4 * Copyright 2000 Joshua Thielen
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
30 #include <wine/debug.h>
32 WINE_DEFAULT_DEBUG_CHANNEL(winemine
);
34 static const DWORD wnd_style
= WS_OVERLAPPEDWINDOW
& ~WS_THICKFRAME
& ~WS_MAXIMIZEBOX
;
35 static const WCHAR registry_key
[] = {'S','o','f','t','w','a','r','e','\\',
36 'M','i','c','r','o','s','o','f','t','\\',
37 'W','i','n','M','i','n','e',0};
39 static const WCHAR xposW
[] = {'X','p','o','s',0};
40 static const WCHAR yposW
[] = {'Y','p','o','s',0};
41 static const WCHAR heightW
[] = {'H','e','i','g','h','t',0};
42 static const WCHAR widthW
[] = {'W','i','d','t','h',0};
43 static const WCHAR minesW
[] = {'M','i','n','e','s',0};
44 static const WCHAR difficultyW
[] = {'D','i','f','f','i','c','u','l','t','y',0};
45 static const WCHAR markW
[] = {'M','a','r','k',0};
46 static const WCHAR nameW
[] = {'N','a','m','e','%','u',0};
47 static const WCHAR timeW
[] = {'T','i','m','e','%','u',0};
49 void CheckLevel( BOARD
*p_board
)
51 if( p_board
->rows
< BEGINNER_ROWS
)
52 p_board
->rows
= BEGINNER_ROWS
;
54 if( p_board
->rows
> MAX_ROWS
)
55 p_board
->rows
= MAX_ROWS
;
57 if( p_board
->cols
< BEGINNER_COLS
)
58 p_board
->cols
= BEGINNER_COLS
;
60 if( p_board
->cols
> MAX_COLS
)
61 p_board
->cols
= MAX_COLS
;
63 if( p_board
->mines
< BEGINNER_MINES
)
64 p_board
->mines
= BEGINNER_MINES
;
66 if( p_board
->mines
> ( p_board
->cols
- 1 ) * ( p_board
->rows
- 1 ) )
67 p_board
->mines
= ( p_board
->cols
- 1 ) * ( p_board
->rows
- 1 );
70 static void LoadBoard( BOARD
*p_board
)
75 WCHAR data
[MAX_PLAYER_NAME_SIZE
+1];
79 RegOpenKeyExW( HKEY_CURRENT_USER
, registry_key
, 0, KEY_QUERY_VALUE
, &hkey
);
81 size
= sizeof( p_board
->pos
.x
);
82 if( RegQueryValueExW( hkey
, xposW
, NULL
, &type
, (BYTE
*) &p_board
->pos
.x
, &size
) )
85 size
= sizeof( p_board
->pos
.y
);
86 if( RegQueryValueExW( hkey
, yposW
, NULL
, &type
, (BYTE
*) &p_board
->pos
.y
, &size
) )
89 size
= sizeof( p_board
->rows
);
90 if( RegQueryValueExW( hkey
, heightW
, NULL
, &type
, (BYTE
*) &p_board
->rows
, &size
) )
91 p_board
->rows
= BEGINNER_ROWS
;
93 size
= sizeof( p_board
->cols
);
94 if( RegQueryValueExW( hkey
, widthW
, NULL
, &type
, (BYTE
*) &p_board
->cols
, &size
) )
95 p_board
->cols
= BEGINNER_COLS
;
97 size
= sizeof( p_board
->mines
);
98 if( RegQueryValueExW( hkey
, minesW
, NULL
, &type
, (BYTE
*) &p_board
->mines
, &size
) )
99 p_board
->mines
= BEGINNER_MINES
;
101 size
= sizeof( p_board
->difficulty
);
102 if( RegQueryValueExW( hkey
, difficultyW
, NULL
, &type
, (BYTE
*) &p_board
->difficulty
, &size
) )
103 p_board
->difficulty
= BEGINNER
;
105 size
= sizeof( p_board
->IsMarkQ
);
106 if( RegQueryValueExW( hkey
, markW
, NULL
, &type
, (BYTE
*) &p_board
->IsMarkQ
, &size
) )
107 p_board
->IsMarkQ
= TRUE
;
109 for( i
= 0; i
< 3; i
++ ) {
110 wsprintfW( key_name
, nameW
, i
+1 );
111 size
= sizeof( data
);
112 if( RegQueryValueExW( hkey
, key_name
, NULL
, &type
,
113 (LPBYTE
) data
, &size
) == ERROR_SUCCESS
)
114 lstrcpynW( p_board
