[SHELL32] SHChangeNotify: Use tree for CDirectoryList (#6784)
[reactos.git] / dll / opengl / opengl32 / opengl32.spec
1 @ stub GlmfBeginGlsBlock
2 @ stub GlmfCloseMetaFile
3 @ stub GlmfEndGlsBlock
4 @ stub GlmfEndPlayback
5 @ stub GlmfInitPlayback
6 @ stub GlmfPlayGlsRecord
7 @ stdcall glAccum( long long )
8 @ stdcall glAlphaFunc( long long )
9 @ stdcall glAreTexturesResident( long ptr ptr )
10 @ stdcall glArrayElement( long )
11 @ stdcall glBegin( long )
12 @ stdcall glBindTexture( long long )
13 @ stdcall glBitmap( long long long long long long ptr )
14 @ stdcall glBlendFunc( long long )
15 @ stdcall glCallList( long )
16 @ stdcall glCallLists( long long ptr )
17 @ stdcall glClear( long )
18 @ stdcall glClearAccum( long long long long )
19 @ stdcall glClearColor( long long long long )
20 @ stdcall glClearDepth( double )
21 @ stdcall glClearIndex( long )
22 @ stdcall glClearStencil( long )
23 @ stdcall glClipPlane( long ptr )
24 @ stdcall glColor3b( long long long )
25 @ stdcall glColor3bv( ptr )
26 @ stdcall glColor3d( double double double )
27 @ stdcall glColor3dv( ptr )
28 @ stdcall glColor3f( long long long )
29 @ stdcall glColor3fv( ptr )
30 @ stdcall glColor3i( long long long )
31 @ stdcall glColor3iv( ptr )
32 @ stdcall glColor3s( long long long )
33 @ stdcall glColor3sv( ptr )
34 @ stdcall glColor3ub( long long long )
35 @ stdcall glColor3ubv( ptr )
36 @ stdcall glColor3ui( long long long )
37 @ stdcall glColor3uiv( ptr )
38 @ stdcall glColor3us( long long long )
39 @ stdcall glColor3usv( ptr )
40 @ stdcall glColor4b( long long long long )
41 @ stdcall glColor4bv( ptr )
42 @ stdcall glColor4d( double double double double )
43 @ stdcall glColor4dv( ptr )
44 @ stdcall glColor4f( long long long long )
45 @ stdcall glColor4fv( ptr )
46 @ stdcall glColor4i( long long long long )
47 @ stdcall glColor4iv( ptr )
48 @ stdcall glColor4s( long long long long )
49 @ stdcall glColor4sv( ptr )
50 @ stdcall glColor4ub( long long long long )
51 @ stdcall glColor4ubv( ptr )
52 @ stdcall glColor4ui( long long long long )
53 @ stdcall glColor4uiv( ptr )
54 @ stdcall glColor4us( long long long long )
55 @ stdcall glColor4usv( ptr )
56 @ stdcall glColorMask( long long long long )
57 @ stdcall glColorMaterial( long long )
58 @ stdcall glColorPointer( long long long ptr )
59 @ stdcall glCopyPixels( long long long long long )
60 @ stdcall glCopyTexImage1D( long long long long long long long )
61 @ stdcall glCopyTexImage2D( long long long long long long long long )
62 @ stdcall glCopyTexSubImage1D( long long long long long long )
63 @ stdcall glCopyTexSubImage2D( long long long long long long long long )
64 @ stdcall glCullFace( long )
65 @ stdcall glDebugEntry(long long)
66 @ stdcall glDeleteLists( long long )
67 @ stdcall glDeleteTextures( long ptr )
68 @ stdcall glDepthFunc( long )
69 @ stdcall glDepthMask( long )
70 @ stdcall glDepthRange( double double )
71 @ stdcall glDisable( long )
72 @ stdcall glDisableClientState( long )
73 @ stdcall glDrawArrays( long long long )
74 @ stdcall glDrawBuffer( long )
