2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 static inline struct d3d9
*impl_from_IDirect3D9Ex(IDirect3D9Ex
*iface
)
26 return CONTAINING_RECORD(iface
, struct d3d9
, IDirect3D9Ex_iface
);
29 static HRESULT WINAPI
d3d9_QueryInterface(IDirect3D9Ex
*iface
, REFIID riid
, void **out
)
31 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
33 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
35 if (IsEqualGUID(riid
, &IID_IDirect3D9
)
36 || IsEqualGUID(riid
, &IID_IUnknown
))
38 IDirect3D9Ex_AddRef(&d3d9
->IDirect3D9Ex_iface
);
39 *out
= &d3d9
->IDirect3D9Ex_iface
;
43 if (IsEqualGUID(riid
, &IID_IDirect3D9Ex
))
47 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
52 IDirect3D9Ex_AddRef(&d3d9
->IDirect3D9Ex_iface
);
53 *out
= &d3d9
->IDirect3D9Ex_iface
;
57 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
63 static ULONG WINAPI
d3d9_AddRef(IDirect3D9Ex
*iface
)
65 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
66 ULONG refcount
= InterlockedIncrement(&d3d9
->refcount
);
68 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
73 static ULONG WINAPI
d3d9_Release(IDirect3D9Ex
*iface
)
75 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
76 ULONG refcount
= InterlockedDecrement(&d3d9
->refcount
);
78 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
83 wined3d_decref(d3d9
->wined3d
);
84 wined3d_mutex_unlock();
86 HeapFree(GetProcessHeap(), 0, d3d9
);
92 static HRESULT WINAPI
d3d9_RegisterSoftwareDevice(IDirect3D9Ex
*iface
, void *init_function
)
94 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
97 TRACE("iface %p, init_function %p.\n", iface
, init_function
);
100 hr
= wined3d_register_software_device(d3d9
->wined3d
, init_function
);
101 wined3d_mutex_unlock();
106 static UINT WINAPI
d3d9_GetAdapterCount(IDirect3D9Ex
*iface
)
108 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
111 TRACE("iface %p.\n", iface
);
113 wined3d_mutex_lock();
114 ret
= wined3d_get_adapter_count(d3d9
->wined3d
);
115 wined3d_mutex_unlock();
120 static HRESULT WINAPI
d3d9_GetAdapterIdentifier(IDirect3D9Ex
*iface
, UINT adapter
,
121 DWORD flags
, D3DADAPTER_IDENTIFIER9
*identifier
)
123 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
124 struct wined3d_adapter_identifier adapter_id
;
127 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
128 iface
, adapter
, flags
, identifier
);
130 adapter_id
.driver
= identifier
->Driver
;
131 adapter_id
.driver_size
= sizeof(identifier
->Driver
);
132 adapter_id
.description
= identifier
->Description
;
133 adapter_id
.description_size
= sizeof(identifier
->Description
);
134 adapter_id
.device_name
= identifier
->DeviceName
;
135 adapter_id
.device_name_size
= sizeof(identifier
->DeviceName
);
137 wined3d_mutex_lock();
138 hr
= wined3d_get_adapter_identifier(d3d9
->wined3d
, adapter
, flags
, &adapter_id
);
139 wined3d_mutex_unlock();
141 identifier
->DriverVersion
= adapter_id
.driver_version
;
142 identifier
->VendorId
= adapter_id
.vendor_id
;
143 identifier
->DeviceId
= adapter_id
.device_id
;
144 identifier
->SubSysId
= adapter_id
.subsystem_id
;
145 identifier
->Revision
= adapter_id
.revision
;
146 memcpy(&identifier
->DeviceIdentifier
, &adapter_id
.device_identifier
, sizeof(identifier
->DeviceIdentifier
));
147 identifier
->WHQLLevel
= adapter_id
.whql_level
;
152 static UINT WINAPI
d3d9_GetAdapterModeCount(IDirect3D9Ex
*iface
, UINT adapter
, D3DFORMAT format
)
154 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
157 TRACE("iface %p, adapter %u, format %#x.\n", iface
, adapter
, format
);
159 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
160 if (format
!= D3DFMT_X8R8G8B8
&& format
!= D3DFMT_R5G6B5
)
163 wined3d_mutex_lock();
164 ret
= wined3d_get_adapter_mode_count(d3d9
->wined3d
, adapter
,
165 wined3dformat_from_d3dformat(format
), WINED3D_SCANLINE_ORDERING_UNKNOWN
);
166 wined3d_mutex_unlock();
