[D3DCOMPILER_43]
[reactos.git] / reactos / dll / directx / wine / d3dcompiler_43 / blob.c
1 /*
2 * Direct3D blob file
3 *
4 * Copyright 2010 Rico Schüller
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 *
20 */
21
22 #include "d3dcompiler_private.h"
23
24 WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler);
25
26 struct d3dcompiler_blob
27 {
28 ID3DBlob ID3DBlob_iface;
29 LONG refcount;
30
31 SIZE_T size;
32 void *data;
33 };
34
35 static inline struct d3dcompiler_blob *impl_from_ID3DBlob(ID3DBlob *iface)
36 {
37 return CONTAINING_RECORD(iface, struct d3dcompiler_blob, ID3DBlob_iface);
38 }
39
40 /* IUnknown methods */
41
42 static HRESULT STDMETHODCALLTYPE d3dcompiler_blob_QueryInterface(ID3DBlob *iface, REFIID riid, void **object)
43 {
44 TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
45
46 if (IsEqualGUID(riid, &IID_ID3D10Blob)
47 || IsEqualGUID(riid, &IID_IUnknown))
48 {
49 IUnknown_AddRef(iface);
50 *object = iface;
51 return S_OK;
52 }
53
54 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
55
56 *object = NULL;
57 return E_NOINTERFACE;
58 }
59
60 static ULONG STDMETHODCALLTYPE d3dcompiler_blob_AddRef(ID3DBlob *iface)
61 {
62 struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface);
63 ULONG refcount = InterlockedIncrement(&blob->refcount);
64
65 TRACE("%p increasing refcount to %u\n", blob, refcount);
66
67 return refcount;
68 }
69
70 static ULONG STDMETHODCALLTYPE d3dcompiler_blob_Release(ID3DBlob *iface)
71 {
72 struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface);
73 ULONG refcount = InterlockedDecrement(&blob->refcount);
74
75 TRACE("%p decreasing refcount to %u\n", blob, refcount);
76
77 if (!refcount)
78 {
79 HeapFree(GetProcessHeap(), 0, blob->data);
80 HeapFree(GetProcessHeap(), 0, blob);
81 }
82
83 return refcount;
84 }
85
86 /* ID3DBlob methods */
87
88 static void * STDMETHODCALLTYPE d3dcompiler_blob_GetBufferPointer(ID3DBlob *iface)
89 {
90 struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface);
91
92 TRACE("iface %p\n", iface);
93
94 return blob->data;
95 }
96
97 static SIZE_T STDMETHODCALLTYPE d3dcompiler_blob_GetBufferSize(ID3DBlob *iface)
98 {
99 struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface);
100
101 TRACE("iface %p\n", iface);
102
103 return blob->size;
104 }
105
106 static const struct ID3D10BlobVtbl d3dcompiler_blob_vtbl =
107 {
108 /* IUnknown methods */
109 d3dcompiler_blob_QueryInterface,
110 d3dcompiler_blob_AddRef,
111 d3dcompiler_blob_Release,
112 /* ID3DBlob methods */
113 d3dcompiler_blob_GetBufferPointer,
114 d3dcompiler_blob_GetBufferSize,
115 };
116
117 static HRESULT d3dcompiler_blob_init(struct d3dcompiler_blob *blob, SIZE_T data_size)
118 {
119 blob->ID3DBlob_iface.lpVtbl = &d3dcompiler_blob_vtbl;
120 blob->refcount = 1;
121 blob->size = data_size;
122
123 blob->data = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, data_size);
124 if (!blob->data)
125 {
126 ERR("Failed to allocate D3D blob data memory\n");
127 return E_OUTOFMEMORY;
128 }
129
130 return S_OK;
131 }
132
133 HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
134 {
135 struct d3dcompiler_blob *object;
136 HRESULT hr;
137
138 TRACE("data_size %lu, blob %p\n", data_size, blob);
139
140 if (!blob)
141 {
142 WARN("Invalid blob specified.\n");
143 return D3DERR_INVALIDCALL;
144 }
145
146 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
147 if (!object)
148 return E_OUTOFMEMORY;
149
150 hr = d3dcompiler_blob_init(object, data_size);
151 if (FAILED(hr))
152 {
153 WARN("Failed to initialize blob, hr %#x.\n", hr);
154 HeapFree(GetProcessHeap(), 0, object);
155 return hr;
156 }
157
158 *blob = &object->ID3DBlob_iface;
159
160 TRACE("Created ID3DBlob %p\n", *blob);
161
162 return S_OK;
163 }
164