->best_name
[i
], data
, sizeof(p_board
->best_name
[i
])/sizeof(WCHAR
) );
116 LoadStringW( p_board
->hInst
, IDS_NOBODY
, p_board
->best_name
[i
], MAX_PLAYER_NAME_SIZE
+1 );
119 for( i
= 0; i
< 3; i
++ ) {
120 wsprintfW( key_name
, timeW
, i
+1 );
121 size
= sizeof( p_board
->best_time
[i
] );
122 if( RegQueryValueExW( hkey
, key_name
, NULL
, &type
, (BYTE
*) &p_board
->best_time
[i
], &size
) )
123 p_board
->best_time
[i
] = 999;
128 static void InitBoard( BOARD
*p_board
)
132 p_board
->hMinesBMP
= LoadBitmapW( p_board
->hInst
, MAKEINTRESOURCEW(IDI_MINES
));
133 p_board
->hFacesBMP
= LoadBitmapW( p_board
->hInst
, MAKEINTRESOURCEW(IDI_FACES
));
134 p_board
->hLedsBMP
= LoadBitmapW( p_board
->hInst
, MAKEINTRESOURCEW(IDI_LEDS
));
136 LoadBoard( p_board
);
138 hMenu
= GetMenu( p_board
->hWnd
);
139 CheckMenuItem( hMenu
, IDM_BEGINNER
+ (unsigned) p_board
->difficulty
,
141 if( p_board
->IsMarkQ
)
142 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_CHECKED
);
144 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_UNCHECKED
);
145 CheckLevel( p_board
);
148 static void SaveBoard( BOARD
*p_board
)
152 WCHAR data
[MAX_PLAYER_NAME_SIZE
+1];
155 if( RegCreateKeyExW( HKEY_CURRENT_USER
, registry_key
,
157 REG_OPTION_NON_VOLATILE
, KEY_WRITE
, NULL
,
158 &hkey
, NULL
) != ERROR_SUCCESS
)
161 RegSetValueExW( hkey
, xposW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->pos
.x
, sizeof(p_board
->pos
.x
) );
162 RegSetValueExW( hkey
, yposW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->pos
.y
, sizeof(p_board
->pos
.y
) );
163 RegSetValueExW( hkey
, difficultyW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->difficulty
, sizeof(p_board
->difficulty
) );
164 RegSetValueExW( hkey
, heightW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->rows
, sizeof(p_board
->rows
) );
165 RegSetValueExW( hkey
, widthW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->cols
, sizeof(p_board
->cols
) );
166 RegSetValueExW( hkey
, minesW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->mines
, sizeof(p_board
->mines
) );
167 RegSetValueExW( hkey
, markW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->IsMarkQ
, sizeof(p_board
->IsMarkQ
) );
169 for( i
= 0; i
< 3; i
++ ) {
170 wsprintfW( key_name
, nameW
, i
+1 );
171 lstrcpynW( data
, p_board
->best_name
[i
], sizeof(data
)/sizeof(WCHAR
) );
172 RegSetValueExW( hkey
, key_name
, 0, REG_SZ
, (LPBYTE
) data
, (lstrlenW(data
)+1) * sizeof(WCHAR
) );
175 for( i
= 0; i
< 3; i
++ ) {
176 wsprintfW( key_name
, timeW
, i
+1 );
177 RegSetValueExW( hkey
, key_name
, 0, REG_DWORD
, (LPBYTE
) &p_board
->best_time
[i
], sizeof(p_board
->best_time
[i
]) );
182 static void DestroyBoard( BOARD
*p_board
)
184 DeleteObject( p_board
->hFacesBMP
);
185 DeleteObject( p_board
->hLedsBMP
);
186 DeleteObject( p_board
->hMinesBMP
);
189 static void SetDifficulty( BOARD
*p_board
, DIFFICULTY difficulty
)
193 if ( difficulty
== CUSTOM
)
194 if (DialogBoxParamW( p_board
->hInst
, MAKEINTRESOURCEW(DLG_CUSTOM
), p_board
->hWnd
,
