2 if(CMAKE_SYSTEM_PROCESSOR MATCHES "x86")
3 add_definitions(-D__i386__)
6 add_definitions(-Dinline=__inline)
8 if(NOT CMAKE_CROSSCOMPILING)
14 add_definitions(/GS- /Zl /Zi)
15 add_definitions(-Dinline=__inline -D__STDC__=1)
17 set(CMAKE_RC_CREATE_SHARED_LIBRARY "<CMAKE_C_COMPILER> <CMAKE_SHARED_LIBRARY_C_FLAGS> <LINK_FLAGS> <CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS> -o <TARGET> <OBJECTS> <LINK_LIBRARIES>")
20 macro(set_entrypoint MODULE ENTRYPOINT)
21 if(${ENTRYPOINT} STREQUAL "0")
22 set(NEW_LINKER_FLAGS "/ENTRY:0")
24 set(NEW_LINKER_FLAGS "/ENTRY:${ENTRYPOINT}")
26 get_target_property(LINKER_FLAGS ${MODULE} LINK_FLAGS)
28 set(NEW_LINKER_FLAGS "${LINKER_FLAGS} ${NEW_LINKER_FLAGS}")
30 set_target_properties(${MODULE} PROPERTIES LINK_FLAGS ${NEW_LINKER_FLAGS})
33 macro(set_subsystem MODULE SUBSYSTEM)
34 set(NEW_LINKER_FLAGS "/subsystem:${SUBSYSTEM}")
35 get_target_property(LINKER_FLAGS ${MODULE} LINK_FLAGS)
37 set(NEW_LINKER_FLAGS "${LINKER_FLAGS} ${NEW_LINKER_FLAGS}")
39 set_target_properties(${MODULE} PROPERTIES LINK_FLAGS ${NEW_LINKER_FLAGS})
42 macro(add_importlibs MODULE)
44 target_link_libraries(${MODULE} ${LIB}.LIB)
48 macro(set_module_type MODULE TYPE)
49 if(${TYPE} MATCHES nativecui)
50 set_subsystem(${MODULE} native)
51 add_importlibs(${MODULE} ntdll)
53 if (${TYPE} MATCHES win32gui)
54 set_subsystem(${MODULE} windows)
56 if (${TYPE} MATCHES win32cui)
57 set_subsystem(${MODULE} console)
62 add_definitions(-DUNICODE -D_UNICODE)
67 set(CMAKE_C_FLAGS_DEBUG_INIT "/D_DEBUG /MDd /Zi /Ob0 /Od")
68 set(CMAKE_CXX_FLAGS_DEBUG_INIT "/D_DEBUG /MDd /Zi /Ob0 /Od")
70 macro(set_rc_compiler)
71 # dummy, this workaround is only needed in mingw due to lack of RC support in cmake
75 macro(ADD_TYPELIB TARGET)
76 foreach(SOURCE ${ARGN})
77 get_filename_component(FILE ${SOURCE} NAME_WE)
78 set(OBJECT ${CMAKE_CURRENT_BINARY_DIR}/${FILE}.tlb)
79 add_custom_command(OUTPUT ${OBJECT}
80 COMMAND midl /I ${REACTOS_SOURCE_DIR}/include/dxsdk /I . /I ${REACTOS_SOURCE_DIR}/include /I ${REACTOS_SOURCE_DIR}/include/psdk /win32 /tlb ${OBJECT} ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE})
81 list(APPEND OBJECTS ${OBJECT})
83 add_custom_target(${TARGET} ALL DEPENDS ${OBJECTS})