171 static HRESULT WINAPI
d3d9_EnumAdapterModes(IDirect3D9Ex
*iface
, UINT adapter
,
172 D3DFORMAT format
, UINT mode_idx
, D3DDISPLAYMODE
*mode
)
174 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
175 struct wined3d_display_mode wined3d_mode
;
178 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
179 iface
, adapter
, format
, mode_idx
, mode
);
181 if (format
!= D3DFMT_X8R8G8B8
&& format
!= D3DFMT_R5G6B5
)
182 return D3DERR_INVALIDCALL
;
184 wined3d_mutex_lock();
185 hr
= wined3d_enum_adapter_modes(d3d9
->wined3d
, adapter
, wined3dformat_from_d3dformat(format
),
186 WINED3D_SCANLINE_ORDERING_UNKNOWN
, mode_idx
, &wined3d_mode
);
187 wined3d_mutex_unlock();
191 mode
->Width
= wined3d_mode
.width
;
192 mode
->Height
= wined3d_mode
.height
;
193 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
194 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
200 static HRESULT WINAPI
d3d9_GetAdapterDisplayMode(IDirect3D9Ex
*iface
, UINT adapter
, D3DDISPLAYMODE
*mode
)
202 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
203 struct wined3d_display_mode wined3d_mode
;
206 TRACE("iface %p, adapter %u, mode %p.\n", iface
, adapter
, mode
);
208 wined3d_mutex_lock();
209 hr
= wined3d_get_adapter_display_mode(d3d9
->wined3d
, adapter
, &wined3d_mode
, NULL
);
210 wined3d_mutex_unlock();
214 mode
->Width
= wined3d_mode
.width
;
215 mode
->Height
= wined3d_mode
.height
;
216 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
217 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
223 static HRESULT WINAPI
d3d9_CheckDeviceType(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
224 D3DFORMAT display_format
, D3DFORMAT backbuffer_format
, BOOL windowed
)
226 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
229 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
230 iface
, adapter
, device_type
, display_format
, backbuffer_format
, windowed
);
232 wined3d_mutex_lock();
233 hr
= wined3d_check_device_type(d3d9
->wined3d
, adapter
, device_type
, wined3dformat_from_d3dformat(display_format
),
234 wined3dformat_from_d3dformat(backbuffer_format
), windowed
);
235 wined3d_mutex_unlock();
240 static HRESULT WINAPI
d3d9_CheckDeviceFormat(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
241 D3DFORMAT adapter_format
, DWORD usage
, D3DRESOURCETYPE resource_type
, D3DFORMAT format
)
243 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
244 enum wined3d_resource_type wined3d_rtype
;
247 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
248 iface
, adapter
, device_type
, adapter_format
, usage
, resource_type
, format
);
250 switch (resource_type
)
252 case D3DRTYPE_VERTEXBUFFER
:
253 case D3DRTYPE_INDEXBUFFER
:
254 wined3d_rtype
= WINED3D_RTYPE_BUFFER
;
258 wined3d_rtype
= resource_type
;
262 wined3d_mutex_lock();
263 hr
= wined3d_check_device_format(d3d9
->wined3d
, adapter
, device_type
, wined3dformat_from_d3dformat(adapter_format
),
264 usage
, wined3d_rtype
, wined3dformat_from_d3dformat(format
));
265 wined3d_mutex_unlock();
270 static HRESULT WINAPI
d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
271 D3DFORMAT format
, BOOL windowed
, D3DMULTISAMPLE_TYPE multisample_type
, DWORD
*levels
)
273 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
276 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
277 iface
, adapter
, device_type
, format
, windowed
, multisample_type
, levels
);
279 wined3d_mutex_lock();
280 hr
= wined3d_check_device_multisample_type(d3d9
->wined3d
, adapter
, device_type
,
281 wined3dformat_from_d3dformat(format
), windowed
, multisample_type
, levels
);
282 wined3d_mutex_unlock();
287 static HRESULT WINAPI
d3d9_CheckDepthStencilMatch(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
288 D3DFORMAT adapter_format
, D3DFORMAT rt_format
, D3DFORMAT ds_format
)
290 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