195 CustomDlgProc
, (LPARAM
) p_board
) != 0)
198 hMenu
= GetMenu( p_board
->hWnd
);
199 CheckMenuItem( hMenu
, IDM_BEGINNER
+ p_board
->difficulty
, MF_UNCHECKED
);
200 p_board
->difficulty
= difficulty
;
201 CheckMenuItem( hMenu
, IDM_BEGINNER
+ difficulty
, MF_CHECKED
);
203 switch( difficulty
) {
205 p_board
->cols
= BEGINNER_COLS
;
206 p_board
->rows
= BEGINNER_ROWS
;
207 p_board
->mines
= BEGINNER_MINES
;
211 p_board
->cols
= ADVANCED_COLS
;
212 p_board
->rows
= ADVANCED_ROWS
;
213 p_board
->mines
= ADVANCED_MINES
;
217 p_board
->cols
= EXPERT_COLS
;
218 p_board
->rows
= EXPERT_ROWS
;
220 p_board
->mines
= EXPERT_MINES
;
228 static void ShiftBetween(LONG
* x
, LONG
* y
, LONG a
, LONG b
)
240 static void MoveOnScreen(RECT
* rect
)
245 /* find the nearest monitor ... */
246 hMonitor
= MonitorFromRect(rect
, MONITOR_DEFAULTTONEAREST
);
248 /* ... and move it into the work area (ie excluding task bar)*/
249 mi
.cbSize
= sizeof(mi
);
250 GetMonitorInfoW(hMonitor
, &mi
);
252 ShiftBetween(&rect
->left
, &rect
->right
, mi
.rcWork
.left
, mi
.rcWork
.right
);
253 ShiftBetween(&rect
->top
, &rect
->bottom
, mi
.rcWork
.top
, mi
.rcWork
.bottom
);
256 static void CreateBoard( BOARD
*p_board
)
258 int left
, top
, bottom
, right
;
262 p_board
->mb
= MB_NONE
;
263 p_board
->boxes_left
= p_board
->cols
* p_board
->rows
- p_board
->mines
;
264 p_board
->num_flags
= 0;
266 /* Create the boxes...
267 * We actually create them with an empty border,
268 * so special care doesn't have to be taken on the edges
270 for( col
= 0; col
<= p_board
->cols
+ 1; col
++ )
271 for( row
= 0; row
<= p_board
->rows
+ 1; row
++ ) {
272 p_board
->box
[col
][row
].IsPressed
= FALSE
;
273 p_board
->box
[col
][row
].IsMine
= FALSE
;
274 p_board
->box
[col
][row
].FlagType
= NORMAL
;
275 p_board
->box
[col
][row
].NumMines
= 0;
278 p_board
->width
= p_board
->cols
* MINE_WIDTH
+ BOARD_WMARGIN
* 2;
280 p_board
->height
= p_board
->rows
* MINE_HEIGHT
+ LED_HEIGHT
283 /* setting the mines rectangle boundary */
284 left
= BOARD_WMARGIN
;
285 top
= BOARD_HMARGIN
* 2 + LED_HEIGHT
;
286 right
= left
+ p_board
->cols
* MINE_WIDTH
;
287 bottom
= top
+ p_board
->rows
* MINE_HEIGHT
;
288 SetRect( &p_board
->mines_rect
, left
, top
, right
, bottom
);
290 /* setting the face rectangle boundary */
291 left
= p_board
->width
/ 2 - FACE_WIDTH
/ 2;
293 right
= left
+ FACE_WIDTH
;
294 bottom
= top
+ FACE_HEIGHT
;
295 SetRect( &p_board
->face_rect
, left
, top
, right
, bottom
);
297 /* setting the timer rectangle boundary */
298 left
= BOARD_WMARGIN
;
300 right
= left
+ LED_WIDTH
* 3;
301 bottom
= top
+ LED_HEIGHT
;
302 SetRect( &p_board
->timer_rect
, left
, top
, right
, bottom
);
304 /* setting the counter rectangle boundary */
305 left
= p_board
->width
- BOARD_WMARGIN
- LED_WIDTH
* 3;
307 right
= p_board
->width
- BOARD_WMARGIN
;
308 bottom
= top
+ LED_HEIGHT
;
309 SetRect( &p_board
->counter_rect
, left
, top
, right
, bottom
);
311 p_board
->status
= WAITING
;
312 p_board
->face_bmp
= SMILE_BMP
;
315 wnd_rect
.left
