Add extern "C"
[reactos.git] / include / dxsdk / d3dcaps.h
1
2 #ifndef _D3DCAPS_H
3 #define _D3DCAPS_H
4
5 #include "ddraw.h"
6
7 #ifndef DIRECT3D_VERSION
8 #define DIRECT3D_VERSION 0x0700
9 #endif
10
11 #if defined(_X86_) || defined(_IA64_)
12 #pragma pack(4)
13 #endif
14
15 #define D3DTRANSFORMCAPS_CLIP 0x00000001
16 #define D3DLIGHTINGMODEL_RGB 0x00000001
17 #define D3DLIGHTINGMODEL_MONO 0x00000002
18 #define D3DLIGHTCAPS_POINT 0x00000001
19 #define D3DLIGHTCAPS_SPOT 0x00000002
20 #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
21 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
22 #define D3DPMISCCAPS_MASKPLANES 0x00000001
23 #define D3DPMISCCAPS_MASKZ 0x00000002
24 #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
25 #define D3DPMISCCAPS_CONFORMANT 0x00000008
26 #define D3DPMISCCAPS_CULLNONE 0x00000010
27 #define D3DPMISCCAPS_CULLCW 0x00000020
28 #define D3DPMISCCAPS_CULLCCW 0x00000040
29 #define D3DPRASTERCAPS_DITHER 0x00000001
30 #define D3DPRASTERCAPS_ROP2 0x00000002
31 #define D3DPRASTERCAPS_XOR 0x00000004
32 #define D3DPRASTERCAPS_PAT 0x00000008
33 #define D3DPRASTERCAPS_ZTEST 0x00000010
34 #define D3DPRASTERCAPS_SUBPIXEL 0x00000020
35 #define D3DPRASTERCAPS_SUBPIXELX 0x00000040
36 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
37 #define D3DPRASTERCAPS_FOGTABLE 0x00000100
38 #define D3DPRASTERCAPS_STIPPLE 0x00000200
39 #define D3DPCMPCAPS_NEVER 0x00000001
40 #define D3DPCMPCAPS_LESS 0x00000002
41 #define D3DPCMPCAPS_EQUAL 0x00000004
42 #define D3DPCMPCAPS_LESSEQUAL 0x00000008
43 #define D3DPCMPCAPS_GREATER 0x00000010
44 #define D3DPCMPCAPS_NOTEQUAL 0x00000020
45 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040
46 #define D3DPCMPCAPS_ALWAYS 0x00000080
47 #define D3DPBLENDCAPS_ZERO 0x00000001
48 #define D3DPBLENDCAPS_ONE 0x00000002
49 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004
50 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
51 #define D3DPBLENDCAPS_SRCALPHA 0x00000010
52 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
53 #define D3DPBLENDCAPS_DESTALPHA 0x00000040
54 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
55 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100
56 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
57 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
58 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
59 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
60 #define D3DPSHADECAPS_COLORFLATMONO 0x00000001
61 #define D3DPSHADECAPS_COLORFLATRGB 0x00000002
62 #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
63 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
64 #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
65 #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
66 #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
67 #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
68 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
69 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
70 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
71 #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
72 #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
73 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
74 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
75 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
76 #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
77 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
78 #define D3DPSHADECAPS_FOGFLAT 0x00040000
79 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000
80 #define D3DPSHADECAPS_FOGPHONG 0x00100000
81 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
82 #define D3DPTEXTURECAPS_POW2 0x00000002
83 #define D3DPTEXTURECAPS_ALPHA 0x00000004
84 #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
85 #define D3DPTEXTURECAPS_BORDER 0x00000010
86 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
87 #define D3DPTFILTERCAPS_NEAREST 0x00000001
88 #define D3DPTFILTERCAPS_LINEAR 0x00000002
89 #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