75 @ stdcall glDrawElements( long long long ptr )
76 @ stdcall glDrawPixels( long long long long ptr )
77 @ stdcall glEdgeFlag( long )
78 @ stdcall glEdgeFlagPointer( long ptr )
79 @ stdcall glEdgeFlagv( ptr )
80 @ stdcall glEnable( long )
81 @ stdcall glEnableClientState( long )
82 @ stdcall glEnd( )
83 @ stdcall glEndList( )
84 @ stdcall glEvalCoord1d( double )
85 @ stdcall glEvalCoord1dv( ptr )
86 @ stdcall glEvalCoord1f( long )
87 @ stdcall glEvalCoord1fv( ptr )
88 @ stdcall glEvalCoord2d( double double )
89 @ stdcall glEvalCoord2dv( ptr )
90 @ stdcall glEvalCoord2f( long long )
91 @ stdcall glEvalCoord2fv( ptr )
92 @ stdcall glEvalMesh1( long long long )
93 @ stdcall glEvalMesh2( long long long long long )
94 @ stdcall glEvalPoint1( long )
95 @ stdcall glEvalPoint2( long long )
96 @ stdcall glFeedbackBuffer( long long ptr )
97 @ stdcall glFinish( )
98 @ stdcall glFlush( )
99 @ stdcall glFogf( long long )
100 @ stdcall glFogfv( long ptr )
101 @ stdcall glFogi( long long )
102 @ stdcall glFogiv( long ptr )
103 @ stdcall glFrontFace( long )
104 @ stdcall glFrustum( double double double double double double )
105 @ stdcall glGenLists( long )
106 @ stdcall glGenTextures( long ptr )
107 @ stdcall glGetBooleanv( long ptr )
108 @ stdcall glGetClipPlane( long ptr )
109 @ stdcall glGetDoublev( long ptr )
110 @ stdcall glGetError( )
111 @ stdcall glGetFloatv( long ptr )
112 @ stdcall glGetIntegerv( long ptr )
113 @ stdcall glGetLightfv( long long ptr )
114 @ stdcall glGetLightiv( long long ptr )
115 @ stdcall glGetMapdv( long long ptr )
116 @ stdcall glGetMapfv( long long ptr )
117 @ stdcall glGetMapiv( long long ptr )
118 @ stdcall glGetMaterialfv( long long ptr )
119 @ stdcall glGetMaterialiv( long long ptr )
120 @ stdcall glGetPixelMapfv( long ptr )
121 @ stdcall glGetPixelMapuiv( long ptr )
122 @ stdcall glGetPixelMapusv( long ptr )
123 @ stdcall glGetPointerv( long ptr )
124 @ stdcall glGetPolygonStipple( ptr )
125 @ stdcall glGetString( long )
126 @ stdcall glGetTexEnvfv( long long ptr )
127 @ stdcall glGetTexEnviv( long long ptr )
128 @ stdcall glGetTexGendv( long long ptr )
129 @ stdcall glGetTexGenfv( long long ptr )
130 @ stdcall glGetTexGeniv( long long ptr )
131 @ stdcall glGetTexImage( long long long long ptr )
132 @ stdcall glGetTexLevelParameterfv( long long long ptr )
133 @ stdcall glGetTexLevelParameteriv( long long long ptr )
134 @ stdcall glGetTexParameterfv( long long ptr )
135 @ stdcall glGetTexParameteriv( long long ptr )
136 @ stdcall glHint( long long )
137 @ stdcall glIndexMask( long )
138 @ stdcall glIndexPointer( long long ptr )
139 @ stdcall glIndexd( double )
140 @ stdcall glIndexdv( ptr )
141 @ stdcall glIndexf( long )
142 @ stdcall glIndexfv( ptr )
143 @ stdcall glIndexi( long )
144 @ stdcall glIndexiv( ptr )
145 @ stdcall glIndexs( long )
146 @ stdcall glIndexsv( ptr )
147 @ stdcall glIndexub( long )
148 @ stdcall glIndexubv( ptr )
149 @ stdcall glInitNames( )
150 @ stdcall glInterleavedArrays( long long ptr )
151 @ stdcall glIsEnabled( long )
152 @ stdcall glIsList( long )
153 @ stdcall glIsTexture( long )