= p_board
->pos
.x
;
316 wnd_rect
.right
= p_board
->pos
.x
+ p_board
->width
;
317 wnd_rect
.top
= p_board
->pos
.y
;
318 wnd_rect
.bottom
= p_board
->pos
.y
+ p_board
->height
;
319 AdjustWindowRect(&wnd_rect
, wnd_style
, TRUE
);
321 /* Make sure the window is completely on the screen */
322 MoveOnScreen(&wnd_rect
);
323 MoveWindow( p_board
->hWnd
, wnd_rect
.left
, wnd_rect
.top
,
324 wnd_rect
.right
- wnd_rect
.left
,
325 wnd_rect
.bottom
- wnd_rect
.top
,
327 RedrawWindow( p_board
->hWnd
, NULL
, 0,
328 RDW_INVALIDATE
| RDW_UPDATENOW
| RDW_ERASE
);
332 /* Randomly places mines everywhere except the selected box. */
333 static void PlaceMines ( BOARD
*p_board
, int selected_col
, int selected_row
)
338 srand( (unsigned) time( NULL
) );
340 /* Temporarily place a mine at the selected box until all the other
341 * mines are placed, this avoids checking in the mine creation loop. */
342 p_board
->box
[selected_col
][selected_row
].IsMine
= TRUE
;
346 while( (unsigned) i
< p_board
->mines
) {
347 col
= (int) (p_board
->cols
* (float) rand() / RAND_MAX
+ 1);
348 row
= (int) (p_board
->rows
* (float) rand() / RAND_MAX
+ 1);
350 if( !p_board
->box
[col
][row
].IsMine
) {
352 p_board
->box
[col
][row
].IsMine
= TRUE
;
356 /* Remove temporarily placed mine for selected box */
357 p_board
->box
[selected_col
][selected_row
].IsMine
= FALSE
;
360 * Now we label the remaining boxes with the
361 * number of mines surrounding them.
363 for( col
= 1; col
< p_board
->cols
+ 1; col
++ )
364 for( row
= 1; row
< p_board
->rows
+ 1; row
++ ) {
365 for( i
= -1; i
<= 1; i
++ )
366 for( j
= -1; j
<= 1; j
++ ) {
367 if( p_board
->box
[col
+ i
][row
+ j
].IsMine
) {
368 p_board
->box
[col
][row
].NumMines
++ ;
374 static void DrawMine( HDC hdc
, HDC hMemDC
, BOARD
*p_board
, unsigned col
, unsigned row
, BOOL IsPressed
)
376 MINEBMP_OFFSET offset
= BOX_BMP
;
378 if( col
== 0 || col
> p_board
->cols
|| row
== 0 || row
> p_board
->rows
)
381 if( p_board
->status
== GAMEOVER
) {
382 if( p_board
->box
[col
][row
].IsMine
) {
383 switch( p_board
->box
[col
][row
].FlagType
) {
388 offset
= EXPLODE_BMP
;
396 switch( p_board
->box
[col
][row
].FlagType
) {
398 offset
= QUESTION_BMP
;
410 WINE_TRACE("Unknown FlagType during game over in DrawMine\n");
414 } else { /* WAITING or PLAYING */
415 switch( p_board
->box
[col
][row
].FlagType
) {
418 offset
= QUESTION_BMP
;
435 WINE_TRACE("Unknown FlagType while playing in DrawMine\n");
440 if( p_board
->box
[col
][row
].FlagType
== COMPLETE
441 && !p_board
->box
[col
][row
].IsMine
)
442 offset
= (MINEBMP_OFFSET
) p_board
->box
[col
][row
].NumMines
;
445 (col
- 1) * MINE_WIDTH
+ p_board
->mines_rect
.left
,
446 (row
- 1) * MINE_HEIGHT
+ p_board
->mines_rect
.top
,
447 MINE_WIDTH
, MINE_HEIGHT
,
448 hMemDC
, 0, offset
* MINE_HEIGHT
, SRCCOPY
);
451 static void DrawMines ( HDC hdc
, HDC hMemDC
, BOARD
*p_board
)
455 hOldObj
= SelectObject (hMemDC
, p_board
->hMinesBMP
);
457 for( row
= 1; row
<= p_board
->rows
; row
++ ) {
458 for( col
= 1; col
<= p_board
