2 #include "d3d9_private.h"
7 HRESULT
Direct3DShaderValidatorCreate9(void)
14 HRESULT
PSGPError(void)
21 HRESULT
PSGPSampleTexture(void)
28 HRESULT
DebugSetLevel(void)
35 HRESULT
DebugSetMute(DWORD dw1
)
42 IDirect3D9
* WINAPI
Direct3DCreate9(UINT SDKVersion
)
48 BOOL APIENTRY
DllMain(HANDLE hModule
, DWORD ul_reason_for_call
, LPVOID lpReserved
)
50 switch (ul_reason_for_call
)
52 case DLL_PROCESS_ATTACH
:
53 case DLL_THREAD_ATTACH
:
54 case DLL_THREAD_DETACH
:
55 case DLL_PROCESS_DETACH
: