[MMEBUDDY]
[reactos.git] / reactos / dll / 3rdparty / libpng / pngrtran.c
1
2 /* pngrtran.c - transforms the data in a row for PNG readers
3 *
4 * Last changed in libpng 1.4.2 [May 6, 2010]
5 * Copyright (c) 1998-2010 Glenn Randers-Pehrson
6 * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
7 * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
8 *
9 * This code is released under the libpng license.
10 * For conditions of distribution and use, see the disclaimer
11 * and license in png.h
12 *
13 * This file contains functions optionally called by an application
14 * in order to tell libpng how to handle data when reading a PNG.
15 * Transformations that are used in both reading and writing are
16 * in pngtrans.c.
17 */
18
19 #define PNG_NO_PEDANTIC_WARNINGS
20 #include "png.h"
21 #ifdef PNG_READ_SUPPORTED
22 #include "pngpriv.h"
23
24 /* Set the action on getting a CRC error for an ancillary or critical chunk. */
25 void PNGAPI
26 png_set_crc_action(png_structp png_ptr, int crit_action, int ancil_action)
27 {
28 png_debug(1, "in png_set_crc_action");
29
30 if (png_ptr == NULL)
31 return;
32
33 /* Tell libpng how we react to CRC errors in critical chunks */
34 switch (crit_action)
35 {
36 case PNG_CRC_NO_CHANGE: /* Leave setting as is */
37 break;
38
39 case PNG_CRC_WARN_USE: /* Warn/use data */
40 png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK;
41 png_ptr->flags |= PNG_FLAG_CRC_CRITICAL_USE;
42 break;
43
44 case PNG_CRC_QUIET_USE: /* Quiet/use data */
45 png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK;
46 png_ptr->flags |= PNG_FLAG_CRC_CRITICAL_USE |
47 PNG_FLAG_CRC_CRITICAL_IGNORE;
48 break;
49
50 case PNG_CRC_WARN_DISCARD: /* Not a valid action for critical data */
51 png_warning(png_ptr,
52 "Can't discard critical data on CRC error");
53 case PNG_CRC_ERROR_QUIT: /* Error/quit */
54
55 case PNG_CRC_DEFAULT:
56 default:
57 png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK;
58 break;
59 }
60
61 /* Tell libpng how we react to CRC errors in ancillary chunks */
62 switch (ancil_action)
63 {
64 case PNG_CRC_NO_CHANGE: /* Leave setting as is */
65 break;
66
67 case PNG_CRC_WARN_USE: /* Warn/use data */
68 png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK;
69 png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_USE;
70 break;
71
72 case PNG_CRC_QUIET_USE: /* Quiet/use data */
73 png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK;
74 png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_USE |
75 PNG_FLAG_CRC_ANCILLARY_NOWARN;
76 break;
77
78 case PNG_CRC_ERROR_QUIT: /* Error/quit */
79 png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK;
80 png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_NOWARN;
81 break;
82
83 case PNG_CRC_WARN_DISCARD: /* Warn/discard data */
84
85 case PNG_CRC_DEFAULT:
86 default:
87 png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK;
88 break;
89 }
90 }
91
92 #if defined(PNG_READ_BACKGROUND_SUPPORTED) && \
93 defined(PNG_FLOATING_POINT_SUPPORTED)
94 /* Handle alpha and tRNS via a background color */
95 void PNGAPI
96 png_set_background(png_structp png_ptr,
97 png_color_16p background_color, int background_gamma_code,
98 int need_expand, double background_gamma)
99 {
100 png_debug(1, "in png_set_background");
101
102 if (png_ptr == NULL)
103 return;
104 if (background_gamma_code == PNG_BACKGROUND_GAMMA_UNKNOWN)
105 {
106 png_warning(png_ptr, "Application must supply a known background gamma");
107 return;
108 }
109
110 png_ptr->transformations |= PNG_BACKGROUND;
111 png_memcpy(&(png_ptr->background), background_color,
112 png_sizeof(png_color_16));
113 png_ptr->background_gamma = (float)background_gamma;
114 png_ptr->background_gamma_type = (png_byte)(background_gamma_code);
115 png_ptr->transformations |= (need_expand ? PNG_BACKGROUND_EXPAND : 0);
116 }
117 #endif
118
119 #ifdef PNG_READ_16_TO_8_SUPPORTED
120 /* Strip 16 bit depth files to 8 bit depth */
121 void PNGAPI
122 png_set_strip_16(png_structp png_ptr)
123 {
124 png_debug(1, "in png_set_strip_16");
125
126 if (png_ptr == NULL)
127 return;
128 png_ptr->transformations |= PNG_16_TO_8;
129 }
130 #endif
131
132 #ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
133 void PNGAPI
134 png_set_strip_alpha(png_structp png_ptr)
135 {
136 png_debug(1, "in png_set_strip_alpha");
137
138 if (png_ptr == NULL)
139 return;
140 png_ptr->flags |= PNG_FLAG_STRIP_ALPHA;
141 }
142 #endif
143
144 #ifdef PNG_READ_QUANTIZE_SUPPORTED
145 /* Quantize file to 8 bit. Supply a palette, the current number
146 * of elements in the palette, the maximum number of elements
147 * allowed, and a histogram if possible. If the current number
148 * of colors is greater then the maximum number, the palette will be
149 * modified to fit in the maximum number. "full_quantize" indicates
150 * whether we need a quantizeing cube set up for RGB images, or if we
151 * simply are reducing the number of colors in a paletted image.
152 */
153
154 typedef struct png_dsort_struct
155 {
156 struct png_dsort_struct FAR * next;
157 png_byte left;
158 png_byte right;
159 } png_dsort;
160 typedef png_dsort FAR * png_dsortp;
161 typedef png_dsort FAR * FAR * png_dsortpp;
162
163 void PNGAPI
164 png_set_quantize(png_structp png_ptr, png_colorp palette,
165 int num_palette, int maximum_colors, png_uint_16p histogram,
166 int full_quantize)
167 {
168 png_debug(1, "in png_set_quantize");
169
170 if (png_ptr == NULL)
171 return;
172 png_ptr->transformations |= PNG_QUANTIZE;
173
174 if (!full_quantize)
175 {
176 int i;
177
178 png_ptr->quantize_index = (png_bytep)png_malloc(png_ptr,
179 (png_uint_32)(num_palette * png_sizeof(png_byte)));
180 for (i = 0; i < num_palette; i++)
181 png_ptr->quantize_index[i] = (png_byte)i;
182 }
183
184 if (num_palette > maximum_colors)
185 {
186 if (histogram != NULL)
187 {
188 /* This is easy enough, just throw out the least used colors.
189 * Perhaps not the best solution, but good enough.
190 */
191
192 int i;
193
194 /* Initialize an array to sort colors */
195 png_ptr->quantize_sort = (png_bytep)png_malloc(png_ptr,
196 (png_uint_32)(num_palette * png_sizeof(png_byte)));
197
198 /* Initialize the quantize_sort array */
199 for (i = 0; i < num_palette; i++)
200 png_ptr->quantize_sort[i] = (png_byte)i;
201
202 /* Find the least used palette entries by starting a
203 * bubble sort, and running it until we have sorted
204 * out enough colors. Note that we don't care about
205 * sorting all the colors, just finding which are
206 * least used.
207 */
208
209 for (i = num_palette - 1; i >= maximum_colors; i--)
210 {
211 int done; /* To stop early if the list is pre-sorted */
212 int j;
213
214 done = 1;
215 for (j = 0; j < i; j++)
216 {
217 if (histogram[png_ptr->quantize_sort[j]]
218 < histogram[png_ptr->quantize_sort[j + 1]])
219 {
220 png_byte t;
221
222 t = png_ptr->quantize_sort[j];
223 png_ptr->quantize_sort[j] = png_ptr->quantize_sort[j + 1];
224 png_ptr->quantize_sort[j + 1] = t;
225 done = 0;
226 }
227 }
228 if (done)
229 break;
230 }
231
232 /* Swap the palette around, and set up a table, if necessary */
233 if (full_quantize)
234 {
235 int j = num_palette;
236
237 /* Put all the useful colors within the max, but don't
238 * move the others.
239 */
240 for (i = 0; i < maximum_colors; i++)
241 {
242 if ((int)png_ptr->quantize_sort[i] >= maximum_colors)
243 {
244 do
245 j--;
246 while ((int)png_ptr->quantize_sort[j] >= maximum_colors);
247 palette[i] = palette[j];
248 }
249 }
250 }
251 else
252 {
253 int j = num_palette;
254
255 /* Move all the used colors inside the max limit, and
256 * develop a translation table.
257 */
258 for (i = 0; i < maximum_colors; i++)
259 {
260 /* Only move the colors we need to */
261 if ((int)png_ptr->quantize_sort[i] >= maximum_colors)
262 {
263 png_color tmp_color;
264
265 do
266 j--;
267 while ((int)png_ptr->quantize_sort[j] >= maximum_colors);
268
269 tmp_color = palette[j];
270 palette[j] = palette[i];
271 palette[i] = tmp_color;
272 /* Indicate where the color went */
273 png_ptr->quantize_index[j] = (png_byte)i;
274 png_ptr->quantize_index[i] = (png_byte)j;
275 }
276 }
277
278 /* Find closest color for those colors we are not using */
279 for (i = 0; i < num_palette; i++)
280 {
281 if ((int)png_ptr->quantize_index[i] >= maximum_colors)
282 {
283 int min_d, k, min_k, d_index;
284
285 /* Find the closest color to one we threw out */
286 d_index = png_ptr->quantize_index[i];
287 min_d = PNG_COLOR_DIST(palette[d_index], palette[0]);
288 for (k = 1, min_k = 0; k < maximum_colors; k++)
289 {
290 int d;
291
292 d = PNG_COLOR_DIST(palette[d_index], palette[k]);
293
294 if (d < min_d)
295 {
296 min_d = d;
297 min_k = k;
298 }
299 }
300 /* Point to closest color */
301 png_ptr->quantize_index[i] = (png_byte)min_k;
302 }
303 }
304 }
305 png_free(png_ptr, png_ptr->quantize_sort);
306 png_ptr->quantize_sort = NULL;
307 }
308 else
309 {
310 /* This is much harder to do simply (and quickly). Perhaps
311 * we need to go through a median cut routine, but those
312 * don't always behave themselves with only a few colors
313 * as input. So we will just find the closest two colors,
314 * and throw out one of them (chosen somewhat randomly).
315 * [We don't understand this at all, so if someone wants to
316 * work on improving it, be our guest - AED, GRP]
317 */
318 int i;
319 int max_d;
320 int num_new_palette;
321 png_dsortp t;
322 png_dsortpp hash;
323
324 t = NULL;
325
326 /* Initialize palette index arrays */
327 png_ptr->index_to_palette = (png_bytep)png_malloc(png_ptr,
328 (png_uint_32)(num_palette * png_sizeof(png_byte)));
329 png_ptr->palette_to_index = (png_bytep)png_malloc(png_ptr,
330 (png_uint_32)(num_palette * png_sizeof(png_byte)));
331
332 /* Initialize the sort array */
333 for (i = 0; i < num_palette; i++)
334 {
335 png_ptr->index_to_palette[i] = (png_byte)i;
336 png_ptr->palette_to_index[i] = (png_byte)i;
337 }
338
339 hash = (png_dsortpp)png_calloc(png_ptr, (png_uint_32)(769 *
340 png_sizeof(png_dsortp)));
341
342 num_new_palette = num_palette;
343
344 /* Initial wild guess at how far apart the farthest pixel
345 * pair we will be eliminating will be. Larger
346 * numbers mean more areas will be allocated, Smaller
347 * numbers run the risk of not saving enough data, and
348 * having to do this all over again.
349 *
350 * I have not done extensive checking on this number.
351 */
352 max_d = 96;
353
354 while (num_new_palette > maximum_colors)
355 {
356 for (i = 0; i < num_new_palette - 1; i++)
357 {
358 int j;
359
360 for (j = i + 1; j < num_new_palette; j++)
361 {
362 int d;
363
364 d = PNG_COLOR_DIST(palette[i], palette[j]);
365
366 if (d <= max_d)
367 {
368
369 t = (png_dsortp)png_malloc_warn(png_ptr,
370 (png_uint_32)(png_sizeof(png_dsort)));
371 if (t == NULL)
372 break;
373 t->next = hash[d];
374 t->left = (png_byte)i;
375 t->right = (png_byte)j;
376 hash[d] = t;
377 }
378 }
379 if (t == NULL)
380 break;
381 }
382
383 if (t != NULL)
384 for (i = 0; i <= max_d; i++)
385 {
386 if (hash[i] != NULL)
387 {
388 png_dsortp p;
389
390 for (p = hash[i]; p; p = p->next)
391 {
392 if ((int)png_ptr->index_to_palette[p->left]
393 < num_new_palette &&
394 (int)png_ptr->index_to_palette[p->right]
395 < num_new_palette)
396 {
397 int j, next_j;
398
399 if (num_new_palette & 0x01)
400 {
401 j = p->left;
402 next_j = p->right;
403 }
404 else
405 {
406 j = p->right;
407 next_j = p->left;
408 }
409
410 num_new_palette--;
411 palette[png_ptr->index_to_palette[j]]
412 = palette[num_new_palette];
413 if (!full_quantize)
414 {
415 int k;
416
417 for (k = 0; k < num_palette; k++)
418 {
419 if (png_ptr->quantize_index[k] ==
420 png_ptr->index_to_palette[j])
421 png_ptr->quantize_index[k] =
422 png_ptr->index_to_palette[next_j];
423 if ((int)png_ptr->quantize_index[k] ==
424 num_new_palette)
425 png_ptr->quantize_index[k] =
426 png_ptr->index_to_palette[j];
427 }
428 }
429
430 png_ptr->index_to_palette[png_ptr->palette_to_index
431 [num_new_palette]] = png_ptr->index_to_palette[j];
432 png_ptr->palette_to_index[png_ptr->index_to_palette[j]]
433 = png_ptr->palette_to_index[num_new_palette];
434
435 png_ptr->index_to_palette[j] =
436 (png_byte)num_new_palette;
437 png_ptr->palette_to_index[num_new_palette] =
438 (png_byte)j;
439 }
440 if (num_new_palette <= maximum_colors)
441 break;
442 }
443 if (num_new_palette <= maximum_colors)
444 break;
445 }
446 }
447
448 for (i = 0; i < 769; i++)
449 {
450 if (hash[i] != NULL)
451 {
452 png_dsortp p = hash[i];
453 while (p)
454 {
455 t = p->next;
456 png_free(png_ptr, p);
457 p = t;
458 }
459 }
460 hash[i] = 0;
461 }
462 max_d += 96;
463 }
464 png_free(png_ptr, hash);
465 png_free(png_ptr, png_ptr->palette_to_index);
466 png_free(png_ptr, png_ptr->index_to_palette);
467 png_ptr->palette_to_index = NULL;
468 png_ptr->index_to_palette = NULL;
469 }
470 num_palette = maximum_colors;
471 }
472 if (png_ptr->palette == NULL)
473 {
474 png_ptr->palette = palette;
475 }
476 png_ptr->num_palette = (png_uint_16)num_palette;
477
478 if (full_quantize)
479 {
480 int i;
481 png_bytep distance;
482 int total_bits = PNG_QUANTIZE_RED_BITS + PNG_QUANTIZE_GREEN_BITS +
483 PNG_QUANTIZE_BLUE_BITS;
484 int num_red = (1 << PNG_QUANTIZE_RED_BITS);
485 int num_green = (1 << PNG_QUANTIZE_GREEN_BITS);
486 int num_blue = (1 << PNG_QUANTIZE_BLUE_BITS);
487 png_size_t num_entries = ((png_size_t)1 << total_bits);
488
489 png_ptr->palette_lookup = (png_bytep )png_calloc(png_ptr,
490 (png_uint_32)(num_entries * png_sizeof(png_byte)));
491
492 distance = (png_bytep)png_malloc(png_ptr, (png_uint_32)(num_entries *
493 png_sizeof(png_byte)));
494 png_memset(distance, 0xff, num_entries * png_sizeof(png_byte));
495
496 for (i = 0; i < num_palette; i++)
497 {
498 int ir, ig, ib;
499 int r = (palette[i].red >> (8 - PNG_QUANTIZE_RED_BITS));
500 int g = (palette[i].green >> (8 - PNG_QUANTIZE_GREEN_BITS));
501 int b = (palette[i].blue >> (8 - PNG_QUANTIZE_BLUE_BITS));
502
503 for (ir = 0; ir < num_red; ir++)
504 {
505 /* int dr = abs(ir - r); */
506 int dr = ((ir > r) ? ir - r : r - ir);
507 int index_r = (ir << (PNG_QUANTIZE_BLUE_BITS +
508 PNG_QUANTIZE_GREEN_BITS));
509
510 for (ig = 0; ig < num_green; ig++)
511 {
512 /* int dg = abs(ig - g); */
513 int dg = ((ig > g) ? ig - g : g - ig);
514 int dt = dr + dg;
515 int dm = ((dr > dg) ? dr : dg);
516 int index_g = index_r | (ig << PNG_QUANTIZE_BLUE_BITS);
517
518 for (ib = 0; ib < num_blue; ib++)
519 {
520 int d_index = index_g | ib;
521 /* int db = abs(ib - b); */
522 int db = ((ib > b) ? ib - b : b - ib);
523 int dmax = ((dm > db) ? dm : db);
524 int d = dmax + dt + db;
525
526 if (d < (int)distance[d_index])
527 {
528 distance[d_index] = (png_byte)d;
529 png_ptr->palette_lookup[d_index] = (png_byte)i;
530 }
531 }
532 }
533 }
534 }
535
536 png_free(png_ptr, distance);
537 }
538 }
539 #endif /* PNG_READ_QUANTIZE_SUPPORTED */
540
541 #if defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED)
542 /* Transform the image from the file_gamma to the screen_gamma. We
543 * only do transformations on images where the file_gamma and screen_gamma
544 * are not close reciprocals, otherwise it slows things down slightly, and
545 * also needlessly introduces small errors.
546 *
547 * We will turn off gamma transformation later if no semitransparent entries
548 * are present in the tRNS array for palette images. We can't do it here
549 * because we don't necessarily have the tRNS chunk yet.
550 */
551 void PNGAPI
552 png_set_gamma(png_structp png_ptr, double scrn_gamma, double file_gamma)
553 {
554 png_debug(1, "in png_set_gamma");
555
556 if (png_ptr == NULL)
557 return;
558
559 if ((fabs(scrn_gamma * file_gamma - 1.0) > PNG_GAMMA_THRESHOLD) ||
560 (png_ptr->color_type & PNG_COLOR_MASK_ALPHA) ||
561 (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE))
562 png_ptr->transformations |= PNG_GAMMA;
563 png_ptr->gamma = (float)file_gamma;
564 png_ptr->screen_gamma = (float)scrn_gamma;
565 }
566 #endif
567
568 #ifdef PNG_READ_EXPAND_SUPPORTED
569 /* Expand paletted images to RGB, expand grayscale images of
570 * less than 8-bit depth to 8-bit depth, and expand tRNS chunks
571 * to alpha channels.