->cols
; col
++ ) {
459 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, FALSE
);
462 SelectObject( hMemDC
, hOldObj
);
465 static void DrawLeds( HDC hdc
, HDC hMemDC
, BOARD
*p_board
, int number
, int x
, int y
)
474 led
[0] = count
/ 100 ;
475 count
-= led
[0] * 100;
478 led
[0] = 10; /* negative sign */
482 count
-= led
[1] * 10;
486 for( i
= 0; i
< 3; i
++ )
490 hOldObj
= SelectObject (hMemDC
, p_board
->hLedsBMP
);
492 for( i
= 0; i
< 3; i
++ ) {
504 SelectObject( hMemDC
, hOldObj
);
508 static void DrawFace( HDC hdc
, HDC hMemDC
, BOARD
*p_board
)
512 hOldObj
= SelectObject (hMemDC
, p_board
->hFacesBMP
);
515 p_board
->face_rect
.left
,
516 p_board
->face_rect
.top
,
519 hMemDC
, 0, p_board
->face_bmp
* FACE_HEIGHT
, SRCCOPY
);
521 SelectObject( hMemDC
, hOldObj
);
525 static void DrawBoard( HDC hdc
, HDC hMemDC
, PAINTSTRUCT
*ps
, BOARD
*p_board
)
529 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->counter_rect
) )
530 DrawLeds( hdc
, hMemDC
, p_board
, p_board
->mines
- p_board
->num_flags
,
531 p_board
->counter_rect
.left
,
532 p_board
->counter_rect
.top
);
534 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->timer_rect
) )
535 DrawLeds( hdc
, hMemDC
, p_board
, p_board
->time
,
536 p_board
->timer_rect
.left
,
537 p_board
->timer_rect
.top
);
539 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->face_rect
) )
540 DrawFace( hdc
, hMemDC
, p_board
);
542 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->mines_rect
) )
543 DrawMines( hdc
, hMemDC
, p_board
);
547 static void AddFlag( BOARD
*p_board
, unsigned col
, unsigned row
)
549 if( p_board
->box
[col
][row
].FlagType
!= COMPLETE
) {
550 switch( p_board
->box
[col
][row
].FlagType
) {
552 if( p_board
->IsMarkQ
)
553 p_board
->box
[col
][row
].FlagType
= QUESTION
;
555 p_board
->box
[col
][row
].FlagType
= NORMAL
;
556 p_board
->num_flags
--;
560 p_board
->box
[col
][row
].FlagType
= NORMAL
;
564 p_board
->box
[col
][row
].FlagType
= FLAG
;
565 p_board
->num_flags
++;
571 static void UnpressBox( BOARD
*p_board
, unsigned col
, unsigned row
)
577 hdc
= GetDC( p_board
->hWnd
);
578 hMemDC
= CreateCompatibleDC( hdc
);
579 hOldObj
= SelectObject( hMemDC
, p_board
->hMinesBMP
);
581 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, FALSE
);
583 SelectObject( hMemDC
, hOldObj
);
585 ReleaseDC( p_board
->hWnd
, hdc
);
589 static void UnpressBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
593 for( i
= -1; i
<= 1; i
++ )
594 for( j
= -1; j
<= 1; j
++ ) {
595 UnpressBox( p_board
, col
+ i
, row
+ j
);
600 static void PressBox( BOARD
*p_board
, unsigned col
, unsigned row
)
606 hdc
= GetDC( p_board
->hWnd
);
607 hMemDC
= CreateCompatibleDC( hdc
);
608 hOldObj
= SelectObject (hMemDC
, p_board
->hMinesBMP
);
610 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, TRUE
);
612 SelectObject( hMemDC
, hOldObj
);
614 ReleaseDC( p_board
->hWnd
, hdc
);
618 static void PressBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
622 for( i
= -1; i
<= 1; i
++ )
623 for( j
= -1; j