165 static BOOL check_blob_part(DWORD tag, D3D_BLOB_PART part)
166 {
167 BOOL add = FALSE;
168
169 switch(part)
170 {
171 case D3D_BLOB_INPUT_SIGNATURE_BLOB:
172 if (tag == TAG_ISGN) add = TRUE;
173 break;
174
175 case D3D_BLOB_OUTPUT_SIGNATURE_BLOB:
176 if (tag == TAG_OSGN || tag == TAG_OSG5) add = TRUE;
177 break;
178
179 case D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB:
180 if (tag == TAG_ISGN || tag == TAG_OSGN || tag == TAG_OSG5) add = TRUE;
181 break;
182
183 case D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB:
184 if (tag == TAG_PCSG) add = TRUE;
185 break;
186
187 case D3D_BLOB_ALL_SIGNATURE_BLOB:
188 if (tag == TAG_ISGN || tag == TAG_OSGN || tag == TAG_OSG5 || tag == TAG_PCSG) add = TRUE;
189 break;
190
191 case D3D_BLOB_DEBUG_INFO:
192 if (tag == TAG_SDBG) add = TRUE;
193 break;
194
195 case D3D_BLOB_LEGACY_SHADER:
196 if (tag == TAG_Aon9) add = TRUE;
197 break;
198
199 case D3D_BLOB_XNA_PREPASS_SHADER:
200 if (tag == TAG_XNAP) add = TRUE;
201 break;
202
203 case D3D_BLOB_XNA_SHADER:
204 if (tag == TAG_XNAS) add = TRUE;
205 break;
206
207 default:
208 FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
209 break;
210 }
211
212 TRACE("%s tag %s\n", add ? "Add" : "Skip", debugstr_an((const char *)&tag, 4));
213
214 return add;
215 }
216
217 static HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob)
218 {
219 struct dxbc src_dxbc, dst_dxbc;
220 HRESULT hr;
221 unsigned int i, count;
222
223 if (!data || !data_size || flags || !blob)
224 {
225 WARN("Invalid arguments: data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob);
226 return D3DERR_INVALIDCALL;
227 }
228
229 if (part > D3D_BLOB_TEST_COMPILE_PERF
230 || (part < D3D_BLOB_TEST_ALTERNATE_SHADER && part > D3D_BLOB_XNA_SHADER))
231 {
232 WARN("Invalid D3D_BLOB_PART: part %s\n", debug_d3dcompiler_d3d_blob_part(part));
233 return D3DERR_INVALIDCALL;
234 }
235
236 hr = dxbc_parse(data, data_size, &src_dxbc);
237 if (FAILED(hr))
238 {
239 WARN("Failed to parse blob part\n");
240 return hr;
241 }
242
243 hr = dxbc_init(&dst_dxbc, 0);
244 if (FAILED(hr))
245 {
246 dxbc_destroy(&src_dxbc);
247 WARN("Failed to init dxbc\n");
248 return hr;
249 }
250
251 for (i = 0; i < src_dxbc.count; ++i)
252 {
253 struct dxbc_section *section = &src_dxbc.sections[i];
254
255 if (check_blob_part(section->tag, part))
256 {
257 hr = dxbc_add_section(&dst_dxbc, section->tag, section->data, section->data_size);
258 if (FAILED(hr))
259 {
260 dxbc_destroy(&src_dxbc);
261 dxbc_destroy(&dst_dxbc);
262 WARN("Failed to add section to dxbc\n");
263 return hr;
264 }
265 }
266 }
267
268 count = dst_dxbc.count;
269
270 switch(part)
271 {
272 case D3D_BLOB_INPUT_SIGNATURE_BLOB:
273 case D3D_BLOB_OUTPUT_SIGNATURE_BLOB:
274 case D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB:
275 case D3D_BLOB_DEBUG_INFO:
276 case D3D_BLOB_LEGACY_SHADER:
277 case D3D_BLOB_XNA_PREPASS_SHADER:
278 case D3D_BLOB_XNA_SHADER:
279 if (count != 1) count = 0;
280 break;
281
282 case D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB:
283 if (count != 2) count = 0;
284 break;
285
286 case D3D_BLOB_ALL_SIGNATURE_BLOB:
287 if (count != 3) count = 0;
288 break;
289
290 default:
291 FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
292 break;
293 }
294
295 if (count == 0)
296 {
297 dxbc_destroy(&src_dxbc);
298 dxbc_destroy(&dst_dxbc);
299 WARN("Nothing to write into the blob (count = 0)\n");
300 return E_FAIL;
301 }
302
303 /* some parts aren't full DXBCs, they contain only the data */
304 if (count == 1 && (part == D3D_BLOB_DEBUG_INFO || part == D3D_BLOB_LEGACY_SHADER || part == D3D_BLOB_XNA_PREPASS_SHADER
305 || part == D3D_BLOB_XNA_SHADER))
306 {
307 hr = D3DCreateBlob(dst_dxbc.sections[0].data_size, blob);
308 if (SUCCEEDED(hr))
309 {
