2 * reactos emulation layer betwin wine and windows api for directx
4 * Copyright 2004 Magnus Olsen
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 * write hardware support for windows nt 4.0 and higher
22 * put it in own library that call dxroslayer.a
27 #include "wine/port.h"
32 #include <sys/types.h>
33 #include <sys/fcntl.h>
41 #define NONAMELESSSTRUCT
42 #define NONAMELESSUNION
53 #include "wine/windef16.h"
54 #include "wine/winbase16.h"
55 #include "wine/debug.h"
60 #include "dxros_layer.h"
62 WINE_DEFAULT_DEBUG_CHANNEL(dsound
);
65 DWORD
dxrosdrv_drv_querydsoundiface(HWAVEIN wDevID
, PIDSDRIVER
* drv
)
67 // no hardware support for dsound NT 4.0 does not support it
68 // but win 2000/xp drv does support hardware support of direct sound
70 // drv should be fild with hardware pointers see PIDSDRIVER struct
71 return MMSYSERR_NOERROR
;