1 <directory name="arch">
2 <directory name="i386">
3 <if property="ARCH" value="i386">
4 <module name="freeldr_arch" type="objectlibrary">
5 <include base="freeldr_base">include</include>
6 <include base="freeldr_base">cache</include>
7 <include base="ntoskrnl">include</include>
8 <define name="__USE_W32API" />
10 <define name="DEBUG" />
12 <define name="_NTHAL_" />
13 <compilerflag>-ffreestanding</compilerflag>
14 <compilerflag>-fno-builtin</compilerflag>
15 <compilerflag>-fno-inline</compilerflag>
16 <compilerflag>-fno-zero-initialized-in-bss</compilerflag>
17 <compilerflag>-Os</compilerflag>
18 <file>_alloca.S</file>
19 <file>archmach.c</file>
20 <file>hardware.c</file>
25 <file>i386disk.c</file>
26 <file>i386rtl.c</file>
27 <file>i386vid.c</file>
34 <file>pcvideo.c</file>
36 <file>machxbox.c</file>
37 <file>xboxcons.c</file>
38 <file>xboxdisk.c</file>
39 <file>xboxfont.c</file>
41 <file>xboxi2c.c</file>
42 <file>xboxmem.c</file>
43 <file>xboxrtc.c</file>
44 <file>xboxvideo.c</file>
48 <directory name="powerpc">
49 <if property="ARCH" value="powerpc">
50 <module name="freeldr_arch" type="objectlibrary">
51 <include base="freeldr_base">include</include>
52 <include base="freeldr_base">cache</include>
53 <include base="ntoskrnl">include</include>
54 <define name="__USE_W32API" />
56 <define name="DEBUG" />
58 <define name="_NTHAL_" />
59 <compilerflag>-ffreestanding</compilerflag>
60 <compilerflag>-fno-builtin</compilerflag>
61 <compilerflag>-fno-inline</compilerflag>
62 <compilerflag>-fno-zero-initialized-in-bss</compilerflag>
63 <compilerflag>-Os</compilerflag>
64 <compilerflag>-fPIC</compilerflag>
65 <compilerflag>-mno-toc</compilerflag>
66 <compilerflag>-meabi</compilerflag>