2 * Copyright 2010 Christian Costa
3 * Copyright 2011 Rico Schأ¼ller
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
22 #define NONAMELESSUNION
23 #include "wine/debug.h"
24 #include "wine/unicode.h"
28 #include "d3dx9_36_private.h"
30 /* Constants for special INT/FLOAT conversation */
31 #define INT_FLOAT_MULTI 255.0f
32 #define INT_FLOAT_MULTI_INVERSE (1/INT_FLOAT_MULTI)
34 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
81 enum SHADER_CONSTANT_TYPE
103 D3DXPARAMETER_CLASS
class;
104 D3DXPARAMETER_TYPE type
;
108 UINT annotation_count
;
113 struct d3dx_parameter
*annotations
;
114 struct d3dx_parameter
*members
;
121 enum STATE_TYPE type
;
122 struct d3dx_parameter
*parameter
;
128 struct d3dx_state
*states
;
135 UINT annotation_count
;
137 struct d3dx_state
*states
;
138 struct d3dx_parameter
*annotations
;
141 struct d3dx_technique
145 UINT annotation_count
;
147 struct d3dx_parameter
*annotations
;
148 struct d3dx_pass
*passes
;
151 struct d3dx9_base_effect
153 struct ID3DXEffectImpl
*effect
;
155 UINT parameter_count
;
156 UINT technique_count
;
158 struct d3dx_parameter
*parameters
;
159 struct d3dx_technique
*techniques
;
162 struct ID3DXEffectImpl
164 ID3DXEffect ID3DXEffect_iface
;
167 struct d3dx9_base_effect base_effect
;
169 struct ID3DXEffectStateManager
*manager
;
170 struct IDirect3DDevice9
*device
;
171 struct ID3DXEffectPool
*pool
;
172 struct d3dx_technique
*active_technique
;
173 struct d3dx_pass
*active_pass
;
178 struct ID3DXEffectCompilerImpl
180 ID3DXEffectCompiler ID3DXEffectCompiler_iface
;
183 struct d3dx9_base_effect base_effect
;
186 static struct d3dx_parameter
*get_parameter_by_name(struct d3dx9_base_effect
*base
,
187 struct d3dx_parameter
*parameter
, const char *name
);
188 static struct d3dx_parameter
*get_annotation_by_name(UINT count
, struct d3dx_parameter
*parameters
,
190 static HRESULT
d3dx9_parse_state(struct d3dx_state
*state
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
);
191 static void free_parameter_state(struct d3dx_parameter
*param
, BOOL element
, BOOL child
, enum STATE_TYPE st
);
195 enum STATE_CLASS
class;
202 {SC_RENDERSTATE
, D3DRS_ZENABLE
, "D3DRS_ZENABLE"}, /* 0x0 */
203 {SC_RENDERSTATE
, D3DRS_FILLMODE
, "D3DRS_FILLMODE"},
204 {SC_RENDERSTATE
, D3DRS_SHADEMODE
, "D3DRS_SHADEMODE"},
205 {SC_RENDERSTATE
, D3DRS_ZWRITEENABLE
, "D3DRS_ZWRITEENABLE"},
206 {SC_RENDERSTATE
, D3DRS_ALPHATESTENABLE
, "D3DRS_ALPHATESTENABLE"},
207 {SC_RENDERSTATE
, D3DRS_LASTPIXEL
, "D3DRS_LASTPIXEL"},
208 {SC_RENDERSTATE
, D3DRS_SRCBLEND
, "D3DRS_SRCBLEND"},
209 {SC_RENDERSTATE
, D3DRS_DESTBLEND
, "D3DRS_DESTBLEND"},
210 {SC_RENDERSTATE
, D3DRS_CULLMODE
, "D3DRS_CULLMODE"},
211 {SC_RENDERSTATE
, D3DRS_ZFUNC
, "D3DRS_ZFUNC"},
212 {SC_RENDERSTATE
, D3DRS_ALPHAREF
, "D3DRS_ALPHAREF"},
213 {SC_RENDERSTATE
, D3DRS_ALPHAFUNC
, "D3DRS_ALPHAFUNC"},
214 {SC_RENDERSTATE
, D3DRS_DITHERENABLE
, "D3DRS_DITHERENABLE"},
215 {SC_RENDERSTATE
, D3DRS_ALPHABLENDENABLE
, "D3DRS_ALPHABLENDENABLE"},
216 {SC_RENDERSTATE
, D3DRS_FOGENABLE
, "D3DRS_FOGENABLE"},
217 {SC_RENDERSTATE
, D3DRS_SPECULARENABLE
, "D3DRS_SPECULARENABLE"},
218 {SC_RENDERSTATE
, D3DRS_FOGCOLOR
, "D3DRS_FOGCOLOR"}, /* 0x10 */
219 {SC_RENDERSTATE
, D3DRS_FOGTABLEMODE
, "D3DRS_FOGTABLEMODE"},
220 {SC_RENDERSTATE
, D3DRS_FOGSTART
, "D3DRS_FOGSTART"},
221 {SC_RENDERSTATE
, D3DRS_FOGEND
, "D3DRS_FOGEND"},
222 {SC_RENDERSTATE
, D3DRS_FOGDENSITY
, "D3DRS_FOGDENSITY"},
223 {SC_RENDERSTATE
, D3DRS_RANGEFOGENABLE
, "D3DRS_RANGEFOGENABLE"},
224 {SC_RENDERSTATE
, D3DRS_STENCILENABLE
, "D3DRS_STENCILENABLE"},
225 {SC_RENDERSTATE
, D3DRS_STENCILFAIL
, "D3DRS_STENCILFAIL"},
226 {SC_RENDERSTATE
, D3DRS_STENCILZFAIL
, "D3DRS_STENCILZFAIL"},
227 {SC_RENDERSTATE
, D3DRS_STENCILPASS
, "D3DRS_STENCILPASS"},
228 {SC_RENDERSTATE
, D3DRS_STENCILFUNC
, "D3DRS_STENCILFUNC"},
229 {SC_RENDERSTATE
, D3DRS_STENCILREF
, "D3DRS_STENCILREF"},
230 {SC_RENDERSTATE
, D3DRS_STENCILMASK
, "D3DRS_STENCILMASK"},
231 {SC_RENDERSTATE
, D3DRS_STENCILWRITEMASK
, "D3DRS_STENCILWRITEMASK"},
232 {SC_RENDERSTATE
, D3DRS_TEXTUREFACTOR
, "D3DRS_TEXTUREFACTOR"},
233 {SC_RENDERSTATE
, D3DRS_WRAP0
, "D3DRS_WRAP0"},
234 {SC_RENDERSTATE
, D3DRS_WRAP1
, "D3DRS_WRAP1"}, /* 0x20 */
235 {SC_RENDERSTATE
, D3DRS_WRAP2
, "D3DRS_WRAP2"},
236 {SC_RENDERSTATE
, D3DRS_WRAP3
, "D3DRS_WRAP3"},
237 {SC_RENDERSTATE
, D3DRS_WRAP4
, "D3DRS_WRAP4"},
238 {SC_RENDERSTATE
, D3DRS_WRAP5
, "D3DRS_WRAP5"},
239 {SC_RENDERSTATE
, D3DRS_WRAP6
, "D3DRS_WRAP6"},
240 {SC_RENDERSTATE
, D3DRS_WRAP7
, "D3DRS_WRAP7"},
241 {SC_RENDERSTATE
, D3DRS_WRAP8
, "D3DRS_WRAP8"},
242 {SC_RENDERSTATE
, D3DRS_WRAP9
, "D3DRS_WRAP9"},
243 {SC_RENDERSTATE
, D3DRS_WRAP10
, "D3DRS_WRAP10"},
244 {SC_RENDERSTATE
, D3DRS_WRAP11
, "D3DRS_WRAP11"},
245 {SC_RENDERSTATE
, D3DRS_WRAP12
, "D3DRS_WRAP12"},
246 {SC_RENDERSTATE
, D3DRS_WRAP13
, "D3DRS_WRAP13"},
247 {SC_RENDERSTATE
, D3DRS_WRAP14
, "D3DRS_WRAP14"},
248 {SC_RENDERSTATE
, D3DRS_WRAP15
, "D3DRS_WRAP15"},
249 {SC_RENDERSTATE
, D3DRS_CLIPPING
, "D3DRS_CLIPPING"},
250 {SC_RENDERSTATE
, D3DRS_LIGHTING
, "D3DRS_LIGHTING"}, /* 0x30 */
251 {SC_RENDERSTATE
, D3DRS_AMBIENT
, "D3DRS_AMBIENT"},
252 {SC_RENDERSTATE
, D3DRS_FOGVERTEXMODE
, "D3DRS_FOGVERTEXMODE"},
253 {SC_RENDERSTATE
, D3DRS_COLORVERTEX
, "D3DRS_COLORVERTEX"},
254 {SC_RENDERSTATE
, D3DRS_LOCALVIEWER
, "D3DRS_LOCALVIEWER"},
255 {SC_RENDERSTATE
, D3DRS_NORMALIZENORMALS
, "D3DRS_NORMALIZENORMALS"},
256 {SC_RENDERSTATE
, D3DRS_DIFFUSEMATERIALSOURCE
, "D3DRS_DIFFUSEMATERIALSOURCE"},
257 {SC_RENDERSTATE
, D3DRS_SPECULARMATERIALSOURCE
, "D3DRS_SPECULARMATERIALSOURCE"},
258 {SC_RENDERSTATE
, D3DRS_AMBIENTMATERIALSOURCE
, "D3DRS_AMBIENTMATERIALSOURCE"},
259 {SC_RENDERSTATE
, D3DRS_EMISSIVEMATERIALSOURCE
, "D3DRS_EMISSIVEMATERIALSOURCE"},
260 {SC_RENDERSTATE
, D3DRS_VERTEXBLEND
, "D3DRS_VERTEXBLEND"},
261 {SC_RENDERSTATE
, D3DRS_CLIPPLANEENABLE
, "D3DRS_CLIPPLANEENABLE"},
262 {SC_RENDERSTATE
, D3DRS_POINTSIZE
, "D3DRS_POINTSIZE"},
263 {SC_RENDERSTATE
, D3DRS_POINTSIZE_MIN
, "D3DRS_POINTSIZE_MIN"},
264 {SC_RENDERSTATE
, D3DRS_POINTSIZE_MAX
, "D3DRS_POINTSIZE_MAX"},
265 {SC_RENDERSTATE
, D3DRS_POINTSPRITEENABLE
, "D3DRS_POINTSPRITEENABLE"},
266 {SC_RENDERSTATE
, D3DRS_POINTSCALEENABLE
, "D3DRS_POINTSCALEENABLE"}, /* 0x40 */
267 {SC_RENDERSTATE
, D3DRS_POINTSCALE_A
, "D3DRS_POINTSCALE_A"},
268 {SC_RENDERSTATE
, D3DRS_POINTSCALE_B
, "D3DRS_POINTSCALE_B"},
269 {SC_RENDERSTATE
, D3DRS_POINTSCALE_C
, "D3DRS_POINTSCALE_C"},
270 {SC_RENDERSTATE
, D3DRS_MULTISAMPLEANTIALIAS
, "D3DRS_MULTISAMPLEANTIALIAS"},
271 {SC_RENDERSTATE
, D3DRS_MULTISAMPLEMASK
, "D3DRS_MULTISAMPLEMASK"},
272 {SC_RENDERSTATE
, D3DRS_PATCHEDGESTYLE
, "D3DRS_PATCHEDGESTYLE"},
273 {SC_RENDERSTATE
, D3DRS_DEBUGMONITORTOKEN
, "D3DRS_DEBUGMONITORTOKEN"},
274 {SC_RENDERSTATE
, D3DRS_INDEXEDVERTEXBLENDENABLE
, "D3DRS_INDEXEDVERTEXBLENDENABLE"},
275 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE
, "D3DRS_COLORWRITEENABLE"},
276 {SC_RENDERSTATE
, D3DRS_TWEENFACTOR
, "D3DRS_TWEENFACTOR"},
277 {SC_RENDERSTATE
, D3DRS_BLENDOP
, "D3DRS_BLENDOP"},
278 {SC_RENDERSTATE
, D3DRS_POSITIONDEGREE
, "D3DRS_POSITIONDEGREE"},
279 {SC_RENDERSTATE
, D3DRS_NORMALDEGREE
, "D3DRS_NORMALDEGREE"},
280 {SC_RENDERSTATE
, D3DRS_SCISSORTESTENABLE
, "D3DRS_SCISSORTESTENABLE"},
281 {SC_RENDERSTATE
, D3DRS_SLOPESCALEDEPTHBIAS
, "D3DRS_SLOPESCALEDEPTHBIAS"},
282 {SC_RENDERSTATE
, D3DRS_ANTIALIASEDLINEENABLE
, "D3DRS_ANTIALIASEDLINEENABLE"}, /* 0x50 */
283 {SC_RENDERSTATE
, D3DRS_MINTESSELLATIONLEVEL
, "D3DRS_MINTESSELLATIONLEVEL"},
284 {SC_RENDERSTATE
, D3DRS_MAXTESSELLATIONLEVEL
, "D3DRS_MAXTESSELLATIONLEVEL"},
285 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_X
, "D3DRS_ADAPTIVETESS_X"},
286 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_Y
, "D3DRS_ADAPTIVETESS_Y"},
287 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_Z
, "D3DRS_ADAPTIVETESS_Z"},
288 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_W
