Rbuild changes for include structure change.
[reactos.git] / reactos / dll / directx / dplayx / dplayx.rbuild
1 <module name="dplayx" type="win32dll" baseaddress="${BASEADDRESS_DPLAYX}" installbase="system32" installname="dplayx.dll" allowwarnings ="true">
2 <!-- Won't load correctly in ReactOS yet autoregister infsection="OleControlDlls" type="DllRegisterServer" -->
3 <importlibrary definition="dplayx.spec.def" />
4 <include base="dplayx">.</include>
5 <include base="ReactOS">include/reactos/wine</include>
6 <define name="UNICODE" />
7 <define name="_UNICODE" />
8 <define name="__REACTOS__" />
9 <define name="__USE_W32API" />
10 <define name="_WIN32_IE">0x600</define>
11 <define name="_WIN32_WINNT">0x501</define>
12 <define name="WINVER">0x501</define>
13 <library>wine</library>
14 <library>uuid</library>
15 <library>ntdll</library>
16 <library>kernel32</library>
17 <library>user32</library>
18 <library>advapi32</library>
19 <library>ole32</library>
20 <library>winmm</library>
21 <library>dxguid</library>
22 <file>version.rc</file>
23 <file>dpclassfactory.c</file>
24 <file>dplay.c</file>
25 <file>dplaysp.c</file>
26 <file>dplayx_global.c</file>
27 <file>dplayx_main.c</file>
28 <file>dplayx_messages.c</file>
29 <file>dplobby.c</file>
30 <file>lobbysp.c</file>
31 <file>name_server.c</file>
32 <file>regsvr.c</file>
33 <file>dplayx.spec</file>
34 </module>