f26fda90ebb785d6ea9e57146588ab4d1a47b9b6
[reactos.git] / modules / rostests / winetests / xinput1_3 / xinput.c
1 /*
2 * The Wine project - Xinput Joystick Library
3 * Copyright 2008 Andrew Fenn
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 */
19
20 #include <windows.h>
21 #include <stdio.h>
22
23 #include "xinput.h"
24 #include "wine/test.h"
25
26 static DWORD (WINAPI *pXInputGetState)(DWORD, XINPUT_STATE*);
27 static DWORD (WINAPI *pXInputGetStateEx)(DWORD, XINPUT_STATE*);
28 static DWORD (WINAPI *pXInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
29 static DWORD (WINAPI *pXInputSetState)(DWORD, XINPUT_VIBRATION*);
30 static void (WINAPI *pXInputEnable)(BOOL);
31 static DWORD (WINAPI *pXInputGetKeystroke)(DWORD, DWORD, PXINPUT_KEYSTROKE);
32 static DWORD (WINAPI *pXInputGetDSoundAudioDeviceGuids)(DWORD, GUID*, GUID*);
33 static DWORD (WINAPI *pXInputGetBatteryInformation)(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*);
34
35 static void dump_gamepad(XINPUT_GAMEPAD *data)
36 {
37 trace("-- Gamepad Variables --\n");
38 trace("Gamepad.wButtons: %#x\n", data->wButtons);
39 trace("Gamepad.bLeftTrigger: %d\n", data->bLeftTrigger);
40 trace("Gamepad.bRightTrigger: %d\n", data->bRightTrigger);
41 trace("Gamepad.sThumbLX: %d\n", data->sThumbLX);
42 trace("Gamepad.sThumbLY: %d\n", data->sThumbLY);
43 trace("Gamepad.sThumbRX: %d\n", data->sThumbRX);
44 trace("Gamepad.sThumbRY: %d\n\n", data->sThumbRY);
45 }
46
47 static void test_set_state(void)
48 {
49 XINPUT_VIBRATION vibrator;
50 DWORD controllerNum;
51 DWORD result;
52
53 for(controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
54 {
55 ZeroMemory(&vibrator, sizeof(XINPUT_VIBRATION));
56
57 vibrator.wLeftMotorSpeed = 32767;
58 vibrator.wRightMotorSpeed = 32767;
59 result = pXInputSetState(controllerNum, &vibrator);
60 if (result == ERROR_DEVICE_NOT_CONNECTED) continue;
61
62 Sleep(250);
63 vibrator.wLeftMotorSpeed = 0;
64 vibrator.wRightMotorSpeed = 0;
65 result = pXInputSetState(controllerNum, &vibrator);
66 ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result);
67
68 /* Disabling XInput here, queueing a vibration and then re-enabling XInput
69 * is used to prove that vibrations are auto enabled when resuming XInput.
70 * If XInputEnable(1) is removed below the vibration will never play. */
71 if (pXInputEnable) pXInputEnable(0);
72
73 Sleep(250);
74 vibrator.wLeftMotorSpeed = 65535;
75 vibrator.wRightMotorSpeed = 65535;
76 result = pXInputSetState(controllerNum, &vibrator);
77 ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result);
78
79 if (pXInputEnable) pXInputEnable(1);
80 Sleep(250);
81
82 vibrator.wLeftMotorSpeed = 0;
83 vibrator.wRightMotorSpeed = 0;
84 result = pXInputSetState(controllerNum, &vibrator);
85 ok(result == ERROR_SUCCESS, "XInputSetState failed with (%d)\n", result);
86 }
87
88 result = pXInputSetState(XUSER_MAX_COUNT+1, &vibrator);
89 ok(result == ERROR_BAD_ARGUMENTS, "XInputSetState returned (%d)\n", result);
90 }
91
92 static void test_get_state(void)
93 {
94 XINPUT_STATE state;
95 DWORD controllerNum, i, result, good = XUSER_MAX_COUNT;
96
97 for (i = 0; i < (pXInputGetStateEx ? 2 : 1); i++)
98 {
99 for (controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
100 {
101 ZeroMemory(&state, sizeof(state));
102
103 if (i == 0)
104 result = pXInputGetState(controllerNum, &state);
105 else
106 result = pXInputGetStateEx(controllerNum, &state);
107 ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED,
108 "%s failed with (%d)\n", i == 0 ? "XInputGetState" : "XInputGetStateEx", result);
109
110 if (ERROR_DEVICE_NOT_CONNECTED == result)
111 {
112 skip("Controller %d is not connected\n", controllerNum);
113 continue;
114 }
115
116 trace("-- Results for controller %d --\n", controllerNum);
117 if (i == 0)
118 {
119 good = controllerNum;
120 trace("XInputGetState: %d\n", result);
121 }
122 else
123 trace("XInputGetStateEx: %d\n", result);