90 #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
91 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
92 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
93 #define D3DPTBLENDCAPS_DECAL 0x00000001
94 #define D3DPTBLENDCAPS_MODULATE 0x00000002
95 #define D3DPTBLENDCAPS_DECALALPHA 0x00000004
96 #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
97 #define D3DPTBLENDCAPS_DECALMASK 0x00000010
98 #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
99 #define D3DPTBLENDCAPS_COPY 0x00000040
100 #define D3DPTADDRESSCAPS_WRAP 0x00000001
101 #define D3DPTADDRESSCAPS_MIRROR 0x00000002
102 #define D3DPTADDRESSCAPS_CLAMP 0x00000004
103 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
104 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
105 #define D3DDD_COLORMODEL 0x00000001
106 #define D3DDD_DEVCAPS 0x00000002
107 #define D3DDD_TRANSFORMCAPS 0x00000004
108 #define D3DDD_LIGHTINGCAPS 0x00000008
109 #define D3DDD_BCLIPPING 0x00000010
110 #define D3DDD_LINECAPS 0x00000020
111 #define D3DDD_TRICAPS 0x00000040
112 #define D3DDD_DEVICERENDERBITDEPTH 0x00000080
113 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
114 #define D3DDD_MAXBUFFERSIZE 0x00000200
115 #define D3DDD_MAXVERTEXCOUNT 0x00000400
116 #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001
117 #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
118 #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
119 #define D3DDEVCAPS_SORTEXACT 0x00000008
120 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
121 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
122 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
123 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
124 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
125 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
126 #define D3DFDS_COLORMODEL 0x00000001
127 #define D3DFDS_GUID 0x00000002
128 #define D3DFDS_HARDWARE 0x00000004
129 #define D3DFDS_TRIANGLES 0x00000008
130 #define D3DFDS_LINES 0x00000010
131 #define D3DFDS_MISCCAPS 0x00000020
132 #define D3DFDS_RASTERCAPS 0x00000040
133 #define D3DFDS_ZCMPCAPS 0x00000080
134 #define D3DFDS_ALPHACMPCAPS 0x00000100
135 #define D3DFDS_SRCBLENDCAPS 0x00000200
136 #define D3DFDS_DSTBLENDCAPS 0x00000400
137 #define D3DFDS_SHADECAPS 0x00000800
138 #define D3DFDS_TEXTURECAPS 0x00001000
139 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000
140 #define D3DFDS_TEXTUREBLENDCAPS 0x00004000
141 #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
142 #define D3DDEB_BUFSIZE 0x00000001
143 #define D3DDEB_CAPS 0x00000002
144 #define D3DDEB_LPDATA 0x00000004
145 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
146 #define D3DDEBCAPS_VIDEOMEMORY 0x00000002
147 #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY)
148
149
150
151 #if(DIRECT3D_VERSION < 0x700)
152 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
153 #endif
154 #if(DIRECT3D_VERSION < 0x500)
155 #define D3DLIGHTCAPS_GLSPOT 0x00000010
156 #endif
157
158 #if(DIRECT3D_VERSION >= 0x0500)
159 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
160 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
161 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
162 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
163 #define D3DPRASTERCAPS_ZBIAS 0x00004000
164 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
165 #define D3DPRASTERCAPS_FOGRANGE 0x00010000
166 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
167 #define D3DPTBLENDCAPS_ADD 0x00000080
168 #define D3DPTADDRESSCAPS_BORDER 0x00000008
169 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
170 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
171 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
172 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
173 #endif
174
175 #if(DIRECT3D_VERSION >= 0x0600)
176 #define D3DPRASTERCAPS_WBUFFER 0x00040000
177 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
178 #define D3DPRASTERCAPS_WFOG 0x00100000
179 #define D3DPRASTERCAPS_ZFOG 0x00200000