<= 1; j
++ ) {
624 p_board
->box
[col
+ i
][row
+ j
].IsPressed
= TRUE
;
625 PressBox( p_board
, col
+ i
, row
+ j
);
628 for( i
= -1; i
<= 1; i
++ )
629 for( j
= -1; j
<= 1; j
++ ) {
630 if( !p_board
->box
[p_board
->press
.x
+ i
][p_board
->press
.y
+ j
].IsPressed
)
631 UnpressBox( p_board
, p_board
->press
.x
+ i
, p_board
->press
.y
+ j
);
634 for( i
= -1; i
<= 1; i
++ )
635 for( j
= -1; j
<= 1; j
++ ) {
636 p_board
->box
[col
+ i
][row
+ j
].IsPressed
= FALSE
;
637 PressBox( p_board
, col
+ i
, row
+ j
);
640 p_board
->press
.x
= col
;
641 p_board
->press
.y
= row
;
645 static void CompleteBox( BOARD
*p_board
, unsigned col
, unsigned row
)
649 if( p_board
->box
[col
][row
].FlagType
!= COMPLETE
&&
650 p_board
->box
[col
][row
].FlagType
!= FLAG
&&
651 col
> 0 && col
< p_board
->cols
+ 1 &&
652 row
> 0 && row
< p_board
->rows
+ 1 ) {
653 p_board
->box
[col
][row
].FlagType
= COMPLETE
;
655 if( p_board
->box
[col
][row
].IsMine
) {
656 p_board
->face_bmp
= DEAD_BMP
;
657 p_board
->status
= GAMEOVER
;
659 else if( p_board
->status
!= GAMEOVER
)
660 p_board
->boxes_left
--;
662 if( p_board
->box
[col
][row
].NumMines
== 0 )
664 for( i
= -1; i
<= 1; i
++ )
665 for( j
= -1; j
<= 1; j
++ )
666 CompleteBox( p_board
, col
+ i
, row
+ j
);
672 static void CompleteBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
674 unsigned numFlags
= 0;
677 if( p_board
->box
[col
][row
].FlagType
== COMPLETE
) {
678 for( i
= -1; i
<= 1; i
++ )
679 for( j
= -1; j
<= 1; j
++ ) {
680 if( p_board
->box
[col
+i
][row
+j
].FlagType
== FLAG
)
684 if( numFlags
== p_board
->box
[col
][row
].NumMines
) {
685 for( i
= -1; i
<= 1; i
++ )
686 for( j
= -1; j
<= 1; j
++ ) {
687 if( p_board
->box
[col
+i
][row
+j
].FlagType
!= FLAG
)
688 CompleteBox( p_board
, col
+i
, row
+j
);
695 static void TestMines( BOARD
*p_board
, POINT pt
, int msg
)
700 col
= (pt
.x
- p_board
->mines_rect
.left
) / MINE_WIDTH
+ 1;
701 row
= (pt
.y
- p_board
->mines_rect
.top
) / MINE_HEIGHT
+ 1;
705 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
) {
707 p_board
->press
.x
, p_board
->press
.y
);
708 p_board
->press
.x
= col
;
709 p_board
->press
.y
= row
;
710 PressBox( p_board
, col
, row
);
716 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
)
718 p_board
->press
.x
, p_board
->press
.y
);
719 p_board
->press
.x
= 0;
720 p_board
->press
.y
= 0;
721 if( p_board
->box
[col
][row
].FlagType
!= FLAG
722 && p_board
->status
!= PLAYING
)
724 p_board
->status
= PLAYING
;
725 PlaceMines( p_board
, col
, row
);
727 CompleteBox( p_board
, col
, row
);
731 PressBoxes( p_board
, col
, row
);
736 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
)
737 UnpressBoxes( p_board
,
738 p_board
->press
.x
, p_board
->press
.y
);
739 p_board
->press
.x
= 0;
740 p_board
->press
.y
= 0;
741 CompleteBoxes( p_board
, col
, row
);
745 AddFlag( p_board
, col
, row
);
748 WINE_TRACE("Unknown message type received in TestMines\n");
754 RedrawWindow( p_board
->hWnd
, NULL
, 0,
755 RDW_INVALIDATE
| RDW_UPDATENOW
);
760 static void TestFace( BOARD