154 @ stdcall glLightModelf( long long )
155 @ stdcall glLightModelfv( long ptr )
156 @ stdcall glLightModeli( long long )
157 @ stdcall glLightModeliv( long ptr )
158 @ stdcall glLightf( long long long )
159 @ stdcall glLightfv( long long ptr )
160 @ stdcall glLighti( long long long )
161 @ stdcall glLightiv( long long ptr )
162 @ stdcall glLineStipple( long long )
163 @ stdcall glLineWidth( long )
164 @ stdcall glListBase( long )
165 @ stdcall glLoadIdentity( )
166 @ stdcall glLoadMatrixd( ptr )
167 @ stdcall glLoadMatrixf( ptr )
168 @ stdcall glLoadName( long )
169 @ stdcall glLogicOp( long )
170 @ stdcall glMap1d( long double double long long ptr )
171 @ stdcall glMap1f( long long long long long ptr )
172 @ stdcall glMap2d( long double double long long double double long long ptr )
173 @ stdcall glMap2f( long long long long long long long long long ptr )
174 @ stdcall glMapGrid1d( long double double )
175 @ stdcall glMapGrid1f( long long long )
176 @ stdcall glMapGrid2d( long double double long double double )
177 @ stdcall glMapGrid2f( long long long long long long )
178 @ stdcall glMaterialf( long long long )
179 @ stdcall glMaterialfv( long long ptr )
180 @ stdcall glMateriali( long long long )
181 @ stdcall glMaterialiv( long long ptr )
182 @ stdcall glMatrixMode( long )
183 @ stdcall glMultMatrixd( ptr )
184 @ stdcall glMultMatrixf( ptr )
185 @ stdcall glNewList( long long )
186 @ stdcall glNormal3b( long long long )
187 @ stdcall glNormal3bv( ptr )
188 @ stdcall glNormal3d( double double double )
189 @ stdcall glNormal3dv( ptr )
190 @ stdcall glNormal3f( long long long )
191 @ stdcall glNormal3fv( ptr )
192 @ stdcall glNormal3i( long long long )
193 @ stdcall glNormal3iv( ptr )
194 @ stdcall glNormal3s( long long long )
195 @ stdcall glNormal3sv( ptr )
196 @ stdcall glNormalPointer( long long ptr )
197 @ stdcall glOrtho( double double double double double double )
198 @ stdcall glPassThrough( long )
199 @ stdcall glPixelMapfv( long long ptr )
200 @ stdcall glPixelMapuiv( long long ptr )
201 @ stdcall glPixelMapusv( long long ptr )
202 @ stdcall glPixelStoref( long long )
203 @ stdcall glPixelStorei( long long )
204 @ stdcall glPixelTransferf( long long )
205 @ stdcall glPixelTransferi( long long )
206 @ stdcall glPixelZoom( long long )
207 @ stdcall glPointSize( long )
208 @ stdcall glPolygonMode( long long )
209 @ stdcall glPolygonOffset( long long )
210 @ stdcall glPolygonStipple( ptr )
211 @ stdcall glPopAttrib( )
212 @ stdcall glPopClientAttrib( )
213 @ stdcall glPopMatrix( )
214 @ stdcall glPopName( )
215 @ stdcall glPrioritizeTextures( long ptr ptr )
216 @ stdcall glPushAttrib( long )
217 @ stdcall glPushClientAttrib( long )
218 @ stdcall glPushMatrix( )
219 @ stdcall glPushName( long )
220 @ stdcall glRasterPos2d( double double )
221 @ stdcall glRasterPos2dv( ptr )
222 @ stdcall glRasterPos2f( long long )
223 @ stdcall glRasterPos2fv( ptr )
224 @ stdcall glRasterPos2i( long long )
225 @ stdcall glRasterPos2iv( ptr )
226 @ stdcall glRasterPos2s( long long )
227 @ stdcall glRasterPos2sv( ptr )
