4 * Copyright (C) 1991-1997, Thomas G. Lane.
5 * Modified 1997-2009 by Guido Vollbeding.
6 * This file is part of the Independent JPEG Group's software.
7 * For conditions of distribution and use, see the accompanying README file.
9 * This file contains additional configuration options that customize the
10 * JPEG software for special applications or support machine-dependent
11 * optimizations. Most users will not need to touch this file.
16 * Define BITS_IN_JSAMPLE as either
17 * 8 for 8-bit sample values (the usual setting)
18 * 12 for 12-bit sample values
19 * Only 8 and 12 are legal data precisions for lossy JPEG according to the
20 * JPEG standard, and the IJG code does not support anything else!
21 * We do not support run-time selection of data precision, sorry.
24 #define BITS_IN_JSAMPLE 8 /* use 8 or 12 */
26 #if (defined (_MSC_VER) && (_MSC_VER >= 800))
27 #define HAVE_UNSIGNED_CHAR
28 #define EXTERN(type) extern type __cdecl
32 * Maximum number of components (color channels) allowed in JPEG image.
33 * To meet the letter of the JPEG spec, set this to 255. However, darn
34 * few applications need more than 4 channels (maybe 5 for CMYK + alpha
35 * mask). We recommend 10 as a reasonable compromise; use 4 if you are
36 * really short on memory. (Each allowed component costs a hundred or so
37 * bytes of storage, whether actually used in an image or not.)
40 #define MAX_COMPONENTS 10 /* maximum number of image components */
45 * You may need to change these if you have a machine with unusual data
46 * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
47 * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
48 * but it had better be at least 16.
51 /* Representation of a single sample (pixel element value).
52 * We frequently allocate large arrays of these, so it's important to keep
53 * them small. But if you have memory to burn and access to char or short
54 * arrays is very slow on your hardware, you might want to change these.
57 #if BITS_IN_JSAMPLE == 8
58 /* JSAMPLE should be the smallest type that will hold the values 0..255.
59 * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
62 #ifdef HAVE_UNSIGNED_CHAR
64 typedef unsigned char JSAMPLE
;
65 #define GETJSAMPLE(value) ((int) (value))
67 #else /* not HAVE_UNSIGNED_CHAR */
70 #ifdef CHAR_IS_UNSIGNED
71 #define GETJSAMPLE(value) ((int) (value))
73 #define GETJSAMPLE(value) ((int) (value) & 0xFF)
74 #endif /* CHAR_IS_UNSIGNED */
76 #endif /* HAVE_UNSIGNED_CHAR */
78 #define MAXJSAMPLE 255
79 #define CENTERJSAMPLE 128
81 #endif /* BITS_IN_JSAMPLE == 8 */
84 #if BITS_IN_JSAMPLE == 12
85 /* JSAMPLE should be the smallest type that will hold the values 0..4095.
86 * On nearly all machines "short" will do nicely.
89 typedef short JSAMPLE
;
90 #define GETJSAMPLE(value) ((int) (value))
92 #define MAXJSAMPLE 4095
93 #define CENTERJSAMPLE 2048
95 #endif /* BITS_IN_JSAMPLE == 12 */
98 /* Representation of a DCT frequency coefficient.
99 * This should be a signed value of at least 16 bits; "short" is usually OK.
100 * Again, we allocate large arrays of these, but you can change to int
101 * if you have memory to burn and "short" is really slow.
107 /* Compressed datastreams are represented as arrays of JOCTET.
108 * These must be EXACTLY 8 bits wide, at least once they are written to
109 * external storage. Note that when using the stdio data source/destination
110 * managers, this is also the data type passed to fread/fwrite.
113 #ifdef HAVE_UNSIGNED_CHAR
115 typedef unsigned char JOCTET
;
116 #define GETJOCTET(value) (value)
118 #else /* not HAVE_UNSIGNED_CHAR */
121 #ifdef CHAR_IS_UNSIGNED
122 #define GETJOCTET(value) (value)
124 #define GETJOCTET(value) ((value) & 0xFF)
125 #endif /* CHAR_IS_UNSIGNED */
127 #endif /* HAVE_UNSIGNED_CHAR */
130 /* These typedefs are used for various table entries and so forth.
131 * They must be at least as wide as specified; but making them too big
132 * won't cost a huge amount of memory, so we don't provide special
133 * extraction code like we did for JSAMPLE. (In other words, these
134 * typedefs live at a different point on the speed/space tradeoff curve.)
137 /* UINT8 must hold at least the values 0..255. */
139 #ifdef HAVE_UNSIGNED_CHAR
140 typedef unsigned char UINT8
;
141 #else /* not HAVE_UNSIGNED_CHAR */
142 #ifdef CHAR_IS_UNSIGNED
144 #else /* not CHAR_IS_UNSIGNED */
146 #endif /* CHAR_IS_UNSIGNED */
147 #endif /* HAVE_UNSIGNED_CHAR */
149 /* UINT16 must hold at least the values 0..65535. */
151 #ifdef HAVE_UNSIGNED_SHORT
152 typedef unsigned short UINT16
;
153 #else /* not HAVE_UNSIGNED_SHORT */
154 typedef unsigned int UINT16
;
155 #endif /* HAVE_UNSIGNED_SHORT */
157 /* INT16 must hold at least the values -32768..32767. */
159 #ifndef XMD_H /* X11/xmd.h correctly defines INT16 */
163 /* INT32 must hold at least signed 32-bit values. */
165 #ifndef XMD_H /* X11/xmd.h correctly defines INT32 */
166 #ifndef _BASETSD_H_ /* Microsoft defines it in basetsd.h */
167 #ifndef _BASETSD_H /* MinGW is slightly different */
168 #ifndef QGLOBAL_H /* Qt defines it in qglobal.h */
175 /* Datatype used for image dimensions. The JPEG standard only supports
176 * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
177 * "unsigned int" is sufficient on all machines. However, if you need to
178 * handle larger images and you don't mind deviating from the spec, you
179 * can change this datatype.