572 */
573 void PNGAPI
574 png_set_expand(png_structp png_ptr)
575 {
576 png_debug(1, "in png_set_expand");
577
578 if (png_ptr == NULL)
579 return;
580
581 png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS);
582 png_ptr->flags &= ~PNG_FLAG_ROW_INIT;
583 }
584
585 /* GRR 19990627: the following three functions currently are identical
586 * to png_set_expand(). However, it is entirely reasonable that someone
587 * might wish to expand an indexed image to RGB but *not* expand a single,
588 * fully transparent palette entry to a full alpha channel--perhaps instead
589 * convert tRNS to the grayscale/RGB format (16-bit RGB value), or replace
590 * the transparent color with a particular RGB value, or drop tRNS entirely.
591 * IOW, a future version of the library may make the transformations flag
592 * a bit more fine-grained, with separate bits for each of these three
593 * functions.
594 *
595 * More to the point, these functions make it obvious what libpng will be
596 * doing, whereas "expand" can (and does) mean any number of things.
597 *
598 * GRP 20060307: In libpng-1.2.9, png_set_gray_1_2_4_to_8() was modified
599 * to expand only the sample depth but not to expand the tRNS to alpha
600 * and its name was changed to png_set_expand_gray_1_2_4_to_8().
601 */
602
603 /* Expand paletted images to RGB. */
604 void PNGAPI
605 png_set_palette_to_rgb(png_structp png_ptr)
606 {
607 png_debug(1, "in png_set_palette_to_rgb");
608
609 if (png_ptr == NULL)
610 return;
611
612 png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS);
613 png_ptr->flags &= ~PNG_FLAG_ROW_INIT;
614 }
615
616 /* Expand grayscale images of less than 8-bit depth to 8 bits. */
617 void PNGAPI
618 png_set_expand_gray_1_2_4_to_8(png_structp png_ptr)
619 {
620 png_debug(1, "in png_set_expand_gray_1_2_4_to_8");
621
622 if (png_ptr == NULL)
623 return;
624
625 png_ptr->transformations |= PNG_EXPAND;
626 png_ptr->flags &= ~PNG_FLAG_ROW_INIT;
627 }
628
629
630
631 /* Expand tRNS chunks to alpha channels. */
632 void PNGAPI
633 png_set_tRNS_to_alpha(png_structp png_ptr)
634 {
635 png_debug(1, "in png_set_tRNS_to_alpha");
636
637 png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS);
638 png_ptr->flags &= ~PNG_FLAG_ROW_INIT;
639 }
640 #endif /* defined(PNG_READ_EXPAND_SUPPORTED) */
641
642 #ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
643 void PNGAPI
644 png_set_gray_to_rgb(png_structp png_ptr)
645 {
646 png_debug(1, "in png_set_gray_to_rgb");
647
648 png_ptr->transformations |= PNG_GRAY_TO_RGB;
649 png_ptr->flags &= ~PNG_FLAG_ROW_INIT;
650 }
651 #endif
652
653 #ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
654 #ifdef PNG_FLOATING_POINT_SUPPORTED
655 /* Convert a RGB image to a grayscale of the same width. This allows us,
656 * for example, to convert a 24 bpp RGB image into an 8 bpp grayscale image.
657 */
658
659 void PNGAPI
660 png_set_rgb_to_gray(png_structp png_ptr, int error_action, double red,
661 double green)
662 {
663 int red_fixed = (int)((float)red*100000.0 + 0.5);
664 int green_fixed = (int)((float)green*100000.0 + 0.5);
665 if (png_ptr == NULL)
666 return;
667 png_set_rgb_to_gray_fixed(png_ptr, error_action, red_fixed, green_fixed);
668 }
669 #endif
670
671 void PNGAPI
672 png_set_rgb_to_gray_fixed(png_structp png_ptr, int error_action,
673 png_fixed_point red, png_fixed_point green)
674 {
675 png_debug(1, "in png_set_rgb_to_gray");
676
677 if (png_ptr == NULL)
678 return;
679
680 switch(error_action)
681 {
682 case 1: png_ptr->transformations |= PNG_RGB_TO_GRAY;
683 break;
684
685 case 2: png_ptr->transformations |= PNG_RGB_TO_GRAY_WARN;
686 break;
687
688 case 3: png_ptr->transformations |= PNG_RGB_TO_GRAY_ERR;
689 }
690 if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
691 #ifdef PNG_READ_EXPAND_SUPPORTED
692 png_ptr->transformations |= PNG_EXPAND;
693 #else
694 {
695 png_warning(png_ptr,
696 "Cannot do RGB_TO_GRAY without EXPAND_SUPPORTED");
697 png_ptr->transformations &= ~PNG_RGB_TO_GRAY;
698 }
699 #endif
700 {
701 png_uint_16 red_int, green_int;
702 if (red < 0 || green < 0)
703 {
704 red_int = 6968; /* .212671 * 32768 + .5 */
705 green_int = 23434; /* .715160 * 32768 + .5 */
706 }
707 else if (red + green < 100000L)
708 {
709 red_int = (png_uint_16)(((png_uint_32)red*32768L)/100000L);
710 green_int = (png_uint_16)(((png_uint_32)green*32768L)/100000L);
711 }
712 else
713 {
714 png_warning(png_ptr, "ignoring out of range rgb_to_gray coefficients");
715 red_int = 6968;
716 green_int = 23434;
717 }
718 png_ptr->rgb_to_gray_red_coeff = red_int;
719 png_ptr->rgb_to_gray_green_coeff = green_int;
720 png_ptr->rgb_to_gray_blue_coeff =
721 (png_uint_16)(32768 - red_int - green_int);
722 }
723 }
724 #endif
725
726 #if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
727 defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
728 void PNGAPI
729 png_set_read_user_transform_fn(png_structp png_ptr, png_user_transform_ptr
730 read_user_transform_fn)
731 {
732 png_debug(1, "in png_set_read_user_transform_fn");
733
734 if (png_ptr == NULL)
735 return;
736
737 #ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
738 png_ptr->transformations |= PNG_USER_TRANSFORM;
739 png_ptr->read_user_transform_fn = read_user_transform_fn;
740 #endif
741 }
742 #endif
743
744 /* Initialize everything needed for the read. This includes modifying
745 * the palette.
746 */
747 void /* PRIVATE */
748 png_init_read_transformations(png_structp png_ptr)
749 {
750 png_debug(1, "in png_init_read_transformations");
751
752 {
753 #if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
754 defined(PNG_READ_SHIFT_SUPPORTED) || \
755 defined(PNG_READ_GAMMA_SUPPORTED)
756 int color_type = png_ptr->color_type;
757 #endif
758
759 #if defined(PNG_READ_EXPAND_SUPPORTED) && defined(PNG_READ_BACKGROUND_SUPPORTED)
760
761 #ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
762 /* Detect gray background and attempt to enable optimization
763 * for gray --> RGB case
764 *
765 * Note: if PNG_BACKGROUND_EXPAND is set and color_type is either RGB or
766 * RGB_ALPHA (in which case need_expand is superfluous anyway), the
767 * background color might actually be gray yet not be flagged as such.
768 * This is not a problem for the current code, which uses
769 * PNG_BACKGROUND_IS_GRAY only to decide when to do the
770 * png_do_gray_to_rgb() transformation.
771 */
772 if ((png_ptr->transformations & PNG_BACKGROUND_EXPAND) &&
773 !(color_type & PNG_COLOR_MASK_COLOR))
774 {
775 png_ptr->mode |= PNG_BACKGROUND_IS_GRAY;
776 } else if ((png_ptr->transformations & PNG_BACKGROUND) &&
777 !(png_ptr->transformations & PNG_BACKGROUND_EXPAND) &&
778 (png_ptr->transformations & PNG_GRAY_TO_RGB) &&
779 png_ptr->background.red == png_ptr->background.green &&
780 png_ptr->background.red == png_ptr->background.blue)
781 {
782 png_ptr->mode |= PNG_BACKGROUND_IS_GRAY;
783 png_ptr->background.gray = png_ptr->background.red;
784 }
785 #endif
786
787 if ((png_ptr->transformations & PNG_BACKGROUND_EXPAND) &&
788 (png_ptr->transformations & PNG_EXPAND))
789 {
790 if (!(color_type & PNG_COLOR_MASK_COLOR)) /* i.e., GRAY or GRAY_ALPHA */
791 {
792 /* Expand background and tRNS chunks */
793 switch (png_ptr->bit_depth)
794 {
795 case 1:
796 png_ptr->background.gray *= (png_uint_16)0xff;
797 png_ptr->background.red = png_ptr->background.green
798 = png_ptr->background.blue = png_ptr->background.gray;
799 if (!(png_ptr->transformations & PNG_EXPAND_tRNS))
800 {
801 png_ptr->trans_color.gray *= (png_uint_16)0xff;
802 png_ptr->trans_color.red = png_ptr->trans_color.green
803 = png_ptr->trans_color.blue = png_ptr->trans_color.gray;
804 }
805 break;
806
807 case 2:
808 png_ptr->background.gray *= (png_uint_16)0x55;
809 png_ptr->background.red = png_ptr->background.green
810 = png_ptr->background.blue = png_ptr->background.gray;
811 if (!(png_ptr->transformations & PNG_EXPAND_tRNS))
812 {
813 png_ptr->trans_color.gray *= (png_uint_16)0x55;
814 png_ptr->trans_color.red = png_ptr->trans_color.green
815 = png_ptr->trans_color.blue = png_ptr->trans_color.gray;
816 }
817 break;
818
819 case 4:
820 png_ptr->background.gray *= (png_uint_16)0x11;
821 png_ptr->background.red = png_ptr->background.green
822 = png_ptr->background.blue = png_ptr->background.gray;
823 if (!(png_ptr->transformations & PNG_EXPAND_tRNS))
824 {
825 png_ptr->trans_color.gray *= (png_uint_16)0x11;
826 png_ptr->trans_color.red = png_ptr->trans_color.green
827 = png_ptr->trans_color.blue = png_ptr->trans_color.gray;
828 }
829 break;
830
831 case 8:
832
833 case 16:
834 png_ptr->background.red = png_ptr->background.green
835 = png_ptr->background.blue = png_ptr->background.gray;
836 break;
837 }
838 }
839 else if (color_type == PNG_COLOR_TYPE_PALETTE)
840 {
841 png_ptr->background.red =
842 png_ptr->palette[png_ptr->background.index].red;
843 png_ptr->background.green =
844 png_ptr->palette[png_ptr->background.index].green;
845 png_ptr->background.blue =
846 png_ptr->palette[png_ptr->background.index].blue;
847
848 #ifdef PNG_READ_INVERT_ALPHA_SUPPORTED
849 if (png_ptr->transformations & PNG_INVERT_ALPHA)
850 {
851 #ifdef PNG_READ_EXPAND_SUPPORTED
852 if (!(png_ptr->transformations & PNG_EXPAND_tRNS))
853 #endif
854 {
855 /* Invert the alpha channel (in tRNS) unless the pixels are
856 * going to be expanded, in which case leave it for later
857 */
858 int i, istop;
859 istop=(int)png_ptr->num_trans;
860 for (i=0; i<istop; i++)
861 png_ptr->trans_alpha[i] = (png_byte)(255 - png_ptr->trans_alpha[i]);
862 }
863 }
864 #endif
865
866 }
867 }
868 #endif
869
870 #if defined(PNG_READ_BACKGROUND_SUPPORTED) && defined(PNG_READ_GAMMA_SUPPORTED)
871 png_ptr->background_1 = png_ptr->background;
872 #endif
873 #if defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED)
874
875 if ((color_type == PNG_COLOR_TYPE_PALETTE && png_ptr->num_trans != 0)
876 && (fabs(png_ptr->screen_gamma * png_ptr->gamma - 1.0)
877 < PNG_GAMMA_THRESHOLD))
878 {
879 int i, k;
880 k=0;
881 for (i=0; i<png_ptr->num_trans; i++)
882 {
883 if (png_ptr->trans_alpha[i] != 0 && png_ptr->trans_alpha[i] != 0xff)
884 k=1; /* Partial transparency is present */
885 }
886 if (k == 0)
887 png_ptr->transformations &= ~PNG_GAMMA;
888 }
889
890 if ((png_ptr->transformations & (PNG_GAMMA | PNG_RGB_TO_GRAY)) &&
891 png_ptr->gamma != 0.0)
892 {
893 png_build_gamma_table(png_ptr, png_ptr->bit_depth);
894
895 #ifdef PNG_READ_BACKGROUND_SUPPORTED
896 if (png_ptr->transformations & PNG_BACKGROUND)
897 {
898 if (color_type == PNG_COLOR_TYPE_PALETTE)
899 {
900 /* Could skip if no transparency */
901 png_color back, back_1;
902 png_colorp palette = png_ptr->palette;
903 int num_palette = png_ptr->num_palette;
904 int i;
905 if (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_FILE)
906 {
907 back.red = png_ptr->gamma_table[png_ptr->background.red];
908 back.green = png_ptr->gamma_table[png_ptr->background.green];
909 back.blue = png_ptr->gamma_table[png_ptr->background.blue];
910
911 back_1.red = png_ptr->gamma_to_1[png_ptr->background.red];
912 back_1.green = png_ptr->gamma_to_1[png_ptr->background.green];
913 back_1.blue = png_ptr->gamma_to_1[png_ptr->background.blue];
914 }
915 else
916 {
917 double g, gs;
918
919 switch (png_ptr->background_gamma_type)
920 {
921 case PNG_BACKGROUND_GAMMA_SCREEN:
922 g = (png_ptr->screen_gamma);
923 gs = 1.0;
924 break;
925
926 case PNG_BACKGROUND_GAMMA_FILE:
927 g = 1.0 / (png_ptr->gamma);
928 gs = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma);
929 break;
930
931 case PNG_BACKGROUND_GAMMA_UNIQUE:
932 g = 1.0 / (png_ptr->background_gamma);
933 gs = 1.0 / (png_ptr->background_gamma *
934 png_ptr->screen_gamma);
935 break;
936 default:
937 g = 1.0; /* back_1 */
938 gs = 1.0; /* back */
939 }
940
941 if ( fabs(gs - 1.0) < PNG_GAMMA_THRESHOLD)
942 {
943 back.red = (png_byte)png_ptr->background.red;
944 back.green = (png_byte)png_ptr->background.green;
945 back.blue = (png_byte)png_ptr->background.blue;
946 }
947 else
948 {
949 back.red = (png_byte)(pow(
950 (double)png_ptr->background.red/255.0, gs) * 255.0 + .5);
951 back.green = (png_byte)(pow(
952 (double)png_ptr->background.green/255.0, gs) * 255.0
953 + .5);
954 back.blue = (png_byte)(pow(
955 (double)png_ptr->background.blue/255.0, gs) * 255.0 + .5);
956 }
957
958 back_1.red = (png_byte)(pow(
959 (double)png_ptr->background.red/255.0, g) * 255.0 + .5);
960 back_1.green = (png_byte)(pow(
961 (double)png_ptr->background.green/255.0, g) * 255.0 + .5);
962 back_1.blue = (png_byte)(pow(
963 (double)png_ptr->background.blue/255.0, g) * 255.0 + .5);
964 }
965 for (i = 0; i < num_palette; i++)
966 {
967 if (i < (int)png_ptr->num_trans && png_ptr->trans_alpha[i] != 0xff)
968 {
969 if (png_ptr->trans_alpha[i] == 0)
970 {
971 palette[i] = back;
972 }
973 else /* if (png_ptr->trans_alpha[i] != 0xff) */
974 {
975 png_byte v, w;
976
977 v = png_ptr->gamma_to_1[palette[i].red];
978 png_composite(w, v, png_ptr->trans_alpha[i], back_1.red);
979 palette[i].red = png_ptr->gamma_from_1[w];
980
981 v = png_ptr->gamma_to_1[palette[i].green];
982 png_composite(w, v, png_ptr->trans_alpha[i], back_1.green);
983 palette[i].green = png_ptr->gamma_from_1[w];
984
985 v = png_ptr->gamma_to_1[palette[i].blue];
986 png_composite(w, v, png_ptr->trans_alpha[i], back_1.blue);
987 palette[i].blue = png_ptr->gamma_from_1[w];
988 }
989 }
990 else
991 {
992 palette[i].red = png_ptr->gamma_table[palette[i].red];
993 palette[i].green = png_ptr->gamma_table[palette[i].green];
994 palette[i].blue = png_ptr->gamma_table[palette[i].blue];
995 }
996 }
997 /* Prevent the transformations being done again, and make sure
998 * that the now spurious alpha channel is stripped - the code
999 * has just reduced background composition and gamma correction
1000 * to a simple alpha channel strip.
