname
, params
);
2857 void GLAPIENTRY
glLightModeli(GLenum pname
, GLint param
)
2859 IntGetCurrentDispatchTable()->LightModeli(pname
, param
);
2862 void GLAPIENTRY
glLightModeliv(GLenum pname
, const GLint
* params
)
2864 IntGetCurrentDispatchTable()->LightModeliv(pname
, params
);
2867 void GLAPIENTRY
glLineStipple(GLint factor
, GLushort pattern
)
2869 IntGetCurrentDispatchTable()->LineStipple(factor
, pattern
);
2872 void GLAPIENTRY
glLineWidth(GLfloat width
)
2874 IntGetCurrentDispatchTable()->LineWidth(width
);
2877 void GLAPIENTRY
glMaterialf(GLenum face
, GLenum pname
, GLfloat param
)
2879 IntGetCurrentDispatchTable()->Materialf(face
, pname
, param
);
2882 void GLAPIENTRY
glMaterialfv(GLenum face
, GLenum pname
, const GLfloat
* params
)
2884 IntGetCurrentDispatchTable()->Materialfv(face
, pname
, params
);
2887 void GLAPIENTRY
glMateriali(GLenum face
, GLenum pname
, GLint param
)
2889 IntGetCurrentDispatchTable()->Materiali(face
, pname
, param
);
2892 void GLAPIENTRY
glMaterialiv(GLenum face
, GLenum pname
, const GLint
* params
)
2894 IntGetCurrentDispatchTable()->Materialiv(face
, pname
, params
);
2897 void GLAPIENTRY
glPointSize(GLfloat size
)
2899 IntGetCurrentDispatchTable()->PointSize(size
);
2902 void GLAPIENTRY
glPolygonMode(GLenum face
, GLenum mode
)
2904 IntGetCurrentDispatchTable()->PolygonMode(face
, mode
);
2907 void GLAPIENTRY
glPolygonStipple(const GLubyte
* mask
)
2909 IntGetCurrentDispatchTable()->PolygonStipple(mask
);
2912 void GLAPIENTRY
glScissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2914 IntGetCurrentDispatchTable()->Scissor(x
, y
, width
, height
);
2917 void GLAPIENTRY
glShadeModel(GLenum mode
)
2919 IntGetCurrentDispatchTable()->ShadeModel(mode
);
2922 void GLAPIENTRY
glTexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2924 IntGetCurrentDispatchTable()->TexParameterf(target
, pname
, param
);
2927 void GLAPIENTRY
glTexParameterfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
2929 IntGetCurrentDispatchTable()->TexParameterfv(target
, pname
, params
);
2932 void GLAPIENTRY
glTexParameteri(GLenum target
, GLenum pname
, GLint param
)
2934 IntGetCurrentDispatchTable()->TexParameteri(target
, pname
, param
);
2937 void GLAPIENTRY
glTexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
)
2939 IntGetCurrentDispatchTable()->TexParameteriv(target
, pname
, params
);
2942 void GLAPIENTRY
glTexImage1D(GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
2944 IntGetCurrentDispatchTable()->TexImage1D(target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
2947 void GLAPIENTRY
glTexImage2D(GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
2949 IntGetCurrentDispatchTable()->TexImage2D(target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
2952 void GLAPIENTRY
glTexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
2954 IntGetCurrentDispatchTable()->TexEnvf(target
, pname
, param
);
2957 void GLAPIENTRY
glTexEnvfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
2959 IntGetCurrentDispatchTable()->TexEnvfv(target
, pname
, params
);
2962 void GLAPIENTRY
glTexEnvi(GLenum target
, GLenum pname
, GLint param
)
2964 IntGetCurrentDispatchTable()->TexEnvi(target
, pname
, param
);
2967 void GLAPIENTRY
glTexEnviv(GLenum target
, GLenum pname
, const GLint
* params
)
2969 IntGetCurrentDispatchTable()->TexEnviv(target
, pname
, params
);
2972 void GLAPIENTRY