, "D3DRS_ADAPTIVETESS_W"},
289 {SC_RENDERSTATE
, D3DRS_ENABLEADAPTIVETESSELLATION
, "D3DRS_ENABLEADAPTIVETESSELLATION"},
290 {SC_RENDERSTATE
, D3DRS_TWOSIDEDSTENCILMODE
, "D3DRS_TWOSIDEDSTENCILMODE"},
291 {SC_RENDERSTATE
, D3DRS_CCW_STENCILFAIL
, "D3DRS_CCW_STENCILFAIL"},
292 {SC_RENDERSTATE
, D3DRS_CCW_STENCILZFAIL
, "D3DRS_CCW_STENCILZFAIL"},
293 {SC_RENDERSTATE
, D3DRS_CCW_STENCILPASS
, "D3DRS_CCW_STENCILPASS"},
294 {SC_RENDERSTATE
, D3DRS_CCW_STENCILFUNC
, "D3DRS_CCW_STENCILFUNC"},
295 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE1
, "D3DRS_COLORWRITEENABLE1"},
296 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE2
, "D3DRS_COLORWRITEENABLE2"},
297 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE3
, "D3DRS_COLORWRITEENABLE3"},
298 {SC_RENDERSTATE
, D3DRS_BLENDFACTOR
, "D3DRS_BLENDFACTOR"}, /* 0x60 */
299 {SC_RENDERSTATE
, D3DRS_SRGBWRITEENABLE
, "D3DRS_SRGBWRITEENABLE"},
300 {SC_RENDERSTATE
, D3DRS_DEPTHBIAS
, "D3DRS_DEPTHBIAS"},
301 {SC_RENDERSTATE
, D3DRS_SEPARATEALPHABLENDENABLE
, "D3DRS_SEPARATEALPHABLENDENABLE"},
302 {SC_RENDERSTATE
, D3DRS_SRCBLENDALPHA
, "D3DRS_SRCBLENDALPHA"},
303 {SC_RENDERSTATE
, D3DRS_DESTBLENDALPHA
, "D3DRS_DESTBLENDALPHA"},
304 {SC_RENDERSTATE
, D3DRS_BLENDOPALPHA
, "D3DRS_BLENDOPALPHA"},
306 {SC_TEXTURESTAGE
, D3DTSS_COLOROP
, "D3DTSS_COLOROP"},
307 {SC_TEXTURESTAGE
, D3DTSS_COLORARG0
, "D3DTSS_COLORARG0"},
308 {SC_TEXTURESTAGE
, D3DTSS_COLORARG1
, "D3DTSS_COLORARG1"},
309 {SC_TEXTURESTAGE
, D3DTSS_COLORARG2
, "D3DTSS_COLORARG2"},
310 {SC_TEXTURESTAGE
, D3DTSS_ALPHAOP
, "D3DTSS_ALPHAOP"},
311 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG0
, "D3DTSS_ALPHAARG0"},
312 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG1
, "D3DTSS_ALPHAARG1"},
313 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG2
, "D3DTSS_ALPHAARG2"},
314 {SC_TEXTURESTAGE
, D3DTSS_RESULTARG
, "D3DTSS_RESULTARG"},
315 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT00
, "D3DTSS_BUMPENVMAT00"}, /* 0x70 */
316 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT01
, "D3DTSS_BUMPENVMAT01"},
317 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT10
, "D3DTSS_BUMPENVMAT10"},
318 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT11
, "D3DTSS_BUMPENVMAT11"},
319 {SC_TEXTURESTAGE
, D3DTSS_TEXCOORDINDEX
, "D3DTSS_TEXCOORDINDEX"},
320 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVLSCALE
, "D3DTSS_BUMPENVLSCALE"},
321 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVLOFFSET
, "D3DTSS_BUMPENVLOFFSET"},
322 {SC_TEXTURESTAGE
, D3DTSS_TEXTURETRANSFORMFLAGS
, "D3DTSS_TEXTURETRANSFORMFLAGS"},
323 {SC_TEXTURESTAGE
, D3DTSS_CONSTANT
, "D3DTSS_CONSTANT"},
325 {SC_NPATCHMODE
, 0, "NPatchMode"},
329 {SC_TRANSFORM
, D3DTS_PROJECTION
, "D3DTS_PROJECTION"},
330 {SC_TRANSFORM
, D3DTS_VIEW
, "D3DTS_VIEW"},
331 {SC_TRANSFORM
, D3DTS_WORLD
, "D3DTS_WORLD"},
332 {SC_TRANSFORM
, D3DTS_TEXTURE0
, "D3DTS_TEXTURE0"},
334 {SC_MATERIAL
, MT_DIFFUSE
, "MaterialDiffuse"},
335 {SC_MATERIAL
, MT_AMBIENT
, "MaterialAmbient"}, /* 0x80 */
336 {SC_MATERIAL
, MT_SPECULAR
, "MaterialSpecular"},
337 {SC_MATERIAL
, MT_EMISSIVE
, "MaterialEmissive"},
338 {SC_MATERIAL
, MT_POWER
, "MaterialPower"},
340 {SC_LIGHT
, LT_TYPE
, "LightType"},
341 {SC_LIGHT
, LT_DIFFUSE
, "LightDiffuse"},
342 {SC_LIGHT
, LT_SPECULAR
, "LightSpecular"},
343 {SC_LIGHT
, LT_AMBIENT
, "LightAmbient"},
344 {SC_LIGHT
, LT_POSITION
, "LightPosition"},
345 {SC_LIGHT
, LT_DIRECTION
, "LightDirection"},
346 {SC_LIGHT
, LT_RANGE
, "LightRange"},
347 {SC_LIGHT
, LT_FALLOFF
, "LightFallOff"},
348 {SC_LIGHT
, LT_ATTENUATION0
, "LightAttenuation0"},
349 {SC_LIGHT
, LT_ATTENUATION1
, "LightAttenuation1"},
350 {SC_LIGHT
, LT_ATTENUATION2
, "LightAttenuation2"},
351 {SC_LIGHT
, LT_THETA
, "LightTheta"},
352 {SC_LIGHT
, LT_PHI
, "LightPhi"}, /* 0x90 */
354 {SC_LIGHTENABLE
, 0, "LightEnable"},
356 {SC_VERTEXSHADER
, 0, "Vertexshader"},
358 {SC_PIXELSHADER
, 0, "Pixelshader"},
359 /* Shader constants */
360 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstantF"},
361 {SC_SHADERCONST
, SCT_VSBOOL
, "VertexShaderConstantB"},
362 {SC_SHADERCONST
, SCT_VSINT
, "VertexShaderConstantI"},
363 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant"},
364 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant1"},
365 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant2"},
366 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant3"},
367 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant4"},
368 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstantF"},
369 {SC_SHADERCONST
, SCT_PSBOOL
, "PixelShaderConstantB"},
370 {SC_SHADERCONST
, SCT_PSINT
, "PixelShaderConstantI"},
371 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant"},
372 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant1"}, /* 0xa0 */
373 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant2"},
374 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant3"},
375 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant4"},
377 {SC_TEXTURE
, 0, "Texture"},
379 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSU
, "AddressU"},
380 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSV
, "AddressV"},
381 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSW
, "AddressW"},
382 {SC_SAMPLERSTATE
, D3DSAMP_BORDERCOLOR
, "BorderColor"},
383 {SC_SAMPLERSTATE
, D3DSAMP_MAGFILTER
, "MagFilter"},
384 {SC_SAMPLERSTATE
, D3DSAMP_MINFILTER
, "MinFilter"},
385 {SC_SAMPLERSTATE
, D3DSAMP_MIPFILTER
, "MipFilter"},
386 {SC_SAMPLERSTATE
, D3DSAMP_MIPMAPLODBIAS
, "MipMapLodBias"},
387 {SC_SAMPLERSTATE
, D3DSAMP_MAXMIPLEVEL
, "MaxMipLevel"},
388 {SC_SAMPLERSTATE
, D3DSAMP_MAXANISOTROPY
, "MaxAnisotropy"},
389 {SC_SAMPLERSTATE
, D3DSAMP_SRGBTEXTURE
, "SRGBTexture"},
390 {SC_SAMPLERSTATE
, D3DSAMP_ELEMENTINDEX
, "ElementIndex"}, /* 0xb0 */
391 {SC_SAMPLERSTATE
, D3DSAMP_DMAPOFFSET
, "DMAPOffset"},
393 {SC_SETSAMPLER
, 0, "Sampler"},
396 static inline void read_dword(const char **ptr
, DWORD
*d
)
398 memcpy(d
, *ptr
, sizeof(*d
));
402 static void skip_dword_unknown(const char **ptr
, unsigned int count
)
407 FIXME("Skipping %u unknown DWORDs:\n", count
);
408 for (i
= 0; i
< count
; ++i
)
411 FIXME("\t0x%08x\n", d
);
415 static inline struct d3dx_parameter
*get_parameter_struct(D3DXHANDLE handle
)
417 return (struct d3dx_parameter
*) handle
;
420 static inline D3DXHANDLE
get_parameter_handle(struct d3dx_parameter
*parameter
)
422 return (D3DXHANDLE
) parameter
;
425 static inline D3DXHANDLE
get_technique_handle(struct d3dx_technique
*technique
)
427 return (D3DXHANDLE
) technique
;
430 static inline D3DXHANDLE
get_pass_handle(struct d3dx_pass
*pass
)
432 return (D3DXHANDLE
) pass
;
435 static struct d3dx_technique
*get_technique_by_name(struct d3dx9_base_effect
*base
, const char *name
)
439 if (!name
) return NULL
;
441 for (i
= 0; i
< base
->technique_count
; ++i
)
443 if (!strcmp(base
->techniques
[i
].name
, name
))
444 return &base
->techniques
[i
];
450 static struct d3dx_technique
*get_valid_technique(struct d3dx9_base_effect
*base
, D3DXHANDLE technique
)
454 for (i
= 0; i
< base
->technique_count
; ++i
)
456 if (get_technique_handle(&base
->techniques
[i
]) == technique
)
457 return &base
->techniques
[i
];
460 return get_technique_by_name(base
, technique
);
463 static struct d3dx_pass
*get_valid_pass(struct d3dx9_base_effect
*base
, D3DXHANDLE pass
)
467 for (i
= 0; i
< base
->technique_count
; ++i
)
469 struct d3dx_technique
*technique
= &base
->techniques
[i
];
471 for (k
= 0; k
< technique
->pass_count
; ++k
)
473 if (get_pass_handle(&technique
->passes
[k
]) == pass
)
474 return &technique
->passes
[k
];
481 static struct d3dx_parameter
*get_valid_sub_parameter(struct d3dx_parameter
*param
, D3DXHANDLE parameter
)
483 unsigned int i
, count
;
484 struct d3dx_parameter
*p
;
486 for (i
= 0; i
< param
->annotation_count
; ++i
)
