1 #define WIN32_NO_STATUS
12 #define DIFFICULTY_ONE_COLOR 1
13 #define DIFFICULTY_TWO_COLORS 2
14 #define DIFFICULTY_FOUR_COLORS 3
15 #define CARDBACK_START IDC_CARDBACK1
16 #define CARDBACK_END IDC_CARDBACK12
17 #define NUM_CARDBACKS (CARDBACK_END - CARDBACK_START + 1)
18 #define CARDBACK_RES_START 53
19 /* Display option cards with half the size */
20 #define CARDBACK_OPTIONS_WIDTH 36
21 #define CARDBACK_OPTIONS_HEIGHT 48
29 extern CardWindow SpiderWnd
;
30 extern TCHAR szAppName
[];
31 extern bool fGameStarted
;
32 extern int yRowStackCardOffset
;
33 extern DWORD dwDifficulty
;
34 extern TCHAR MsgDeal
[];
35 extern TCHAR MsgWin
[];
37 void CreateSpider(void);
40 bool CARDLIBPROC
RowStackDragProc(CardRegion
&stackobj
, int iNumCards
);
41 bool CARDLIBPROC
RowStackDropProc(CardRegion
&stackobj
, const CardStack
&dragcards
);
43 void CARDLIBPROC
RowStackClickProc(CardRegion
&stackobj
, int iNumClicked
);
45 void CARDLIBPROC
DeckClickProc(CardRegion
&stackobj
, int iNumClicked
);
46 void CARDLIBPROC
PileDblClickProc(CardRegion
&stackobj
, int iNumClicked
);
48 void CARDLIBPROC
PileRemoveProc(CardRegion
&stackobj
, int iRemoved
);