glTexGend(GLenum coord
, GLenum pname
, GLdouble param
)
2974 IntGetCurrentDispatchTable()->TexGend(coord
, pname
, param
);
2977 void GLAPIENTRY
glTexGendv(GLenum coord
, GLenum pname
, const GLdouble
* params
)
2979 IntGetCurrentDispatchTable()->TexGendv(coord
, pname
, params
);
2982 void GLAPIENTRY
glTexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
2984 IntGetCurrentDispatchTable()->TexGenf(coord
, pname
, param
);
2987 void GLAPIENTRY
glTexGenfv(GLenum coord
, GLenum pname
, const GLfloat
* params
)
2989 IntGetCurrentDispatchTable()->TexGenfv(coord
, pname
, params
);
2992 void GLAPIENTRY
glTexGeni(GLenum coord
, GLenum pname
, GLint param
)
2994 IntGetCurrentDispatchTable()->TexGeni(coord
, pname
, param
);
2997 void GLAPIENTRY
glTexGeniv(GLenum coord
, GLenum pname
, const GLint
* params
)
2999 IntGetCurrentDispatchTable()->TexGeniv(coord
, pname
, params
);
3002 void GLAPIENTRY
glFeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
3004 IntGetCurrentDispatchTable()->FeedbackBuffer(size
, type
, buffer
);
3007 void GLAPIENTRY
glSelectBuffer(GLsizei size
, GLuint
* buffer
)
3009 IntGetCurrentDispatchTable()->SelectBuffer(size
, buffer
);
3012 GLint GLAPIENTRY
glRenderMode(GLenum mode
)
3014 return IntGetCurrentDispatchTable()->RenderMode(mode
);
3017 void GLAPIENTRY
glInitNames(void)
3019 IntGetCurrentDispatchTable()->InitNames();
3022 void GLAPIENTRY
glLoadName(GLuint name
)
3024 IntGetCurrentDispatchTable()->LoadName(name
);
3027 void GLAPIENTRY
glPassThrough(GLfloat token
)
3029 IntGetCurrentDispatchTable()->PassThrough(token
);
3032 void GLAPIENTRY
glPopName(void)
3034 IntGetCurrentDispatchTable()->PopName();
3037 void GLAPIENTRY
glPushName(GLuint name
)
3039 IntGetCurrentDispatchTable()->PushName(name
);
3042 void GLAPIENTRY
glDrawBuffer(GLenum mode
)
3044 IntGetCurrentDispatchTable()->DrawBuffer(mode
);
3047 void GLAPIENTRY
glClear(GLbitfield mask
)
3049 IntGetCurrentDispatchTable()->Clear(mask
);
3052 void GLAPIENTRY
glClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
3054 IntGetCurrentDispatchTable()->ClearAccum(red
, green
, blue
, alpha
);
3057 void GLAPIENTRY
glClearIndex(GLfloat c
)
3059 IntGetCurrentDispatchTable()->ClearIndex(c
);
3062 void GLAPIENTRY
glClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
3064 IntGetCurrentDispatchTable()->ClearColor(red
, green
, blue
, alpha
);
3067 void GLAPIENTRY
glClearStencil(GLint s
)
3069 IntGetCurrentDispatchTable()->ClearStencil(s
);
3072 void GLAPIENTRY
glClearDepth(GLclampd depth
)
3074 IntGetCurrentDispatchTable()->ClearDepth(depth
);
3077 void GLAPIENTRY
glStencilMask(GLuint mask
)
3079 IntGetCurrentDispatchTable()->StencilMask(mask
);
3082 void GLAPIENTRY
glColorMask(GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
)
3084 IntGetCurrentDispatchTable()->ColorMask(red
, green
, blue
, alpha
);
3087 void GLAPIENTRY
glDepthMask(GLboolean flag
)
3089 IntGetCurrentDispatchTable()->DepthMask(flag
);
3092 void GLAPIENTRY
glIndexMask(GLuint mask
)
3094 IntGetCurrentDispatchTable()->IndexMask(mask
);
3097 void GLAPIENTRY
glAccum(GLenum op
, GLfloat value
)
3099 IntGetCurrentDispatchTable()->Accum(op
, value
);
3102 void GLAPIENTRY
glDisable(GLenum cap
)
3104 IntGetCurrentDispatchTable()->Disable(cap
);
3107 void GLAPIENTRY
glEnable(GLenum cap
)
3109 IntGetCurrentDispatchTable()->Enable(cap
);
3112 void GLAPIENTRY
glFinish(void)