488 if (get_parameter_handle(¶m
->annotations
[i
]) == parameter
)
489 return ¶m
->annotations
[i
];
491 p
= get_valid_sub_parameter(¶m
->annotations
[i
], parameter
);
495 count
= param
->element_count
? param
->element_count
: param
->member_count
;
496 for (i
= 0; i
< count
; ++i
)
498 if (get_parameter_handle(¶m
->members
[i
]) == parameter
)
499 return ¶m
->members
[i
];
501 p
= get_valid_sub_parameter(¶m
->members
[i
], parameter
);
508 static struct d3dx_parameter
*get_valid_parameter(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
)
510 unsigned int i
, k
, m
;
511 struct d3dx_parameter
*p
;
513 for (i
= 0; i
< base
->parameter_count
; ++i
)
515 if (get_parameter_handle(&base
->parameters
[i
]) == parameter
)
516 return &base
->parameters
[i
];
518 p
= get_valid_sub_parameter(&base
->parameters
[i
], parameter
);
522 for (i
= 0; i
< base
->technique_count
; ++i
)
524 struct d3dx_technique
*technique
= &base
->techniques
[i
];
526 for (k
= 0; k
< technique
->pass_count
; ++k
)
528 struct d3dx_pass
*pass
= &technique
->passes
[k
];
530 for (m
= 0; m
< pass
->annotation_count
; ++m
)
532 if (get_parameter_handle(&pass
->annotations
[m
]) == parameter
)
533 return &pass
->annotations
[m
];
535 p
= get_valid_sub_parameter(&pass
->annotations
[m
], parameter
);
540 for (k
= 0; k
< technique
->annotation_count
; ++k
)
542 if (get_parameter_handle(&technique
->annotations
[k
]) == parameter
)
543 return &technique
->annotations
[k
];
545 p
= get_valid_sub_parameter(&technique
->annotations
[k
], parameter
);
550 return get_parameter_by_name(base
, NULL
, parameter
);
553 static void free_state(struct d3dx_state
*state
)
555 free_parameter_state(state
->parameter
, FALSE
, FALSE
, state
->type
);
558 static void free_sampler(struct d3dx_sampler
*sampler
)
562 for (i
= 0; i
< sampler
->state_count
; ++i
)
564 free_state(&sampler
->states
[i
]);
566 HeapFree(GetProcessHeap(), 0, sampler
->states
);
569 static void free_parameter(struct d3dx_parameter
*param
, BOOL element
, BOOL child
)
571 free_parameter_state(param
, element
, child
, ST_CONSTANT
);
574 static void free_parameter_state(struct d3dx_parameter
*param
, BOOL element
, BOOL child
, enum STATE_TYPE st
)
578 TRACE("Free parameter %p, name %s, type %s, child %s, state_type %x\n", param
, param
->name
,
579 debug_d3dxparameter_type(param
->type
), child
? "yes" : "no", st
);
584 if (param
->annotations
)
586 for (i
= 0; i
< param
->annotation_count
; ++i
)
587 free_parameter(¶m
->annotations
[i
], FALSE
, FALSE
);
588 HeapFree(GetProcessHeap(), 0, param
->annotations
);
589 param
->annotations
= NULL
;
594 unsigned int count
= param
->element_count
? param
->element_count
: param
->member_count
;
596 for (i
= 0; i
< count
; ++i
)
597 free_parameter(¶m
->members
[i
], param
->element_count
!= 0, TRUE
);
598 HeapFree(GetProcessHeap(), 0, param
->members
);
599 param
->members
= NULL
;
602 if (param
->class == D3DXPC_OBJECT
&& !param
->element_count
)
607 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
608 if (!child
) HeapFree(GetProcessHeap(), 0, param
->data
);
612 case D3DXPT_TEXTURE1D
:
613 case D3DXPT_TEXTURE2D
:
614 case D3DXPT_TEXTURE3D
:
615 case D3DXPT_TEXTURECUBE
:
616 case D3DXPT_PIXELSHADER
:
617 case D3DXPT_VERTEXSHADER
:
618 if (st
== ST_CONSTANT
)
620 if (*(IUnknown
**)param
->data
) IUnknown_Release(*(IUnknown
**)param
->data
);
624 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
626 if (!child
) HeapFree(GetProcessHeap(), 0, param
->data
);
630 case D3DXPT_SAMPLER1D
:
631 case D3DXPT_SAMPLER2D
:
632 case D3DXPT_SAMPLER3D
:
633 case D3DXPT_SAMPLERCUBE
:
634 if (st
== ST_CONSTANT
)
636 free_sampler((struct d3dx_sampler
*)param
->data
);
640 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
642 /* samplers have always own data, so free that */
643 HeapFree(GetProcessHeap(), 0, param
->data
);
647 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
655 if (st
!= ST_CONSTANT
)
657 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
659 HeapFree(GetProcessHeap(), 0, param
->data
);
663 /* only the parent has to release name and semantic */
666 HeapFree(GetProcessHeap(), 0, param
->name
);
667 HeapFree(GetProcessHeap(), 0, param
->semantic
);
671 static void free_pass(struct d3dx_pass
*pass
)
675 TRACE("Free pass %p\n", pass
);
680 if (pass
->annotations
)
682 for (i
= 0; i
< pass
->annotation_count
; ++i
)
683 free_parameter(&pass
->annotations
[i
], FALSE
, FALSE
);
684 HeapFree(GetProcessHeap(), 0, pass
->annotations
);
685 pass
->annotations
= NULL
;
690 for (i
= 0; i
< pass
->state_count
; ++i
)
691 free_state(&pass
->states
[i
]);
692 HeapFree(GetProcessHeap(), 0, pass
->states
);
696 HeapFree(GetProcessHeap(), 0, pass
->name
);
700 static void free_technique(struct d3dx_technique
*technique
)
704 TRACE("Free technique %p\n", technique
);
709 if (technique
->annotations
)
711 for (i
= 0; i
< technique
->annotation_count
; ++i
)
712 free_parameter(&technique
->annotations
[i
], FALSE
, FALSE
);
713 HeapFree(GetProcessHeap(), 0, technique
->annotations
);
714 technique
->annotations
= NULL
;
717 if (technique
->passes
)
719 for (i
= 0; i
< technique
->pass_count
; ++i
)
720 free_pass(&technique
->passes
[i
]);
721 HeapFree(GetProcessHeap(), 0, technique
->passes
);
722 technique
->passes
= NULL
;
725 HeapFree(GetProcessHeap(), 0, technique
->name
);
726 technique
->name
= NULL
;
729 static void d3dx9_base_effect_cleanup(struct d3dx9_base_effect
*base
)
733 TRACE("base %p.\n", base
);
735 if (base
->parameters
)
737 for (i
= 0; i
< base
->parameter_count
; ++i
)
738 free_parameter(&base
->parameters
[i
], FALSE
, FALSE
);
739 HeapFree(GetProcessHeap(), 0, base
->parameters
);
740 base
->parameters
= NULL
;
743 if (base
->techniques
)
745 for (i
= 0; i
< base
->technique_count
; ++i
)
746 free_technique(&base
->techniques
[i
]);
747 HeapFree(GetProcessHeap(), 0, base
->techniques
);
748 base
->techniques
= NULL
;
752 static void free_effect(struct ID3DXEffectImpl
*effect
)
754 TRACE("Free effect %p\n", effect
);
756 d3dx9_base_effect_cleanup(&effect
->base_effect
);
760 effect
->pool
->lpVtbl
->Release(effect
->pool
);
765 IUnknown_Release(effect
->manager
);
768 IDirect3DDevice9_Release(effect
->device
);
771 static void free_effect_compiler(struct ID3DXEffectCompilerImpl
*compiler
)
773 TRACE("Free effect compiler %p\n", compiler
);
775 d3dx9_base_effect_cleanup(&compiler
->base_effect
);
778 static void get_vector(struct d3dx_parameter
*param
, D3DXVECTOR4
*vector
)
782 for (i
= 0; i
< 4; ++i
)
784 if (i
< param
->columns
)
785 set_number((FLOAT
*)vector
+ i
, D3DXPT_FLOAT
, (DWORD
*)param
->data
+ i
, param
->type
);
787 ((FLOAT
*)vector
)[i
] = 0.0f
;
791 static void set_vector(struct d3dx_parameter
*param
, CONST D3DXVECTOR4
*vector
)
795 for (i
= 0; i
< param
->columns
; ++i
)
797 set_number((FLOAT
*)param
->data
+ i
, param
->type
, (FLOAT
*)vector
+ i
, D3DXPT_FLOAT
);
801 static void get_matrix(struct d3dx_parameter
*param
, D3DXMATRIX
*matrix
, BOOL transpose
)
805 for (i
= 0; i
< 4; ++i
)
807 for (k
= 0; k
< 4; ++k
)
809 FLOAT
*tmp
= transpose
? (FLOAT
*)&matrix
->u
.m
[k
][i
] : (FLOAT
*)&matrix
->u
.m
[i
][k
];
811 if ((i
< param
->rows
) && (k
< param
->columns
))
812 set_number(tmp
, D3DXPT_FLOAT
, (DWORD
*)param
->data
+ i
* param
->columns
+ k
, param
->type
);
819 static void set_matrix(struct d3dx_parameter
*param
, const D3DXMATRIX
*matrix
, BOOL transpose
)
823 for (i
= 0; i
< param
->rows
; ++i
)
825 for (k
= 0; k
< param
->columns
; ++k
)
827 set_number((FLOAT
*)param
->data
+ i
* param
->columns
+ k
, param
->type
,
828 transpose
? &matrix
->u
.m
[k
][i
] : &matrix
->u
.m
[i
][k
], D3DXPT_FLOAT
);
833 static struct d3dx_parameter
*get_parameter_element_by_name(struct d3dx_parameter
*parameter
, const char *name
)
836 struct d3dx_parameter
*temp_parameter
;
839 TRACE("parameter %p, name %s\n", parameter
, debugstr_a(name