1001 */
1002 png_ptr->transformations &= ~PNG_BACKGROUND;
1003 png_ptr->transformations &= ~PNG_GAMMA;
1004 png_ptr->transformations |= PNG_STRIP_ALPHA;
1005 }
1006 /* if (png_ptr->background_gamma_type!=PNG_BACKGROUND_GAMMA_UNKNOWN) */
1007 else
1008 /* color_type != PNG_COLOR_TYPE_PALETTE */
1009 {
1010 double m = (double)(((png_uint_32)1 << png_ptr->bit_depth) - 1);
1011 double g = 1.0;
1012 double gs = 1.0;
1013
1014 switch (png_ptr->background_gamma_type)
1015 {
1016 case PNG_BACKGROUND_GAMMA_SCREEN:
1017 g = (png_ptr->screen_gamma);
1018 gs = 1.0;
1019 break;
1020
1021 case PNG_BACKGROUND_GAMMA_FILE:
1022 g = 1.0 / (png_ptr->gamma);
1023 gs = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma);
1024 break;
1025
1026 case PNG_BACKGROUND_GAMMA_UNIQUE:
1027 g = 1.0 / (png_ptr->background_gamma);
1028 gs = 1.0 / (png_ptr->background_gamma *
1029 png_ptr->screen_gamma);
1030 break;
1031 }
1032
1033 png_ptr->background_1.gray = (png_uint_16)(pow(
1034 (double)png_ptr->background.gray / m, g) * m + .5);
1035 png_ptr->background.gray = (png_uint_16)(pow(
1036 (double)png_ptr->background.gray / m, gs) * m + .5);
1037
1038 if ((png_ptr->background.red != png_ptr->background.green) ||
1039 (png_ptr->background.red != png_ptr->background.blue) ||
1040 (png_ptr->background.red != png_ptr->background.gray))
1041 {
1042 /* RGB or RGBA with color background */
1043 png_ptr->background_1.red = (png_uint_16)(pow(
1044 (double)png_ptr->background.red / m, g) * m + .5);
1045 png_ptr->background_1.green = (png_uint_16)(pow(
1046 (double)png_ptr->background.green / m, g) * m + .5);
1047 png_ptr->background_1.blue = (png_uint_16)(pow(
1048 (double)png_ptr->background.blue / m, g) * m + .5);
1049 png_ptr->background.red = (png_uint_16)(pow(
1050 (double)png_ptr->background.red / m, gs) * m + .5);
1051 png_ptr->background.green = (png_uint_16)(pow(
1052 (double)png_ptr->background.green / m, gs) * m + .5);
1053 png_ptr->background.blue = (png_uint_16)(pow(
1054 (double)png_ptr->background.blue / m, gs) * m + .5);
1055 }
1056 else
1057 {
1058 /* GRAY, GRAY ALPHA, RGB, or RGBA with gray background */
1059 png_ptr->background_1.red = png_ptr->background_1.green
1060 = png_ptr->background_1.blue = png_ptr->background_1.gray;
1061 png_ptr->background.red = png_ptr->background.green
1062 = png_ptr->background.blue = png_ptr->background.gray;
1063 }
1064 }
1065 }
1066 else
1067 /* Transformation does not include PNG_BACKGROUND */
1068 #endif /* PNG_READ_BACKGROUND_SUPPORTED */
1069 if (color_type == PNG_COLOR_TYPE_PALETTE)
1070 {
1071 png_colorp palette = png_ptr->palette;
1072 int num_palette = png_ptr->num_palette;
1073 int i;
1074
1075 for (i = 0; i < num_palette; i++)
1076 {
1077 palette[i].red = png_ptr->gamma_table[palette[i].red];
1078 palette[i].green = png_ptr->gamma_table[palette[i].green];
1079 palette[i].blue = png_ptr->gamma_table[palette[i].blue];
1080 }
1081
1082 /* Done the gamma correction. */
1083 png_ptr->transformations &= ~PNG_GAMMA;
1084 }
1085 }
1086 #ifdef PNG_READ_BACKGROUND_SUPPORTED
1087 else
1088 #endif
1089 #endif /* PNG_READ_GAMMA_SUPPORTED && PNG_FLOATING_POINT_SUPPORTED */
1090 #ifdef PNG_READ_BACKGROUND_SUPPORTED
1091 /* No GAMMA transformation */
1092 if ((png_ptr->transformations & PNG_BACKGROUND) &&
1093 (color_type == PNG_COLOR_TYPE_PALETTE))
1094 {
1095 int i;
1096 int istop = (int)png_ptr->num_trans;
1097 png_color back;
1098 png_colorp palette = png_ptr->palette;
1099
1100 back.red = (png_byte)png_ptr->background.red;
1101 back.green = (png_byte)png_ptr->background.green;
1102 back.blue = (png_byte)png_ptr->background.blue;
1103
1104 for (i = 0; i < istop; i++)
1105 {
1106 if (png_ptr->trans_alpha[i] == 0)
1107 {
1108 palette[i] = back;
1109 }
1110 else if (png_ptr->trans_alpha[i] != 0xff)
1111 {
1112 /* The png_composite() macro is defined in png.h */
1113 png_composite(palette[i].red, palette[i].red,
1114 png_ptr->trans_alpha[i], back.red);
1115 png_composite(palette[i].green, palette[i].green,
1116 png_ptr->trans_alpha[i], back.green);
1117 png_composite(palette[i].blue, palette[i].blue,
1118 png_ptr->trans_alpha[i], back.blue);
1119 }
1120 }
1121
1122 /* Handled alpha, still need to strip the channel. */
1123 png_ptr->transformations &= ~PNG_BACKGROUND;
1124 png_ptr->transformations |= PNG_STRIP_ALPHA;
1125 }
1126 #endif /* PNG_READ_BACKGROUND_SUPPORTED */
1127
1128 #ifdef PNG_READ_SHIFT_SUPPORTED
1129 if ((png_ptr->transformations & PNG_SHIFT) &&
1130 (color_type == PNG_COLOR_TYPE_PALETTE))
1131 {
1132 png_uint_16 i;
1133 png_uint_16 istop = png_ptr->num_palette;
1134 int sr = 8 - png_ptr->sig_bit.red;
1135 int sg = 8 - png_ptr->sig_bit.green;
1136 int sb = 8 - png_ptr->sig_bit.blue;
1137
1138 if (sr < 0 || sr > 8)
1139 sr = 0;
1140 if (sg < 0 || sg > 8)
1141 sg = 0;
1142 if (sb < 0 || sb > 8)
1143 sb = 0;
1144 for (i = 0; i < istop; i++)
1145 {
1146 png_ptr->palette[i].red >>= sr;
1147 png_ptr->palette[i].green >>= sg;
1148 png_ptr->palette[i].blue >>= sb;
1149 }
1150 }
1151 #endif /* PNG_READ_SHIFT_SUPPORTED */
1152 }
1153 #if !defined(PNG_READ_GAMMA_SUPPORTED) && !defined(PNG_READ_SHIFT_SUPPORTED) \
1154 && !defined(PNG_READ_BACKGROUND_SUPPORTED)
1155 if (png_ptr)
1156 return;
1157 #endif
1158 }
1159
1160 /* Modify the info structure to reflect the transformations. The
1161 * info should be updated so a PNG file could be written with it,
1162 * assuming the transformations result in valid PNG data.
1163 */
1164 void /* PRIVATE */
1165 png_read_transform_info(png_structp png_ptr, png_infop info_ptr)
1166 {
1167 png_debug(1, "in png_read_transform_info");
1168
1169 #ifdef PNG_READ_EXPAND_SUPPORTED
1170 if (png_ptr->transformations & PNG_EXPAND)
1171 {
1172 if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
1173 {
1174 if (png_ptr->num_trans &&
1175 (png_ptr->transformations & PNG_EXPAND_tRNS))
1176 info_ptr->color_type = PNG_COLOR_TYPE_RGB_ALPHA;
1177 else
1178 info_ptr->color_type = PNG_COLOR_TYPE_RGB;
1179 info_ptr->bit_depth = 8;
1180 info_ptr->num_trans = 0;
1181 }
1182 else
1183 {
1184 if (png_ptr->num_trans)
1185 {
1186 if (png_ptr->transformations & PNG_EXPAND_tRNS)
1187 info_ptr->color_type |= PNG_COLOR_MASK_ALPHA;
1188 }
1189 if (info_ptr->bit_depth < 8)
1190 info_ptr->bit_depth = 8;
1191 info_ptr->num_trans = 0;
1192 }
1193 }
1194 #endif
1195
1196 #ifdef PNG_READ_BACKGROUND_SUPPORTED
1197 if (png_ptr->transformations & PNG_BACKGROUND)
1198 {
1199 info_ptr->color_type &= ~PNG_COLOR_MASK_ALPHA;
1200 info_ptr->num_trans = 0;
1201 info_ptr->background = png_ptr->background;
1202 }
1203 #endif
1204
1205 #ifdef PNG_READ_GAMMA_SUPPORTED
1206 if (png_ptr->transformations & PNG_GAMMA)
1207 {
1208 #ifdef PNG_FLOATING_POINT_SUPPORTED
1209 info_ptr->gamma = png_ptr->gamma;
1210 #endif
1211 #ifdef PNG_FIXED_POINT_SUPPORTED
1212 info_ptr->int_gamma = png_ptr->int_gamma;
1213 #endif
1214 }
1215 #endif
1216
1217 #ifdef PNG_READ_16_TO_8_SUPPORTED
1218 if ((png_ptr->transformations & PNG_16_TO_8) && (info_ptr->bit_depth == 16))
1219 info_ptr->bit_depth = 8;
1220 #endif
1221
1222 #ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
1223 if (png_ptr->transformations & PNG_GRAY_TO_RGB)
1224 info_ptr->color_type |= PNG_COLOR_MASK_COLOR;
1225 #endif
1226
1227 #ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
1228 if (png_ptr->transformations & PNG_RGB_TO_GRAY)
1229 info_ptr->color_type &= ~PNG_COLOR_MASK_COLOR;
1230 #endif
1231
1232 #ifdef PNG_READ_QUANTIZE_SUPPORTED
1233 if (png_ptr->transformations & PNG_QUANTIZE)
1234 {
1235 if (((info_ptr->color_type == PNG_COLOR_TYPE_RGB) ||
1236 (info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)) &&
1237 png_ptr->palette_lookup && info_ptr->bit_depth == 8)
1238 {
1239 info_ptr->color_type = PNG_COLOR_TYPE_PALETTE;
1240 }
1241 }
1242 #endif
1243
1244 #ifdef PNG_READ_PACK_SUPPORTED
1245 if ((png_ptr->transformations & PNG_PACK) && (info_ptr->bit_depth < 8))
1246 info_ptr->bit_depth = 8;
1247 #endif
1248
1249 if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
1250 info_ptr->channels = 1;
1251 else if (info_ptr->color_type & PNG_COLOR_MASK_COLOR)
1252 info_ptr->channels = 3;
1253 else
1254 info_ptr->channels = 1;
1255
1256 #ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
1257 if (png_ptr->flags & PNG_FLAG_STRIP_ALPHA)
1258 info_ptr->color_type &= ~PNG_COLOR_MASK_ALPHA;
1259 #endif
1260
1261 if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA)
1262 info_ptr->channels++;
1263
1264 #ifdef PNG_READ_FILLER_SUPPORTED
1265 /* STRIP_ALPHA and FILLER allowed: MASK_ALPHA bit stripped above */
1266 if ((png_ptr->transformations & PNG_FILLER) &&
1267 ((info_ptr->color_type == PNG_COLOR_TYPE_RGB) ||
1268 (info_ptr->color_type == PNG_COLOR_TYPE_GRAY)))
1269 {
1270 info_ptr->channels++;
1271 /* If adding a true alpha channel not just filler */
1272 if (png_ptr->transformations & PNG_ADD_ALPHA)
1273 info_ptr->color_type |= PNG_COLOR_MASK_ALPHA;
1274 }
1275 #endif
1276
1277 #if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) && \
1278 defined(PNG_READ_USER_TRANSFORM_SUPPORTED)
1279 if (png_ptr->transformations & PNG_USER_TRANSFORM)
1280 {
1281 if (info_ptr->bit_depth < png_ptr->user_transform_depth)
1282 info_ptr->bit_depth = png_ptr->user_transform_depth;
1283 if (info_ptr->channels < png_ptr->user_transform_channels)
1284 info_ptr->channels = png_ptr->user_transform_channels;
1285 }
1286 #endif
1287
1288 info_ptr->pixel_depth = (png_byte)(info_ptr->channels *
1289 info_ptr->bit_depth);
1290
1291 info_ptr->rowbytes = PNG_ROWBYTES(info_ptr->pixel_depth, info_ptr->width);
1292
1293 #ifndef PNG_READ_EXPAND_SUPPORTED
1294 if (png_ptr)
1295 return;
1296 #endif
1297 }
1298
1299 /* Transform the row. The order of transformations is significant,
1300 * and is very touchy. If you add a transformation, take care to
1301 * decide how it fits in with the other transformations here.
1302 */
1303 void /* PRIVATE */
1304 png_do_read_transformations(png_structp png_ptr)
1305 {
1306 png_debug(1, "in png_do_read_transformations");
1307
1308 if (png_ptr->row_buf == NULL)
1309 {
1310 #ifdef PNG_STDIO_SUPPORTED
1311 char msg[50];
1312
1313 png_snprintf2(msg, 50,
1314 "NULL row buffer for row %ld, pass %d", (long)png_ptr->row_number,
1315 png_ptr->pass);
1316 png_error(png_ptr, msg);
1317 #else
1318 png_error(png_ptr, "NULL row buffer");
1319 #endif
1320 }
1321 #ifdef PNG_WARN_UNINITIALIZED_ROW
1322 if (!(png_ptr->flags & PNG_FLAG_ROW_INIT))
1323 /* Application has failed to call either png_read_start_image()
1324 * or png_read_update_info() after setting transforms that expand
1325 * pixels. This check added to libpng-1.2.19
1326 */
1327 #if (PNG_WARN_UNINITIALIZED_ROW==1)
1328 png_error(png_ptr, "Uninitialized row");
1329 #else
1330 png_warning(png_ptr, "Uninitialized row");
1331 #endif
1332 #endif
1333
1334 #ifdef PNG_READ_EXPAND_SUPPORTED
1335 if (png_ptr->transformations & PNG_EXPAND)
1336 {
1337 if (png_ptr->row_info.color_type == PNG_COLOR_TYPE_PALETTE)
1338 {
1339 png_do_expand_palette(&(png_ptr->row_info), png_ptr->row_buf + 1,
1340 png_ptr->palette, png_ptr->trans_alpha, png_ptr->num_trans);
1341 }
1342 else
1343 {
1344 if (png_ptr->num_trans &&
1345 (png_ptr->transformations & PNG_EXPAND_tRNS))
1346 png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1,
1347 &(png_ptr->trans_color));
1348 else
1349 png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1,
1350 NULL);
1351 }
1352 }
1353 #endif
1354
1355 #ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
1356 if (png_ptr->flags & PNG_FLAG_STRIP_ALPHA)
1357 png_do_strip_filler(&(png_ptr->row_info), png_ptr->row_buf + 1,
1358 PNG_FLAG_FILLER_AFTER | (png_ptr->flags & PNG_FLAG_STRIP_ALPHA));
1359 #endif
1360
1361 #ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
1362 if (png_ptr->transformations & PNG_RGB_TO_GRAY)
1363 {
1364 int rgb_error =
1365 png_do_rgb_to_gray(png_ptr, &(png_ptr->row_info),
1366 png_ptr->row_buf + 1);
1367 if (rgb_error)
1368 {
1369 png_ptr->rgb_to_gray_status=1;
1370 if ((png_ptr->transformations & PNG_RGB_TO_GRAY) ==
1371 PNG_RGB_TO_GRAY_WARN)
1372 png_warning(png_ptr, "png_do_rgb_to_gray found nongray pixel");
1373 if ((png_ptr->transformations & PNG_RGB_TO_GRAY) ==
1374 PNG_RGB_TO_GRAY_ERR)
1375 png_error(png_ptr, "png_do_rgb_to_gray found nongray pixel");
1376 }
1377 }
1378 #endif
1379
1380 /* From Andreas Dilger e-mail to png-implement, 26 March 1998:
1381 *
1382 * In most cases, the "simple transparency" should be done prior to doing
1383 * gray-to-RGB, or you will have to test 3x as many bytes to check if a
1384 * pixel is transparent. You would also need to make sure that the
1385 * transparency information is upgraded to RGB.
1386 *
1387 * To summarize, the current flow is:
1388 * - Gray + simple transparency -> compare 1 or 2 gray bytes and composite
1389 * with background "in place" if transparent,
1390 * convert to RGB if necessary
1391 * - Gray + alpha -> composite with gray background and remove alpha bytes,
1392 * convert to RGB if necessary
1393 *
1394 * To support RGB backgrounds for gray images we need:
1395 * - Gray + simple transparency -> convert to RGB + simple transparency,
1396 * compare 3 or 6 bytes and composite with
1397 * background "in place" if transparent
1398 * (3x compare/pixel compared to doing
1399 * composite with gray bkgrnd)
1400 * - Gray + alpha -> convert to RGB + alpha, composite with background and
1401 * remove alpha bytes (3x float
1402 * operations/pixel compared with composite
1403 * on gray background)
1404 *
1405 * Greg's change will do this. The reason it wasn't done before is for
1406 * performance, as this increases the per-pixel operations. If we would check
1407 * in advance if the background was gray or RGB, and position the gray-to-RGB
1408 * transform appropriately, then it would save a lot of work/time.