3114 IntGetCurrentDispatchTable()->Finish();
3117 void GLAPIENTRY
glFlush(void)
3119 IntGetCurrentDispatchTable()->Flush();
3122 void GLAPIENTRY
glPopAttrib(void)
3124 IntGetCurrentDispatchTable()->PopAttrib();
3127 void GLAPIENTRY
glPushAttrib(GLbitfield mask
)
3129 IntGetCurrentDispatchTable()->PushAttrib(mask
);
3132 void GLAPIENTRY
glMap1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, const GLdouble
* points
)
3134 IntGetCurrentDispatchTable()->Map1d(target
, u1
, u2
, stride
, order
, points
);
3137 void GLAPIENTRY
glMap1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, const GLfloat
* points
)
3139 IntGetCurrentDispatchTable()->Map1f(target
, u1
, u2
, stride
, order
, points
);
3142 void GLAPIENTRY
glMap2d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, const GLdouble
* points
)
3144 IntGetCurrentDispatchTable()->Map2d(target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
3147 void GLAPIENTRY
glMap2f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, const GLfloat
* points
)
3149 IntGetCurrentDispatchTable()->Map2f(target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
3152 void GLAPIENTRY
glMapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3154 IntGetCurrentDispatchTable()->MapGrid1d(un
, u1
, u2
);
3157 void GLAPIENTRY
glMapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3159 IntGetCurrentDispatchTable()->MapGrid1f(un
, u1
, u2
);
3162 void GLAPIENTRY
glMapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
)
3164 IntGetCurrentDispatchTable()->MapGrid2d(un
, u1
, u2
, vn
, v1
, v2
);
3167 void GLAPIENTRY
glMapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
)
3169 IntGetCurrentDispatchTable()->MapGrid2f(un
, u1
, u2
, vn
, v1
, v2
);
3172 void GLAPIENTRY
glEvalCoord1d(GLdouble u
)
3174 IntGetCurrentDispatchTable()->EvalCoord1d(u
);
3177 void GLAPIENTRY
glEvalCoord1dv(const GLdouble
* u
)
3179 IntGetCurrentDispatchTable()->EvalCoord1dv(u
);
3182 void GLAPIENTRY
glEvalCoord1f(GLfloat u
)
3184 IntGetCurrentDispatchTable()->EvalCoord1f(u
);
3187 void GLAPIENTRY
glEvalCoord1fv(const GLfloat
* u
)
3189 IntGetCurrentDispatchTable()->EvalCoord1fv(u
);
3192 void GLAPIENTRY
glEvalCoord2d(GLdouble u
, GLdouble v
)
3194 IntGetCurrentDispatchTable()->EvalCoord2d(u
, v
);
3197 void GLAPIENTRY
glEvalCoord2dv(const GLdouble
* u
)
3199 IntGetCurrentDispatchTable()->EvalCoord2dv(u
);
3202 void GLAPIENTRY
glEvalCoord2f(GLfloat u
, GLfloat v
)
3204 IntGetCurrentDispatchTable()->EvalCoord2f(u
, v
);
3207 void GLAPIENTRY
glEvalCoord2fv(const GLfloat
* u
)
3209 IntGetCurrentDispatchTable()->EvalCoord2fv(u
);
3212 void GLAPIENTRY
glEvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
3214 IntGetCurrentDispatchTable()->EvalMesh1(mode
, i1
, i2
);
3217 void GLAPIENTRY
glEvalPoint1(GLint i
)
3219 IntGetCurrentDispatchTable()->EvalPoint1(i
);
3222 void GLAPIENTRY
glEvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
3224 IntGetCurrentDispatchTable()->EvalMesh2(mode
, i1
, i2
, j1
, j2
);
3227 void GLAPIENTRY
glEvalPoint2(GLint i
, GLint j
)
3229 IntGetCurrentDispatchTable()->EvalPoint2(i
, j
);
3232 void GLAPIENTRY
glAlphaFunc(GLenum func
, GLclampf ref
)
3234 IntGetCurrentDispatchTable()->AlphaFunc(func
, ref
);
3237 void GLAPIENTRY
glBlendFunc(GLenum sfactor
, GLenum dfactor
)
3239 IntGetCurrentDispatchTable()->BlendFunc(sfactor
, dfactor
);
3242 void GLAPIENTRY
glLogicOp(GLenum opcode