));
841 if (!name
|| !*name
) return NULL
;
843 element
= atoi(name
);
844 part
= strchr(name
, ']') + 1;
846 /* check for empty [] && element range */
847 if ((part
- name
) > 1 && parameter
->element_count
> element
)
849 temp_parameter
= ¶meter
->members
[element
];
854 return get_parameter_by_name(NULL
, temp_parameter
, part
);
857 return get_annotation_by_name(temp_parameter
->annotation_count
, temp_parameter
->annotations
, part
);
860 TRACE("Returning parameter %p\n", temp_parameter
);
861 return temp_parameter
;
864 FIXME("Unhandled case \"%c\"\n", *--part
);
869 TRACE("Parameter not found\n");
873 static struct d3dx_parameter
*get_annotation_by_name(UINT count
, struct d3dx_parameter
*annotations
,
877 struct d3dx_parameter
*temp_parameter
;
880 TRACE("count %u, annotations %p, name %s\n", count
, annotations
, debugstr_a(name
));
882 if (!name
|| !*name
) return NULL
;
884 length
= strcspn( name
, "[.@" );
885 part
= name
+ length
;
887 for (i
= 0; i
< count
; ++i
)
889 temp_parameter
= &annotations
[i
];
891 if (!strcmp(temp_parameter
->name
, name
))
893 TRACE("Returning annotation %p\n", temp_parameter
);
894 return temp_parameter
;
896 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
901 return get_parameter_by_name(NULL
, temp_parameter
, part
);
904 return get_parameter_element_by_name(temp_parameter
, part
);
907 FIXME("Unhandled case \"%c\"\n", *--part
);
913 TRACE("Annotation not found\n");
917 static struct d3dx_parameter
*get_parameter_by_name(struct d3dx9_base_effect
*base
,
918 struct d3dx_parameter
*parameter
, const char *name
)
920 UINT i
, count
, length
;
921 struct d3dx_parameter
*temp_parameter
;
922 struct d3dx_parameter
*parameters
;
925 TRACE("base %p, parameter %p, name %s\n", base
, parameter
, debugstr_a(name
));
927 if (!name
|| !*name
) return NULL
;
931 count
= base
->parameter_count
;
932 parameters
= base
->parameters
;
936 count
= parameter
->member_count
;
937 parameters
= parameter
->members
;
940 length
= strcspn( name
, "[.@" );
941 part
= name
+ length
;
943 for (i
= 0; i
< count
; i
++)
945 temp_parameter
= ¶meters
[i
];
947 if (!strcmp(temp_parameter
->name
, name
))
949 TRACE("Returning parameter %p\n", temp_parameter
);
950 return temp_parameter
;
952 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
957 return get_parameter_by_name(NULL
, temp_parameter
, part
);
960 return get_annotation_by_name(temp_parameter
->annotation_count
, temp_parameter
->annotations
, part
);
963 return get_parameter_element_by_name(temp_parameter
, part
);
966 FIXME("Unhandled case \"%c\"\n", *--part
);
972 TRACE("Parameter not found\n");
976 static inline DWORD
d3dx9_effect_version(DWORD major
, DWORD minor
)
978 return (0xfeff0000 | ((major
) << 8) | (minor
));
981 static HRESULT
d3dx9_base_effect_get_desc(struct d3dx9_base_effect
*base
, D3DXEFFECT_DESC
*desc
)
985 WARN("Invalid argument specified.\n");
986 return D3DERR_INVALIDCALL
;
989 FIXME("partial stub!\n");
991 /* TODO: add creator and function count. */
992 desc
->Creator
= NULL
;
994 desc
->Parameters
= base
->parameter_count
;
995 desc
->Techniques
= base
->technique_count
;
1000 static HRESULT
d3dx9_base_effect_get_parameter_desc(struct d3dx9_base_effect
*base
,
1001 D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
1003 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1005 if (!desc
|| !param
)
1007 WARN("Invalid argument specified.\n");
1008 return D3DERR_INVALIDCALL
;
1011 desc
->Name
= param
->name
;
1012 desc
->Semantic
= param
->semantic
;
1013 desc
->Class
= param
->class;
1014 desc
->Type
= param
->type
;
1015 desc
->Rows
= param
->rows
;
1016 desc
->Columns
= param
->columns
;
1017 desc
->Elements
= param
->element_count
;
1018 desc
->Annotations
= param
->annotation_count
;
1019 desc
->StructMembers
= param
->member_count
;
1020 desc
->Flags
= param
->flags
;
1021 desc
->Bytes
= param
->bytes
;
1026 static HRESULT
d3dx9_base_effect_get_technique_desc(struct d3dx9_base_effect
*base
,
1027 D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
1029 struct d3dx_technique
*tech
= technique
? get_valid_technique(base
, technique
) : &base
->techniques
[0];
1033 WARN("Invalid argument specified.\n");
1034 return D3DERR_INVALIDCALL
;
1037 desc
->Name
= tech
->name
;
1038 desc
->Passes
= tech
->pass_count
;
1039 desc
->Annotations
= tech
->annotation_count
;
1044 static HRESULT
d3dx9_base_effect_get_pass_desc(struct d3dx9_base_effect
*base
,
1045 D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
1047 struct d3dx_pass
*p
= get_valid_pass(base
, pass
);
1051 WARN("Invalid argument specified.\n");
1052 return D3DERR_INVALIDCALL
;
1055 desc
->Name
= p
->name
;
1056 desc
->Annotations
= p
->annotation_count
;
1058 FIXME("Pixel shader and vertex shader are not supported, yet.\n");
1059 desc
->pVertexShaderFunction
= NULL
;
1060 desc
->pPixelShaderFunction
= NULL
;
1065 static HRESULT
d3dx9_base_effect_get_function_desc(struct d3dx9_base_effect
*base
,
1066 D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
1073 static D3DXHANDLE
d3dx9_base_effect_get_parameter(struct d3dx9_base_effect
*base
,
1074 D3DXHANDLE parameter
, UINT index
)
1076 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1080 if (index
< base
->parameter_count
)
1082 TRACE("Returning parameter %p.\n", &base
->parameters
[index
]);
1083 return get_parameter_handle(&base
->parameters
[index
]);
1088 if (param
&& !param
->element_count
&& index
< param
->member_count
)
1090 TRACE("Returning parameter %p.\n", ¶m
->members
[index
]);
1091 return get_parameter_handle(¶m
->members
[index
]);
1095 WARN("Invalid argument specified.\n");
1100 static D3DXHANDLE
d3dx9_base_effect_get_parameter_by_name(struct d3dx9_base_effect
*base
,
1101 D3DXHANDLE parameter
, const char *name
)
1103 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1108 handle
= get_parameter_handle(param
);
1109 TRACE("Returning parameter %p.\n", handle
);
1113 handle
= get_parameter_handle(get_parameter_by_name(base
, param
, name
));
1114 TRACE("Returning parameter %p.\n", handle
);
1119 static D3DXHANDLE
d3dx9_base_effect_get_parameter_by_semantic(struct d3dx9_base_effect
*base
,
1120 D3DXHANDLE parameter
, const char *semantic
)
1122 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1123 struct d3dx_parameter
*temp_param
;
1128 for (i
= 0; i
< base
->parameter_count
; ++i
)
1130 temp_param
= &base
->parameters
[i
];
1132 if (!temp_param
->semantic
)
1136 TRACE("Returning parameter %p\n", temp_param
);
1137 return get_parameter_handle(temp_param
);
1142 if (!strcasecmp(temp_param
->semantic
, semantic
))
1144 TRACE("Returning parameter %p\n", temp_param
);
1145 return get_parameter_handle(temp_param
);
1151 for (i
= 0; i
< param
->member_count
; ++i
)
1153 temp_param
= ¶m
->members
[i
];
1155 if (!temp_param
->semantic
)
1159 TRACE("Returning parameter %p\n", temp_param
);
1160 return get_parameter_handle(temp_param
);
1165 if (!strcasecmp(temp_param
->semantic
, semantic
))
1167 TRACE("Returning parameter %p\n", temp_param
);
1168 return get_parameter_handle(temp_param
);
1173 WARN("Invalid argument specified\n");
1178 static D3DXHANDLE
d3dx9_base_effect_get_parameter_element(struct d3dx9_base_effect
*base
,
1179 D3DXHANDLE parameter
, UINT index
)
1181 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1185 if (index
< base
->parameter_count
)
1187 TRACE("Returning parameter %p.\n", &base
->parameters
[index
]);
1188 return get_parameter_handle(&base
->parameters
[index
]);
1193 if (index
< param
->element_count
)
1195 TRACE("Returning parameter %p.\n", ¶m
->members
[index
]);
1196 return get_parameter_handle(¶m
->members
[index
]);
1200 WARN("Invalid argument specified\n");
1205 static D3DXHANDLE
d3dx9_base_effect_get_technique(struct d3dx9_base_effect
*base
, UINT index
)
1207 if (index
>= base
->technique_count
)
1209 WARN("Invalid argument specified.\n");