182 typedef unsigned int JDIMENSION
;
184 #define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
187 /* These macros are used in all function definitions and extern declarations.
188 * You could modify them if you need to change function linkage conventions;
189 * in particular, you'll need to do that to make the library a Windows DLL.
190 * Another application is to make all functions global for use with debuggers
191 * or code profilers that require it.
194 /* a function called through method pointers: */
195 #define METHODDEF(type) static type
196 /* a function used only in its module: */
197 #define LOCAL(type) static type
198 /* a function referenced thru EXTERNs: */
199 #define GLOBAL(type) type
200 /* a reference to a GLOBAL function: */
201 #define EXTERN(type) extern type
204 /* This macro is used to declare a "method", that is, a function pointer.
205 * We want to supply prototype parameters if the compiler can cope.
206 * Note that the arglist parameter must be parenthesized!
207 * Again, you can customize this if you need special linkage keywords.
210 #ifdef HAVE_PROTOTYPES
211 #define JMETHOD(type,methodname,arglist) type (*methodname) arglist
213 #define JMETHOD(type,methodname,arglist) type (*methodname) ()
217 /* Here is the pseudo-keyword for declaring pointers that must be "far"
218 * on 80x86 machines. Most of the specialized coding for 80x86 is handled
219 * by just saying "FAR *" where such a pointer is needed. In a few places
220 * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
224 #ifdef NEED_FAR_POINTERS
233 * On a few systems, type boolean and/or its values FALSE, TRUE may appear
234 * in standard header files. Or you may have conflicts with application-
235 * specific header files that you want to include together with these files.
236 * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
242 #ifndef FALSE /* in case these macros already exist */
243 #define FALSE 0 /* values of boolean */
251 * The remaining options affect code selection within the JPEG library,
252 * but they don't need to be visible to most applications using the library.
253 * To minimize application namespace pollution, the symbols won't be
254 * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
257 #ifdef JPEG_INTERNALS
258 #define JPEG_INTERNAL_OPTIONS
261 #ifdef JPEG_INTERNAL_OPTIONS
265 * These defines indicate whether to include various optional functions.
266 * Undefining some of these symbols will produce a smaller but less capable
267 * library. Note that you can leave certain source files out of the
268 * compilation/linking process if you've #undef'd the corresponding symbols.
269 * (You may HAVE to do that if your compiler doesn't like null source files.)
272 /* Capability options common to encoder and decoder: */
274 #define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
275 #define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
276 #define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
278 /* Encoder capability options: */
280 #define C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
281 #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
282 #define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
283 #define DCT_SCALING_SUPPORTED /* Input rescaling via DCT? (Requires DCT_ISLOW)*/
284 #define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
285 /* Note: if you selected 12-bit data precision, it is dangerous to turn off
286 * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
287 * precision, so jchuff.c normally uses entropy optimization to compute
288 * usable tables for higher precision. If you don't want to do optimization,
289 * you'll have to supply different default Huffman tables.
290 * The exact same statements apply for progressive JPEG: the default tables
291 * don't work for progressive mode. (This may get fixed, however.)
293 #define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
295 /* Decoder capability options: */
297 #define D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
298 #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
299 #define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
300 #define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
301 #define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */
302 #define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
303 #undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
304 #define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
305 #define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
306 #define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
308 /* more capability options later, no doubt */
312 * Ordering of RGB data in scanlines passed to or from the application.
313 * If your application wants to deal with data in the order B,G,R, just
314 * change these macros. You can also deal with formats such as R,G,B,X
315 * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing
316 * the offsets will also change the order in which colormap data is organized.
318 * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
319 * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
320 * useful if you are using JPEG color spaces other than YCbCr or grayscale.
321 * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
322 * is not 3 (they don't understand about dummy color components!). So you
323 * can't use color quantization if you change that value.
326 #define RGB_RED 0 /* Offset of Red in an RGB scanline element */
327 #define RGB_GREEN 1 /* Offset of Green */
328 #define RGB_BLUE 2 /* Offset of Blue */
329 #define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
332 /* Definitions for speed-related optimizations. */
335 /* If your compiler supports inline functions, define INLINE
336 * as the inline keyword; otherwise define it as empty.
340 #ifdef __GNUC__ /* for instance, GNU C knows about inline */
341 #define INLINE __inline__
344 #define INLINE /* default is to define it as empty */
349 /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
350 * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
351 * as short on such a machine. MULTIPLIER must be at least 16 bits wide.
355 #define MULTIPLIER int /* type for fastest integer multiply */
359 /* FAST_FLOAT should be either float or double, whichever is done faster
360 * by your compiler. (Note that this type is only used in the floating point
361 * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
362 * Typically, float is faster in ANSI C compilers, while double is faster in
363 * pre-ANSI compilers (because they insist on converting to double anyway).
364 * The code below therefore chooses float if we have ANSI-style prototypes.
368 #ifdef HAVE_PROTOTYPES
369 #define FAST_FLOAT float
371 #define FAST_FLOAT double
375 #endif /* JPEG_INTERNAL_OPTIONS */