*p_board
, POINT pt
, int msg
)
762 if( p_board
->status
== PLAYING
|| p_board
->status
== WAITING
) {
763 if( msg
== WM_LBUTTONDOWN
|| msg
== WM_MBUTTONDOWN
)
764 p_board
->face_bmp
= OOH_BMP
;
765 else p_board
->face_bmp
= SMILE_BMP
;
767 else if( p_board
->status
== GAMEOVER
)
768 p_board
->face_bmp
= DEAD_BMP
;
769 else if( p_board
->status
== WON
)
770 p_board
->face_bmp
= COOL_BMP
;
772 if( PtInRect( &p_board
->face_rect
, pt
) ) {
773 if( msg
== WM_LBUTTONDOWN
)
774 p_board
->face_bmp
= SPRESS_BMP
;
776 if( msg
== WM_LBUTTONUP
)
777 CreateBoard( p_board
);
780 RedrawWindow( p_board
->hWnd
, &p_board
->face_rect
, 0,
781 RDW_INVALIDATE
| RDW_UPDATENOW
);
785 static void TestBoard( HWND hWnd
, BOARD
*p_board
, int x
, int y
, int msg
)
793 if( PtInRect( &p_board
->mines_rect
, pt
) && p_board
->status
!= GAMEOVER
794 && p_board
->status
!= WON
)
795 TestMines( p_board
, pt
, msg
);
797 UnpressBoxes( p_board
,
800 p_board
->press
.x
= 0;
801 p_board
->press
.y
= 0;
804 if( p_board
->boxes_left
== 0 ) {
805 p_board
->status
= WON
;
807 if (p_board
->num_flags
< p_board
->mines
) {
808 for( row
= 1; row
<= p_board
->rows
; row
++ ) {
809 for( col
= 1; col
<= p_board
->cols
; col
++ ) {
810 if (p_board
->box
[col
][row
].IsMine
&& p_board
->box
[col
][row
].FlagType
!= FLAG
)
811 p_board
->box
[col
][row
].FlagType
= FLAG
;
815 p_board
->num_flags
= p_board
->mines
;
817 RedrawWindow( p_board
->hWnd
, NULL
, 0,
818 RDW_INVALIDATE
| RDW_UPDATENOW
);
821 if( p_board
->difficulty
!= CUSTOM
&&
822 p_board
->time
< p_board
->best_time
[p_board
->difficulty
] ) {
823 p_board
->best_time
[p_board
->difficulty
] = p_board
->time
;
825 DialogBoxParamW( p_board
->hInst
, MAKEINTRESOURCEW(DLG_CONGRATS
), hWnd
,
826 CongratsDlgProc
, (LPARAM
) p_board
);
827 DialogBoxParamW( p_board
->hInst
, MAKEINTRESOURCEW(DLG_TIMES
), hWnd
,
828 TimesDlgProc
, (LPARAM
) p_board
);
831 TestFace( p_board
, pt
, msg
);
835 static LRESULT WINAPI
MainProc( HWND hWnd
, UINT msg
, WPARAM wParam
, LPARAM lParam
)
844 board
.hInst
= ((LPCREATESTRUCTW
) lParam
)->hInstance
;
847 CreateBoard( &board
);
854 WINE_TRACE("WM_PAINT\n");
855 hdc
= BeginPaint( hWnd
, &ps
);
856 hMemDC
= CreateCompatibleDC( hdc
);
858 DrawBoard( hdc
, hMemDC
, &ps
, &board
);
861 EndPaint( hWnd
, &ps
);
867 WINE_TRACE("WM_MOVE\n");
868 board
.pos
.x
= (short)LOWORD(lParam
);
869 board
.pos
.y
= (short)HIWORD(lParam
);
874 DestroyBoard( &board
);
875 PostQuitMessage( 0 );
879 if( board
.status
== PLAYING
) {
881 RedrawWindow( hWnd
, &board
.timer_rect
, 0,
882 RDW_INVALIDATE
| RDW_UPDATENOW
);
887 WINE_TRACE("WM_LBUTTONDOWN\n");
888 if( wParam
& MK_RBUTTON
)
889 msg
= WM_MBUTTONDOWN
;
890 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
895 WINE_TRACE("WM_LBUTTONUP\n");
896 if( wParam
& MK_RBUTTON
)
898 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
903 WINE_TRACE("WM_RBUTTONDOWN\n");
904 if( wParam
& MK_LBUTTON
) {
907 msg
= WM_MBUTTONDOWN
;
909 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