1213 TRACE("Returning technique %p.\n", &base
->techniques
[index
]);
1215 return get_technique_handle(&base
->techniques
[index
]);
1218 static D3DXHANDLE
d3dx9_base_effect_get_technique_by_name(struct d3dx9_base_effect
*base
, const char *name
)
1220 struct d3dx_technique
*tech
= get_technique_by_name(base
, name
);
1224 D3DXHANDLE t
= get_technique_handle(tech
);
1225 TRACE("Returning technique %p\n", t
);
1229 WARN("Invalid argument specified.\n");
1234 static D3DXHANDLE
d3dx9_base_effect_get_pass(struct d3dx9_base_effect
*base
,
1235 D3DXHANDLE technique
, UINT index
)
1237 struct d3dx_technique
*tech
= get_valid_technique(base
, technique
);
1239 if (tech
&& index
< tech
->pass_count
)
1241 TRACE("Returning pass %p\n", &tech
->passes
[index
]);
1242 return get_pass_handle(&tech
->passes
[index
]);
1245 WARN("Invalid argument specified.\n");
1250 static D3DXHANDLE
d3dx9_base_effect_get_pass_by_name(struct d3dx9_base_effect
*base
,
1251 D3DXHANDLE technique
, const char *name
)
1253 struct d3dx_technique
*tech
= get_valid_technique(base
, technique
);
1259 for (i
= 0; i
< tech
->pass_count
; ++i
)
1261 struct d3dx_pass
*pass
= &tech
->passes
[i
];
1263 if (!strcmp(pass
->name
, name
))
1265 TRACE("Returning pass %p\n", pass
);
1266 return get_pass_handle(pass
);
1271 WARN("Invalid argument specified.\n");
1276 static D3DXHANDLE
d3dx9_base_effect_get_function(struct d3dx9_base_effect
*base
, UINT index
)
1283 static D3DXHANDLE
d3dx9_base_effect_get_function_by_name(struct d3dx9_base_effect
*base
, const char *name
)
1290 static UINT
get_annotation_from_object(struct d3dx9_base_effect
*base
,
1291 D3DXHANDLE object
, struct d3dx_parameter
**annotations
)
1293 struct d3dx_parameter
*param
= get_valid_parameter(base
, object
);
1294 struct d3dx_pass
*pass
= get_valid_pass(base
, object
);
1295 struct d3dx_technique
*technique
= get_valid_technique(base
, object
);
1299 *annotations
= pass
->annotations
;
1300 return pass
->annotation_count
;
1304 *annotations
= technique
->annotations
;
1305 return technique
->annotation_count
;
1309 *annotations
= param
->annotations
;
1310 return param
->annotation_count
;
1314 FIXME("Functions are not handled, yet!\n");
1319 static D3DXHANDLE
d3dx9_base_effect_get_annotation(struct d3dx9_base_effect
*base
,
1320 D3DXHANDLE object
, UINT index
)
1322 struct d3dx_parameter
*annotations
= NULL
;
1323 UINT annotation_count
= 0;
1325 annotation_count
= get_annotation_from_object(base
, object
, &annotations
);
1327 if (index
< annotation_count
)
1329 TRACE("Returning parameter %p\n", &annotations
[index
]);
1330 return get_parameter_handle(&annotations
[index
]);
1333 WARN("Invalid argument specified\n");
1338 static D3DXHANDLE
d3dx9_base_effect_get_annotation_by_name(struct d3dx9_base_effect
*base
,
1339 D3DXHANDLE object
, const char *name
)
1341 struct d3dx_parameter
*annotation
= NULL
;
1342 struct d3dx_parameter
*annotations
= NULL
;
1343 UINT annotation_count
= 0;
1347 WARN("Invalid argument specified\n");
1351 annotation_count
= get_annotation_from_object(base
, object
, &annotations
);
1353 annotation
= get_annotation_by_name(annotation_count
, annotations
, name
);
1356 TRACE("Returning parameter %p\n", annotation
);
1357 return get_parameter_handle(annotation
);
1360 WARN("Invalid argument specified\n");
1365 static HRESULT
d3dx9_base_effect_set_value(struct d3dx9_base_effect
*base
,
1366 D3DXHANDLE parameter
, const void *data
, UINT bytes
)
1368 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1372 WARN("Invalid parameter %p specified\n", parameter
);
1373 return D3DERR_INVALIDCALL
;
1376 /* samplers don't touch data */
1377 if (param
->class == D3DXPC_OBJECT
&& (param
->type
== D3DXPT_SAMPLER
1378 || param
->type
== D3DXPT_SAMPLER1D
|| param
->type
== D3DXPT_SAMPLER2D
1379 || param
->type
== D3DXPT_SAMPLER3D
|| param
->type
== D3DXPT_SAMPLERCUBE
))
1381 TRACE("Sampler: returning E_FAIL\n");
1385 if (data
&& param
->bytes
<= bytes
)
1387 switch (param
->type
)
1393 TRACE("Copy %u bytes\n", param
->bytes
);
1394 memcpy(param
->data
, data
, param
->bytes
);
1398 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
1405 WARN("Invalid argument specified\n");
1407 return D3DERR_INVALIDCALL
;
1410 static HRESULT
d3dx9_base_effect_get_value(struct d3dx9_base_effect
*base
,
1411 D3DXHANDLE parameter
, void *data
, UINT bytes
)
1413 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1417 WARN("Invalid parameter %p specified\n", parameter
);
1418 return D3DERR_INVALIDCALL
;
1421 /* samplers don't touch data */
1422 if (param
->class == D3DXPC_OBJECT
&& (param
->type
== D3DXPT_SAMPLER
1423 || param
->type
== D3DXPT_SAMPLER1D
|| param
->type
== D3DXPT_SAMPLER2D
1424 || param
->type
== D3DXPT_SAMPLER3D
|| param
->type
== D3DXPT_SAMPLERCUBE
))
1426 TRACE("Sampler: returning E_FAIL\n");
1430 if (data
&& param
->bytes
<= bytes
)
1432 TRACE("Type %s\n", debug_d3dxparameter_type(param
->type
));
1434 switch (param
->type
)
1443 case D3DXPT_VERTEXSHADER
:
1444 case D3DXPT_PIXELSHADER
:
1445 case D3DXPT_TEXTURE
:
1446 case D3DXPT_TEXTURE1D
:
1447 case D3DXPT_TEXTURE2D
:
1448 case D3DXPT_TEXTURE3D
:
1449 case D3DXPT_TEXTURECUBE
:
1453 for (i
= 0; i
< (param
->element_count
? param
->element_count
: 1); ++i
)
1455 IUnknown
*unk
= ((IUnknown
**)param
->data
)[i
];
1456 if (unk
) IUnknown_AddRef(unk
);
1462 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
1466 TRACE("Copy %u bytes\n", param
->bytes
);
1467 memcpy(data
, param
->data
, param
->bytes
);
1471 WARN("Invalid argument specified\n");
1473 return D3DERR_INVALIDCALL
;
1476 static HRESULT
d3dx9_base_effect_set_bool(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, BOOL b
)
1478 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1480 if (param
&& !param
->element_count
&& param
->rows
== 1 && param
->columns
== 1)
1482 set_number(param
->data
, param
->type
, &b
, D3DXPT_BOOL
);
1486 WARN("Invalid argument specified\n");
1488 return D3DERR_INVALIDCALL
;
1491 static HRESULT
d3dx9_base_effect_get_bool(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, BOOL
*b
)
1493 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1495 if (b
&& param
&& !param
->element_count
&& param
->rows
== 1 && param
->columns
== 1)
1497 set_number(b
, D3DXPT_BOOL
, param
->data
, param
->type
);
1498 TRACE("Returning %s\n", *b
? "TRUE" : "FALSE");
1502 WARN("Invalid argument specified\n");
1504 return D3DERR_INVALIDCALL
;
1507 static HRESULT
d3dx9_base_effect_set_bool_array(struct d3dx9_base_effect
*base
,
1508 D3DXHANDLE parameter
, const BOOL
*b
, UINT count
)
1510 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1514 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1516 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1518 switch (param
->class)
1522 case D3DXPC_MATRIX_ROWS
:
1523 for (i
= 0; i
< size
; ++i
)
1525 /* don't crop the input, use D3DXPT_INT instead of D3DXPT_BOOL */
1526 set_number((DWORD
*)param
->data
+ i
, param
->type
, &b
[i
], D3DXPT_INT
);
1535 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1540 WARN("Invalid argument specified\n");
1542 return D3DERR_INVALIDCALL
;
1545 static HRESULT
d3dx9_base_effect_get_bool_array(struct d3dx9_base_effect
*base
,
1546 D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1548 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1550 if (b
&& param
&& (param
->class == D3DXPC_SCALAR
1551 || param
->class == D3DXPC_VECTOR
1552 || param
->class == D3DXPC_MATRIX_ROWS
1553 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1555 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1557 for (i
= 0; i
< size
; ++i
)
1559 set_number(&b
[i
], D3DXPT_BOOL
, (DWORD
*)param
->data
+ i
, param
->type
);
1564 WARN("Invalid argument specified\n");
1566 return D3DERR_INVALIDCALL
;
1569 static HRESULT
d3dx9_base_effect_set_int(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, INT n
)