180 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
181 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
182 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100
183 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100
184 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
185 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
186 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
187 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
188 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
189 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
190 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
191 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
192 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
193 #define D3DSTENCILCAPS_KEEP 0x00000001
194 #define D3DSTENCILCAPS_ZERO 0x00000002
195 #define D3DSTENCILCAPS_REPLACE 0x00000004
196 #define D3DSTENCILCAPS_INCRSAT 0x00000008
197 #define D3DSTENCILCAPS_DECRSAT 0x00000010
198 #define D3DSTENCILCAPS_INVERT 0x00000020
199 #define D3DSTENCILCAPS_INCR 0x00000040
200 #define D3DSTENCILCAPS_DECR 0x00000080
201 #define D3DSTENCILCAPS_TWOSIDED 0x00000100
202 #define D3DTEXOPCAPS_DISABLE 0x00000001
203 #define D3DTEXOPCAPS_SELECTARG1 0x00000002
204 #define D3DTEXOPCAPS_SELECTARG2 0x00000004
205 #define D3DTEXOPCAPS_MODULATE 0x00000008
206 #define D3DTEXOPCAPS_MODULATE2X 0x00000010
207 #define D3DTEXOPCAPS_MODULATE4X 0x00000020
208 #define D3DTEXOPCAPS_ADD 0x00000040
209 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080
210 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
211 #define D3DTEXOPCAPS_SUBTRACT 0x00000200
212 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
213 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
214 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
215 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
216 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
217 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
218 #define D3DTEXOPCAPS_PREMODULATE 0x00010000
219 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
220 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
221 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
222 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
223 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
224 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
225 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
226 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
227 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
228 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
229 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
230 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
231 #endif
232
233 #if(DIRECT3D_VERSION >= 0x0700)
234 #define D3DPTEXTURECAPS_PROJECTED 0x00000400
235 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800
236 #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
237 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
238 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
239 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000
240 #define D3DVTXPCAPS_TEXGEN 0x00000001
241 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
242 #define D3DVTXPCAPS_VERTEXFOG 0x00000004
243 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
244 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
245 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020
246 #endif
247
248 typedef struct _D3DTRANSFORMCAPS
249 {
250 DWORD dwSize;
251 DWORD dwCaps;
252 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
253
254 typedef struct _D3DLIGHTINGCAPS
255 {
256 DWORD dwSize;
257 DWORD dwCaps;
258 DWORD dwLightingModel;
259 DWORD dwNumLights;
260 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
261
262 typedef struct _D3DPrimCaps
263 {
264 DWORD dwSize;
265 DWORD dwMiscCaps;
266 DWORD dwRasterCaps;
267 DWORD dwZCmpCaps;
268 DWORD dwSrcBlendCaps;
269 DWORD dwDestBlendCaps;
270 DWORD dwAlphaCmpCaps;
271 DWORD dwShadeCaps;
272 DWORD dwTextureCaps;
273 DWORD dwTextureFilterCaps;
