[D3DX9_33] We don't need these here as d3dx9_36 already has them.
[reactos.git] / reactos / dll / directx / wine / d3dx9_33 / d3dx9_33_main.c
1 /*
2 * Direct3D X 9 main file
3 *
4 * Copyright (C) 2007 David Adam
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 *
20 */
21
22 #define WIN32_NO_STATUS
23 #define _INC_WINDOWS
24 #define COM_NO_WINDOWS_H
25
26 #include <config.h>
27 //#include "wine/port.h"
28
29 #include <stdarg.h>
30
31 #include <windef.h>
32 #include <winbase.h>
33 #include <wingdi.h>
34 //#include "winuser.h"
35
36 #include <d3dx9.h>
37
38 /***********************************************************************
39 * DllMain.
40 */
41 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
42 {
43 switch(reason)
44 {
45 case DLL_WINE_PREATTACH:
46 return FALSE; /* prefer native version */
47 case DLL_PROCESS_ATTACH:
48 DisableThreadLibraryCalls(inst);
49 break;
50 }
51 return TRUE;
52 }
53
54
55 /***********************************************************************
56 * D3DXCheckVersion
57 * Checks whether we are compiling against the correct d3d and d3dx library.
58 */
59 BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
60 {
61 if(d3dsdkvers==D3D_SDK_VERSION && d3dxsdkvers==33)
62 return TRUE;
63 else
64 return FALSE;
65 }