1571 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1573 if (param
&& !param
->element_count
)
1575 if (param
->rows
== 1 && param
->columns
== 1)
1577 set_number(param
->data
, param
->type
, &n
, D3DXPT_INT
);
1582 * Split the value, if parameter is a vector with dimension 3 or 4.
1584 if (param
->type
== D3DXPT_FLOAT
&&
1585 ((param
->class == D3DXPC_VECTOR
&& param
->columns
!= 2) ||
1586 (param
->class == D3DXPC_MATRIX_ROWS
&& param
->rows
!= 2 && param
->columns
== 1)))
1588 TRACE("Vector fixup\n");
1590 *(FLOAT
*)param
->data
= ((n
& 0xff0000) >> 16) * INT_FLOAT_MULTI_INVERSE
;
1591 ((FLOAT
*)param
->data
)[1] = ((n
& 0xff00) >> 8) * INT_FLOAT_MULTI_INVERSE
;
1592 ((FLOAT
*)param
->data
)[2] = (n
& 0xff) * INT_FLOAT_MULTI_INVERSE
;
1593 if (param
->rows
* param
->columns
> 3)
1595 ((FLOAT
*)param
->data
)[3] = ((n
& 0xff000000) >> 24) * INT_FLOAT_MULTI_INVERSE
;
1601 WARN("Invalid argument specified\n");
1603 return D3DERR_INVALIDCALL
;
1606 static HRESULT
d3dx9_base_effect_get_int(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, INT
*n
)
1608 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1610 if (n
&& param
&& !param
->element_count
)
1612 if (param
->columns
== 1 && param
->rows
== 1)
1614 set_number(n
, D3DXPT_INT
, param
->data
, param
->type
);
1615 TRACE("Returning %i\n", *n
);
1619 if (param
->type
== D3DXPT_FLOAT
&&
1620 ((param
->class == D3DXPC_VECTOR
&& param
->columns
!= 2)
1621 || (param
->class == D3DXPC_MATRIX_ROWS
&& param
->rows
!= 2 && param
->columns
== 1)))
1623 TRACE("Vector fixup\n");
1625 /* all components (3,4) are clamped (0,255) and put in the INT */
1626 *n
= (INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 2)), 1.0f
) * INT_FLOAT_MULTI
);
1627 *n
+= ((INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 1)), 1.0f
) * INT_FLOAT_MULTI
)) << 8;
1628 *n
+= ((INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 0)), 1.0f
) * INT_FLOAT_MULTI
)) << 16;
1629 if (param
->columns
* param
->rows
> 3)
1631 *n
+= ((INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 3)), 1.0f
) * INT_FLOAT_MULTI
)) << 24;
1634 TRACE("Returning %i\n", *n
);
1639 WARN("Invalid argument specified\n");
1641 return D3DERR_INVALIDCALL
;
1644 static HRESULT
d3dx9_base_effect_set_int_array(struct d3dx9_base_effect
*base
,
1645 D3DXHANDLE parameter
, const INT
*n
, UINT count
)
1647 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1651 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1653 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1655 switch (param
->class)
1659 case D3DXPC_MATRIX_ROWS
:
1660 for (i
= 0; i
< size
; ++i
)
1662 set_number((DWORD
*)param
->data
+ i
, param
->type
, &n
[i
], D3DXPT_INT
);
1671 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1676 WARN("Invalid argument specified\n");
1678 return D3DERR_INVALIDCALL
;
1681 static HRESULT
d3dx9_base_effect_get_int_array(struct d3dx9_base_effect
*base
,
1682 D3DXHANDLE parameter
, INT
*n
, UINT count
)
1684 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1686 if (n
&& param
&& (param
->class == D3DXPC_SCALAR
1687 || param
->class == D3DXPC_VECTOR
1688 || param
->class == D3DXPC_MATRIX_ROWS
1689 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1691 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1693 for (i
= 0; i
< size
; ++i
)
1695 set_number(&n
[i
], D3DXPT_INT
, (DWORD
*)param
->data
+ i
, param
->type
);
1700 WARN("Invalid argument specified\n");
1702 return D3DERR_INVALIDCALL
;
1705 static HRESULT
d3dx9_base_effect_set_float(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, float f
)
1707 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1709 if (param
&& !param
->element_count
&& param
->rows
== 1 && param
->columns
== 1)
1711 set_number((DWORD
*)param
->data
, param
->type
, &f
, D3DXPT_FLOAT
);
1715 WARN("Invalid argument specified\n");
1717 return D3DERR_INVALIDCALL
;
1720 static HRESULT
d3dx9_base_effect_get_float(struct d3dx9_base_effect
*base
, D3DXHANDLE parameter
, float *f
)
1722 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1724 if (f
&& param
&& !param
->element_count
&& param
->columns
== 1 && param
->rows
== 1)
1726 set_number(f
, D3DXPT_FLOAT
, (DWORD
*)param
->data
, param
->type
);
1727 TRACE("Returning %f\n", *f
);
1731 WARN("Invalid argument specified\n");
1733 return D3DERR_INVALIDCALL
;
1736 static HRESULT
d3dx9_base_effect_set_float_array(struct d3dx9_base_effect
*base
,
1737 D3DXHANDLE parameter
, const float *f
, UINT count
)
1739 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1743 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1745 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1747 switch (param
->class)
1751 case D3DXPC_MATRIX_ROWS
:
1752 for (i
= 0; i
< size
; ++i
)
1754 set_number((DWORD
*)param
->data
+ i
, param
->type
, &f
[i
], D3DXPT_FLOAT
);
1763 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1768 WARN("Invalid argument specified\n");
1770 return D3DERR_INVALIDCALL
;
1773 static HRESULT
d3dx9_base_effect_get_float_array(struct d3dx9_base_effect
*base
,
1774 D3DXHANDLE parameter
, float *f
, UINT count
)
1776 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1778 if (f
&& param
&& (param
->class == D3DXPC_SCALAR
1779 || param
->class == D3DXPC_VECTOR
1780 || param
->class == D3DXPC_MATRIX_ROWS
1781 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1783 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1785 for (i
= 0; i
< size
; ++i
)
1787 set_number(&f
[i
], D3DXPT_FLOAT
, (DWORD
*)param
->data
+ i
, param
->type
);
1792 WARN("Invalid argument specified\n");
1794 return D3DERR_INVALIDCALL
;
1797 static HRESULT
d3dx9_base_effect_set_vector(struct d3dx9_base_effect
*base
,
1798 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
)
1800 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1802 if (param
&& !param
->element_count
)
1804 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1806 switch (param
->class)
1810 if (param
->type
== D3DXPT_INT
&& param
->bytes
== 4)
1814 TRACE("INT fixup\n");
1815 tmp
= (DWORD
)(max(min(vector
->z
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
);
1816 tmp
+= ((DWORD
)(max(min(vector
->y
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
)) << 8;
1817 tmp
+= ((DWORD
)(max(min(vector
->x
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
)) << 16;
1818 tmp
+= ((DWORD
)(max(min(vector
->w
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
)) << 24;
1820 *(INT
*)param
->data
= tmp
;
1823 set_vector(param
, vector
);
1826 case D3DXPC_MATRIX_ROWS
:
1832 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1837 WARN("Invalid argument specified\n");
1839 return D3DERR_INVALIDCALL
;
1842 static HRESULT
d3dx9_base_effect_get_vector(struct d3dx9_base_effect
*base
,
1843 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
1845 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1847 if (vector
&& param
&& !param
->element_count
)
1849 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1851 switch (param
->class)
1855 if (param
->type
== D3DXPT_INT
&& param
->bytes
== 4)
1857 TRACE("INT fixup\n");
1858 vector
->x
= (((*(INT
*)param
->data
) & 0xff0000) >> 16) * INT_FLOAT_MULTI_INVERSE
;
1859 vector
->y
= (((*(INT
*)param
->data
) & 0xff00) >> 8) * INT_FLOAT_MULTI_INVERSE
;
1860 vector
->z
= ((*(INT
*)param
->data
) & 0xff) * INT_FLOAT_MULTI_INVERSE
;
1861 vector
->w
= (((*(INT
*)param
->data
) & 0xff000000) >> 24) * INT_FLOAT_MULTI_INVERSE
;
1864 get_vector(param
, vector
);
1867 case D3DXPC_MATRIX_ROWS
:
1873 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1878 WARN("Invalid argument specified\n");
1880 return D3DERR_INVALIDCALL
;
1883 static HRESULT
d3dx9_base_effect_set_vector_array(struct d3dx9_base_effect
*base
,
1884 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
, UINT count
)
1886 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1888 if (param