)
3244 IntGetCurrentDispatchTable()->LogicOp(opcode
);
3247 void GLAPIENTRY
glStencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3249 IntGetCurrentDispatchTable()->StencilFunc(func
, ref
, mask
);
3252 void GLAPIENTRY
glStencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3254 IntGetCurrentDispatchTable()->StencilOp(fail
, zfail
, zpass
);
3257 void GLAPIENTRY
glDepthFunc(GLenum func
)
3259 IntGetCurrentDispatchTable()->DepthFunc(func
);
3262 void GLAPIENTRY
glPixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3264 IntGetCurrentDispatchTable()->PixelZoom(xfactor
, yfactor
);
3267 void GLAPIENTRY
glPixelTransferf(GLenum pname
, GLfloat param
)
3269 IntGetCurrentDispatchTable()->PixelTransferf(pname
, param
);
3272 void GLAPIENTRY
glPixelTransferi(GLenum pname
, GLint param
)
3274 IntGetCurrentDispatchTable()->PixelTransferi(pname
, param
);
3277 void GLAPIENTRY
glPixelStoref(GLenum pname
, GLfloat param
)
3279 IntGetCurrentDispatchTable()->PixelStoref(pname
, param
);
3282 void GLAPIENTRY
glPixelStorei(GLenum pname
, GLint param
)
3284 IntGetCurrentDispatchTable()->PixelStorei(pname
, param
);
3287 void GLAPIENTRY
glPixelMapfv(GLenum map
, GLsizei mapsize
, const GLfloat
* values
)
3289 IntGetCurrentDispatchTable()->PixelMapfv(map
, mapsize
, values
);
3292 void GLAPIENTRY
glPixelMapuiv(GLenum map
, GLsizei mapsize
, const GLuint
* values
)
3294 IntGetCurrentDispatchTable()->PixelMapuiv(map
, mapsize
, values
);
3297 void GLAPIENTRY
glPixelMapusv(GLenum map
, GLsizei mapsize
, const GLushort
* values
)
3299 IntGetCurrentDispatchTable()->PixelMapusv(map
, mapsize
, values
);
3302 void GLAPIENTRY
glReadBuffer(GLenum mode
)
3304 IntGetCurrentDispatchTable()->ReadBuffer(mode
);
3307 void GLAPIENTRY
glCopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
3309 IntGetCurrentDispatchTable()->CopyPixels(x
, y
, width
, height
, type
);
3312 void GLAPIENTRY
glReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
)
3314 IntGetCurrentDispatchTable()->ReadPixels(x
, y
, width
, height
, format
, type
, pixels
);
3317 void GLAPIENTRY
glDrawPixels(GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
3319 IntGetCurrentDispatchTable()->DrawPixels(width
, height
, format
, type
, pixels
);
3322 void GLAPIENTRY
glGetBooleanv(GLenum pname
, GLboolean
* params
)
3324 IntGetCurrentDispatchTable()->GetBooleanv(pname
, params
);
3327 void GLAPIENTRY
glGetClipPlane(GLenum plane
, GLdouble
* equation
)
3329 IntGetCurrentDispatchTable()->GetClipPlane(plane
, equation
);
3332 void GLAPIENTRY
glGetDoublev(GLenum pname
, GLdouble
* params
)
3334 IntGetCurrentDispatchTable()->GetDoublev(pname
, params
);
3337 GLenum GLAPIENTRY
glGetError(void)
3339 return IntGetCurrentDispatchTable()->GetError();
3342 void GLAPIENTRY
glGetFloatv(GLenum pname
, GLfloat
* params
)
3344 IntGetCurrentDispatchTable()->GetFloatv(pname
, params
);
3347 void GLAPIENTRY
glGetIntegerv(GLenum pname
, GLint
* params
)
3349 IntGetCurrentDispatchTable()->GetIntegerv(pname
, params
);
3352 void GLAPIENTRY
glGetLightfv(GLenum light
, GLenum pname
, GLfloat
* params
)
3354 IntGetCurrentDispatchTable()->GetLightfv(light
, pname
, params
);
3357 void GLAPIENTRY
glGetLightiv(GLenum light
, GLenum pname
, GLint
* params
)
3359 IntGetCurrentDispatchTable()->GetLightiv(light
, pname
, params
);
3362 void GLAPIENTRY
glGetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
