2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "d3d9_private.h"
23 static inline struct d3d9_vertexbuffer
*impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
25 return CONTAINING_RECORD(iface
, struct d3d9_vertexbuffer
, IDirect3DVertexBuffer9_iface
);
28 static HRESULT WINAPI
d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9
*iface
, REFIID riid
, void **out
)
30 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
32 if (IsEqualGUID(riid
, &IID_IDirect3DVertexBuffer9
)
33 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
34 || IsEqualGUID(riid
, &IID_IUnknown
))
36 IDirect3DVertexBuffer9_AddRef(iface
);
41 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
47 static ULONG WINAPI
d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9
*iface
)
49 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
50 ULONG refcount
= InterlockedIncrement(&buffer
->refcount
);
52 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
56 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
58 wined3d_buffer_incref(buffer
->wined3d_buffer
);
59 wined3d_mutex_unlock();
65 static ULONG WINAPI
d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9
*iface
)
67 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
68 ULONG refcount
= InterlockedDecrement(&buffer
->refcount
);
70 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
74 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
77 wined3d_buffer_decref(buffer
->wined3d_buffer
);
78 wined3d_mutex_unlock();
80 /* Release the device last, as it may cause the device to be destroyed. */
81 IDirect3DDevice9Ex_Release(device
);
87 static HRESULT WINAPI
d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9
*iface
, IDirect3DDevice9
**device
)
89 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
91 TRACE("iface %p, device %p.\n", iface
, device
);
93 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
94 IDirect3DDevice9_AddRef(*device
);
96 TRACE("Returning device %p.\n", *device
);
101 static HRESULT WINAPI
d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9
*iface
,
102 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
104 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
105 struct wined3d_resource
*resource
;
108 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
109 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
111 wined3d_mutex_lock();
112 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
113 hr
= wined3d_resource_set_private_data(resource
, guid
, data
, data_size
, flags
);
114 wined3d_mutex_unlock();
119 static HRESULT WINAPI
d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9
*iface
,
120 REFGUID guid
, void *data
, DWORD
*data_size
)
122 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
123 struct wined3d_resource
*resource
;
126 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
127 iface
, debugstr_guid(guid
), data
, data_size
);
129 wined3d_mutex_lock();
130 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
131 hr
= wined3d_resource_get_private_data(resource
, guid
, data
, data_size
);
132 wined3d_mutex_unlock();
137 static HRESULT WINAPI
d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9
*iface
, REFGUID guid
)
139 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
140 struct wined3d_resource
*resource
;
143 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
145 wined3d_mutex_lock();
146 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
147 hr
= wined3d_resource_free_private_data(resource
, guid
);
148 wined3d_mutex_unlock();
153 static DWORD WINAPI
d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9
*iface
, DWORD priority
)
155 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
158 TRACE("iface %p, priority %u.\n", iface
, priority
);
160 wined3d_mutex_lock();
161 previous
= wined3d_buffer_set_priority(buffer
->wined3d_buffer
, priority
);
162 wined3d_mutex_unlock();
167 static DWORD WINAPI
d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9
*iface
)
169 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
172 TRACE("iface %p.\n", iface
);
174 wined3d_mutex_lock();
175 priority
= wined3d_buffer_get_priority(buffer
->wined3d_buffer
);
176 wined3d_mutex_unlock();
181 static void WINAPI
d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9
*iface
)
183 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
185 TRACE("iface %p.\n", iface
);
187 wined3d_mutex_lock();
188 wined3d_buffer_preload(buffer
->wined3d_buffer
);
189 wined3d_mutex_unlock();
192 static D3DRESOURCETYPE WINAPI
d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9
*iface
)
194 TRACE("iface %p.\n", iface
);
196 return D3DRTYPE_VERTEXBUFFER
;
199 static HRESULT WINAPI
d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9
*iface
, UINT offset
, UINT size
,
200 void **data
, DWORD flags
)
202 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
205 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
206 iface
, offset
, size
, data
, flags
);
208 wined3d_mutex_lock();
209 hr
= wined3d_buffer_map(buffer
->wined3d_buffer
, offset
, size
, (BYTE
**)data
, flags
);
210 wined3d_mutex_unlock();
215 static HRESULT WINAPI
d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9
*iface
)
217 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