&& param
->element_count
&& param
->element_count
>= count
)
1892 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1894 switch (param
->class)
1897 for (i
= 0; i
< count
; ++i
)
1899 set_vector(¶m
->members
[i
], &vector
[i
]);
1904 case D3DXPC_MATRIX_ROWS
:
1910 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1915 WARN("Invalid argument specified\n");
1917 return D3DERR_INVALIDCALL
;
1920 static HRESULT
d3dx9_base_effect_get_vector_array(struct d3dx9_base_effect
*base
,
1921 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
1923 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1925 if (!count
) return D3D_OK
;
1927 if (vector
&& param
&& count
<= param
->element_count
)
1931 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1933 switch (param
->class)
1936 for (i
= 0; i
< count
; ++i
)
1938 get_vector(¶m
->members
[i
], &vector
[i
]);
1943 case D3DXPC_MATRIX_ROWS
:
1949 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1954 WARN("Invalid argument specified\n");
1956 return D3DERR_INVALIDCALL
;
1959 static HRESULT
d3dx9_base_effect_set_matrix(struct d3dx9_base_effect
*base
,
1960 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
1962 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1964 if (param
&& !param
->element_count
)
1966 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1968 switch (param
->class)
1970 case D3DXPC_MATRIX_ROWS
:
1971 set_matrix(param
, matrix
, FALSE
);
1981 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1986 WARN("Invalid argument specified\n");
1988 return D3DERR_INVALIDCALL
;
1991 static HRESULT
d3dx9_base_effect_get_matrix(struct d3dx9_base_effect
*base
,
1992 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1994 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
1996 if (matrix
&& param
&& !param
->element_count
)
1998 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2000 switch (param
->class)
2002 case D3DXPC_MATRIX_ROWS
:
2003 get_matrix(param
, matrix
, FALSE
);
2013 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2018 WARN("Invalid argument specified\n");
2020 return D3DERR_INVALIDCALL
;
2023 static HRESULT
d3dx9_base_effect_set_matrix_array(struct d3dx9_base_effect
*base
,
2024 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
2026 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2028 if (param
&& param
->element_count
>= count
)
2032 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2034 switch (param
->class)
2036 case D3DXPC_MATRIX_ROWS
:
2037 for (i
= 0; i
< count
; ++i
)
2039 set_matrix(¶m
->members
[i
], &matrix
[i
], FALSE
);
2050 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2055 WARN("Invalid argument specified\n");
2057 return D3DERR_INVALIDCALL
;
2060 static HRESULT
d3dx9_base_effect_get_matrix_array(struct d3dx9_base_effect
*base
,
2061 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2063 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2065 if (!count
) return D3D_OK
;
2067 if (matrix
&& param
&& count
<= param
->element_count
)
2071 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2073 switch (param
->class)
2075 case D3DXPC_MATRIX_ROWS
:
2076 for (i
= 0; i
< count
; ++i
)
2078 get_matrix(¶m
->members
[i
], &matrix
[i
], FALSE
);
2089 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2094 WARN("Invalid argument specified\n");
2096 return D3DERR_INVALIDCALL
;
2099 static HRESULT
d3dx9_base_effect_set_matrix_pointer_array(struct d3dx9_base_effect
*base
,
2100 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
2102 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2104 if (param
&& count
<= param
->element_count
)
2108 switch (param
->class)
2110 case D3DXPC_MATRIX_ROWS
:
2111 for (i
= 0; i
< count
; ++i
)
2113 set_matrix(¶m
->members
[i
], matrix
[i
], FALSE
);
2123 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2128 WARN("Invalid argument specified\n");
2130 return D3DERR_INVALIDCALL
;
2133 static HRESULT
d3dx9_base_effect_get_matrix_pointer_array(struct d3dx9_base_effect
*base
,
2134 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2136 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2138 if (!count
) return D3D_OK
;
2140 if (param
&& matrix
&& count
<= param
->element_count
)
2144 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2146 switch (param
->class)
2148 case D3DXPC_MATRIX_ROWS
:
2149 for (i
= 0; i
< count
; ++i
)
2151 get_matrix(¶m
->members
[i
], matrix
[i
], FALSE
);
2161 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2166 WARN("Invalid argument specified\n");
2168 return D3DERR_INVALIDCALL
;
2171 static HRESULT
d3dx9_base_effect_set_matrix_transpose(struct d3dx9_base_effect
*base
,
2172 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
2174 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2176 if (param
&& !param
->element_count
)
2178 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2180 switch (param
->class)
2182 case D3DXPC_MATRIX_ROWS
:
2183 set_matrix(param
, matrix
, TRUE
);
2193 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2198 WARN("Invalid argument specified\n");
2200 return D3DERR_INVALIDCALL
;
2203 static HRESULT
d3dx9_base_effect_get_matrix_transpose(struct d3dx9_base_effect
*base
,
2204 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2206 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2208 if (matrix
&& param
&& !param
->element_count
)
2210 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2212 switch (param
->class)
2216 get_matrix(param
, matrix
, FALSE
);
2219 case D3DXPC_MATRIX_ROWS
:
2220 get_matrix(param
, matrix
, TRUE
);
2228 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2233 WARN("Invalid argument specified\n");
2235 return D3DERR_INVALIDCALL
;
2238 static HRESULT
d3dx9_base_effect_set_matrix_transpose_array(struct d3dx9_base_effect
*base
,
2239 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
2241 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2243 if (param
&& param
->element_count
>= count
)
2247 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2249 switch (param
->class)
2251 case D3DXPC_MATRIX_ROWS
:
2252 for (i
= 0; i
< count
; ++i
)
2254 set_matrix(¶m
->members
[i
], &matrix
[i
], TRUE
);
2265 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2270 WARN("Invalid argument specified\n");
2272 return D3DERR_INVALIDCALL
;
2275 static HRESULT
d3dx9_base_effect_get_matrix_transpose_array(struct d3dx9_base_effect
*base
,
2276 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2278 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2280 if (!count
) return D3D_OK
;
2282 if (matrix
&& param
&& count
<= param
->element_count
)
2286 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2288 switch (param
->class)
2290 case D3DXPC_MATRIX_ROWS
:
2291 for (i
= 0; i
< count
; ++i
)
2293 get_matrix(¶m
->members
[i
], &matrix
[i
], TRUE
);
2304 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2309 WARN("Invalid argument specified\n");
2311 return D3DERR_INVALIDCALL
;
2314 static HRESULT
d3dx9_base_effect_set_matrix_transpose_pointer_array(struct d3dx9_base_effect
*base
,
2315 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
2317 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2319 if (param
&& count
<= param
->element_count
)
2323 switch (param
->class)
2325 case D3DXPC_MATRIX_ROWS
:
2326 for (i
= 0; i
< count
; ++i
)
2328 set_matrix(¶m
->members
[i
], matrix
[i
], TRUE
);
2338 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2343 WARN("Invalid argument specified\n");
2345 return D3DERR_INVALIDCALL
;
2348 static HRESULT
d3dx9_base_effect_get_matrix_transpose_pointer_array(struct d3dx9_base_effect
*base
,
2349 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2351 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2353 if (!count
) return D3D_OK
;
2355 if (matrix
&& param
&& count
<= param
->element_count
)
2359 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2361 switch (param
