2 * Direct3D X 9 main file
4 * Copyright (C) 2007 David Adam
5 * Copyright (C) 2008 Tony Wasserka
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #define WIN32_NO_STATUS
25 #define COM_NO_WINDOWS_H
28 //#include "wine/port.h"
36 //#include "winuser.h"
40 /***********************************************************************
43 BOOL WINAPI
DllMain(HINSTANCE inst
, DWORD reason
, LPVOID reserved
)
47 case DLL_WINE_PREATTACH
:
48 return FALSE
; /* prefer native version */
49 case DLL_PROCESS_ATTACH
:
50 DisableThreadLibraryCalls(inst
);
56 /***********************************************************************
58 * Checks whether we are compiling against the correct d3d and d3dx library.
60 BOOL WINAPI
D3DXCheckVersion(UINT d3dsdkvers
, UINT d3dxsdkvers
)
62 if(d3dsdkvers
==D3D_SDK_VERSION
&& d3dxsdkvers
==36)
68 /***********************************************************************
70 * Returns always FALSE for us.
72 BOOL WINAPI
D3DXDebugMute(BOOL mute
)
77 /***********************************************************************
79 * Returns always 900 (DX 9) for us
81 UINT WINAPI
D3DXGetDriverLevel(struct IDirect3DDevice9
*device
)