219 TRACE("iface %p.\n", iface
);
221 wined3d_mutex_lock();
222 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
223 wined3d_mutex_unlock();
228 static HRESULT WINAPI
d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9
*iface
,
229 D3DVERTEXBUFFER_DESC
*desc
)
231 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
232 struct wined3d_resource_desc wined3d_desc
;
233 struct wined3d_resource
*wined3d_resource
;
235 TRACE("iface %p, desc %p.\n", iface
, desc
);
237 wined3d_mutex_lock();
238 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
239 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
240 wined3d_mutex_unlock();
242 desc
->Format
= D3DFMT_VERTEXDATA
;
243 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
244 desc
->Pool
= wined3d_desc
.pool
;
245 desc
->Size
= wined3d_desc
.size
;
246 desc
->Type
= D3DRTYPE_VERTEXBUFFER
;
247 desc
->FVF
= buffer
->fvf
;
252 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
=
255 d3d9_vertexbuffer_QueryInterface
,
256 d3d9_vertexbuffer_AddRef
,
257 d3d9_vertexbuffer_Release
,
258 /* IDirect3DResource9 */
259 d3d9_vertexbuffer_GetDevice
,
260 d3d9_vertexbuffer_SetPrivateData
,
261 d3d9_vertexbuffer_GetPrivateData
,
262 d3d9_vertexbuffer_FreePrivateData
,
263 d3d9_vertexbuffer_SetPriority
,
264 d3d9_vertexbuffer_GetPriority
,
265 d3d9_vertexbuffer_PreLoad
,
266 d3d9_vertexbuffer_GetType
,
267 /* IDirect3DVertexBuffer9 */
268 d3d9_vertexbuffer_Lock
,
269 d3d9_vertexbuffer_Unlock
,
270 d3d9_vertexbuffer_GetDesc
,
273 static void STDMETHODCALLTYPE
d3d9_vertexbuffer_wined3d_object_destroyed(void *parent
)
275 HeapFree(GetProcessHeap(), 0, parent
);
278 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
=
280 d3d9_vertexbuffer_wined3d_object_destroyed
,
283 HRESULT
vertexbuffer_init(struct d3d9_vertexbuffer
*buffer
, struct d3d9_device
*device
,
284 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
)
288 buffer
->IDirect3DVertexBuffer9_iface
.lpVtbl
= &d3d9_vertexbuffer_vtbl
;
289 buffer
->refcount
= 1;
292 wined3d_mutex_lock();
293 hr
= wined3d_buffer_create_vb(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
294 (enum wined3d_pool
)pool
, buffer
, &d3d9_vertexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
295 wined3d_mutex_unlock();
298 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
302 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
303 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
308 struct d3d9_vertexbuffer
*unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
312 assert(iface
->lpVtbl
== &d3d9_vertexbuffer_vtbl
);
314 return impl_from_IDirect3DVertexBuffer9(iface
);
317 static inline struct d3d9_indexbuffer
*impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
319 return CONTAINING_RECORD(iface
, struct d3d9_indexbuffer
, IDirect3DIndexBuffer9_iface
);
322 static HRESULT WINAPI
d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9
*iface
, REFIID riid
, void **out
)
324 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
326 if (IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer9
)
327 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
328 || IsEqualGUID(riid
, &IID_IUnknown
))
330 IDirect3DIndexBuffer9_AddRef(iface
);
335 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
338 return E_NOINTERFACE
;
341 static ULONG WINAPI
d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9
*iface
)
343 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
344 ULONG refcount
= InterlockedIncrement(&buffer
->refcount
);
346 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
350 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
351 wined3d_mutex_lock();
352 wined3d_buffer_incref(buffer
->wined3d_buffer
);
353 wined3d_mutex_unlock();
359 static ULONG WINAPI
d3d9_indexbuffer_Release(IDirect3DIndexBuffer9
*iface
)
361 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
362 ULONG refcount
= InterlockedDecrement(&buffer
->refcount
);
364 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
368 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
370 wined3d_mutex_lock();
371 wined3d_buffer_decref(buffer
->wined3d_buffer
);
372 wined3d_mutex_unlock();
374 /* Release the device last, as it may cause the device to be destroyed. */
375 IDirect3DDevice9Ex_Release(device
);
381 static HRESULT WINAPI
d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9
*iface
, IDirect3DDevice9
**device
)
383 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
385 TRACE("iface %p, device %p.\n", iface
, device
);
387 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
388 IDirect3DDevice9_AddRef(*device
);
390 TRACE("Returning device %p.\n", *device
);
395 static HRESULT WINAPI
d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9
*iface
,
396 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
398 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
399 struct wined3d_resource
*resource
;
402 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
403 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
405 wined3d_mutex_lock();
406 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
407 hr
= wined3d_resource_set_private_data(resource
, guid
, data
, data_size
, flags
);
408 wined3d_mutex_unlock();
413 static HRESULT WINAPI
d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9