1409 */
1410
1411 #ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
1412 /* If gray -> RGB, do so now only if background is non-gray; else do later
1413 * for performance reasons
1414 */
1415 if ((png_ptr->transformations & PNG_GRAY_TO_RGB) &&
1416 !(png_ptr->mode & PNG_BACKGROUND_IS_GRAY))
1417 png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1);
1418 #endif
1419
1420 #ifdef PNG_READ_BACKGROUND_SUPPORTED
1421 if ((png_ptr->transformations & PNG_BACKGROUND) &&
1422 ((png_ptr->num_trans != 0 ) ||
1423 (png_ptr->color_type & PNG_COLOR_MASK_ALPHA)))
1424 png_do_background(&(png_ptr->row_info), png_ptr->row_buf + 1,
1425 &(png_ptr->trans_color), &(png_ptr->background)
1426 #ifdef PNG_READ_GAMMA_SUPPORTED
1427 , &(png_ptr->background_1),
1428 png_ptr->gamma_table, png_ptr->gamma_from_1,
1429 png_ptr->gamma_to_1, png_ptr->gamma_16_table,
1430 png_ptr->gamma_16_from_1, png_ptr->gamma_16_to_1,
1431 png_ptr->gamma_shift
1432 #endif
1433 );
1434 #endif
1435
1436 #ifdef PNG_READ_GAMMA_SUPPORTED
1437 if ((png_ptr->transformations & PNG_GAMMA) &&
1438 #ifdef PNG_READ_BACKGROUND_SUPPORTED
1439 !((png_ptr->transformations & PNG_BACKGROUND) &&
1440 ((png_ptr->num_trans != 0) ||
1441 (png_ptr->color_type & PNG_COLOR_MASK_ALPHA))) &&
1442 #endif
1443 (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE))
1444 png_do_gamma(&(png_ptr->row_info), png_ptr->row_buf + 1,
1445 png_ptr->gamma_table, png_ptr->gamma_16_table,
1446 png_ptr->gamma_shift);
1447 #endif
1448
1449 #ifdef PNG_READ_16_TO_8_SUPPORTED
1450 if (png_ptr->transformations & PNG_16_TO_8)
1451 png_do_chop(&(png_ptr->row_info), png_ptr->row_buf + 1);
1452 #endif
1453
1454 #ifdef PNG_READ_QUANTIZE_SUPPORTED
1455 if (png_ptr->transformations & PNG_QUANTIZE)
1456 {
1457 png_do_quantize((png_row_infop)&(png_ptr->row_info), png_ptr->row_buf + 1,
1458 png_ptr->palette_lookup, png_ptr->quantize_index);
1459 if (png_ptr->row_info.rowbytes == (png_uint_32)0)
1460 png_error(png_ptr, "png_do_quantize returned rowbytes=0");
1461 }
1462 #endif
1463
1464 #ifdef PNG_READ_INVERT_SUPPORTED
1465 if (png_ptr->transformations & PNG_INVERT_MONO)
1466 png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1);
1467 #endif
1468
1469 #ifdef PNG_READ_SHIFT_SUPPORTED
1470 if (png_ptr->transformations & PNG_SHIFT)
1471 png_do_unshift(&(png_ptr->row_info), png_ptr->row_buf + 1,
1472 &(png_ptr->shift));
1473 #endif
1474
1475 #ifdef PNG_READ_PACK_SUPPORTED
1476 if (png_ptr->transformations & PNG_PACK)
1477 png_do_unpack(&(png_ptr->row_info), png_ptr->row_buf + 1);
1478 #endif
1479
1480 #ifdef PNG_READ_BGR_SUPPORTED
1481 if (png_ptr->transformations & PNG_BGR)
1482 png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1);
1483 #endif
1484
1485 #ifdef PNG_READ_PACKSWAP_SUPPORTED
1486 if (png_ptr->transformations & PNG_PACKSWAP)
1487 png_do_packswap(&(png_ptr->row_info), png_ptr->row_buf + 1);
1488 #endif
1489
1490 #ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
1491 /* If gray -> RGB, do so now only if we did not do so above */
1492 if ((png_ptr->transformations & PNG_GRAY_TO_RGB) &&
1493 (png_ptr->mode & PNG_BACKGROUND_IS_GRAY))
1494 png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1);
1495 #endif
1496
1497 #ifdef PNG_READ_FILLER_SUPPORTED
1498 if (png_ptr->transformations & PNG_FILLER)
1499 png_do_read_filler(&(png_ptr->row_info), png_ptr->row_buf + 1,
1500 (png_uint_32)png_ptr->filler, png_ptr->flags);
1501 #endif
1502
1503 #ifdef PNG_READ_INVERT_ALPHA_SUPPORTED
1504 if (png_ptr->transformations & PNG_INVERT_ALPHA)
1505 png_do_read_invert_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1);
1506 #endif
1507
1508 #ifdef PNG_READ_SWAP_ALPHA_SUPPORTED
1509 if (png_ptr->transformations & PNG_SWAP_ALPHA)
1510 png_do_read_swap_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1);
1511 #endif
1512
1513 #ifdef PNG_READ_SWAP_SUPPORTED
1514 if (png_ptr->transformations & PNG_SWAP_BYTES)
1515 png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1);
1516 #endif
1517
1518 #ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
1519 if (png_ptr->transformations & PNG_USER_TRANSFORM)
1520 {
1521 if (png_ptr->read_user_transform_fn != NULL)
1522 (*(png_ptr->read_user_transform_fn)) /* User read transform function */
1523 (png_ptr, /* png_ptr */
1524 &(png_ptr->row_info), /* row_info: */
1525 /* png_uint_32 width; width of row */
1526 /* png_uint_32 rowbytes; number of bytes in row */
1527 /* png_byte color_type; color type of pixels */
1528 /* png_byte bit_depth; bit depth of samples */
1529 /* png_byte channels; number of channels (1-4) */
1530 /* png_byte pixel_depth; bits per pixel (depth*channels) */
1531 png_ptr->row_buf + 1); /* start of pixel data for row */
1532 #ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
1533 if (png_ptr->user_transform_depth)
1534 png_ptr->row_info.bit_depth = png_ptr->user_transform_depth;
1535 if (png_ptr->user_transform_channels)
1536 png_ptr->row_info.channels = png_ptr->user_transform_channels;
1537 #endif
1538 png_ptr->row_info.pixel_depth = (png_byte)(png_ptr->row_info.bit_depth *
1539 png_ptr->row_info.channels);
1540 png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth,
1541 png_ptr->row_info.width);
1542 }
1543 #endif
1544
1545 }
1546
1547 #ifdef PNG_READ_PACK_SUPPORTED
1548 /* Unpack pixels of 1, 2, or 4 bits per pixel into 1 byte per pixel,
1549 * without changing the actual values. Thus, if you had a row with
1550 * a bit depth of 1, you would end up with bytes that only contained
1551 * the numbers 0 or 1. If you would rather they contain 0 and 255, use
1552 * png_do_shift() after this.
1553 */
1554 void /* PRIVATE */
1555 png_do_unpack(png_row_infop row_info, png_bytep row)
1556 {
1557 png_debug(1, "in png_do_unpack");
1558
1559 if (row_info->bit_depth < 8)
1560 {
1561 png_uint_32 i;
1562 png_uint_32 row_width=row_info->width;
1563
1564 switch (row_info->bit_depth)
1565 {
1566 case 1:
1567 {
1568 png_bytep sp = row + (png_size_t)((row_width - 1) >> 3);
1569 png_bytep dp = row + (png_size_t)row_width - 1;
1570 png_uint_32 shift = 7 - (int)((row_width + 7) & 0x07);
1571 for (i = 0; i < row_width; i++)
1572 {
1573 *dp = (png_byte)((*sp >> shift) & 0x01);
1574 if (shift == 7)
1575 {
1576 shift = 0;
1577 sp--;
1578 }
1579 else
1580 shift++;
1581
1582 dp--;
1583 }
1584 break;
1585 }
1586
1587 case 2:
1588 {
1589
1590 png_bytep sp = row + (png_size_t)((row_width - 1) >> 2);
1591 png_bytep dp = row + (png_size_t)row_width - 1;
1592 png_uint_32 shift = (int)((3 - ((row_width + 3) & 0x03)) << 1);
1593 for (i = 0; i < row_width; i++)
1594 {
1595 *dp = (png_byte)((*sp >> shift) & 0x03);
1596 if (shift == 6)
1597 {
1598 shift = 0;
1599 sp--;
1600 }
1601 else
1602 shift += 2;
1603
1604 dp--;
1605 }
1606 break;
1607 }
1608
1609 case 4:
1610 {
1611 png_bytep sp = row + (png_size_t)((row_width - 1) >> 1);
1612 png_bytep dp = row + (png_size_t)row_width - 1;
1613 png_uint_32 shift = (int)((1 - ((row_width + 1) & 0x01)) << 2);
1614 for (i = 0; i < row_width; i++)
1615 {
1616 *dp = (png_byte)((*sp >> shift) & 0x0f);
1617 if (shift == 4)
1618 {
1619 shift = 0;
1620 sp--;
1621 }
1622 else
1623 shift = 4;
1624
1625 dp--;
1626 }
1627 break;
1628 }
1629 }
1630 row_info->bit_depth = 8;
1631 row_info->pixel_depth = (png_byte)(8 * row_info->channels);
1632 row_info->rowbytes = row_width * row_info->channels;
1633 }
1634 }
1635 #endif
1636
1637 #ifdef PNG_READ_SHIFT_SUPPORTED
1638 /* Reverse the effects of png_do_shift. This routine merely shifts the
1639 * pixels back to their significant bits values. Thus, if you have
1640 * a row of bit depth 8, but only 5 are significant, this will shift
1641 * the values back to 0 through 31.
1642 */
1643 void /* PRIVATE */
1644 png_do_unshift(png_row_infop row_info, png_bytep row, png_color_8p sig_bits)
1645 {
1646 png_debug(1, "in png_do_unshift");
1647
1648 if (
1649 row_info->color_type != PNG_COLOR_TYPE_PALETTE)
1650 {
1651 int shift[4];
1652 int channels = 0;
1653 int c;
1654 png_uint_16 value = 0;
1655 png_uint_32 row_width = row_info->width;
1656
1657 if (row_info->color_type & PNG_COLOR_MASK_COLOR)
1658 {
1659 shift[channels++] = row_info->bit_depth - sig_bits->red;
1660 shift[channels++] = row_info->bit_depth - sig_bits->green;
1661 shift[channels++] = row_info->bit_depth - sig_bits->blue;
1662 }
1663 else
1664 {
1665 shift[channels++] = row_info->bit_depth - sig_bits->gray;
1666 }
1667 if (row_info->color_type & PNG_COLOR_MASK_ALPHA)
1668 {
1669 shift[channels++] = row_info->bit_depth - sig_bits->alpha;
1670 }
1671
1672 for (c = 0; c < channels; c++)
1673 {
1674 if (shift[c] <= 0)
1675 shift[c] = 0;
1676 else
1677 value = 1;
1678 }
1679
1680 if (!value)
1681 return;
1682
1683 switch (row_info->bit_depth)
1684 {
1685 case 2:
1686 {
1687 png_bytep bp;
1688 png_uint_32 i;
1689 png_uint_32 istop = row_info->rowbytes;
1690
1691 for (bp = row, i = 0; i < istop; i++)
1692 {
1693 *bp >>= 1;
1694 *bp++ &= 0x55;
1695 }
1696 break;
1697 }
1698
1699 case 4:
1700 {
1701 png_bytep bp = row;
1702 png_uint_32 i;
1703 png_uint_32 istop = row_info->rowbytes;
1704 png_byte mask = (png_byte)((((int)0xf0 >> shift[0]) & (int)0xf0) |
1705 (png_byte)((int)0xf >> shift[0]));
1706
1707 for (i = 0; i < istop; i++)
1708 {
1709 *bp >>= shift[0];
1710 *bp++ &= mask;
1711 }
1712 break;
1713 }
1714
1715 case 8:
1716 {
1717 png_bytep bp = row;
1718 png_uint_32 i;
1719 png_uint_32 istop = row_width * channels;
1720
1721 for (i = 0; i < istop; i++)
1722 {
1723 *bp++ >>= shift[i%channels];
1724 }
1725 break;
1726 }
1727
1728 case 16:
1729 {
1730 png_bytep bp = row;
1731 png_uint_32 i;
1732 png_uint_32 istop = channels * row_width;
1733
1734 for (i = 0; i < istop; i++)
1735 {
1736 value = (png_uint_16)((*bp << 8) + *(bp + 1));
1737 value >>= shift[i%channels];
1738 *bp++ = (png_byte)(value >> 8);
1739 *bp++ = (png_byte)(value & 0xff);
1740 }
1741 break;
1742 }
1743 }
1744 }
1745 }
1746 #endif
1747
1748 #ifdef PNG_READ_16_TO_8_SUPPORTED
1749 /* Chop rows of bit depth 16 down to 8 */
1750 void /* PRIVATE */
1751 png_do_chop(png_row_infop row_info, png_bytep row)
1752 {
1753 png_debug(1, "in png_do_chop");
1754
1755 if (row_info->bit_depth == 16)
1756 {
1757 png_bytep sp = row;
1758 png_bytep dp = row;
1759 png_uint_32 i;
1760 png_uint_32 istop = row_info->width * row_info->channels;
1761
1762 for (i = 0; i<istop; i++, sp += 2, dp++)
1763 {
1764 #ifdef PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED
1765 /* This does a more accurate scaling of the 16-bit color
1766 * value, rather than a simple low-byte truncation.
1767 *
1768 * What the ideal calculation should be:
1769 * *dp = (((((png_uint_32)(*sp) << 8) |
1770 * (png_uint_32)(*(sp + 1))) * 255 + 127)
1771 * / (png_uint_32)65535L;
1772 *
1773 * GRR: no, I think this is what it really should be:
1774 * *dp = (((((png_uint_32)(*sp) << 8) |
1775 * (png_uint_32)(*(sp + 1))) + 128L)
1776 * / (png_uint_32)257L;
1777 *
1778 * GRR: here's the exact calculation with shifts:
1779 * temp = (((png_uint_32)(*sp) << 8) |
1780 * (png_uint_32)(*(sp + 1))) + 128L;
1781 * *dp = (temp - (temp >> 8)) >> 8;
1782 *
1783 * Approximate calculation with shift/add instead of multiply/divide:
1784 * *dp = ((((png_uint_32)(*sp) << 8) |
1785 * (png_uint_32)((int)(*(sp + 1)) - *sp)) + 128) >> 8;
1786 *
1787 * What we actually do to avoid extra shifting and conversion:
1788 */
1789
1790 *dp = *sp + ((((int)(*(sp + 1)) - *sp) > 128) ? 1 : 0);
1791 #else
1792 /* Simply discard the low order byte */
1793 *dp = *sp;
1794 #endif
1795 }
1796 row_info->bit_depth = 8;
1797 row_info->pixel_depth = (png_byte)(8 * row_info->channels);
1798 row_info->rowbytes = row_info->width * row_info->channels;
1799 }
1800 }
1801 #endif
1802
1803 #ifdef PNG_READ_SWAP_ALPHA_SUPPORTED
1804 void /* PRIVATE */
1805 png_do_read_swap_alpha(png_row_infop row_info, png_bytep row)
1806 {
1807 png_debug(1, "in png_do_read_swap_alpha");
1808
1809 {
1810 png_uint_32 row_width = row_info->width;
1811 if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
1812 {
1813 /* This converts from RGBA to ARGB */
1814 if (row_info->bit_depth == 8)
1815 {
1816 png_bytep sp = row + row_info->rowbytes;
1817 png_bytep dp = sp;
1818 png_byte save;
1819 png_uint_32 i;
1820
1821 for (i = 0; i < row_width; i++)
1822 {
1823 save = *(--sp);
1824 *(--dp) = *(--sp);
1825 *(--dp) = *(--sp);
1826 *(--dp) = *(--sp);
1827 *(--dp) = save;
1828 }
1829 }
1830 /* This converts from RRGGBBAA to AARRGGBB */
1831 else
1832 {
1833 png_bytep sp = row + row_info->rowbytes;
1834 png_bytep dp = sp;
1835 png_byte save[2];
1836 png_uint_32 i;
1837
1838 for (i = 0; i < row_width; i++)
1839 {
1840 save[0] = *(--sp);
1841 save[1] = *(--sp);
1842 *(--dp) = *(--sp);
1843 *(--dp) = *(--sp);
1844 *(--dp) = *(--sp);
1845 *(--dp) = *(--sp);
1846 *(--dp) = *(--sp);
1847 *(--dp) = *(--sp);
1848 *(--dp) = save[0];
1849 *(--dp) = save[1];
1850 }
1851 }
1852 }
1853 else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
1854 {
1855 /* This converts from GA to AG */
1856 if (row_info->bit_depth == 8)
1857 {
1858 png_bytep sp = row + row_info->rowbytes;
1859 png_bytep dp = sp;
1860 png_byte save;
1861 png_uint_32 i;
1862
1863 for (i = 0; i < row_width; i++)
1864 {
1865 save = *(--sp);
1866 *(--dp) = *(--sp);
1867 *(--dp) = save;
1868 }
1869 }
1870 /* This converts from GGAA to AAGG */
1871 else
1872 {
1873 png_bytep sp = row + row_info->rowbytes;
1874 png_bytep dp = sp;
1875 png_byte save[2];
1876 png_uint_32 i;
1877
1878 for (i = 0; i < row_width; i++)
1879 {
1880 save[0] = *(--sp);
1881 save[1] = *(--sp);
1882 *(--dp) = *(--sp);
1883 *(--dp) = *(--sp);
1884 *(--dp) = save[0];
1885 *(--dp) = save[1];
1886 }
1887 }
1888 }
1889 }
1890 }
1891 #endif
1892
1893 #ifdef PNG_READ_INVERT_ALPHA_SUPPORTED
1894 void /* PRIVATE */
1895 png_do_read_invert_alpha(png_row_infop row_info, png_bytep row)
1896 {
1897 png_debug(1, "in png_do_read_invert_alpha");
1898
1899 {
1900 png_uint_32 row_width = row_info->width;
1901 if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
1902 {
1903 /* This inverts the alpha channel in RGBA */
1904 if (row_info->bit_depth == 8)
1905 {
1906 png_bytep sp = row + row_info->rowbytes;
1907 png_bytep dp = sp;
1908 png_uint_32 i;
1909
1910 for (i = 0; i < row_width; i++)
1911 {
1912 *(--dp) = (png_byte)(255 - *(--sp));
1913
1914 /* This does nothing:
1915 *(--dp) = *(--sp);
1916 *(--dp) = *(--sp);
1917 *(--dp) = *(--sp);
1918 We can replace it with:
1919 */
1920 sp-=3;
1921 dp=sp;
1922 }
1923 }
1924 /* This inverts the alpha channel in RRGGBBAA */
1925 else
1926 {
1927 png_bytep sp = row + row_info->rowbytes;
1928 png_bytep dp = sp;
1929 png_uint_32 i;
1930
1931 for (i = 0; i < row_width; i++)
1932 {
1933 *(--dp) = (png_byte)(255 - *(--sp));
1934 *(--dp) = (png_byte)(255 - *(--sp));
1935
1936 /* This does nothing:
1937 *(--dp) = *(--sp);
1938 *(--dp) = *(--sp);
1939 *(--dp) = *(--sp);
1940 *(--dp) = *(--sp);
1941 *(--dp) = *(--sp);
1942 *(--dp) = *(--sp);
1943 We can replace it with:
1944 */
1945 sp-=6;
1946 dp=sp;
1947 }
1948 }
1949 }
1950 else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
1951 {
1952 /* This inverts the alpha channel in GA */
1953 if (row_info->bit_depth == 8)
1954 {
1955 png_bytep sp = row + row_info->rowbytes;
1956 png_bytep dp = sp;
1957 png_uint_32 i;
1958
1959 for (i = 0; i < row_width; i++)
1960 {
1961 *(--dp) = (png_byte)(255 - *(--sp));
1962 *(--dp) = *(--sp);
1963 }
1964 }
1965 /* This inverts the alpha channel in GGAA */
1966 else
1967 {
1968 png_bytep sp = row + row_info->rowbytes;
1969 png_bytep dp = sp;
1970 png_uint_32 i;
1971
1972 for (i = 0; i < row_width; i++)
1973 {
1974 *(--dp) = (png_byte)(255 - *(--sp));
1975 *(--dp) = (png_byte)(255 - *(--sp));
1976 /*
1977 *(--dp) = *(--sp);
1978 *(--dp) = *(--sp);