293 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
294 iface
, adapter
, device_type
, adapter_format
, rt_format
, ds_format
);
296 wined3d_mutex_lock();
297 hr
= wined3d_check_depth_stencil_match(d3d9
->wined3d
, adapter
, device_type
,
298 wined3dformat_from_d3dformat(adapter_format
), wined3dformat_from_d3dformat(rt_format
),
299 wined3dformat_from_d3dformat(ds_format
));
300 wined3d_mutex_unlock();
305 static HRESULT WINAPI
d3d9_CheckDeviceFormatConversion(IDirect3D9Ex
*iface
, UINT adapter
,
306 D3DDEVTYPE device_type
, D3DFORMAT src_format
, D3DFORMAT dst_format
)
308 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
311 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
312 iface
, adapter
, device_type
, src_format
, dst_format
);
314 wined3d_mutex_lock();
315 hr
= wined3d_check_device_format_conversion(d3d9
->wined3d
, adapter
, device_type
,
316 wined3dformat_from_d3dformat(src_format
), wined3dformat_from_d3dformat(dst_format
));
317 wined3d_mutex_unlock();
322 void filter_caps(D3DCAPS9
* pCaps
)
324 DWORD ps_minor_version
[] = {0, 4, 0, 0};
325 DWORD vs_minor_version
[] = {0, 1, 0, 0};
326 DWORD textureFilterCaps
=
327 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
328 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
| D3DPTFILTERCAPS_MINFGAUSSIANQUAD
|
329 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
330 D3DPTFILTERCAPS_MAGFLINEAR
|D3DPTFILTERCAPS_MAGFANISOTROPIC
|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
|
331 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
;
332 pCaps
->TextureFilterCaps
&= textureFilterCaps
;
333 pCaps
->CubeTextureFilterCaps
&= textureFilterCaps
;
334 pCaps
->VolumeTextureFilterCaps
&= textureFilterCaps
;
337 D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
| D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
|
338 D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
| D3DDEVCAPS_TEXTUREVIDEOMEMORY
|
339 D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
| D3DDEVCAPS_TEXTURENONLOCALVIDMEM
|
340 D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
341 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
342 D3DDEVCAPS_HWRASTERIZATION
| D3DDEVCAPS_PUREDEVICE
| D3DDEVCAPS_QUINTICRTPATCHES
|
343 D3DDEVCAPS_RTPATCHES
| D3DDEVCAPS_RTPATCHHANDLEZERO
| D3DDEVCAPS_NPATCHES
;
346 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_SPECULARGOURAUDRGB
|
347 D3DPSHADECAPS_ALPHAGOURAUDBLEND
| D3DPSHADECAPS_FOGGOURAUD
;
350 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX
|
351 D3DPRASTERCAPS_FOGTABLE
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBUFFERLESSHSR
|
352 D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
| D3DPRASTERCAPS_WBUFFER
|
353 D3DPRASTERCAPS_WFOG
| D3DPRASTERCAPS_ZFOG
| D3DPRASTERCAPS_COLORPERSPECTIVE
|
354 D3DPRASTERCAPS_SCISSORTEST
| D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
|
355 D3DPRASTERCAPS_DEPTHBIAS
| D3DPRASTERCAPS_MULTISAMPLE_TOGGLE
;
358 D3DDEVCAPS2_STREAMOFFSET
| D3DDEVCAPS2_DMAPNPATCH
| D3DDEVCAPS2_ADAPTIVETESSRTPATCH
|
359 D3DDEVCAPS2_ADAPTIVETESSNPATCH
| D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
|
360 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
;
363 D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_CANCALIBRATEGAMMA
| D3DCAPS2_RESERVED
|
364 D3DCAPS2_CANMANAGERESOURCE
| D3DCAPS2_DYNAMICTEXTURES
| D3DCAPS2_CANAUTOGENMIPMAP
;
366 pCaps
->VertexProcessingCaps
&=
367 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS
|
368 D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING
|
369 D3DVTXPCAPS_TEXGEN_SPHEREMAP
| D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
;
371 pCaps
->TextureCaps
&=
372 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
373 D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
|
374 D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
