* Slap *some* sense into our header inclusions.
[reactos.git] / reactos / base / applications / screensavers / 3dtext / 3dtext.h
1 /*
2 * 3D Text OpenGL Screensaver (3dtext.h)
3 *
4 * Copyright 2007 Marc Piulachs
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20
21 #include <stdarg.h>
22 #include <windef.h>
23 #include <winbase.h>
24 #include <winreg.h>
25 #include <wingdi.h>
26 #include <winuser.h>
27 #include <scrnsave.h>
28 #include <math.h>
29 #include <GL/glu.h>
30 #include <tchar.h>
31
32 #include "resource.h"
33
34 extern TCHAR m_Text[MAX_PATH];
35
36 VOID LoadSettings(VOID);
37 VOID SaveSettings(VOID);