1979 */
1980 sp-=2;
1981 dp=sp;
1982 }
1983 }
1984 }
1985 }
1986 }
1987 #endif
1988
1989 #ifdef PNG_READ_FILLER_SUPPORTED
1990 /* Add filler channel if we have RGB color */
1991 void /* PRIVATE */
1992 png_do_read_filler(png_row_infop row_info, png_bytep row,
1993 png_uint_32 filler, png_uint_32 flags)
1994 {
1995 png_uint_32 i;
1996 png_uint_32 row_width = row_info->width;
1997
1998 png_byte hi_filler = (png_byte)((filler>>8) & 0xff);
1999 png_byte lo_filler = (png_byte)(filler & 0xff);
2000
2001 png_debug(1, "in png_do_read_filler");
2002
2003 if (
2004 row_info->color_type == PNG_COLOR_TYPE_GRAY)
2005 {
2006 if (row_info->bit_depth == 8)
2007 {
2008 /* This changes the data from G to GX */
2009 if (flags & PNG_FLAG_FILLER_AFTER)
2010 {
2011 png_bytep sp = row + (png_size_t)row_width;
2012 png_bytep dp = sp + (png_size_t)row_width;
2013 for (i = 1; i < row_width; i++)
2014 {
2015 *(--dp) = lo_filler;
2016 *(--dp) = *(--sp);
2017 }
2018 *(--dp) = lo_filler;
2019 row_info->channels = 2;
2020 row_info->pixel_depth = 16;
2021 row_info->rowbytes = row_width * 2;
2022 }
2023 /* This changes the data from G to XG */
2024 else
2025 {
2026 png_bytep sp = row + (png_size_t)row_width;
2027 png_bytep dp = sp + (png_size_t)row_width;
2028 for (i = 0; i < row_width; i++)
2029 {
2030 *(--dp) = *(--sp);
2031 *(--dp) = lo_filler;
2032 }
2033 row_info->channels = 2;
2034 row_info->pixel_depth = 16;
2035 row_info->rowbytes = row_width * 2;
2036 }
2037 }
2038 else if (row_info->bit_depth == 16)
2039 {
2040 /* This changes the data from GG to GGXX */
2041 if (flags & PNG_FLAG_FILLER_AFTER)
2042 {
2043 png_bytep sp = row + (png_size_t)row_width * 2;
2044 png_bytep dp = sp + (png_size_t)row_width * 2;
2045 for (i = 1; i < row_width; i++)
2046 {
2047 *(--dp) = hi_filler;
2048 *(--dp) = lo_filler;
2049 *(--dp) = *(--sp);
2050 *(--dp) = *(--sp);
2051 }
2052 *(--dp) = hi_filler;
2053 *(--dp) = lo_filler;
2054 row_info->channels = 2;
2055 row_info->pixel_depth = 32;
2056 row_info->rowbytes = row_width * 4;
2057 }
2058 /* This changes the data from GG to XXGG */
2059 else
2060 {
2061 png_bytep sp = row + (png_size_t)row_width * 2;
2062 png_bytep dp = sp + (png_size_t)row_width * 2;
2063 for (i = 0; i < row_width; i++)
2064 {
2065 *(--dp) = *(--sp);
2066 *(--dp) = *(--sp);
2067 *(--dp) = hi_filler;
2068 *(--dp) = lo_filler;
2069 }
2070 row_info->channels = 2;
2071 row_info->pixel_depth = 32;
2072 row_info->rowbytes = row_width * 4;
2073 }
2074 }
2075 } /* COLOR_TYPE == GRAY */
2076 else if (row_info->color_type == PNG_COLOR_TYPE_RGB)
2077 {
2078 if (row_info->bit_depth == 8)
2079 {
2080 /* This changes the data from RGB to RGBX */
2081 if (flags & PNG_FLAG_FILLER_AFTER)
2082 {
2083 png_bytep sp = row + (png_size_t)row_width * 3;
2084 png_bytep dp = sp + (png_size_t)row_width;
2085 for (i = 1; i < row_width; i++)
2086 {
2087 *(--dp) = lo_filler;
2088 *(--dp) = *(--sp);
2089 *(--dp) = *(--sp);
2090 *(--dp) = *(--sp);
2091 }
2092 *(--dp) = lo_filler;
2093 row_info->channels = 4;
2094 row_info->pixel_depth = 32;
2095 row_info->rowbytes = row_width * 4;
2096 }
2097 /* This changes the data from RGB to XRGB */
2098 else
2099 {
2100 png_bytep sp = row + (png_size_t)row_width * 3;
2101 png_bytep dp = sp + (png_size_t)row_width;
2102 for (i = 0; i < row_width; i++)
2103 {
2104 *(--dp) = *(--sp);
2105 *(--dp) = *(--sp);
2106 *(--dp) = *(--sp);
2107 *(--dp) = lo_filler;
2108 }
2109 row_info->channels = 4;
2110 row_info->pixel_depth = 32;
2111 row_info->rowbytes = row_width * 4;
2112 }
2113 }
2114 else if (row_info->bit_depth == 16)
2115 {
2116 /* This changes the data from RRGGBB to RRGGBBXX */
2117 if (flags & PNG_FLAG_FILLER_AFTER)
2118 {
2119 png_bytep sp = row + (png_size_t)row_width * 6;
2120 png_bytep dp = sp + (png_size_t)row_width * 2;
2121 for (i = 1; i < row_width; i++)
2122 {
2123 *(--dp) = hi_filler;
2124 *(--dp) = lo_filler;
2125 *(--dp) = *(--sp);
2126 *(--dp) = *(--sp);
2127 *(--dp) = *(--sp);
2128 *(--dp) = *(--sp);
2129 *(--dp) = *(--sp);
2130 *(--dp) = *(--sp);
2131 }
2132 *(--dp) = hi_filler;
2133 *(--dp) = lo_filler;
2134 row_info->channels = 4;
2135 row_info->pixel_depth = 64;
2136 row_info->rowbytes = row_width * 8;
2137 }
2138 /* This changes the data from RRGGBB to XXRRGGBB */
2139 else
2140 {
2141 png_bytep sp = row + (png_size_t)row_width * 6;
2142 png_bytep dp = sp + (png_size_t)row_width * 2;
2143 for (i = 0; i < row_width; i++)
2144 {
2145 *(--dp) = *(--sp);
2146 *(--dp) = *(--sp);
2147 *(--dp) = *(--sp);
2148 *(--dp) = *(--sp);
2149 *(--dp) = *(--sp);
2150 *(--dp) = *(--sp);
2151 *(--dp) = hi_filler;
2152 *(--dp) = lo_filler;
2153 }
2154 row_info->channels = 4;
2155 row_info->pixel_depth = 64;
2156 row_info->rowbytes = row_width * 8;
2157 }
2158 }
2159 } /* COLOR_TYPE == RGB */
2160 }
2161 #endif
2162
2163 #ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
2164 /* Expand grayscale files to RGB, with or without alpha */
2165 void /* PRIVATE */
2166 png_do_gray_to_rgb(png_row_infop row_info, png_bytep row)
2167 {
2168 png_uint_32 i;
2169 png_uint_32 row_width = row_info->width;
2170
2171 png_debug(1, "in png_do_gray_to_rgb");
2172
2173 if (row_info->bit_depth >= 8 &&
2174 !(row_info->color_type & PNG_COLOR_MASK_COLOR))
2175 {
2176 if (row_info->color_type == PNG_COLOR_TYPE_GRAY)
2177 {
2178 if (row_info->bit_depth == 8)
2179 {
2180 png_bytep sp = row + (png_size_t)row_width - 1;
2181 png_bytep dp = sp + (png_size_t)row_width * 2;
2182 for (i = 0; i < row_width; i++)
2183 {
2184 *(dp--) = *sp;
2185 *(dp--) = *sp;
2186 *(dp--) = *(sp--);
2187 }
2188 }
2189 else
2190 {
2191 png_bytep sp = row + (png_size_t)row_width * 2 - 1;
2192 png_bytep dp = sp + (png_size_t)row_width * 4;
2193 for (i = 0; i < row_width; i++)
2194 {
2195 *(dp--) = *sp;
2196 *(dp--) = *(sp - 1);
2197 *(dp--) = *sp;
2198 *(dp--) = *(sp - 1);
2199 *(dp--) = *(sp--);
2200 *(dp--) = *(sp--);
2201 }
2202 }
2203 }
2204 else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
2205 {
2206 if (row_info->bit_depth == 8)
2207 {
2208 png_bytep sp = row + (png_size_t)row_width * 2 - 1;
2209 png_bytep dp = sp + (png_size_t)row_width * 2;
2210 for (i = 0; i < row_width; i++)
2211 {
2212 *(dp--) = *(sp--);
2213 *(dp--) = *sp;
2214 *(dp--) = *sp;
2215 *(dp--) = *(sp--);
2216 }
2217 }
2218 else
2219 {
2220 png_bytep sp = row + (png_size_t)row_width * 4 - 1;
2221 png_bytep dp = sp + (png_size_t)row_width * 4;
2222 for (i = 0; i < row_width; i++)
2223 {
2224 *(dp--) = *(sp--);
2225 *(dp--) = *(sp--);
2226 *(dp--) = *sp;
2227 *(dp--) = *(sp - 1);
2228 *(dp--) = *sp;
2229 *(dp--) = *(sp - 1);
2230 *(dp--) = *(sp--);
2231 *(dp--) = *(sp--);
2232 }
2233 }
2234 }
2235 row_info->channels += (png_byte)2;
2236 row_info->color_type |= PNG_COLOR_MASK_COLOR;
2237 row_info->pixel_depth = (png_byte)(row_info->channels *
2238 row_info->bit_depth);
2239 row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width);
2240 }
2241 }
2242 #endif
2243
2244 #ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
2245 /* Reduce RGB files to grayscale, with or without alpha
2246 * using the equation given in Poynton's ColorFAQ at
2247 * <http://www.inforamp.net/~poynton/> (THIS LINK IS DEAD June 2008)
2248 * New link:
2249 * <http://www.poynton.com/notes/colour_and_gamma/>
2250 * Charles Poynton poynton at poynton.com
2251 *
2252 * Y = 0.212671 * R + 0.715160 * G + 0.072169 * B
2253 *
2254 * We approximate this with
2255 *
2256 * Y = 0.21268 * R + 0.7151 * G + 0.07217 * B
2257 *
2258 * which can be expressed with integers as
2259 *
2260 * Y = (6969 * R + 23434 * G + 2365 * B)/32768
2261 *
2262 * The calculation is to be done in a linear colorspace.
2263 *
2264 * Other integer coefficents can be used via png_set_rgb_to_gray().
2265 */
2266 int /* PRIVATE */
2267 png_do_rgb_to_gray(png_structp png_ptr, png_row_infop row_info, png_bytep row)
2268
2269 {
2270 png_uint_32 i;
2271
2272 png_uint_32 row_width = row_info->width;
2273 int rgb_error = 0;
2274
2275 png_debug(1, "in png_do_rgb_to_gray");
2276
2277 if (
2278 (row_info->color_type & PNG_COLOR_MASK_COLOR))
2279 {
2280 png_uint_32 rc = png_ptr->rgb_to_gray_red_coeff;
2281 png_uint_32 gc = png_ptr->rgb_to_gray_green_coeff;
2282 png_uint_32 bc = png_ptr->rgb_to_gray_blue_coeff;
2283
2284 if (row_info->color_type == PNG_COLOR_TYPE_RGB)
2285 {
2286 if (row_info->bit_depth == 8)
2287 {
2288 #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
2289 if (png_ptr->gamma_from_1 != NULL && png_ptr->gamma_to_1 != NULL)
2290 {
2291 png_bytep sp = row;
2292 png_bytep dp = row;
2293
2294 for (i = 0; i < row_width; i++)
2295 {
2296 png_byte red = png_ptr->gamma_to_1[*(sp++)];
2297 png_byte green = png_ptr->gamma_to_1[*(sp++)];
2298 png_byte blue = png_ptr->gamma_to_1[*(sp++)];
2299 if (red != green || red != blue)
2300 {
2301 rgb_error |= 1;
2302 *(dp++) = png_ptr->gamma_from_1[
2303 (rc*red + gc*green + bc*blue)>>15];
2304 }
2305 else
2306 *(dp++) = *(sp - 1);
2307 }
2308 }
2309 else
2310 #endif
2311 {
2312 png_bytep sp = row;
2313 png_bytep dp = row;
2314 for (i = 0; i < row_width; i++)
2315 {
2316 png_byte red = *(sp++);
2317 png_byte green = *(sp++);
2318 png_byte blue = *(sp++);
2319 if (red != green || red != blue)
2320 {
2321 rgb_error |= 1;
2322 *(dp++) = (png_byte)((rc*red + gc*green + bc*blue)>>15);
2323 }
2324 else
2325 *(dp++) = *(sp - 1);
2326 }
2327 }
2328 }
2329
2330 else /* RGB bit_depth == 16 */
2331 {
2332 #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
2333 if (png_ptr->gamma_16_to_1 != NULL &&
2334 png_ptr->gamma_16_from_1 != NULL)
2335 {
2336 png_bytep sp = row;
2337 png_bytep dp = row;
2338 for (i = 0; i < row_width; i++)
2339 {
2340 png_uint_16 red, green, blue, w;
2341
2342 red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
2343 green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
2344 blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
2345
2346 if (red == green && red == blue)
2347 w = red;
2348 else
2349 {
2350 png_uint_16 red_1 = png_ptr->gamma_16_to_1[(red&0xff) >>
2351 png_ptr->gamma_shift][red>>8];
2352 png_uint_16 green_1 =
2353 png_ptr->gamma_16_to_1[(green&0xff) >>
2354 png_ptr->gamma_shift][green>>8];
2355 png_uint_16 blue_1 = png_ptr->gamma_16_to_1[(blue&0xff) >>
2356 png_ptr->gamma_shift][blue>>8];
2357 png_uint_16 gray16 = (png_uint_16)((rc*red_1 + gc*green_1
2358 + bc*blue_1)>>15);
2359 w = png_ptr->gamma_16_from_1[(gray16&0xff) >>
2360 png_ptr->gamma_shift][gray16 >> 8];
2361 rgb_error |= 1;
2362 }
2363
2364 *(dp++) = (png_byte)((w>>8) & 0xff);
2365 *(dp++) = (png_byte)(w & 0xff);
2366 }
2367 }
2368 else
2369 #endif
2370 {
2371 png_bytep sp = row;
2372 png_bytep dp = row;
2373 for (i = 0; i < row_width; i++)
2374 {
2375 png_uint_16 red, green, blue, gray16;
2376
2377 red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
2378 green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
2379 blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
2380
2381 if (red != green || red != blue)
2382 rgb_error |= 1;
2383 gray16 = (png_uint_16)((rc*red + gc*green + bc*blue)>>15);
2384 *(dp++) = (png_byte)((gray16>>8) & 0xff);
2385 *(dp++) = (png_byte)(gray16 & 0xff);
2386 }
2387 }
2388 }
2389 }
2390 if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
2391 {
2392 if (row_info->bit_depth == 8)
2393 {
2394 #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
2395 if (png_ptr->gamma_from_1 != NULL && png_ptr->gamma_to_1 != NULL)
2396 {
2397 png_bytep sp = row;
2398 png_bytep dp = row;
2399 for (i = 0; i < row_width; i++)
2400 {
2401 png_byte red = png_ptr->gamma_to_1[*(sp++)];
2402 png_byte green = png_ptr->gamma_to_1[*(sp++)];
2403 png_byte blue = png_ptr->gamma_to_1[*(sp++)];
2404 if (red != green || red != blue)
2405 rgb_error |= 1;
2406 *(dp++) = png_ptr->gamma_from_1
2407 [(rc*red + gc*green + bc*blue)>>15];
2408 *(dp++) = *(sp++); /* alpha */
2409 }
2410 }
2411 else
2412 #endif
2413 {
2414 png_bytep sp = row;
2415 png_bytep dp = row;
2416 for (i = 0; i < row_width; i++)
2417 {
2418 png_byte red = *(sp++);
2419 png_byte green = *(sp++);
2420 png_byte blue = *(sp++);
2421 if (red != green || red != blue)
2422 rgb_error |= 1;
2423 *(dp++) = (png_byte)((rc*red + gc*green + bc*blue)>>15);
2424 *(dp++) = *(sp++); /* alpha */
2425 }
2426 }
2427 }
2428 else /* RGBA bit_depth == 16 */
2429 {
2430 #if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
2431 if (png_ptr->gamma_16_to_1 != NULL &&
2432 png_ptr->gamma_16_from_1 != NULL)
2433 {
2434 png_bytep sp = row;
2435 png_bytep dp = row;
2436 for (i = 0; i < row_width; i++)
2437 {
2438 png_uint_16 red, green, blue, w;
2439
2440 red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
2441 green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
2442 blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
2443
2444 if (red == green && red == blue)
2445 w = red;
2446 else
2447 {
2448 png_uint_16 red_1 = png_ptr->gamma_16_to_1[(red&0xff) >>
2449 png_ptr->gamma_shift][red>>8];
2450 png_uint_16 green_1 =
2451 png_ptr->gamma_16_to_1[(green&0xff) >>
2452 png_ptr->gamma_shift][green>>8];
2453 png_uint_16 blue_1 = png_ptr->gamma_16_to_1[(blue&0xff) >>
2454 png_ptr->gamma_shift][blue>>8];
2455 png_uint_16 gray16 = (png_uint_16)((rc * red_1
2456 + gc * green_1 + bc * blue_1)>>15);
2457 w = png_ptr->gamma_16_from_1[(gray16&0xff) >>
2458 png_ptr->gamma_shift][gray16 >> 8];
2459 rgb_error |= 1;
2460 }
2461
2462 *(dp++) = (png_byte)((w>>8) & 0xff);
2463 *(dp++) = (png_byte)(w & 0xff);
2464 *(dp++) = *(sp++); /* alpha */
2465 *(dp++) = *(sp++);
2466 }
2467 }
2468 else
2469 #endif
2470 {
2471 png_bytep sp = row;
2472 png_bytep dp = row;
2473 for (i = 0; i < row_width; i++)
2474 {
2475 png_uint_16 red, green, blue, gray16;
2476 red = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2;
2477 green = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2;
2478 blue = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2;
2479 if (red != green || red != blue)
2480 rgb_error |= 1;
2481 gray16 = (png_uint_16)((rc*red + gc*green + bc*blue)>>15);
2482 *(dp++) = (png_byte)((gray16>>8) & 0xff);
2483 *(dp++) = (png_byte)(gray16 & 0xff);
2484 *(dp++) = *(sp++); /* alpha */
2485 *(dp++) = *(sp++);
2486 }
2487 }
2488 }
2489 }
2490 row_info->channels -= (png_byte)2;
2491 row_info->color_type &= ~PNG_COLOR_MASK_COLOR;
2492 row_info->pixel_depth = (png_byte)(row_info->channels *
2493 row_info->bit_depth);
2494 row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width);
2495 }
2496 return rgb_error;
2497 }
2498 #endif
2499
2500 /* Build a grayscale palette. Palette is assumed to be 1 << bit_depth
2501 * large of png_color. This lets grayscale images be treated as
2502 * paletted. Most useful for gamma correction and simplification
2503 * of code.
2504 */
2505 void PNGAPI
2506 png_build_grayscale_palette(int bit_depth, png_colorp palette)
2507 {
2508 int num_palette;
2509 int color_inc;
2510 int i;
2511 int v;
2512
2513 png_debug(1, "in png_do_build_grayscale_palette");
2514
2515 if (palette == NULL)
2516 return;
2517
2518 switch (bit_depth)
2519 {
2520 case 1:
2521 num_palette = 2;
2522 color_inc = 0xff;
2523 break;
2524
2525 case 2:
2526 num_palette = 4;
2527 color_inc = 0x55;
2528 break;
2529
2530 case 4:
2531 num_palette = 16;
2532 color_inc = 0x11;
2533 break;
2534
2535 case 8:
2536 num_palette = 256;
2537 color_inc = 1;
2538 break;
2539
2540 default:
2541 num_palette = 0;
2542 color_inc = 0;
2543 break;
2544 }
2545
2546 for (i = 0, v = 0; i < num_palette; i++, v += color_inc)
2547 {
2548 palette[i].red = (png_byte)v;
2549 palette[i].green = (png_byte)v;
2550 palette[i].blue = (png_byte)v;
2551 }
2552 }
2553
2554
2555 #ifdef PNG_READ_BACKGROUND_SUPPORTED
2556 /* Replace any alpha or transparency with the supplied background color.