228 @ stdcall glRasterPos3d( double double double )
229 @ stdcall glRasterPos3dv( ptr )
230 @ stdcall glRasterPos3f( long long long )
231 @ stdcall glRasterPos3fv( ptr )
232 @ stdcall glRasterPos3i( long long long )
233 @ stdcall glRasterPos3iv( ptr )
234 @ stdcall glRasterPos3s( long long long )
235 @ stdcall glRasterPos3sv( ptr )
236 @ stdcall glRasterPos4d( double double double double )
237 @ stdcall glRasterPos4dv( ptr )
238 @ stdcall glRasterPos4f( long long long long )
239 @ stdcall glRasterPos4fv( ptr )
240 @ stdcall glRasterPos4i( long long long long )
241 @ stdcall glRasterPos4iv( ptr )
242 @ stdcall glRasterPos4s( long long long long )
243 @ stdcall glRasterPos4sv( ptr )
244 @ stdcall glReadBuffer( long )
245 @ stdcall glReadPixels( long long long long long long ptr )
246 @ stdcall glRectd( double double double double )
247 @ stdcall glRectdv( ptr ptr )
248 @ stdcall glRectf( long long long long )
249 @ stdcall glRectfv( ptr ptr )
250 @ stdcall glRecti( long long long long )
251 @ stdcall glRectiv( ptr ptr )
252 @ stdcall glRects( long long long long )
253 @ stdcall glRectsv( ptr ptr )
254 @ stdcall glRenderMode( long )
255 @ stdcall glRotated( double double double double )
256 @ stdcall glRotatef( long long long long )
257 @ stdcall glScaled( double double double )
258 @ stdcall glScalef( long long long )
259 @ stdcall glScissor( long long long long )
260 @ stdcall glSelectBuffer( long ptr )
261 @ stdcall glShadeModel( long )
262 @ stdcall glStencilFunc( long long long )
263 @ stdcall glStencilMask( long )
264 @ stdcall glStencilOp( long long long )
265 @ stdcall glTexCoord1d( double )
266 @ stdcall glTexCoord1dv( ptr )
267 @ stdcall glTexCoord1f( long )
268 @ stdcall glTexCoord1fv( ptr )
269 @ stdcall glTexCoord1i( long )
270 @ stdcall glTexCoord1iv( ptr )
271 @ stdcall glTexCoord1s( long )
272 @ stdcall glTexCoord1sv( ptr )
273 @ stdcall glTexCoord2d( double double )
274 @ stdcall glTexCoord2dv( ptr )
275 @ stdcall glTexCoord2f( long long )
276 @ stdcall glTexCoord2fv( ptr )
277 @ stdcall glTexCoord2i( long long )
278 @ stdcall glTexCoord2iv( ptr )
279 @ stdcall glTexCoord2s( long long )
280 @ stdcall glTexCoord2sv( ptr )
281 @ stdcall glTexCoord3d( double double double )
282 @ stdcall glTexCoord3dv( ptr )
283 @ stdcall glTexCoord3f( long long long )
284 @ stdcall glTexCoord3fv( ptr )
285 @ stdcall glTexCoord3i( long long long )
286 @ stdcall glTexCoord3iv( ptr )
287 @ stdcall glTexCoord3s( long long long )
288 @ stdcall glTexCoord3sv( ptr )
289 @ stdcall glTexCoord4d( double double double double )
290 @ stdcall glTexCoord4dv( ptr )
291 @ stdcall glTexCoord4f( long long long long )
292 @ stdcall glTexCoord4fv( ptr )
293 @ stdcall glTexCoord4i( long long long long )
294 @ stdcall glTexCoord4iv( ptr )
295 @ stdcall glTexCoord4s( long long long long )
296 @ stdcall glTexCoord4sv( ptr )
297 @ stdcall glTexCoordPointer( long long long ptr )
298 @ stdcall glTexEnvf( long long long )
299 @ stdcall glTexEnvfv( long long ptr )
300 @ stdcall glTexEnvi( long long long )
301 @ stdcall glTexEnviv( long long ptr )