913 WINE_TRACE("WM_RBUTTONUP\n");
914 if( wParam
& MK_LBUTTON
)
916 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
920 WINE_TRACE("WM_MBUTTONDOWN\n");
921 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
925 WINE_TRACE("WM_MBUTTONUP\n");
926 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
931 if( ( wParam
& MK_MBUTTON
) ||
932 ( ( wParam
& MK_LBUTTON
) && ( wParam
& MK_RBUTTON
) ) ) {
933 msg
= WM_MBUTTONDOWN
;
935 else if( wParam
& MK_LBUTTON
) {
936 msg
= WM_LBUTTONDOWN
;
942 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
948 switch(LOWORD(wParam
)) {
950 CreateBoard( &board
);
954 hMenu
= GetMenu( hWnd
);
955 board
.IsMarkQ
= !board
.IsMarkQ
;
957 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_CHECKED
);
959 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_UNCHECKED
);
963 SetDifficulty( &board
, BEGINNER
);
964 CreateBoard( &board
);
968 SetDifficulty( &board
, ADVANCED
);
969 CreateBoard( &board
);
973 SetDifficulty( &board
, EXPERT
);
974 CreateBoard( &board
);
978 SetDifficulty( &board
, CUSTOM
);
979 CreateBoard( &board
);
983 SendMessageW( hWnd
, WM_CLOSE
, 0, 0);
987 DialogBoxParamW( board
.hInst
, MAKEINTRESOURCEW(DLG_TIMES
), hWnd
,
988 TimesDlgProc
, (LPARAM
) &board
);
993 WCHAR appname
[256], other
[256];
994 LoadStringW( board
.hInst
, IDS_APPNAME
, appname
, sizeof(appname
)/sizeof(WCHAR
) );
995 LoadStringW( board
.hInst
, IDS_ABOUT
, other
, sizeof(other
)/sizeof(WCHAR
) );
996 ShellAboutW( hWnd
, appname
, other
,
997 LoadImageW(board
.hInst
, MAKEINTRESOURCEW(IDI_WINEMINE
), IMAGE_ICON
, 48, 48, LR_SHARED
));
1001 WINE_TRACE("Unknown WM_COMMAND command message received\n");
1005 return DefWindowProcW( hWnd
, msg
, wParam
, lParam
);
1008 int WINAPI
wWinMain( HINSTANCE hInst
, HINSTANCE hPrevInst
, LPWSTR cmdline
, int cmdshow
)
1016 LoadStringW( hInst
, IDS_APPNAME
, appname
, sizeof(appname
)/sizeof(WCHAR
));
1018 wc
.cbSize
= sizeof(wc
);
1020 wc
.lpfnWndProc
= MainProc
;
1023 wc
.hInstance
= hInst
;
1024 wc
.hIcon
= LoadIconW( hInst
, MAKEINTRESOURCEW(IDI_WINEMINE
) );
1025 wc
.hCursor
= LoadCursorW( 0, (LPWSTR
)IDI_APPLICATION
);
1026 wc
.hbrBackground
= GetSysColorBrush(COLOR_BTNFACE
); //MOD for ROS
1027 wc
.lpszMenuName
= MAKEINTRESOURCEW(IDM_WINEMINE
);
1028 wc
.lpszClassName
= appname
;
1029 wc
.hIconSm
= LoadImageW( hInst
, MAKEINTRESOURCEW(IDI_WINEMINE
), IMAGE_ICON
,
1030 GetSystemMetrics(SM_CXSMICON
), GetSystemMetrics(SM_CYSMICON
), LR_SHARED
);
1032 if (!RegisterClassExW(&wc
)) ExitProcess(1);
1033 hWnd
= CreateWindowW( appname
, appname
,
1035 CW_USEDEFAULT
, CW_USEDEFAULT
, CW_USEDEFAULT
, CW_USEDEFAULT
,
1036 0, 0, hInst
, NULL
);
1038 if (!hWnd
) ExitProcess(1);
1040 ShowWindow( hWnd
, cmdshow
);
1041 UpdateWindow( hWnd
);
1043 haccel
= LoadAcceleratorsW( hInst
, MAKEINTRESOURCEW(IDA_WINEMINE
) );
1044 SetTimer( hWnd
, ID_TIMER
, 1000, NULL
);
1046 while( GetMessageW(&msg
, 0, 0, 0) ) {
1047 if (!TranslateAcceleratorW( hWnd
, haccel
, &msg
))
1048 TranslateMessage( &msg
);
1050 DispatchMessageW( &msg
);