375 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_VOLUMEMAP
|
376 D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP
| D3DPTEXTURECAPS_MIPCUBEMAP
|
377 D3DPTEXTURECAPS_CUBEMAP_POW2
| D3DPTEXTURECAPS_VOLUMEMAP_POW2
| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV
;
379 pCaps
->MaxVertexShaderConst
= min(D3D9_MAX_VERTEX_SHADER_CONSTANTF
, pCaps
->MaxVertexShaderConst
);
380 pCaps
->NumSimultaneousRTs
= min(D3D9_MAX_SIMULTANEOUS_RENDERTARGETS
, pCaps
->NumSimultaneousRTs
);
382 if (pCaps
->PixelShaderVersion
> 3)
383 pCaps
->PixelShaderVersion
= D3DPS_VERSION(3,0);
386 DWORD major
= pCaps
->PixelShaderVersion
;
387 pCaps
->PixelShaderVersion
= D3DPS_VERSION(major
,ps_minor_version
[major
]);
390 if (pCaps
->VertexShaderVersion
> 3)
391 pCaps
->VertexShaderVersion
= D3DVS_VERSION(3,0);
394 DWORD major
= pCaps
->VertexShaderVersion
;
395 pCaps
->VertexShaderVersion
= D3DVS_VERSION(major
,vs_minor_version
[major
]);
399 static HRESULT WINAPI
d3d9_GetDeviceCaps(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
, D3DCAPS9
*caps
)
401 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
402 WINED3DCAPS
*wined3d_caps
;
405 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface
, adapter
, device_type
, caps
);
408 return D3DERR_INVALIDCALL
;
410 if (!(wined3d_caps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
))))
411 return D3DERR_INVALIDCALL
; /*well this is what MSDN says to return*/
412 memset(caps
, 0, sizeof(*caps
));
414 wined3d_mutex_lock();
415 hr
= wined3d_get_device_caps(d3d9
->wined3d
, adapter
, device_type
, wined3d_caps
);
416 wined3d_mutex_unlock();
418 WINECAPSTOD3D9CAPS(caps
, wined3d_caps
)
419 HeapFree(GetProcessHeap(), 0, wined3d_caps
);
421 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
422 caps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
429 static HMONITOR WINAPI
d3d9_GetAdapterMonitor(IDirect3D9Ex
*iface
, UINT adapter
)
431 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
434 TRACE("iface %p, adapter %u.\n", iface
, adapter
);
436 wined3d_mutex_lock();
437 ret
= wined3d_get_adapter_monitor(d3d9
->wined3d
, adapter
);
438 wined3d_mutex_unlock();
443 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d9_CreateDevice(IDirect3D9Ex
*iface
, UINT adapter
,
444 D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
, D3DPRESENT_PARAMETERS
*parameters
,
445 IDirect3DDevice9
**device
)
447 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
448 struct d3d9_device
*object
;
451 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
452 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, device
);
454 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
456 return E_OUTOFMEMORY
;
458 hr
= device_init(object
, d3d9
, d3d9
->wined3d
, adapter
, device_type
, focus_window
, flags
, parameters
, NULL
);
461 WARN("Failed to initialize device, hr %#x.\n", hr
);
462 HeapFree(GetProcessHeap(), 0, object
);
466 TRACE("Created device %p.\n", object
);
467 *device
= (IDirect3DDevice9
*)object
;
472 static UINT WINAPI
d3d9_GetAdapterModeCountEx(IDirect3D9Ex
*iface
,
473 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
)
475 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
478 TRACE("iface %p, adapter %u, filter %p.\n", iface
, adapter
, filter
);
480 if (filter
->Format
!= D3DFMT_X8R8G8B8
&& filter
->Format
!= D3DFMT_R5G6B5
)
483 wined3d_mutex_lock();
484 ret
= wined3d_get_adapter_mode_count(d3d9
->wined3d
, adapter
,
485 wined3dformat_from_d3dformat(filter
->Format
), filter
->ScanLineOrdering
);
486 wined3d_mutex_unlock();
491 static HRESULT WINAPI
d3d9_EnumAdapterModesEx(IDirect3D9Ex
*iface
,
492 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
, UINT mode_idx
, D3DDISPLAYMODEEX
*mode
)
494 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
495 struct wined3d_display_mode wined3d_mode
;
498 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