310 memcpy(ID3D10Blob_GetBufferPointer(*blob), dst_dxbc.sections[0].data, dst_dxbc.sections[0].data_size);
311 }
312 else
313 {
314 WARN("Could not create blob\n");
315 }
316 }
317 else
318 {
319 hr = dxbc_write_blob(&dst_dxbc, blob);
320 if (FAILED(hr))
321 {
322 WARN("Failed to write blob part\n");
323 }
324 }
325
326 dxbc_destroy(&src_dxbc);
327 dxbc_destroy(&dst_dxbc);
328
329 return hr;
330 }
331
332 static BOOL check_blob_strip(DWORD tag, UINT flags)
333 {
334 BOOL add = TRUE;
335
336 if (flags & D3DCOMPILER_STRIP_TEST_BLOBS) FIXME("Unhandled flag D3DCOMPILER_STRIP_TEST_BLOBS.\n");
337
338 switch(tag)
339 {
340 case TAG_RDEF:
341 case TAG_STAT:
342 if (flags & D3DCOMPILER_STRIP_REFLECTION_DATA) add = FALSE;
343 break;
344
345 case TAG_SDBG:
346 if (flags & D3DCOMPILER_STRIP_DEBUG_INFO) add = FALSE;
347 break;
348
349 default:
350 break;
351 }
352
353 TRACE("%s tag %s\n", add ? "Add" : "Skip", debugstr_an((const char *)&tag, 4));
354
355 return add;
356 }
357
358 static HRESULT d3dcompiler_strip_shader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob)
359 {
360 struct dxbc src_dxbc, dst_dxbc;
361 HRESULT hr;
362 unsigned int i;
363
364 if (!blob)
365 {
366 WARN("NULL for blob specified\n");
367 return E_FAIL;
368 }
369
370 if (!data || !data_size)
371 {
372 WARN("Invalid arguments: data %p, data_size %lu\n", data, data_size);
373 return D3DERR_INVALIDCALL;
374 }
375
376 hr = dxbc_parse(data, data_size, &src_dxbc);
377 if (FAILED(hr))
378 {
379 WARN("Failed to parse blob part\n");
380 return hr;
381 }
382
383 /* src_dxbc.count >= dst_dxbc.count */
384 hr = dxbc_init(&dst_dxbc, src_dxbc.count);
385 if (FAILED(hr))
386 {
387 dxbc_destroy(&src_dxbc);
388 WARN("Failed to init dxbc\n");
389 return hr;
390 }
391
392 for (i = 0; i < src_dxbc.count; ++i)
393 {
394 struct dxbc_section *section = &src_dxbc.sections[i];
395
396 if (check_blob_strip(section->tag, flags))
397 {
398 hr = dxbc_add_section(&dst_dxbc, section->tag, section->data, section->data_size);
399 if (FAILED(hr))
400 {
401 dxbc_destroy(&src_dxbc);
402 dxbc_destroy(&dst_dxbc);
403 WARN("Failed to add section to dxbc\n");
404 return hr;
405 }
406 }
407 }
408
409 hr = dxbc_write_blob(&dst_dxbc, blob);
410 if (FAILED(hr))
411 {
412 WARN("Failed to write blob part\n");
413 }
414
415 dxbc_destroy(&src_dxbc);
416 dxbc_destroy(&dst_dxbc);
417
418 return hr;
419 }
420
421 HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob)
422 {
423 TRACE("data %p, data_size %lu, part %s, flags %#x, blob %p\n", data,
424 data_size, debug_d3dcompiler_d3d_blob_part(part), flags, blob);
425
426 return d3dcompiler_get_blob_part(data, data_size, part, flags, blob);
427 }
428
429 HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
430 {
431 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
432
433 return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, blob);
434 }
435
436 HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
437 {
438 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
439
440 return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_OUTPUT_SIGNATURE_BLOB, 0, blob);
441 }
442
443 HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
444 {
445 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
446
447 return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB, 0, blob);
448 }
449
450 HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob)
451 {
452 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
453
454 return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_DEBUG_INFO, 0, blob);
455 }
456
457 HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3D10Blob **blob)
458 {
459 TRACE("data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob);
460
461 return d3dcompiler_strip_shader(data, data_size, flags, blob);
462 }