1 #if (NTDDI_VERSION >= NTDDI_WINXP)
3 KFLOATING_SAVE FloatSave
;
5 FLOATSAFE::FLOATSAFE(void) {
6 ntStatus
= KeSaveFloatingPointState(&FloatSave
);
8 FLOATSAFE::~FLOATSAFE(void) {
9 if (NT_SUCCESS(ntStatus
)) {
10 KeRestoreFloatingPointState(&FloatSave
);