2557 * "background" is already in the screen gamma, while "background_1" is
2558 * at a gamma of 1.0. Paletted files have already been taken care of.
2559 */
2560 void /* PRIVATE */
2561 png_do_background(png_row_infop row_info, png_bytep row,
2562 png_color_16p trans_color, png_color_16p background
2563 #ifdef PNG_READ_GAMMA_SUPPORTED
2564 , png_color_16p background_1,
2565 png_bytep gamma_table, png_bytep gamma_from_1, png_bytep gamma_to_1,
2566 png_uint_16pp gamma_16, png_uint_16pp gamma_16_from_1,
2567 png_uint_16pp gamma_16_to_1, int gamma_shift
2568 #endif
2569 )
2570 {
2571 png_bytep sp, dp;
2572 png_uint_32 i;
2573 png_uint_32 row_width=row_info->width;
2574 int shift;
2575
2576 png_debug(1, "in png_do_background");
2577
2578 if (background != NULL &&
2579 (!(row_info->color_type & PNG_COLOR_MASK_ALPHA) ||
2580 (row_info->color_type != PNG_COLOR_TYPE_PALETTE && trans_color)))
2581 {
2582 switch (row_info->color_type)
2583 {
2584 case PNG_COLOR_TYPE_GRAY:
2585 {
2586 switch (row_info->bit_depth)
2587 {
2588 case 1:
2589 {
2590 sp = row;
2591 shift = 7;
2592 for (i = 0; i < row_width; i++)
2593 {
2594 if ((png_uint_16)((*sp >> shift) & 0x01)
2595 == trans_color->gray)
2596 {
2597 *sp &= (png_byte)((0x7f7f >> (7 - shift)) & 0xff);
2598 *sp |= (png_byte)(background->gray << shift);
2599 }
2600 if (!shift)
2601 {
2602 shift = 7;
2603 sp++;
2604 }
2605 else
2606 shift--;
2607 }
2608 break;
2609 }
2610
2611 case 2:
2612 {
2613 #ifdef PNG_READ_GAMMA_SUPPORTED
2614 if (gamma_table != NULL)
2615 {
2616 sp = row;
2617 shift = 6;
2618 for (i = 0; i < row_width; i++)
2619 {
2620 if ((png_uint_16)((*sp >> shift) & 0x03)
2621 == trans_color->gray)
2622 {
2623 *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff);
2624 *sp |= (png_byte)(background->gray << shift);
2625 }
2626 else
2627 {
2628 png_byte p = (png_byte)((*sp >> shift) & 0x03);
2629 png_byte g = (png_byte)((gamma_table [p | (p << 2) |
2630 (p << 4) | (p << 6)] >> 6) & 0x03);
2631 *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff);
2632 *sp |= (png_byte)(g << shift);
2633 }
2634 if (!shift)
2635 {
2636 shift = 6;
2637 sp++;
2638 }
2639 else
2640 shift -= 2;
2641 }
2642 }
2643 else
2644 #endif
2645 {
2646 sp = row;
2647 shift = 6;
2648 for (i = 0; i < row_width; i++)
2649 {
2650 if ((png_uint_16)((*sp >> shift) & 0x03)
2651 == trans_color->gray)
2652 {
2653 *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff);
2654 *sp |= (png_byte)(background->gray << shift);
2655 }
2656 if (!shift)
2657 {
2658 shift = 6;
2659 sp++;
2660 }
2661 else
2662 shift -= 2;
2663 }
2664 }
2665 break;
2666 }
2667
2668 case 4:
2669 {
2670 #ifdef PNG_READ_GAMMA_SUPPORTED
2671 if (gamma_table != NULL)
2672 {
2673 sp = row;
2674 shift = 4;
2675 for (i = 0; i < row_width; i++)
2676 {
2677 if ((png_uint_16)((*sp >> shift) & 0x0f)
2678 == trans_color->gray)
2679 {
2680 *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff);
2681 *sp |= (png_byte)(background->gray << shift);
2682 }
2683 else
2684 {
2685 png_byte p = (png_byte)((*sp >> shift) & 0x0f);
2686 png_byte g = (png_byte)((gamma_table[p |
2687 (p << 4)] >> 4) & 0x0f);
2688 *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff);
2689 *sp |= (png_byte)(g << shift);
2690 }
2691 if (!shift)
2692 {
2693 shift = 4;
2694 sp++;
2695 }
2696 else
2697 shift -= 4;
2698 }
2699 }
2700 else
2701 #endif
2702 {
2703 sp = row;
2704 shift = 4;
2705 for (i = 0; i < row_width; i++)
2706 {
2707 if ((png_uint_16)((*sp >> shift) & 0x0f)
2708 == trans_color->gray)
2709 {
2710 *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff);
2711 *sp |= (png_byte)(background->gray << shift);
2712 }
2713 if (!shift)
2714 {
2715 shift = 4;
2716 sp++;
2717 }
2718 else
2719 shift -= 4;
2720 }
2721 }
2722 break;
2723 }
2724
2725 case 8:
2726 {
2727 #ifdef PNG_READ_GAMMA_SUPPORTED
2728 if (gamma_table != NULL)
2729 {
2730 sp = row;
2731 for (i = 0; i < row_width; i++, sp++)
2732 {
2733 if (*sp == trans_color->gray)
2734 {
2735 *sp = (png_byte)background->gray;
2736 }
2737 else
2738 {
2739 *sp = gamma_table[*sp];
2740 }
2741 }
2742 }
2743 else
2744 #endif
2745 {
2746 sp = row;
2747 for (i = 0; i < row_width; i++, sp++)
2748 {
2749 if (*sp == trans_color->gray)
2750 {
2751 *sp = (png_byte)background->gray;
2752 }
2753 }
2754 }
2755 break;
2756 }
2757
2758 case 16:
2759 {
2760 #ifdef PNG_READ_GAMMA_SUPPORTED
2761 if (gamma_16 != NULL)
2762 {
2763 sp = row;
2764 for (i = 0; i < row_width; i++, sp += 2)
2765 {
2766 png_uint_16 v;
2767
2768 v = (png_uint_16)(((*sp) << 8) + *(sp + 1));
2769 if (v == trans_color->gray)
2770 {
2771 /* Background is already in screen gamma */
2772 *sp = (png_byte)((background->gray >> 8) & 0xff);
2773 *(sp + 1) = (png_byte)(background->gray & 0xff);
2774 }
2775 else
2776 {
2777 v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
2778 *sp = (png_byte)((v >> 8) & 0xff);
2779 *(sp + 1) = (png_byte)(v & 0xff);
2780 }
2781 }
2782 }
2783 else
2784 #endif
2785 {
2786 sp = row;
2787 for (i = 0; i < row_width; i++, sp += 2)
2788 {
2789 png_uint_16 v;
2790
2791 v = (png_uint_16)(((*sp) << 8) + *(sp + 1));
2792 if (v == trans_color->gray)
2793 {
2794 *sp = (png_byte)((background->gray >> 8) & 0xff);
2795 *(sp + 1) = (png_byte)(background->gray & 0xff);
2796 }
2797 }
2798 }
2799 break;
2800 }
2801 }
2802 break;
2803 }
2804
2805 case PNG_COLOR_TYPE_RGB:
2806 {
2807 if (row_info->bit_depth == 8)
2808 {
2809 #ifdef PNG_READ_GAMMA_SUPPORTED
2810 if (gamma_table != NULL)
2811 {
2812 sp = row;
2813 for (i = 0; i < row_width; i++, sp += 3)
2814 {
2815 if (*sp == trans_color->red &&
2816 *(sp + 1) == trans_color->green &&
2817 *(sp + 2) == trans_color->blue)
2818 {
2819 *sp = (png_byte)background->red;
2820 *(sp + 1) = (png_byte)background->green;
2821 *(sp + 2) = (png_byte)background->blue;
2822 }
2823 else
2824 {
2825 *sp = gamma_table[*sp];
2826 *(sp + 1) = gamma_table[*(sp + 1)];
2827 *(sp + 2) = gamma_table[*(sp + 2)];
2828 }
2829 }
2830 }
2831 else
2832 #endif
2833 {
2834 sp = row;
2835 for (i = 0; i < row_width; i++, sp += 3)
2836 {
2837 if (*sp == trans_color->red &&
2838 *(sp + 1) == trans_color->green &&
2839 *(sp + 2) == trans_color->blue)
2840 {
2841 *sp = (png_byte)background->red;
2842 *(sp + 1) = (png_byte)background->green;
2843 *(sp + 2) = (png_byte)background->blue;
2844 }
2845 }
2846 }
2847 }
2848 else /* if (row_info->bit_depth == 16) */
2849 {
2850 #ifdef PNG_READ_GAMMA_SUPPORTED
2851 if (gamma_16 != NULL)
2852 {
2853 sp = row;
2854 for (i = 0; i < row_width; i++, sp += 6)
2855 {
2856 png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1));
2857 png_uint_16 g = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3));
2858 png_uint_16 b = (png_uint_16)(((*(sp+4)) << 8) + *(sp+5));
2859 if (r == trans_color->red && g == trans_color->green &&
2860 b == trans_color->blue)
2861 {
2862 /* Background is already in screen gamma */
2863 *sp = (png_byte)((background->red >> 8) & 0xff);
2864 *(sp + 1) = (png_byte)(background->red & 0xff);
2865 *(sp + 2) = (png_byte)((background->green >> 8) & 0xff);
2866 *(sp + 3) = (png_byte)(background->green & 0xff);
2867 *(sp + 4) = (png_byte)((background->blue >> 8) & 0xff);
2868 *(sp + 5) = (png_byte)(background->blue & 0xff);
2869 }
2870 else
2871 {
2872 png_uint_16 v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
2873 *sp = (png_byte)((v >> 8) & 0xff);
2874 *(sp + 1) = (png_byte)(v & 0xff);
2875 v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)];
2876 *(sp + 2) = (png_byte)((v >> 8) & 0xff);
2877 *(sp + 3) = (png_byte)(v & 0xff);
2878 v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)];
2879 *(sp + 4) = (png_byte)((v >> 8) & 0xff);
2880 *(sp + 5) = (png_byte)(v & 0xff);
2881 }
2882 }
2883 }
2884 else
2885 #endif
2886 {
2887 sp = row;
2888 for (i = 0; i < row_width; i++, sp += 6)
2889 {
2890 png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp+1));
2891 png_uint_16 g = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3));
2892 png_uint_16 b = (png_uint_16)(((*(sp+4)) << 8) + *(sp+5));
2893
2894 if (r == trans_color->red && g == trans_color->green &&
2895 b == trans_color->blue)
2896 {
2897 *sp = (png_byte)((background->red >> 8) & 0xff);
2898 *(sp + 1) = (png_byte)(background->red & 0xff);
2899 *(sp + 2) = (png_byte)((background->green >> 8) & 0xff);
2900 *(sp + 3) = (png_byte)(background->green & 0xff);
2901 *(sp + 4) = (png_byte)((background->blue >> 8) & 0xff);
2902 *(sp + 5) = (png_byte)(background->blue & 0xff);
2903 }
2904 }
2905 }
2906 }
2907 break;
2908 }
2909
2910 case PNG_COLOR_TYPE_GRAY_ALPHA:
2911 {
2912 if (row_info->bit_depth == 8)
2913 {
2914 #ifdef PNG_READ_GAMMA_SUPPORTED
2915 if (gamma_to_1 != NULL && gamma_from_1 != NULL &&
2916 gamma_table != NULL)
2917 {
2918 sp = row;
2919 dp = row;
2920 for (i = 0; i < row_width; i++, sp += 2, dp++)
2921 {
2922 png_uint_16 a = *(sp + 1);
2923
2924 if (a == 0xff)
2925 {
2926 *dp = gamma_table[*sp];
2927 }
2928 else if (a == 0)
2929 {
2930 /* Background is already in screen gamma */
2931 *dp = (png_byte)background->gray;
2932 }
2933 else
2934 {
2935 png_byte v, w;
2936
2937 v = gamma_to_1[*sp];
2938 png_composite(w, v, a, background_1->gray);
2939 *dp = gamma_from_1[w];
2940 }
2941 }
2942 }
2943 else
2944 #endif
2945 {
2946 sp = row;
2947 dp = row;
2948 for (i = 0; i < row_width; i++, sp += 2, dp++)
2949 {
2950 png_byte a = *(sp + 1);
2951
2952 if (a == 0xff)
2953 {
2954 *dp = *sp;
2955 }
2956 #ifdef PNG_READ_GAMMA_SUPPORTED
2957 else if (a == 0)
2958 {
2959 *dp = (png_byte)background->gray;
2960 }
2961 else
2962 {
2963 png_composite(*dp, *sp, a, background_1->gray);
2964 }
2965 #else
2966 *dp = (png_byte)background->gray;
2967 #endif
2968 }
2969 }
2970 }
2971 else /* if (png_ptr->bit_depth == 16) */
2972 {
2973 #ifdef PNG_READ_GAMMA_SUPPORTED
2974 if (gamma_16 != NULL && gamma_16_from_1 != NULL &&
2975 gamma_16_to_1 != NULL)
2976 {
2977 sp = row;
2978 dp = row;
2979 for (i = 0; i < row_width; i++, sp += 4, dp += 2)
2980 {
2981 png_uint_16 a = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3));
2982
2983 if (a == (png_uint_16)0xffff)
2984 {
2985 png_uint_16 v;
2986
2987 v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
2988 *dp = (png_byte)((v >> 8) & 0xff);
2989 *(dp + 1) = (png_byte)(v & 0xff);
2990 }
2991 #ifdef PNG_READ_GAMMA_SUPPORTED
2992 else if (a == 0)
2993 #else
2994 else
2995 #endif
2996 {
2997 /* Background is already in screen gamma */
2998 *dp = (png_byte)((background->gray >> 8) & 0xff);
2999 *(dp + 1) = (png_byte)(background->gray & 0xff);
3000 }
3001 #ifdef PNG_READ_GAMMA_SUPPORTED
3002 else
3003 {
3004 png_uint_16 g, v, w;
3005
3006 g = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp];
3007 png_composite_16(v, g, a, background_1->gray);
3008 w = gamma_16_from_1[(v&0xff) >> gamma_shift][v >> 8];
3009 *dp = (png_byte)((w >> 8) & 0xff);
3010 *(dp + 1) = (png_byte)(w & 0xff);
3011 }
3012 #endif
3013 }
3014 }
3015 else
3016 #endif
3017 {
3018 sp = row;
3019 dp = row;
3020 for (i = 0; i < row_width; i++, sp += 4, dp += 2)
3021 {
3022 png_uint_16 a = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3));
3023 if (a == (png_uint_16)0xffff)
3024 {
3025 png_memcpy(dp, sp, 2);
3026 }
3027 #ifdef PNG_READ_GAMMA_SUPPORTED
3028 else if (a == 0)
3029 #else
3030 else
3031 #endif
3032 {
3033 *dp = (png_byte)((background->gray >> 8) & 0xff);
3034 *(dp + 1) = (png_byte)(background->gray & 0xff);
3035 }
3036 #ifdef PNG_READ_GAMMA_SUPPORTED
3037 else
3038 {
3039 png_uint_16 g, v;
3040
3041 g = (png_uint_16)(((*sp) << 8) + *(sp + 1));
3042 png_composite_16(v, g, a, background_1->gray);
3043 *dp = (png_byte)((v >> 8) & 0xff);
3044 *(dp + 1) = (png_byte)(v & 0xff);
3045 }
3046 #endif
3047 }
3048 }
3049 }
3050 break;
3051 }
3052
3053 case PNG_COLOR_TYPE_RGB_ALPHA:
3054 {
3055 if (row_info->bit_depth == 8)
3056 {
3057 #ifdef PNG_READ_GAMMA_SUPPORTED
3058 if (gamma_to_1 != NULL && gamma_from_1 != NULL &&
3059 gamma_table != NULL)
3060 {
3061 sp = row;
3062 dp = row;
3063 for (i = 0; i < row_width; i++, sp += 4, dp += 3)
3064 {
3065 png_byte a = *(sp + 3);
3066
3067 if (a == 0xff)
3068 {
3069 *dp = gamma_table[*sp];
3070 *(dp + 1) = gamma_table[*(sp + 1)];
3071 *(dp + 2) = gamma_table[*(sp + 2)];
3072 }
3073 else if (a == 0)
3074 {
3075 /* Background is already in screen gamma */
3076 *dp = (png_byte)background->red;
3077 *(dp + 1) = (png_byte)background->green;
3078 *(dp + 2) = (png_byte)background->blue;
3079 }
3080 else
3081 {
3082 png_byte v, w;
3083
3084 v = gamma_to_1[*sp];
3085 png_composite(w, v, a, background_1->red);
3086 *dp = gamma_from_1[w];
3087 v = gamma_to_1[*(sp + 1)];
3088 png_composite(w, v, a, background_1->green);
3089 *(dp + 1) = gamma_from_1[w];
3090 v = gamma_to_1[*(sp + 2)];
3091 png_composite(w, v, a, background_1->blue);
3092 *(dp + 2) = gamma_from_1[w];
3093 }
3094 }
3095 }
3096 else
3097 #endif
3098 {
3099 sp = row;
3100 dp = row;
3101 for (i = 0; i < row_width; i++, sp += 4, dp += 3)
3102 {
3103 png_byte a = *(sp + 3);
3104
3105 if (a == 0xff)
3106 {
3107 *dp = *sp;
3108 *(dp + 1) = *(sp + 1);
3109 *(dp + 2) = *(sp + 2);
3110 }
3111 else if (a == 0)
3112 {
3113 *dp = (png_byte)background->red;
3114 *(dp + 1) = (png_byte)background->green;
3115 *(dp + 2) = (png_byte)background->blue;
3116 }
3117 else
3118 {
3119 png_composite(*dp, *sp, a, background->red);
3120 png_composite(*(dp + 1), *(sp + 1), a,
3121 background->green);
3122 png_composite(*(dp + 2), *(sp + 2), a,
3123 background->blue);
3124 }
3125 }
3126 }
3127 }
3128 else /* if (row_info->bit_depth == 16) */
3129 {
3130 #ifdef PNG_READ_GAMMA_SUPPORTED
3131 if (gamma_16 != NULL && gamma_16_from_1 != NULL &&
3132 gamma_16_to_1 != NULL)
3133 {
3134 sp = row;
3135 dp = row;
3136 for (i = 0; i < row_width; i++, sp += 8, dp += 6)
3137 {
3138 png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6))
3139 << 8) + (png_uint_16)(*(sp + 7)));
3140 if (a == (png_uint_16)0xffff)
3141 {
3142 png_uint_16 v;
3143
3144 v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
3145 *dp = (png_byte)((v >> 8) & 0xff);
3146 *(dp + 1) = (png_byte)(v & 0xff);
3147 v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)];
3148 *(dp + 2) = (png_byte)((v >> 8) & 0xff);
3149 *(dp + 3) = (png_byte)(v & 0xff);
3150 v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)];
3151 *(dp + 4) = (png_byte)((v >> 8) & 0xff);
3152 *(dp + 5) = (png_byte)(v & 0xff);
3153 }
3154 else if (a == 0)
3155 {
3156 /* Background is already in screen gamma */
3157 *dp = (png_byte)((background->red >> 8) & 0xff);
3158 *(dp + 1) = (png_byte)(background->red & 0xff);
3159 *(dp + 2) = (png_byte)((background->green >> 8) & 0xff);
3160 *(dp + 3) = (png_byte)(background->green & 0xff);
3161 *(dp + 4) = (png_byte)((background->blue >> 8) & 0xff);
3162 *(dp + 5) = (png_byte)(background->blue & 0xff);
3163 }
3164 else
3165 {
3166 png_uint_16 v, w, x;
3167
3168 v = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp];
3169 png_composite_16(w, v, a, background_1->red);
3170 x = gamma_16_from_1[((w&0xff) >> gamma_shift)][w >> 8];
3171 *dp = (png_byte)((x >> 8) & 0xff);
3172 *(dp + 1) = (png_byte)(x & 0xff);
3173 v = gamma_16_to_1[*(sp + 3) >> gamma_shift][*(sp + 2)];
3174 png_composite_16(w, v, a, background_1->green);
3175 x = gamma_16_from_1[((w&0xff) >> gamma_shift)][w >> 8];
3176 *(dp + 2) = (png_byte)((x >> 8) & 0xff);
3177 *(dp + 3) = (png_byte)(x & 0xff);
3178 v = gamma_16_to_1[*(sp + 5) >> gamma_shift][*(sp + 4)];
3179 png_composite_16(w, v, a, background_1->blue);
3180 x = gamma_16_from_1[(w & 0xff) >> gamma_shift][w >> 8];
3181 *(dp + 4) = (png_byte)((x >> 8) & 0xff);
3182 *(dp + 5) = (png_byte)(x & 0xff);
3183 }
3184 }
3185 }
3186 else
3187 #endif
3188 {
3189 sp = row;
3190 dp = row;
3191 for (i = 0; i < row_width; i++, sp += 8, dp += 6)
3192 {
3193 png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6))
3194 << 8) + (png_uint_16)(*(sp + 7)));
3195 if (a == (png_uint_16)0xffff)
3196 {
3197 png_memcpy(dp, sp, 6);
3198 }
3199 else if (a == 0)
3200 {
3201 *dp = (png_byte)((background->red >> 8) & 0xff);
3202 *(dp + 1) = (png_byte)(background->red & 0xff);
3203 *(dp + 2) = (png_byte)((background->green >> 8) & 0xff);
3204 *(dp + 3) = (png_byte)(background->green & 0xff);
3205 *(dp + 4) = (png_byte)((background->blue >> 8) & 0xff);
3206 *(dp + 5) = (png_byte)(background->blue & 0xff);
3207 }
3208 else
3209 {
3210 png_uint_16 v;
3211
3212 png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1));
3213 png_uint_16 g = (png_uint_16)(((*(sp + 2)) << 8)
3214 + *(sp + 3));
3215 png_uint_16 b = (png_uint_16)(((*(sp + 4)) << 8)
3216 + *(sp + 5));
3217
3218 png_composite_16(v, r, a, background->red);
3219 *dp = (png_byte)((v >> 8) & 0xff);
3220 *(dp + 1) = (png_byte)(v & 0xff);
3221 png_composite_16(v, g, a, background->green);
3222 *(dp + 2) = (png_byte)((v >> 8) & 0xff);
3223 *(dp + 3) = (png_byte)(v & 0xff);
3224 png_composite_16(v, b, a, background->blue);
3225 *(dp + 4) = (png_byte)((v >> 8) & 0xff);
3226 *(dp + 5) = (png_byte)(v & 0xff);
3227 }
3228 }
3229 }
3230 }
3231 break;
3232 }
3233 }
3234
3235 if (row_info->color_type & PNG_COLOR_MASK_ALPHA)
3236 {
3237 row_info->color_type &= ~PNG_COLOR_MASK_ALPHA;
3238 row_info->channels--;
3239 row_info->pixel_depth = (png_byte)(row_info->channels *
3240 row_info->bit_depth);
3241 row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width);
3242 }
3243 }
3244 }
3245 #endif
3246
3247 #ifdef PNG_READ_GAMMA_SUPPORTED
3248 /* Gamma correct the image, avoiding the alpha channel. Make sure
3249 * you do this after you deal with the transparency issue on grayscale
3250 * or RGB images. If your bit depth is 8, use gamma_table, if it
3251 * is 16, use gamma_16_table and gamma_shift. Build these with
3252 * build_gamma_table().