274 DWORD dwTextureBlendCaps;
275 DWORD dwTextureAddressCaps;
276 DWORD dwStippleWidth;
277 DWORD dwStippleHeight;
278 } D3DPRIMCAPS, *LPD3DPRIMCAPS;
279
280 typedef struct _D3DDeviceDesc
281 {
282 DWORD dwSize;
283 DWORD dwFlags;
284 D3DCOLORMODEL dcmColorModel;
285 DWORD dwDevCaps;
286 D3DTRANSFORMCAPS dtcTransformCaps;
287 BOOL bClipping;
288 D3DLIGHTINGCAPS dlcLightingCaps;
289 D3DPRIMCAPS dpcLineCaps;
290 D3DPRIMCAPS dpcTriCaps;
291 DWORD dwDeviceRenderBitDepth;
292 DWORD dwDeviceZBufferBitDepth;
293 DWORD dwMaxBufferSize;
294 DWORD dwMaxVertexCount;
295 #if(DIRECT3D_VERSION >= 0x0500)
296 DWORD dwMinTextureWidth, dwMinTextureHeight;
297 DWORD dwMaxTextureWidth, dwMaxTextureHeight;
298 DWORD dwMinStippleWidth, dwMaxStippleWidth;
299 DWORD dwMinStippleHeight, dwMaxStippleHeight;
300 #endif
301
302 #if(DIRECT3D_VERSION >= 0x0600)
303 DWORD dwMaxTextureRepeat;
304 DWORD dwMaxTextureAspectRatio;
305 DWORD dwMaxAnisotropy;
306 D3DVALUE dvGuardBandLeft;
307 D3DVALUE dvGuardBandTop;
308 D3DVALUE dvGuardBandRight;
309 D3DVALUE dvGuardBandBottom;
310 D3DVALUE dvExtentsAdjust;
311 DWORD dwStencilCaps;
312 DWORD dwFVFCaps;
313 DWORD dwTextureOpCaps;
314 WORD wMaxTextureBlendStages;
315 WORD wMaxSimultaneousTextures;
316 #endif
317 } D3DDEVICEDESC, *LPD3DDEVICEDESC;
318
319 #if(DIRECT3D_VERSION >= 0x0700)
320 typedef struct _D3DDeviceDesc7
321 {
322 DWORD dwDevCaps;
323 D3DPRIMCAPS dpcLineCaps;
324 D3DPRIMCAPS dpcTriCaps;
325 DWORD dwDeviceRenderBitDepth;
326 DWORD dwDeviceZBufferBitDepth;
327 DWORD dwMinTextureWidth;
328 DWORD dwMinTextureHeight;
329 DWORD dwMaxTextureWidth;
330 DWORD dwMaxTextureHeight;
331 DWORD dwMaxTextureRepeat;
332 DWORD dwMaxTextureAspectRatio;
333 DWORD dwMaxAnisotropy;
334 D3DVALUE dvGuardBandLeft;
335 D3DVALUE dvGuardBandTop;
336 D3DVALUE dvGuardBandRight;
337 D3DVALUE dvGuardBandBottom;
338 D3DVALUE dvExtentsAdjust;
339 DWORD dwStencilCaps;
340 DWORD dwFVFCaps;
341 DWORD dwTextureOpCaps;
342 WORD wMaxTextureBlendStages;
343 WORD wMaxSimultaneousTextures;
344 DWORD dwMaxActiveLights;
345 D3DVALUE dvMaxVertexW;
346 GUID deviceGUID;
347 WORD wMaxUserClipPlanes;
348 WORD wMaxVertexBlendMatrices;
349 DWORD dwVertexProcessingCaps;
350 DWORD dwReserved1;
351 DWORD dwReserved2;
352 DWORD dwReserved3;
353 DWORD dwReserved4;
354 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
355 #endif
356
357 typedef struct _D3DFINDDEVICESEARCH
358 {
359 DWORD dwSize;
360 DWORD dwFlags;
361 BOOL bHardware;
362 D3DCOLORMODEL dcmColorModel;
363 GUID guid;
364 DWORD dwCaps;
365 D3DPRIMCAPS dpcPrimCaps;
366 } D3DFINDDEVICESEARCH, *LPD3DFINDDEVICESEARCH;
367
368 typedef struct _D3DFINDDEVICERESULT
369 {
370 DWORD dwSize;
371 GUID guid;
372 D3DDEVICEDESC ddHwDesc;
373 D3DDEVICEDESC ddSwDesc;
374 } D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT;
375
376 typedef struct _D3DExecuteBufferDesc
377 {
378 DWORD dwSize;
379 DWORD dwFlags;
380 DWORD dwCaps;
381 DWORD dwBufferSize;
382 LPVOID lpData;
383 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
384
385 #if(DIRECT3D_VERSION == 0x0700)
386 typedef struct _D3DDEVINFO_TEXTUREMANAGER
387 {
388 BOOL bThrashing;
389 DWORD dwApproxBytesDownloaded;
390 DWORD dwNumEvicts;
391 DWORD dwNumVidCreates;
392 DWORD dwNumTexturesUsed;
393 DWORD dwNumUsedTexInVid;
394 DWORD dwWorkingSet;
395 DWORD dwWorkingSetBytes;
396 DWORD dwTotalManaged;
397 DWORD dwTotalBytes;
398 DWORD dwLastPri;
399 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
400
401 typedef struct _D3DDEVINFO_TEXTURING
402 {
403 DWORD dwNumLoads;
404 DWORD dwApproxBytesLoaded;
405 DWORD dwNumPreLoads;
406 DWORD dwNumSet;
407 DWORD dwNumCreates;
408 DWORD dwNumDestroys;
409 DWORD dwNumSetPriorities;
410 DWORD dwNumSetLODs;
411 DWORD dwNumLocks;
412 DWORD dwNumGetDCs;
413 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
414 #endif
415
416 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID);
417
418 #if(DIRECT3D_VERSION >= 0x0700)
419 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
420 #endif
421
422 #pragma pack()
423
424 #endif
425