124 trace("State->dwPacketNumber: %d\n", state.dwPacketNumber);
125 dump_gamepad(&state.Gamepad);
126 }
127 }
128
129 result = pXInputGetState(XUSER_MAX_COUNT, &state);
130 ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
131
132 result = pXInputGetState(XUSER_MAX_COUNT+1, &state);
133 ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
134 if (pXInputGetStateEx)
135 {
136 result = pXInputGetStateEx(XUSER_MAX_COUNT, &state);
137 ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
138
139 result = pXInputGetStateEx(XUSER_MAX_COUNT+1, &state);
140 ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
141 }
142
143 if (winetest_interactive && good < XUSER_MAX_COUNT)
144 {
145 DWORD now = GetTickCount(), packet = 0;
146 XINPUT_GAMEPAD *game = &state.Gamepad;
147
148 trace("You have 20 seconds to test the joystick freely\n");
149 do
150 {
151 Sleep(100);
152 pXInputGetState(good, &state);
153 if (state.dwPacketNumber == packet)
154 continue;
155
156 packet = state.dwPacketNumber;
157 trace("Buttons 0x%04X Triggers %3d/%3d LT %6d/%6d RT %6d/%6d\n",
158 game->wButtons, game->bLeftTrigger, game->bRightTrigger,
159 game->sThumbLX, game->sThumbLY, game->sThumbRX, game->sThumbRY);
160 }
161 while(GetTickCount() - now < 20000);
162 trace("Test over...\n");
163 }
164 }
165
166 static void test_get_keystroke(void)
167 {
168 XINPUT_KEYSTROKE keystroke;
169 DWORD controllerNum;
170 DWORD result;
171
172 for(controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
173 {
174 ZeroMemory(&keystroke, sizeof(XINPUT_KEYSTROKE));
175
176 result = pXInputGetKeystroke(controllerNum, XINPUT_FLAG_GAMEPAD, &keystroke);
177 ok(result == ERROR_EMPTY || result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED,
178 "XInputGetKeystroke failed with (%d)\n", result);
179
180 if (ERROR_DEVICE_NOT_CONNECTED == result)
181 {
182 skip("Controller %d is not connected\n", controllerNum);
183 }
184 }
185
186 ZeroMemory(&keystroke, sizeof(XINPUT_KEYSTROKE));
187 result = pXInputGetKeystroke(XUSER_MAX_COUNT+1, XINPUT_FLAG_GAMEPAD, &keystroke);
188 ok(result == ERROR_BAD_ARGUMENTS, "XInputGetKeystroke returned (%d)\n", result);
189 }
190
191 static void test_get_capabilities(void)
192 {
193 XINPUT_CAPABILITIES capabilities;
194 DWORD controllerNum;
195 DWORD result;
196
197 for(controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
198 {
199 ZeroMemory(&capabilities, sizeof(XINPUT_CAPABILITIES));
200
201 result = pXInputGetCapabilities(controllerNum, XINPUT_FLAG_GAMEPAD, &capabilities);
202 ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetCapabilities failed with (%d)\n", result);
203
204 if (ERROR_DEVICE_NOT_CONNECTED == result)
205 {
206 skip("Controller %d is not connected\n", controllerNum);
207 continue;
208 }
209
210 /* Important to show that the results changed between 1.3 and 1.4 XInput version */
211 dump_gamepad(&capabilities.Gamepad);
212 }
213
214 ZeroMemory(&capabilities, sizeof(XINPUT_CAPABILITIES));
215 result = pXInputGetCapabilities(XUSER_MAX_COUNT+1, XINPUT_FLAG_GAMEPAD, &capabilities);
216 ok(result == ERROR_BAD_ARGUMENTS, "XInputGetCapabilities returned (%d)\n", result);
217 }
218
219 static void test_get_dsoundaudiodevice(void)
220 {
221 DWORD controllerNum;
222 DWORD result;
223 GUID soundRender, soundCapture;
224 GUID testGuid = {0xFFFFFFFF, 0xFFFF, 0xFFFF, {0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF}};
225 GUID emptyGuid = {0x0, 0x0, 0x0, {0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0}};
226
227 for(controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
228 {
229 soundRender = soundCapture = testGuid;
230 result = pXInputGetDSoundAudioDeviceGuids(controllerNum, &soundRender, &soundCapture);
231 ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetDSoundAudioDeviceGuids failed with (%d)\n", result);
232
233 if (ERROR_DEVICE_NOT_CONNECTED == result)
234 {
235 skip("Controller %d is not connected\n", controllerNum);
236 continue;
237 }
238