3253 */
3254 void /* PRIVATE */
3255 png_do_gamma(png_row_infop row_info, png_bytep row,
3256 png_bytep gamma_table, png_uint_16pp gamma_16_table,
3257 int gamma_shift)
3258 {
3259 png_bytep sp;
3260 png_uint_32 i;
3261 png_uint_32 row_width=row_info->width;
3262
3263 png_debug(1, "in png_do_gamma");
3264
3265 if (
3266 ((row_info->bit_depth <= 8 && gamma_table != NULL) ||
3267 (row_info->bit_depth == 16 && gamma_16_table != NULL)))
3268 {
3269 switch (row_info->color_type)
3270 {
3271 case PNG_COLOR_TYPE_RGB:
3272 {
3273 if (row_info->bit_depth == 8)
3274 {
3275 sp = row;
3276 for (i = 0; i < row_width; i++)
3277 {
3278 *sp = gamma_table[*sp];
3279 sp++;
3280 *sp = gamma_table[*sp];
3281 sp++;
3282 *sp = gamma_table[*sp];
3283 sp++;
3284 }
3285 }
3286 else /* if (row_info->bit_depth == 16) */
3287 {
3288 sp = row;
3289 for (i = 0; i < row_width; i++)
3290 {
3291 png_uint_16 v;
3292
3293 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
3294 *sp = (png_byte)((v >> 8) & 0xff);
3295 *(sp + 1) = (png_byte)(v & 0xff);
3296 sp += 2;
3297 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
3298 *sp = (png_byte)((v >> 8) & 0xff);
3299 *(sp + 1) = (png_byte)(v & 0xff);
3300 sp += 2;
3301 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
3302 *sp = (png_byte)((v >> 8) & 0xff);
3303 *(sp + 1) = (png_byte)(v & 0xff);
3304 sp += 2;
3305 }
3306 }
3307 break;
3308 }
3309
3310 case PNG_COLOR_TYPE_RGB_ALPHA:
3311 {
3312 if (row_info->bit_depth == 8)
3313 {
3314 sp = row;
3315 for (i = 0; i < row_width; i++)
3316 {
3317 *sp = gamma_table[*sp];
3318 sp++;
3319 *sp = gamma_table[*sp];
3320 sp++;
3321 *sp = gamma_table[*sp];
3322 sp++;
3323 sp++;
3324 }
3325 }
3326 else /* if (row_info->bit_depth == 16) */
3327 {
3328 sp = row;
3329 for (i = 0; i < row_width; i++)
3330 {
3331 png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
3332 *sp = (png_byte)((v >> 8) & 0xff);
3333 *(sp + 1) = (png_byte)(v & 0xff);
3334 sp += 2;
3335 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
3336 *sp = (png_byte)((v >> 8) & 0xff);
3337 *(sp + 1) = (png_byte)(v & 0xff);
3338 sp += 2;
3339 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
3340 *sp = (png_byte)((v >> 8) & 0xff);
3341 *(sp + 1) = (png_byte)(v & 0xff);
3342 sp += 4;
3343 }
3344 }
3345 break;
3346 }
3347
3348 case PNG_COLOR_TYPE_GRAY_ALPHA:
3349 {
3350 if (row_info->bit_depth == 8)
3351 {
3352 sp = row;
3353 for (i = 0; i < row_width; i++)
3354 {
3355 *sp = gamma_table[*sp];
3356 sp += 2;
3357 }
3358 }
3359 else /* if (row_info->bit_depth == 16) */
3360 {
3361 sp = row;
3362 for (i = 0; i < row_width; i++)
3363 {
3364 png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
3365 *sp = (png_byte)((v >> 8) & 0xff);
3366 *(sp + 1) = (png_byte)(v & 0xff);
3367 sp += 4;
3368 }
3369 }
3370 break;
3371 }
3372
3373 case PNG_COLOR_TYPE_GRAY:
3374 {
3375 if (row_info->bit_depth == 2)
3376 {
3377 sp = row;
3378 for (i = 0; i < row_width; i += 4)
3379 {
3380 int a = *sp & 0xc0;
3381 int b = *sp & 0x30;
3382 int c = *sp & 0x0c;
3383 int d = *sp & 0x03;
3384
3385 *sp = (png_byte)(
3386 ((((int)gamma_table[a|(a>>2)|(a>>4)|(a>>6)]) ) & 0xc0)|
3387 ((((int)gamma_table[(b<<2)|b|(b>>2)|(b>>4)])>>2) & 0x30)|
3388 ((((int)gamma_table[(c<<4)|(c<<2)|c|(c>>2)])>>4) & 0x0c)|
3389 ((((int)gamma_table[(d<<6)|(d<<4)|(d<<2)|d])>>6) ));
3390 sp++;
3391 }
3392 }
3393
3394 if (row_info->bit_depth == 4)
3395 {
3396 sp = row;
3397 for (i = 0; i < row_width; i += 2)
3398 {
3399 int msb = *sp & 0xf0;
3400 int lsb = *sp & 0x0f;
3401
3402 *sp = (png_byte)((((int)gamma_table[msb | (msb >> 4)]) & 0xf0)
3403 | (((int)gamma_table[(lsb << 4) | lsb]) >> 4));
3404 sp++;
3405 }
3406 }
3407
3408 else if (row_info->bit_depth == 8)
3409 {
3410 sp = row;
3411 for (i = 0; i < row_width; i++)
3412 {
3413 *sp = gamma_table[*sp];
3414 sp++;
3415 }
3416 }
3417
3418 else if (row_info->bit_depth == 16)
3419 {
3420 sp = row;
3421 for (i = 0; i < row_width; i++)
3422 {
3423 png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
3424 *sp = (png_byte)((v >> 8) & 0xff);
3425 *(sp + 1) = (png_byte)(v & 0xff);
3426 sp += 2;
3427 }
3428 }
3429 break;
3430 }
3431 }
3432 }
3433 }
3434 #endif
3435
3436 #ifdef PNG_READ_EXPAND_SUPPORTED
3437 /* Expands a palette row to an RGB or RGBA row depending
3438 * upon whether you supply trans and num_trans.
3439 */
3440 void /* PRIVATE */
3441 png_do_expand_palette(png_row_infop row_info, png_bytep row,
3442 png_colorp palette, png_bytep trans_alpha, int num_trans)
3443 {
3444 int shift, value;
3445 png_bytep sp, dp;
3446 png_uint_32 i;
3447 png_uint_32 row_width=row_info->width;
3448
3449 png_debug(1, "in png_do_expand_palette");
3450
3451 if (
3452 row_info->color_type == PNG_COLOR_TYPE_PALETTE)
3453 {
3454 if (row_info->bit_depth < 8)
3455 {
3456 switch (row_info->bit_depth)
3457 {
3458 case 1:
3459 {
3460 sp = row + (png_size_t)((row_width - 1) >> 3);
3461 dp = row + (png_size_t)row_width - 1;
3462 shift = 7 - (int)((row_width + 7) & 0x07);
3463 for (i = 0; i < row_width; i++)
3464 {
3465 if ((*sp >> shift) & 0x01)
3466 *dp = 1;
3467 else
3468 *dp = 0;
3469 if (shift == 7)
3470 {
3471 shift = 0;
3472 sp--;
3473 }
3474 else
3475 shift++;
3476
3477 dp--;
3478 }
3479 break;
3480 }
3481
3482 case 2:
3483 {
3484 sp = row + (png_size_t)((row_width - 1) >> 2);
3485 dp = row + (png_size_t)row_width - 1;
3486 shift = (int)((3 - ((row_width + 3) & 0x03)) << 1);
3487 for (i = 0; i < row_width; i++)
3488 {
3489 value = (*sp >> shift) & 0x03;
3490 *dp = (png_byte)value;
3491 if (shift == 6)
3492 {
3493 shift = 0;
3494 sp--;
3495 }
3496 else
3497 shift += 2;
3498
3499 dp--;
3500 }
3501 break;
3502 }
3503
3504 case 4:
3505 {
3506 sp = row + (png_size_t)((row_width - 1) >> 1);
3507 dp = row + (png_size_t)row_width - 1;
3508 shift = (int)((row_width & 0x01) << 2);
3509 for (i = 0; i < row_width; i++)
3510 {
3511 value = (*sp >> shift) & 0x0f;
3512 *dp = (png_byte)value;
3513 if (shift == 4)
3514 {
3515 shift = 0;
3516 sp--;
3517 }
3518 else
3519 shift += 4;
3520
3521 dp--;
3522 }
3523 break;
3524 }
3525 }
3526 row_info->bit_depth = 8;
3527 row_info->pixel_depth = 8;
3528 row_info->rowbytes = row_width;
3529 }
3530 switch (row_info->bit_depth)
3531 {
3532 case 8:
3533 {
3534 if (trans_alpha != NULL)
3535 {
3536 sp = row + (png_size_t)row_width - 1;
3537 dp = row + (png_size_t)(row_width << 2) - 1;
3538
3539 for (i = 0; i < row_width; i++)
3540 {
3541 if ((int)(*sp) >= num_trans)
3542 *dp-- = 0xff;
3543 else
3544 *dp-- = trans_alpha[*sp];
3545 *dp-- = palette[*sp].blue;
3546 *dp-- = palette[*sp].green;
3547 *dp-- = palette[*sp].red;
3548 sp--;
3549 }
3550 row_info->bit_depth = 8;
3551 row_info->pixel_depth = 32;
3552 row_info->rowbytes = row_width * 4;
3553 row_info->color_type = 6;
3554 row_info->channels = 4;
3555 }
3556 else
3557 {
3558 sp = row + (png_size_t)row_width - 1;
3559 dp = row + (png_size_t)(row_width * 3) - 1;
3560
3561 for (i = 0; i < row_width; i++)
3562 {
3563 *dp-- = palette[*sp].blue;
3564 *dp-- = palette[*sp].green;
3565 *dp-- = palette[*sp].red;
3566 sp--;
3567 }
3568
3569 row_info->bit_depth = 8;
3570 row_info->pixel_depth = 24;
3571 row_info->rowbytes = row_width * 3;
3572 row_info->color_type = 2;
3573 row_info->channels = 3;
3574 }
3575 break;
3576 }
3577 }
3578 }
3579 }
3580
3581 /* If the bit depth < 8, it is expanded to 8. Also, if the already
3582 * expanded transparency value is supplied, an alpha channel is built.