3364 IntGetCurrentDispatchTable()->GetMapdv(target
, query
, v
);
3367 void GLAPIENTRY
glGetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
3369 IntGetCurrentDispatchTable()->GetMapfv(target
, query
, v
);
3372 void GLAPIENTRY
glGetMapiv(GLenum target
, GLenum query
, GLint
* v
)
3374 IntGetCurrentDispatchTable()->GetMapiv(target
, query
, v
);
3377 void GLAPIENTRY
glGetMaterialfv(GLenum face
, GLenum pname
, GLfloat
* params
)
3379 IntGetCurrentDispatchTable()->GetMaterialfv(face
, pname
, params
);
3382 void GLAPIENTRY
glGetMaterialiv(GLenum face
, GLenum pname
, GLint
* params
)
3384 IntGetCurrentDispatchTable()->GetMaterialiv(face
, pname
, params
);
3387 void GLAPIENTRY
glGetPixelMapfv(GLenum map
, GLfloat
* values
)
3389 IntGetCurrentDispatchTable()->GetPixelMapfv(map
, values
);
3392 void GLAPIENTRY
glGetPixelMapuiv(GLenum map
, GLuint
* values
)
3394 IntGetCurrentDispatchTable()->GetPixelMapuiv(map
, values
);
3397 void GLAPIENTRY
glGetPixelMapusv(GLenum map
, GLushort
* values
)
3399 IntGetCurrentDispatchTable()->GetPixelMapusv(map
, values
);
3402 void GLAPIENTRY
glGetPolygonStipple(GLubyte
* mask
)
3404 IntGetCurrentDispatchTable()->GetPolygonStipple(mask
);
3407 const GLubyte
* GLAPIENTRY
glGetString(GLenum name
)
3409 return IntGetCurrentDispatchTable()->GetString(name
);
3412 void GLAPIENTRY
glGetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
* params
)
3414 IntGetCurrentDispatchTable()->GetTexEnvfv(target
, pname
, params
);
3417 void GLAPIENTRY
glGetTexEnviv(GLenum target
, GLenum pname
, GLint
* params
)
3419 IntGetCurrentDispatchTable()->GetTexEnviv(target
, pname
, params
);
3422 void GLAPIENTRY
glGetTexGendv(GLenum coord
, GLenum pname
, GLdouble
* params
)
3424 IntGetCurrentDispatchTable()->GetTexGendv(coord
, pname
, params
);
3427 void GLAPIENTRY
glGetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
* params
)
3429 IntGetCurrentDispatchTable()->GetTexGenfv(coord
, pname
, params
);
3432 void GLAPIENTRY
glGetTexGeniv(GLenum coord
, GLenum pname
, GLint
* params
)
3434 IntGetCurrentDispatchTable()->GetTexGeniv(coord
, pname
, params
);
3437 void GLAPIENTRY
glGetTexImage(GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
)
3439 IntGetCurrentDispatchTable()->GetTexImage(target
, level
, format
, type
, pixels
);
3442 void GLAPIENTRY
glGetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
)
3444 IntGetCurrentDispatchTable()->GetTexParameterfv(target
, pname
, params
);
3447 void GLAPIENTRY
glGetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
3449 IntGetCurrentDispatchTable()->GetTexParameteriv(target
, pname
, params
);
3452 void GLAPIENTRY
glGetTexLevelParameterfv(GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
)
3454 IntGetCurrentDispatchTable()->GetTexLevelParameterfv(target
, level
, pname
, params
);
3457 void GLAPIENTRY
glGetTexLevelParameteriv(GLenum target
, GLint level
, GLenum pname
, GLint
* params
)
3459 IntGetCurrentDispatchTable()->GetTexLevelParameteriv(target
, level
, pname
, params
);
3462 GLboolean GLAPIENTRY
glIsEnabled(GLenum cap
)
3464 return IntGetCurrentDispatchTable()->IsEnabled(cap
);
3467 GLboolean GLAPIENTRY
glIsList(GLuint list
)
3469 return IntGetCurrentDispatchTable()->IsList(list
);
3472 void GLAPIENTRY
glDepthRange(GLclampd zNear
, GLclampd zFar
)
3474 IntGetCurrentDispatchTable()->DepthRange(zNear
, zFar
);