302 @ stdcall glTexGend( long long double )
303 @ stdcall glTexGendv( long long ptr )
304 @ stdcall glTexGenf( long long long )
305 @ stdcall glTexGenfv( long long ptr )
306 @ stdcall glTexGeni( long long long )
307 @ stdcall glTexGeniv( long long ptr )
308 @ stdcall glTexImage1D( long long long long long long long ptr )
309 @ stdcall glTexImage2D( long long long long long long long long ptr )
310 @ stdcall glTexParameterf( long long long )
311 @ stdcall glTexParameterfv( long long ptr )
312 @ stdcall glTexParameteri( long long long )
313 @ stdcall glTexParameteriv( long long ptr )
314 @ stdcall glTexSubImage1D( long long long long long long ptr )
315 @ stdcall glTexSubImage2D( long long long long long long long long ptr )
316 @ stdcall glTranslated( double double double )
317 @ stdcall glTranslatef( long long long )
318 @ stdcall glVertex2d( double double )
319 @ stdcall glVertex2dv( ptr )
320 @ stdcall glVertex2f( long long )
321 @ stdcall glVertex2fv( ptr )
322 @ stdcall glVertex2i( long long )
323 @ stdcall glVertex2iv( ptr )
324 @ stdcall glVertex2s( long long )
325 @ stdcall glVertex2sv( ptr )
326 @ stdcall glVertex3d( double double double )
327 @ stdcall glVertex3dv( ptr )
328 @ stdcall glVertex3f( long long long )
329 @ stdcall glVertex3fv( ptr )
330 @ stdcall glVertex3i( long long long )
331 @ stdcall glVertex3iv( ptr )
332 @ stdcall glVertex3s( long long long )
333 @ stdcall glVertex3sv( ptr )
334 @ stdcall glVertex4d( double double double double )
335 @ stdcall glVertex4dv( ptr )
336 @ stdcall glVertex4f( long long long long )
337 @ stdcall glVertex4fv( ptr )
338 @ stdcall glVertex4i( long long long long )
339 @ stdcall glVertex4iv( ptr )
340 @ stdcall glVertex4s( long long long long )
341 @ stdcall glVertex4sv( ptr )
342 @ stdcall glVertexPointer( long long long ptr )
343 @ stdcall glViewport( long long long long )
344
345 @ stdcall wglChoosePixelFormat(long ptr)
346 @ stdcall wglCopyContext(long long long)
347 @ stdcall wglCreateContext(long)
348 @ stdcall wglCreateLayerContext(long long)
349 @ stdcall wglDeleteContext(long)
350 @ stdcall wglDescribeLayerPlane(long long long long ptr)
351 @ stdcall wglDescribePixelFormat(long long long ptr)
352 @ stdcall wglGetCurrentContext()
353 @ stdcall wglGetCurrentDC()
354 @ stdcall wglGetDefaultProcAddress(str)
355 @ stdcall wglGetLayerPaletteEntries(long long long long ptr)
356 @ stdcall wglGetPixelFormat(long)
357 @ stdcall wglGetProcAddress(str)
358 @ stdcall wglMakeCurrent(long long)
359 @ stdcall wglRealizeLayerPalette(long long long)
360 @ stdcall wglSetLayerPaletteEntries(long long long long ptr)
361 @ stdcall wglSetPixelFormat(long long ptr)
362 @ stdcall wglShareLists(long long)
363 @ stdcall wglSwapBuffers(long)
364 @ stdcall wglSwapLayerBuffers(long long)
365 @ stdcall wglSwapMultipleBuffers(long ptr)
366 @ stdcall wglUseFontBitmapsA(long long long long)
367 @ stdcall wglUseFontBitmapsW(long long long long)
368 @ stdcall wglUseFontOutlinesA(long long long long long long long ptr)
369 @ stdcall wglUseFontOutlinesW(long long long long long long long ptr)