3583 */
3584 void /* PRIVATE */
3585 png_do_expand(png_row_infop row_info, png_bytep row,
3586 png_color_16p trans_value)
3587 {
3588 int shift, value;
3589 png_bytep sp, dp;
3590 png_uint_32 i;
3591 png_uint_32 row_width=row_info->width;
3592
3593 png_debug(1, "in png_do_expand");
3594
3595 {
3596 if (row_info->color_type == PNG_COLOR_TYPE_GRAY)
3597 {
3598 png_uint_16 gray = (png_uint_16)(trans_value ? trans_value->gray : 0);
3599
3600 if (row_info->bit_depth < 8)
3601 {
3602 switch (row_info->bit_depth)
3603 {
3604 case 1:
3605 {
3606 gray = (png_uint_16)((gray&0x01)*0xff);
3607 sp = row + (png_size_t)((row_width - 1) >> 3);
3608 dp = row + (png_size_t)row_width - 1;
3609 shift = 7 - (int)((row_width + 7) & 0x07);
3610 for (i = 0; i < row_width; i++)
3611 {
3612 if ((*sp >> shift) & 0x01)
3613 *dp = 0xff;
3614 else
3615 *dp = 0;
3616 if (shift == 7)
3617 {
3618 shift = 0;
3619 sp--;
3620 }
3621 else
3622 shift++;
3623
3624 dp--;
3625 }
3626 break;
3627 }
3628
3629 case 2:
3630 {
3631 gray = (png_uint_16)((gray&0x03)*0x55);
3632 sp = row + (png_size_t)((row_width - 1) >> 2);
3633 dp = row + (png_size_t)row_width - 1;
3634 shift = (int)((3 - ((row_width + 3) & 0x03)) << 1);
3635 for (i = 0; i < row_width; i++)
3636 {
3637 value = (*sp >> shift) & 0x03;
3638 *dp = (png_byte)(value | (value << 2) | (value << 4) |
3639 (value << 6));
3640 if (shift == 6)
3641 {
3642 shift = 0;
3643 sp--;
3644 }
3645 else
3646 shift += 2;
3647
3648 dp--;
3649 }
3650 break;
3651 }
3652
3653 case 4:
3654 {
3655 gray = (png_uint_16)((gray&0x0f)*0x11);
3656 sp = row + (png_size_t)((row_width - 1) >> 1);
3657 dp = row + (png_size_t)row_width - 1;
3658 shift = (int)((1 - ((row_width + 1) & 0x01)) << 2);
3659 for (i = 0; i < row_width; i++)
3660 {
3661 value = (*sp >> shift) & 0x0f;
3662 *dp = (png_byte)(value | (value << 4));
3663 if (shift == 4)
3664 {
3665 shift = 0;
3666 sp--;
3667 }
3668 else
3669 shift = 4;
3670
3671 dp--;
3672 }
3673 break;
3674 }
3675 }
3676
3677 row_info->bit_depth = 8;
3678 row_info->pixel_depth = 8;
3679 row_info->rowbytes = row_width;
3680 }
3681
3682 if (trans_value != NULL)
3683 {
3684 if (row_info->bit_depth == 8)
3685 {
3686 gray = gray & 0xff;
3687 sp = row + (png_size_t)row_width - 1;
3688 dp = row + (png_size_t)(row_width << 1) - 1;
3689 for (i = 0; i < row_width; i++)
3690 {
3691 if (*sp == gray)
3692 *dp-- = 0;
3693 else
3694 *dp-- = 0xff;
3695 *dp-- = *sp--;
3696 }
3697 }
3698
3699 else if (row_info->bit_depth == 16)
3700 {
3701 png_byte gray_high = (gray >> 8) & 0xff;
3702 png_byte gray_low = gray & 0xff;
3703 sp = row + row_info->rowbytes - 1;
3704 dp = row + (row_info->rowbytes << 1) - 1;
3705 for (i = 0; i < row_width; i++)
3706 {
3707 if (*(sp - 1) == gray_high && *(sp) == gray_low)
3708 {
3709 *dp-- = 0;
3710 *dp-- = 0;
3711 }
3712 else
3713 {
3714 *dp-- = 0xff;
3715 *dp-- = 0xff;
3716 }
3717 *dp-- = *sp--;
3718 *dp-- = *sp--;
3719 }
3720 }
3721
3722 row_info->color_type = PNG_COLOR_TYPE_GRAY_ALPHA;
3723 row_info->channels = 2;
3724 row_info->pixel_depth = (png_byte)(row_info->bit_depth << 1);
3725 row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,
3726 row_width);
3727 }
3728 }
3729 else if (row_info->color_type == PNG_COLOR_TYPE_RGB && trans_value)
3730 {
3731 if (row_info->bit_depth == 8)
3732 {
3733 png_byte red = trans_value->red & 0xff;
3734 png_byte green = trans_value->green & 0xff;
3735 png_byte blue = trans_value->blue & 0xff;
3736 sp = row + (png_size_t)row_info->rowbytes - 1;
3737 dp = row + (png_size_t)(row_width << 2) - 1;
3738 for (i = 0; i < row_width; i++)
3739 {
3740 if (*(sp - 2) == red && *(sp - 1) == green && *(sp) == blue)
3741 *dp-- = 0;
3742 else
3743 *dp-- = 0xff;
3744 *dp-- = *sp--;
3745 *dp-- = *sp--;
3746 *dp-- = *sp--;
3747 }
3748 }
3749 else if (row_info->bit_depth == 16)
3750 {
3751 png_byte red_high = (trans_value->red >> 8) & 0xff;
3752 png_byte green_high = (trans_value->green >> 8) & 0xff;
3753 png_byte blue_high = (trans_value->blue >> 8) & 0xff;
3754 png_byte red_low = trans_value->red & 0xff;
3755 png_byte green_low = trans_value->green & 0xff;
3756 png_byte blue_low = trans_value->blue & 0xff;
3757 sp = row + row_info->rowbytes - 1;
3758 dp = row + (png_size_t)(row_width << 3) - 1;
3759 for (i = 0; i < row_width; i++)
3760 {
3761 if (*(sp - 5) == red_high &&
3762 *(sp - 4) == red_low &&
3763 *(sp - 3) == green_high &&
3764 *(sp - 2) == green_low &&
3765 *(sp - 1) == blue_high &&
3766 *(sp ) == blue_low)
3767 {
3768 *dp-- = 0;
3769 *dp-- = 0;
3770 }
3771 else
3772 {
3773 *dp-- = 0xff;
3774 *dp-- = 0xff;
3775 }
3776 *dp-- = *sp--;
3777 *dp-- = *sp--;
3778 *dp-- = *sp--;
3779 *dp-- = *sp--;
3780 *dp-- = *sp--;
3781 *dp-- = *sp--;
3782 }
3783 }
3784 row_info->color_type = PNG_COLOR_TYPE_RGB_ALPHA;
3785 row_info->channels = 4;
3786 row_info->pixel_depth = (png_byte)(row_info->bit_depth << 2);
3787 row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width);
3788 }
3789 }
3790 }
3791 #endif
3792
3793 #ifdef PNG_READ_QUANTIZE_SUPPORTED
3794 void /* PRIVATE */
3795 png_do_quantize(png_row_infop row_info, png_bytep row,
3796 png_bytep palette_lookup, png_bytep quantize_lookup)
3797 {
3798 png_bytep sp, dp;
3799 png_uint_32 i;
3800 png_uint_32 row_width=row_info->width;
3801
3802 png_debug(1, "in png_do_quantize");
3803
3804 {
3805 if (row_info->color_type == PNG_COLOR_TYPE_RGB &&
3806 palette_lookup && row_info->bit_depth == 8)
3807 {
3808 int r, g, b, p;
3809 sp = row;
3810 dp = row;
3811 for (i = 0; i < row_width; i++)
3812 {
3813 r = *sp++;
3814 g = *sp++;
3815 b = *sp++;
3816
3817 /* This looks real messy, but the compiler will reduce
3818 * it down to a reasonable formula. For example, with
3819 * 5 bits per color, we get:
3820 * p = (((r >> 3) & 0x1f) << 10) |
3821 * (((g >> 3) & 0x1f) << 5) |
3822 * ((b >> 3) & 0x1f);
3823 */
3824 p = (((r >> (8 - PNG_QUANTIZE_RED_BITS)) &
3825 ((1 << PNG_QUANTIZE_RED_BITS) - 1)) <<
3826 (PNG_QUANTIZE_GREEN_BITS + PNG_QUANTIZE_BLUE_BITS)) |
3827 (((g >> (8 - PNG_QUANTIZE_GREEN_BITS)) &
3828 ((1 << PNG_QUANTIZE_GREEN_BITS) - 1)) <<
3829 (PNG_QUANTIZE_BLUE_BITS)) |
3830 ((b >> (8 - PNG_QUANTIZE_BLUE_BITS)) &
3831 ((1 << PNG_QUANTIZE_BLUE_BITS) - 1));
3832
3833 *dp++ = palette_lookup[p];
3834 }
3835 row_info->color_type = PNG_COLOR_TYPE_PALETTE;
3836 row_info->channels = 1;
3837 row_info->pixel_depth = row_info->bit_depth;
3838 row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width);
3839 }
3840 else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA &&
3841 palette_lookup != NULL && row_info->bit_depth == 8)
3842 {
3843 int r, g, b, p;
3844 sp = row;
3845 dp = row;
3846 for (i = 0; i < row_width; i++)
3847 {
3848 r = *sp++;
3849 g = *sp++;
3850 b = *sp++;
3851 sp++;
3852
3853 p = (((r >> (8 - PNG_QUANTIZE_RED_BITS)) &
3854 ((1 << PNG_QUANTIZE_RED_BITS) - 1)) <<
3855 (PNG_QUANTIZE_GREEN_BITS + PNG_QUANTIZE_BLUE_BITS)) |
3856 (((g >> (8 - PNG_QUANTIZE_GREEN_BITS)) &
3857 ((1 << PNG_QUANTIZE_GREEN_BITS) - 1)) <<
3858 (PNG_QUANTIZE_BLUE_BITS)) |
3859 ((b >> (8 - PNG_QUANTIZE_BLUE_BITS)) &
3860 ((1 << PNG_QUANTIZE_BLUE_BITS) - 1));
3861
3862 *dp++ = palette_lookup[p];
3863 }
3864 row_info->color_type = PNG_COLOR_TYPE_PALETTE;
3865 row_info->channels = 1;
3866 row_info->pixel_depth = row_info->bit_depth;
3867 row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, row_width);
3868 }
3869 else if (row_info->color_type == PNG_COLOR_TYPE_PALETTE &&
3870 quantize_lookup && row_info->bit_depth == 8)
3871 {
3872 sp = row;
3873 for (i = 0; i < row_width; i++, sp++)
3874 {
3875 *sp = quantize_lookup[*sp];
3876 }
3877 }
3878 }
3879 }
3880 #endif
3881
3882 #ifdef PNG_FLOATING_POINT_SUPPORTED
3883 #ifdef PNG_READ_GAMMA_SUPPORTED
3884 static PNG_CONST int png_gamma_shift[] =
3885 {0x10, 0x21, 0x42, 0x84, 0x110, 0x248, 0x550, 0xff0, 0x00};
3886
3887 /* We build the 8- or 16-bit gamma tables here. Note that for 16-bit
3888 * tables, we don't make a full table if we are reducing to 8-bit in
3889 * the future. Note also how the gamma_16 tables are segmented so that
3890 * we don't need to allocate > 64K chunks for a full 16-bit table.
3891 *
3892 * See the PNG extensions document for an integer algorithm for creating
3893 * the gamma tables. Maybe we will implement that here someday.
3894 *
3895 * We should only reach this point if
3896 *
3897 * the file_gamma is known (i.e., the gAMA or sRGB chunk is present,
3898 * or the application has provided a file_gamma)
3899 *
3900 * AND
3901 * {
3902 * the screen_gamma is known
3903 *
3904 * OR
3905 *
3906 * RGB_to_gray transformation is being performed
3907 * }
3908 *
3909 * AND
3910 * {
3911 * the screen_gamma is different from the reciprocal of the
3912 * file_gamma by more than the specified threshold
3913 *
3914 * OR
3915 *
3916 * a background color has been specified and the file_gamma
3917 * and screen_gamma are not 1.0, within the specified threshold.
3918 * }
3919 */
3920
3921 void /* PRIVATE */
3922 png_build_gamma_table(png_structp png_ptr, png_byte bit_depth)
3923 {
3924 png_debug(1, "in png_build_gamma_table");
3925
3926 if (bit_depth <= 8)
3927 {
3928 int i;
3929 double g;
3930
3931 if (png_ptr->screen_gamma > .000001)
3932 g = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma);
3933
3934 else
3935 g = 1.0;
3936
3937 png_ptr->gamma_table = (png_bytep)png_malloc(png_ptr,
3938 (png_uint_32)256);
3939
3940 for (i = 0; i < 256; i++)
3941 {
3942 png_ptr->gamma_table[i] = (png_byte)(pow((double)i / 255.0,
3943 g) * 255.0 + .5);
3944 }
3945
3946 #if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
3947 defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
3948 if (png_ptr->transformations & ((PNG_BACKGROUND) | PNG_RGB_TO_GRAY))
3949 {
3950
3951 g = 1.0 / (png_ptr->gamma);
3952
3953 png_ptr->gamma_to_1 = (png_bytep)png_malloc(png_ptr,
3954 (png_uint_32)256);
3955
3956 for (i = 0; i < 256; i++)
3957 {
3958 png_ptr->gamma_to_1[i] = (png_byte)(pow((double)i / 255.0,
3959 g) * 255.0 + .5);
3960 }
3961
3962
3963 png_ptr->gamma_from_1 = (png_bytep)png_malloc(png_ptr,
3964 (png_uint_32)256);
3965
3966 if (png_ptr->screen_gamma > 0.000001)
3967 g = 1.0 / png_ptr->screen_gamma;
3968
3969 else
3970 g = png_ptr->gamma; /* Probably doing rgb_to_gray */
3971
3972 for (i = 0; i < 256; i++)
3973 {
3974 png_ptr->gamma_from_1[i] = (png_byte)(pow((double)i / 255.0,
3975 g) * 255.0 + .5);
3976
3977 }
3978 }
3979 #endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */
3980 }
3981 else
3982 {
3983 double g;
3984 int i, j, shift, num;
3985 int sig_bit;
3986 png_uint_32 ig;
3987
3988 if (png_ptr->color_type & PNG_COLOR_MASK_COLOR)
3989 {
3990 sig_bit = (int)png_ptr->sig_bit.red;
3991
3992 if ((int)png_ptr->sig_bit.green > sig_bit)
3993 sig_bit = png_ptr->sig_bit.green;
3994
3995 if ((int)png_ptr->sig_bit.blue > sig_bit)
3996 sig_bit = png_ptr->sig_bit.blue;
3997 }
3998 else
3999 {
4000 sig_bit = (int)png_ptr->sig_bit.gray;
4001 }
4002
4003 if (sig_bit > 0)
4004 shift = 16 - sig_bit;
4005
4006 else
4007 shift = 0;
4008
4009 if (png_ptr->transformations & PNG_16_TO_8)
4010 {
4011 if (shift < (16 - PNG_MAX_GAMMA_8))
4012 shift = (16 - PNG_MAX_GAMMA_8);
4013 }
4014
4015 if (shift > 8)
4016 shift = 8;
4017
4018 if (shift < 0)
4019 shift = 0;
4020
4021 png_ptr->gamma_shift = (png_byte)shift;
4022
4023 num = (1 << (8 - shift));
4024
4025 if (png_ptr->screen_gamma > .000001)
4026 g = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma);
4027 else
4028 g = 1.0;
4029
4030 png_ptr->gamma_16_table = (png_uint_16pp)png_calloc(png_ptr,
4031 (png_uint_32)(num * png_sizeof(png_uint_16p)));
4032
4033 if (png_ptr->transformations & (PNG_16_TO_8 | PNG_BACKGROUND))
4034 {
4035 double fin, fout;
4036 png_uint_32 last, max;
4037
4038 for (i = 0; i < num; i++)
4039 {
4040 png_ptr->gamma_16_table[i] = (png_uint_16p)png_malloc(png_ptr,
4041 (png_uint_32)(256 * png_sizeof(png_uint_16)));
4042 }
4043
4044 g = 1.0 / g;
4045 last = 0;
4046 for (i = 0; i < 256; i++)
4047 {
4048 fout = ((double)i + 0.5) / 256.0;
4049 fin = pow(fout, g);
4050 max = (png_uint_32)(fin * (double)((png_uint_32)num << 8));
4051 while (last <= max)
4052 {
4053 png_ptr->gamma_16_table[(int)(last & (0xff >> shift))]
4054 [(int)(last >> (8 - shift))] = (png_uint_16)(
4055 (png_uint_16)i | ((png_uint_16)i << 8));
4056 last++;
4057 }
4058 }
4059 while (last < ((png_uint_32)num << 8))
4060 {
4061 png_ptr->gamma_16_table[(int)(last & (0xff >> shift))]
4062 [(int)(last >> (8 - shift))] = (png_uint_16)65535L;
4063 last++;
4064 }
4065 }
4066 else
4067 {
4068 for (i = 0; i < num; i++)
4069 {
4070 png_ptr->gamma_16_table[i] = (png_uint_16p)png_malloc(png_ptr,
4071 (png_uint_32)(256 * png_sizeof(png_uint_16)));
4072
4073 ig = (((png_uint_32)i * (png_uint_32)png_gamma_shift[shift]) >> 4);
4074
4075 for (j = 0; j < 256; j++)
4076 {
4077 png_ptr->gamma_16_table[i][j] =
4078 (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) /
4079 65535.0, g) * 65535.0 + .5);
4080 }
4081 }
4082 }
4083
4084 #if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
4085 defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
4086 if (png_ptr->transformations & (PNG_BACKGROUND | PNG_RGB_TO_GRAY))
4087 {
4088
4089 g = 1.0 / (png_ptr->gamma);
4090
4091 png_ptr->gamma_16_to_1 = (png_uint_16pp)png_calloc(png_ptr,
4092 (png_uint_32)(num * png_sizeof(png_uint_16p )));
4093
4094 for (i = 0; i < num; i++)
4095 {
4096 png_ptr->gamma_16_to_1[i] = (png_uint_16p)png_malloc(png_ptr,
4097 (png_uint_32)(256 * png_sizeof(png_uint_16)));
4098
4099 ig = (((png_uint_32)i *
4100 (png_uint_32)png_gamma_shift[shift]) >> 4);
4101 for (j = 0; j < 256; j++)
4102 {
4103 png_ptr->gamma_16_to_1[i][j] =
4104 (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) /
4105 65535.0, g) * 65535.0 + .5);
4106 }
4107 }
4108
4109 if (png_ptr->screen_gamma > 0.000001)
4110 g = 1.0 / png_ptr->screen_gamma;
4111
4112 else
4113 g = png_ptr->gamma; /* Probably doing rgb_to_gray */
4114
4115 png_ptr->gamma_16_from_1 = (png_uint_16pp)png_calloc(png_ptr,
4116 (png_uint_32)(num * png_sizeof(png_uint_16p)));
4117
4118 for (i = 0; i < num; i++)
4119 {
4120 png_ptr->gamma_16_from_1[i] = (png_uint_16p)png_malloc(png_ptr,
4121 (png_uint_32)(256 * png_sizeof(png_uint_16)));
4122
4123 ig = (((png_uint_32)i *
4124 (png_uint_32)png_gamma_shift[shift]) >> 4);
4125
4126 for (j = 0; j < 256; j++)
4127 {
4128 png_ptr->gamma_16_from_1[i][j] =
4129 (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) /
4130 65535.0, g) * 65535.0 + .5);
4131 }
4132 }
4133 }
4134 #endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */
4135 }
4136 }
4137 #endif
4138 /* To do: install integer version of png_build_gamma_table here */
4139 #endif
4140
4141 #ifdef PNG_MNG_FEATURES_SUPPORTED
4142 /* Undoes intrapixel differencing */
4143 void /* PRIVATE */
4144 png_do_read_intrapixel(png_row_infop row_info, png_bytep row)
4145 {
4146 png_debug(1, "in png_do_read_intrapixel");
4147
4148 if (
4149 (row_info->color_type & PNG_COLOR_MASK_COLOR))
4150 {
4151 int bytes_per_pixel;
4152 png_uint_32 row_width = row_info->width;
4153 if (row_info->bit_depth == 8)
4154 {
4155 png_bytep rp;
4156 png_uint_32 i;
4157
4158 if (row_info->color_type == PNG_COLOR_TYPE_RGB)
4159 bytes_per_pixel = 3;
4160
4161 else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
4162 bytes_per_pixel = 4;
4163
4164 else
4165 return;
4166
4167 for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel)
4168 {
4169 *(rp) = (png_byte)((256 + *rp + *(rp+1))&0xff);
4170 *(rp+2) = (png_byte)((256 + *(rp+2) + *(rp+1))&0xff);
4171 }
4172 }
4173 else if (row_info->bit_depth == 16)
4174 {
4175 png_bytep rp;
4176 png_uint_32 i;
4177
4178 if (row_info->color_type == PNG_COLOR_TYPE_RGB)
4179 bytes_per_pixel = 6;
4180
4181 else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
4182 bytes_per_pixel = 8;
4183
4184 else
4185 return;
4186
4187 for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel)
4188 {
4189 png_uint_32 s0 = (*(rp ) << 8) | *(rp + 1);
4190 png_uint_32 s1 = (*(rp + 2) << 8) | *(rp + 3);
4191 png_uint_32 s2 = (*(rp + 4) << 8) | *(rp + 5);
4192 png_uint_32 red = (png_uint_32)((s0 + s1 + 65536L) & 0xffffL);
4193 png_uint_32 blue = (png_uint_32)((s2 + s1 + 65536L) & 0xffffL);
4194 *(rp ) = (png_byte)((red >> 8) & 0xff);
4195 *(rp+1) = (png_byte)(red & 0xff);
4196 *(rp+4) = (png_byte)((blue >> 8) & 0xff);
4197 *(rp+5) = (png_byte)(blue & 0xff);
4198 }
4199 }
4200 }
4201 }
4202 #endif /* PNG_MNG_FEATURES_SUPPORTED */
4203 #endif /* PNG_READ_SUPPORTED */