3477 void GLAPIENTRY
glFrustum(GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
)
3479 IntGetCurrentDispatchTable()->Frustum(left
, right
, bottom
, top
, zNear
, zFar
);
3482 void GLAPIENTRY
glLoadIdentity(void)
3484 IntGetCurrentDispatchTable()->LoadIdentity();
3487 void GLAPIENTRY
glLoadMatrixf(const GLfloat
* m
)
3489 IntGetCurrentDispatchTable()->LoadMatrixf(m
);
3492 void GLAPIENTRY
glLoadMatrixd(const GLdouble
* m
)
3494 IntGetCurrentDispatchTable()->LoadMatrixd(m
);
3497 void GLAPIENTRY
glMatrixMode(GLenum mode
)
3499 IntGetCurrentDispatchTable()->MatrixMode(mode
);
3502 void GLAPIENTRY
glMultMatrixf(const GLfloat
* m
)
3504 IntGetCurrentDispatchTable()->MultMatrixf(m
);
3507 void GLAPIENTRY
glMultMatrixd(const GLdouble
* m
)
3509 IntGetCurrentDispatchTable()->MultMatrixd(m
);
3512 void GLAPIENTRY
glOrtho(GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
)
3514 IntGetCurrentDispatchTable()->Ortho(left
, right
, bottom
, top
, zNear
, zFar
);
3517 void GLAPIENTRY
glPopMatrix(void)
3519 IntGetCurrentDispatchTable()->PopMatrix();
3522 void GLAPIENTRY
glPushMatrix(void)
3524 IntGetCurrentDispatchTable()->PushMatrix();
3527 void GLAPIENTRY
glRotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3529 IntGetCurrentDispatchTable()->Rotated(angle
, x
, y
, z
);
3532 void GLAPIENTRY
glRotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3534 IntGetCurrentDispatchTable()->Rotatef(angle
, x
, y
, z
);
3537 void GLAPIENTRY
glScaled(GLdouble x
, GLdouble y
, GLdouble z
)
3539 IntGetCurrentDispatchTable()->Scaled(x
, y
, z
);
3542 void GLAPIENTRY
glScalef(GLfloat x
, GLfloat y
, GLfloat z
)
3544 IntGetCurrentDispatchTable()->Scalef(x
, y
, z
);
3547 void GLAPIENTRY
glTranslated(GLdouble x
, GLdouble y
, GLdouble z
)
3549 IntGetCurrentDispatchTable()->Translated(x
, y
, z
);
3552 void GLAPIENTRY
glTranslatef(GLfloat x
, GLfloat y
, GLfloat z
)
3554 IntGetCurrentDispatchTable()->Translatef(x
, y
, z
);
3557 void GLAPIENTRY
glViewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3559 IntGetCurrentDispatchTable()->Viewport(x
, y
, width
, height
);
3562 void GLAPIENTRY
glArrayElement(GLint i
)
3564 IntGetCurrentDispatchTable()->ArrayElement(i
);
3567 void GLAPIENTRY
glBindTexture(GLenum target
, GLuint texture
)
3569 IntGetCurrentDispatchTable()->BindTexture(target
, texture
);
3572 void GLAPIENTRY
glColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
3574 IntGetCurrentDispatchTable()->ColorPointer(size
, type
, stride
, pointer
);
3577 void GLAPIENTRY
glDisableClientState(GLenum array
)
3579 IntGetCurrentDispatchTable()->DisableClientState(array
);
3582 void GLAPIENTRY
glDrawArrays(GLenum mode
, GLint first
, GLsizei count
)
3584 IntGetCurrentDispatchTable()->DrawArrays(mode
, first
, count
);
3587 void GLAPIENTRY
glDrawElements(GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
)
3589 IntGetCurrentDispatchTable()->DrawElements(mode
, count
, type
, indices
);
3592 void GLAPIENTRY
glEdgeFlagPointer(GLsizei stride
, const GLvoid
* pointer
)
3594 IntGetCurrentDispatchTable()->EdgeFlagPointer(stride
, pointer
);
3597 void GLAPIENTRY
glEnableClientState(GLenum array
)
3599 IntGetCurrentDispatchTable()->EnableClientState(array
);
3602 void GLAPIENTRY
glIndexPointer(GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
3604 IntGetCurrentDispatchTable()->IndexPointer(type
, stride
, pointer
);
3607 void GLAPIENTRY
