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[reactos.git] / reactos / dll / directx / wine / d3dx9_36 / d3dx9_36_private.h
1 /*
2 * Copyright (C) 2002 Raphael Junqueira
3 * Copyright (C) 2008 David Adam
4 * Copyright (C) 2008 Tony Wasserka
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 *
20 */
21
22 #ifndef __WINE_D3DX9_36_PRIVATE_H
23 #define __WINE_D3DX9_36_PRIVATE_H
24
25 #include <stdarg.h>
26
27 #define COBJMACROS
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
31 #include "d3dx9.h"
32
33 /* for internal use */
34 typedef enum _FormatType {
35 FORMAT_ARGB, /* unsigned */
36 FORMAT_UNKNOWN
37 } FormatType;
38
39 typedef struct _PixelFormatDesc {
40 D3DFORMAT format;
41 BYTE bits[4];
42 BYTE shift[4];
43 UINT bytes_per_pixel;
44 FormatType type;
45 } PixelFormatDesc;
46
47 HRESULT map_view_of_file(LPCWSTR filename, LPVOID *buffer, DWORD *length);
48 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer, DWORD *length);
49
50 const PixelFormatDesc *get_format_info(D3DFORMAT format);
51
52
53 extern const ID3DXBufferVtbl D3DXBuffer_Vtbl;
54
55 /* ID3DXBUFFER */
56 typedef struct ID3DXBufferImpl
57 {
58 /* IUnknown fields */
59 const ID3DXBufferVtbl *lpVtbl;
60 LONG ref;
61
62 /* ID3DXBuffer fields */
63 DWORD *buffer;
64 DWORD bufferSize;
65 } ID3DXBufferImpl;
66
67
68 /* ID3DXFont */
69 typedef struct ID3DXFontImpl
70 {
71 /* IUnknown fields */
72 const ID3DXFontVtbl *lpVtbl;
73 LONG ref;
74
75 /* ID3DXFont fields */
76 IDirect3DDevice9 *device;
77 D3DXFONT_DESCW desc;
78
79 HDC hdc;
80 HFONT hfont;
81 } ID3DXFontImpl;
82
83 /* ID3DXMatrixStack */
84 typedef struct ID3DXMatrixStackImpl
85 {
86 /* IUnknown fields */
87 const ID3DXMatrixStackVtbl *lpVtbl;
88 LONG ref;
89
90 /* ID3DXMatrixStack fields */
91 unsigned int current;
92 unsigned int stack_size;
93 D3DXMATRIX *stack;
94 } ID3DXMatrixStackImpl;
95
96 /*ID3DXSprite */
97 typedef struct _SPRITE {
98 LPDIRECT3DTEXTURE9 texture;
99 UINT texw, texh;
100 RECT rect;
101 D3DXVECTOR3 center;
102 D3DXVECTOR3 pos;
103 D3DCOLOR color;
104 } SPRITE;
105
106 typedef struct ID3DXSpriteImpl
107 {
108 /* IUnknown fields */
109 const ID3DXSpriteVtbl *lpVtbl;
110 LONG ref;
111
112 /* ID3DXSprite fields */
113 IDirect3DDevice9 *device;
114 IDirect3DVertexDeclaration9 *vdecl;
115 IDirect3DStateBlock9 *stateblock;
116 D3DXMATRIX transform;
117 D3DXMATRIX view;
118 DWORD flags;
119 BOOL ready;
120
121 /* Store the relevant caps to prevent multiple GetDeviceCaps calls */
122 DWORD texfilter_caps;
123 DWORD maxanisotropy;
124 DWORD alphacmp_caps;
125
126 SPRITE *sprites;
127 int sprite_count; /* number of sprites to be drawn */
128 int allocated_sprites; /* number of (pre-)allocated sprites */
129 } ID3DXSpriteImpl;
130
131
132 #endif /* __WINE_D3DX9_36_PRIVATE_H */