*iface
,
414 REFGUID guid
, void *data
, DWORD
*data_size
)
416 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
417 struct wined3d_resource
*resource
;
420 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
421 iface
, debugstr_guid(guid
), data
, data_size
);
423 wined3d_mutex_lock();
424 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
425 hr
= wined3d_resource_get_private_data(resource
, guid
, data
, data_size
);
426 wined3d_mutex_unlock();
431 static HRESULT WINAPI
d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9
*iface
, REFGUID guid
)
433 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
434 struct wined3d_resource
*resource
;
437 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
439 wined3d_mutex_lock();
440 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
441 hr
= wined3d_resource_free_private_data(resource
, guid
);
442 wined3d_mutex_unlock();
447 static DWORD WINAPI
d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9
*iface
, DWORD priority
)
449 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
452 TRACE("iface %p, priority %u.\n", iface
, priority
);
454 wined3d_mutex_lock();
455 previous
= wined3d_buffer_set_priority(buffer
->wined3d_buffer
, priority
);
456 wined3d_mutex_unlock();
461 static DWORD WINAPI
d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9
*iface
)
463 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
466 TRACE("iface %p.\n", iface
);
468 wined3d_mutex_lock();
469 priority
= wined3d_buffer_get_priority(buffer
->wined3d_buffer
);
470 wined3d_mutex_unlock();
475 static void WINAPI
d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9
*iface
)
477 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
479 TRACE("iface %p.\n", iface
);
481 wined3d_mutex_lock();
482 wined3d_buffer_preload(buffer
->wined3d_buffer
);
483 wined3d_mutex_unlock();
486 static D3DRESOURCETYPE WINAPI
d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9
*iface
)
488 TRACE("iface %p.\n", iface
);
490 return D3DRTYPE_INDEXBUFFER
;
493 static HRESULT WINAPI
d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9
*iface
,
494 UINT offset
, UINT size
, void **data
, DWORD flags
)
496 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
499 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
500 iface
, offset
, size
, data
, flags
);
502 wined3d_mutex_lock();
503 hr
= wined3d_buffer_map(buffer
->wined3d_buffer
, offset
, size
, (BYTE
**)data
, flags
);
504 wined3d_mutex_unlock();
509 static HRESULT WINAPI
d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9
*iface
)
511 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
513 TRACE("iface %p.\n", iface
);
515 wined3d_mutex_lock();
516 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
517 wined3d_mutex_unlock();
522 static HRESULT WINAPI
d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9
*iface
, D3DINDEXBUFFER_DESC
*desc
)
524 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
525 struct wined3d_resource_desc wined3d_desc
;
526 struct wined3d_resource
*wined3d_resource
;
528 TRACE("iface %p, desc %p.\n", iface
, desc
);
530 wined3d_mutex_lock();
531 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
532 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
533 wined3d_mutex_unlock();
535 desc
->Format
= d3dformat_from_wined3dformat(buffer
->format
);
536 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
537 desc
->Pool
= wined3d_desc
.pool
;
538 desc
->Size
= wined3d_desc
.size
;
539 desc
->Type
= D3DRTYPE_INDEXBUFFER
;
544 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
=
547 d3d9_indexbuffer_QueryInterface
,
548 d3d9_indexbuffer_AddRef
,
549 d3d9_indexbuffer_Release
,
550 /* IDirect3DResource9 */
551 d3d9_indexbuffer_GetDevice
,
552 d3d9_indexbuffer_SetPrivateData
,
553 d3d9_indexbuffer_GetPrivateData
,
554 d3d9_indexbuffer_FreePrivateData
,
555 d3d9_indexbuffer_SetPriority
,
556 d3d9_indexbuffer_GetPriority
,
557 d3d9_indexbuffer_PreLoad
,
558 d3d9_indexbuffer_GetType
,
559 /* IDirect3DIndexBuffer9 */
560 d3d9_indexbuffer_Lock
,
561 d3d9_indexbuffer_Unlock
,
562 d3d9_indexbuffer_GetDesc
,
565 static void STDMETHODCALLTYPE
d3d9_indexbuffer_wined3d_object_destroyed(void *parent
)
567 HeapFree(GetProcessHeap(), 0, parent
);
570 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
=
572 d3d9_indexbuffer_wined3d_object_destroyed
,
575 HRESULT
indexbuffer_init(struct d3d9_indexbuffer
*buffer
, struct d3d9_device
*device
,
576 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
)
580 buffer
->IDirect3DIndexBuffer9_iface
.lpVtbl
= &d3d9_indexbuffer_vtbl
;
581 buffer
->refcount
= 1;
582 buffer
->format
= wined3dformat_from_d3dformat(format
);
584 wined3d_mutex_lock();
585 hr
= wined3d_buffer_create_ib(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
586 (enum wined3d_pool
)pool
, buffer
, &d3d9_indexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
587 wined3d_mutex_unlock();
590 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
594 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
595 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
600 struct d3d9_indexbuffer
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
604 assert(iface
->lpVtbl
== &d3d9_indexbuffer_vtbl
);
606 return impl_from_IDirect3DIndexBuffer9(iface
);