D3D9: Implemented part of IDirect3DDevice9::CreateTexture()
[reactos.git] / reactos / dll / directx / d3d9 / d3d9_texture.h
1 /*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS ReactX
4 * FILE: dll/directx/d3d9/d3d9_texture.h
5 * PURPOSE: d3d9.dll internal texture surface structures
6 * PROGRAMERS: Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
7 */
8 #ifndef _D3D9_TEXTURE_H_
9 #define _D3D9_TEXTURE_H_
10
11 #include "d3d9_resource.h"
12
13 typedef struct _D3D9Texture
14 {
15 /* 0x0000 */ D3D9Resource BaseResource;
16 /* 0x0044 */ DWORD dwUnknown44;
17 /* 0x0048 */ DWORD dwUnknown48;
18 /* 0x004c */ DWORD dwUnknown4c;
19 /* 0x0050 */ DWORD dwUnknown50;
20 /* 0x0054 */ DWORD dwUnknown54;
21 /* 0x0058 */ DWORD dwUnknown58;
22 /* 0x005c */ DWORD dwUnknown5c;
23 /* 0x0060 */ DWORD dwUnknown60;
24 /* 0x0064 */ DWORD dwUnknown64;
25 } D3D9Texture;
26
27 #endif // _D3D9_TEXTURE_H_