glIndexub(GLubyte c
)
3609 IntGetCurrentDispatchTable()->Indexub(c
);
3612 void GLAPIENTRY
glIndexubv(const GLubyte
* c
)
3614 IntGetCurrentDispatchTable()->Indexubv(c
);
3617 void GLAPIENTRY
glInterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
3619 IntGetCurrentDispatchTable()->InterleavedArrays(format
, stride
, pointer
);
3622 void GLAPIENTRY
glNormalPointer(GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
3624 IntGetCurrentDispatchTable()->NormalPointer(type
, stride
, pointer
);
3627 void GLAPIENTRY
glPolygonOffset(GLfloat factor
, GLfloat units
)
3629 IntGetCurrentDispatchTable()->PolygonOffset(factor
, units
);
3632 void GLAPIENTRY
glTexCoordPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
3634 IntGetCurrentDispatchTable()->TexCoordPointer(size
, type
, stride
, pointer
);
3637 void GLAPIENTRY
glVertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
3639 IntGetCurrentDispatchTable()->VertexPointer(size
, type
, stride
, pointer
);
3642 GLboolean GLAPIENTRY
glAreTexturesResident(GLsizei n
, const GLuint
* textures
, GLboolean
* residences
)
3644 return IntGetCurrentDispatchTable()->AreTexturesResident(n
, textures
, residences
);
3647 void GLAPIENTRY
glCopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
)
3649 IntGetCurrentDispatchTable()->CopyTexImage1D(target
, level
, internalformat
, x
, y
, width
, border
);
3652 void GLAPIENTRY
glCopyTexImage2D(GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
)
3654 IntGetCurrentDispatchTable()->CopyTexImage2D(target
, level
, internalformat
, x
, y
, width
, height
, border
);
3657 void GLAPIENTRY
glCopyTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
3659 IntGetCurrentDispatchTable()->CopyTexSubImage1D(target
, level
, xoffset
, x
, y
, width
);
3662 void GLAPIENTRY
glCopyTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3664 IntGetCurrentDispatchTable()->CopyTexSubImage2D(target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
3667 void GLAPIENTRY
glDeleteTextures(GLsizei n
, const GLuint
* textures
)
3669 IntGetCurrentDispatchTable()->DeleteTextures(n
, textures
);
3672 void GLAPIENTRY
glGenTextures(GLsizei n
, GLuint
* textures
)
3674 IntGetCurrentDispatchTable()->GenTextures(n
, textures
);
3677 void GLAPIENTRY
glGetPointerv(GLenum pname
, GLvoid
** params
)
3679 IntGetCurrentDispatchTable()->GetPointerv(pname
, params
);
3682 GLboolean GLAPIENTRY
glIsTexture(GLuint texture
)
3684 return IntGetCurrentDispatchTable()->IsTexture(texture
);
3687 void GLAPIENTRY
glPrioritizeTextures(GLsizei n
, const GLuint
* textures
, const GLclampf
* priorities
)
3689 IntGetCurrentDispatchTable()->PrioritizeTextures(n
, textures
, priorities
);
3692 void GLAPIENTRY
glTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
3694 IntGetCurrentDispatchTable()->TexSubImage1D(target
, level
, xoffset
, width
, format
, type
, pixels
);
3697 void GLAPIENTRY
glTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
3699 IntGetCurrentDispatchTable()->TexSubImage2D(target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
3702 void GLAPIENTRY
glPopClientAttrib(void)
3704 IntGetCurrentDispatchTable()->PopClientAttrib();
3707 void GLAPIENTRY
glPushClientAttrib(GLbitfield mask
)
3709 IntGetCurrentDispatchTable()->PushClientAttrib(mask
);
3713 /* Unknown debug function */
3714 GLint GLAPIENTRY
glDebugEntry(GLint unknown1
, GLint unknown2
)