239 if (!IsEqualGUID(&soundRender, &emptyGuid))
240 ok(!IsEqualGUID(&soundRender, &testGuid), "Broken GUID returned for sound render device\n");
241 else
242 trace("Headset phone not attached\n");
243
244 if (!IsEqualGUID(&soundCapture, &emptyGuid))
245 ok(!IsEqualGUID(&soundCapture, &testGuid), "Broken GUID returned for sound capture device\n");
246 else
247 trace("Headset microphone not attached\n");
248 }
249
250 result = pXInputGetDSoundAudioDeviceGuids(XUSER_MAX_COUNT+1, &soundRender, &soundCapture);
251 ok(result == ERROR_BAD_ARGUMENTS, "XInputGetDSoundAudioDeviceGuids returned (%d)\n", result);
252 }
253
254 static void test_get_batteryinformation(void)
255 {
256 DWORD controllerNum;
257 DWORD result;
258 XINPUT_BATTERY_INFORMATION batteryInfo;
259
260 for(controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
261 {
262 ZeroMemory(&batteryInfo, sizeof(XINPUT_BATTERY_INFORMATION));
263
264 result = pXInputGetBatteryInformation(controllerNum, BATTERY_DEVTYPE_GAMEPAD, &batteryInfo);
265 ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetBatteryInformation failed with (%d)\n", result);
266
267 if (ERROR_DEVICE_NOT_CONNECTED == result)
268 {
269 ok(batteryInfo.BatteryLevel == BATTERY_TYPE_DISCONNECTED, "Failed to report device as being disconnected.\n");
270 skip("Controller %d is not connected\n", controllerNum);
271 }
272 }
273
274 result = pXInputGetBatteryInformation(XUSER_MAX_COUNT+1, BATTERY_DEVTYPE_GAMEPAD, &batteryInfo);
275 ok(result == ERROR_BAD_ARGUMENTS, "XInputGetBatteryInformation returned (%d)\n", result);
276 }
277
278 START_TEST(xinput)
279 {
280 struct
281 {
282 const char *name;
283 int version;
284 } libs[] = {
285 { "xinput1_1.dll", 1 },
286 { "xinput1_2.dll", 2 },
287 { "xinput1_3.dll", 3 },
288 { "xinput1_4.dll", 4 },
289 { "xinput9_1_0.dll", 0 } /* legacy for XP/Vista */
290 };
291 HMODULE hXinput;
292 void *pXInputGetStateEx_Ordinal;
293 int i;
294
295 for (i = 0; i < sizeof(libs) / sizeof(libs[0]); i++)
296 {
297 hXinput = LoadLibraryA( libs[i].name );
298
299 if (!hXinput)
300 {
301 win_skip("Could not load %s\n", libs[i].name);
302 continue;
303 }
304 trace("Testing %s\n", libs[i].name);
305
306 pXInputEnable = (void*)GetProcAddress(hXinput, "XInputEnable");
307 pXInputSetState = (void*)GetProcAddress(hXinput, "XInputSetState");
308 pXInputGetState = (void*)GetProcAddress(hXinput, "XInputGetState");
309 pXInputGetStateEx = (void*)GetProcAddress(hXinput, "XInputGetStateEx"); /* Win >= 8 */
310 pXInputGetStateEx_Ordinal = (void*)GetProcAddress(hXinput, (LPCSTR) 100);
311 pXInputGetKeystroke = (void*)GetProcAddress(hXinput, "XInputGetKeystroke");
312 pXInputGetCapabilities = (void*)GetProcAddress(hXinput, "XInputGetCapabilities");
313 pXInputGetDSoundAudioDeviceGuids = (void*)GetProcAddress(hXinput, "XInputGetDSoundAudioDeviceGuids");
314 pXInputGetBatteryInformation = (void*)GetProcAddress(hXinput, "XInputGetBatteryInformation");
315
316 /* XInputGetStateEx may not be present by name, use ordinal in this case */
317 if (!pXInputGetStateEx)
318 pXInputGetStateEx = pXInputGetStateEx_Ordinal;
319
320 test_set_state();
321 test_get_state();
322 test_get_capabilities();
323
324 if (libs[i].version != 4)
325 test_get_dsoundaudiodevice();
326 else
327 ok(!pXInputGetDSoundAudioDeviceGuids, "XInputGetDSoundAudioDeviceGuids exists in %s\n", libs[i].name);
328
329 if (libs[i].version > 2)
330 {
331 test_get_keystroke();
332 test_get_batteryinformation();
333 ok(pXInputGetStateEx != NULL, "XInputGetStateEx not found in %s\n", libs[i].name);
334 }
335 else
336 {
337 ok(!pXInputGetKeystroke, "XInputGetKeystroke exists in %s\n", libs[i].name);
338 ok(!pXInputGetStateEx, "XInputGetStateEx exists in %s\n", libs[i].name);
339 ok(!pXInputGetBatteryInformation, "XInputGetBatteryInformation exists in %s\n", libs[i].name);
340 if (libs[i].version == 0)
341 ok(!pXInputEnable, "XInputEnable exists in %s\n", libs[i].name);
342 }
343
344 FreeLibrary(hXinput);
345 }
346 }