499 iface
, adapter
, filter
, mode_idx
, mode
);
501 if (filter
->Format
!= D3DFMT_X8R8G8B8
&& filter
->Format
!= D3DFMT_R5G6B5
)
502 return D3DERR_INVALIDCALL
;
504 wined3d_mutex_lock();
505 hr
= wined3d_enum_adapter_modes(d3d9
->wined3d
, adapter
, wined3dformat_from_d3dformat(filter
->Format
),
506 filter
->ScanLineOrdering
, mode_idx
, &wined3d_mode
);
507 wined3d_mutex_unlock();
511 mode
->Width
= wined3d_mode
.width
;
512 mode
->Height
= wined3d_mode
.height
;
513 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
514 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
515 mode
->ScanLineOrdering
= wined3d_mode
.scanline_ordering
;
521 static HRESULT WINAPI
d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex
*iface
,
522 UINT adapter
, D3DDISPLAYMODEEX
*mode
, D3DDISPLAYROTATION
*rotation
)
524 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
525 struct wined3d_display_mode wined3d_mode
;
528 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
529 iface
, adapter
, mode
, rotation
);
531 if (mode
->Size
!= sizeof(*mode
))
532 return D3DERR_INVALIDCALL
;
534 wined3d_mutex_lock();
535 hr
= wined3d_get_adapter_display_mode(d3d9
->wined3d
, adapter
, &wined3d_mode
,
536 (enum wined3d_display_rotation
*)rotation
);
537 wined3d_mutex_unlock();
541 mode
->Width
= wined3d_mode
.width
;
542 mode
->Height
= wined3d_mode
.height
;
543 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
544 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
545 mode
->ScanLineOrdering
= wined3d_mode
.scanline_ordering
;
551 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d9_CreateDeviceEx(IDirect3D9Ex
*iface
,
552 UINT adapter
, D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
,
553 D3DPRESENT_PARAMETERS
*parameters
, D3DDISPLAYMODEEX
*mode
, IDirect3DDevice9Ex
**device
)
555 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
556 struct d3d9_device
*object
;
559 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
560 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
, device
);
562 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
564 return E_OUTOFMEMORY
;
566 hr
= device_init(object
, d3d9
, d3d9
->wined3d
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
);
569 WARN("Failed to initialize device, hr %#x.\n", hr
);
570 HeapFree(GetProcessHeap(), 0, object
);
574 TRACE("Created device %p.\n", object
);
575 *device
= &object
->IDirect3DDevice9Ex_iface
;
580 static HRESULT WINAPI
d3d9_GetAdapterLUID(IDirect3D9Ex
*iface
, UINT adapter
, LUID
*luid
)
582 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
583 struct wined3d_adapter_identifier adapter_id
;
586 TRACE("iface %p, adapter %u, luid %p.\n", iface
, adapter
, luid
);
588 adapter_id
.driver_size
= 0;
589 adapter_id
.description_size
= 0;
590 adapter_id
.device_name_size
= 0;
592 wined3d_mutex_lock();
593 hr
= wined3d_get_adapter_identifier(d3d9
->wined3d
, adapter
, 0, &adapter_id
);
594 wined3d_mutex_unlock();
596 memcpy(luid
, &adapter_id
.adapter_luid
, sizeof(*luid
));
601 static const struct IDirect3D9ExVtbl d3d9_vtbl
=
608 d3d9_RegisterSoftwareDevice
,
609 d3d9_GetAdapterCount
,
610 d3d9_GetAdapterIdentifier
,
611 d3d9_GetAdapterModeCount
,
612 d3d9_EnumAdapterModes
,
613 d3d9_GetAdapterDisplayMode
,
614 d3d9_CheckDeviceType
,
615 d3d9_CheckDeviceFormat
,
616 d3d9_CheckDeviceMultiSampleType
,
617 d3d9_CheckDepthStencilMatch
,
618 d3d9_CheckDeviceFormatConversion
,
620 d3d9_GetAdapterMonitor
,
623 d3d9_GetAdapterModeCountEx
,
624 d3d9_EnumAdapterModesEx
,
625 d3d9_GetAdapterDisplayModeEx
,
630 BOOL
d3d9_init(struct d3d9
*d3d9
, BOOL extended
)
632 DWORD flags
= extended
? 0 : WINED3D_VIDMEM_ACCOUNTING
;
633 d3d9
->IDirect3D9Ex_iface
.lpVtbl
= &d3d9_vtbl
;
636 wined3d_mutex_lock();
637 d3d9
->wined3d
= wined3d_create(9, flags
);
638 wined3d_mutex_unlock();
641 d3d9
->extended
= extended
;