->class)
2363 case D3DXPC_MATRIX_ROWS
:
2364 for (i
= 0; i
< count
; ++i
)
2366 get_matrix(¶m
->members
[i
], matrix
[i
], TRUE
);
2376 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2381 WARN("Invalid argument specified\n");
2383 return D3DERR_INVALIDCALL
;
2386 static HRESULT
d3dx9_base_effect_set_string(struct d3dx9_base_effect
*base
,
2387 D3DXHANDLE parameter
, const char *string
)
2394 static HRESULT
d3dx9_base_effect_get_string(struct d3dx9_base_effect
*base
,
2395 D3DXHANDLE parameter
, const char **string
)
2397 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2399 if (string
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_STRING
)
2401 *string
= *(LPCSTR
*)param
->data
;
2402 TRACE("Returning %s\n", debugstr_a(*string
));
2406 WARN("Invalid argument specified\n");
2408 return D3DERR_INVALIDCALL
;
2411 static HRESULT
d3dx9_base_effect_set_texture(struct d3dx9_base_effect
*base
,
2412 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
*texture
)
2414 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2416 if (param
&& !param
->element_count
&&
2417 (param
->type
== D3DXPT_TEXTURE
|| param
->type
== D3DXPT_TEXTURE1D
2418 || param
->type
== D3DXPT_TEXTURE2D
|| param
->type
== D3DXPT_TEXTURE3D
2419 || param
->type
== D3DXPT_TEXTURECUBE
))
2421 struct IDirect3DBaseTexture9
*oltexture
= *(struct IDirect3DBaseTexture9
**)param
->data
;
2423 if (texture
) IDirect3DBaseTexture9_AddRef(texture
);
2424 if (oltexture
) IDirect3DBaseTexture9_Release(oltexture
);
2426 *(struct IDirect3DBaseTexture9
**)param
->data
= texture
;
2431 WARN("Invalid argument specified\n");
2433 return D3DERR_INVALIDCALL
;
2436 static HRESULT
d3dx9_base_effect_get_texture(struct d3dx9_base_effect
*base
,
2437 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
**texture
)
2439 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2441 if (texture
&& param
&& !param
->element_count
&&
2442 (param
->type
== D3DXPT_TEXTURE
|| param
->type
== D3DXPT_TEXTURE1D
2443 || param
->type
== D3DXPT_TEXTURE2D
|| param
->type
== D3DXPT_TEXTURE3D
2444 || param
->type
== D3DXPT_TEXTURECUBE
))
2446 *texture
= *(struct IDirect3DBaseTexture9
**)param
->data
;
2447 if (*texture
) IDirect3DBaseTexture9_AddRef(*texture
);
2448 TRACE("Returning %p\n", *texture
);
2452 WARN("Invalid argument specified\n");
2454 return D3DERR_INVALIDCALL
;
2457 static HRESULT
d3dx9_base_effect_get_pixel_shader(struct d3dx9_base_effect
*base
,
2458 D3DXHANDLE parameter
, struct IDirect3DPixelShader9
**shader
)
2460 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2462 if (shader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_PIXELSHADER
)
2464 if ((*shader
= *(struct IDirect3DPixelShader9
**)param
->data
))
2465 IDirect3DPixelShader9_AddRef(*shader
);
2466 TRACE("Returning %p.\n", *shader
);
2470 WARN("Invalid argument specified\n");
2472 return D3DERR_INVALIDCALL
;
2475 static HRESULT
d3dx9_base_effect_get_vertex_shader(struct d3dx9_base_effect
*base
,
2476 D3DXHANDLE parameter
, struct IDirect3DVertexShader9
**shader
)
2478 struct d3dx_parameter
*param
= get_valid_parameter(base
, parameter
);
2480 if (shader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_VERTEXSHADER
)
2482 if ((*shader
= *(struct IDirect3DVertexShader9
**)param
->data
))
2483 IDirect3DVertexShader9_AddRef(*shader
);
2484 TRACE("Returning %p.\n", *shader
);
2488 WARN("Invalid argument specified\n");
2490 return D3DERR_INVALIDCALL
;
2493 static HRESULT
d3dx9_base_effect_set_array_range(struct d3dx9_base_effect
*base
,
2494 D3DXHANDLE parameter
, UINT start
, UINT end
)
2501 static inline struct ID3DXEffectImpl
*impl_from_ID3DXEffect(ID3DXEffect
*iface
)
2503 return CONTAINING_RECORD(iface
, struct ID3DXEffectImpl
, ID3DXEffect_iface
);
2506 /*** IUnknown methods ***/
2507 static HRESULT WINAPI
ID3DXEffectImpl_QueryInterface(ID3DXEffect
*iface
, REFIID riid
, void **object
)
2509 TRACE("(%p)->(%s, %p)\n", iface
, debugstr_guid(riid
), object
);
2511 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
2512 IsEqualGUID(riid
, &IID_ID3DXEffect
))
2514 iface
->lpVtbl
->AddRef(iface
);
2519 ERR("Interface %s not found\n", debugstr_guid(riid
));
2521 return E_NOINTERFACE
;
2524 static ULONG WINAPI
ID3DXEffectImpl_AddRef(ID3DXEffect
*iface
)
2526 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2528 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
2530 return InterlockedIncrement(&This
->ref
);
2533 static ULONG WINAPI
ID3DXEffectImpl_Release(ID3DXEffect
*iface
)
2535 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2536 ULONG ref
= InterlockedDecrement(&This
->ref
);
2538 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
2543 HeapFree(GetProcessHeap(), 0, This
);
2549 /*** ID3DXBaseEffect methods ***/
2550 static HRESULT WINAPI
ID3DXEffectImpl_GetDesc(ID3DXEffect
*iface
, D3DXEFFECT_DESC
*desc
)
2552 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2554 TRACE("iface %p, desc %p.\n", iface
, desc
);
2556 return d3dx9_base_effect_get_desc(&effect
->base_effect
, desc
);
2559 static HRESULT WINAPI
ID3DXEffectImpl_GetParameterDesc(ID3DXEffect
*iface
,
2560 D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
2562 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2564 TRACE("iface %p, parameter %p, desc %p.\n", iface
, parameter
, desc
);
2566 return d3dx9_base_effect_get_parameter_desc(&effect
->base_effect
, parameter
, desc
);
2569 static HRESULT WINAPI
ID3DXEffectImpl_GetTechniqueDesc(ID3DXEffect
*iface
,
2570 D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
2572 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2574 TRACE("iface %p, technique %p, desc %p.\n", iface
, technique
, desc
);
2576 return d3dx9_base_effect_get_technique_desc(&effect
->base_effect
, technique
, desc
);
2579 static HRESULT WINAPI
ID3DXEffectImpl_GetPassDesc(ID3DXEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
2581 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2583 TRACE("iface %p, pass %p, desc %p.\n", iface
, pass
, desc
);
2585 return d3dx9_base_effect_get_pass_desc(&effect
->base_effect
, pass
, desc
);
2588 static HRESULT WINAPI
ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
2590 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2592 TRACE("iface %p, shader %p, desc %p.\n", iface
, shader
, desc
);
2594 return d3dx9_base_effect_get_function_desc(&effect
->base_effect
, shader
, desc
);
2597 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameter(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
2599 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2601 TRACE("iface %p, parameter %p, index %u.\n", iface
, parameter
, index
);
2603 return d3dx9_base_effect_get_parameter(&effect
->base_effect
, parameter
, index
);
2606 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterByName(ID3DXEffect
*iface
,
2607 D3DXHANDLE parameter
, const char *name
)
2609 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2611 TRACE("iface %p, parameter %p, name %s.\n", iface
, parameter
, debugstr_a(name
));
2613 return d3dx9_base_effect_get_parameter_by_name(&effect
->base_effect
, parameter
, name
);
2616 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterBySemantic(ID3DXEffect
*iface
,
2617 D3DXHANDLE parameter
, const char *semantic
)
2619 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2621 TRACE("iface %p, parameter %p, semantic %s.\n", iface
, parameter
, debugstr_a(semantic
));
2623 return d3dx9_base_effect_get_parameter_by_semantic(&effect
->base_effect
, parameter
, semantic
);
2626 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterElement(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
2628 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2630 TRACE("iface %p, parameter %p, index %u.\n", iface
, parameter
, index
);
2632 return d3dx9_base_effect_get_parameter_element(&effect
->base_effect
, parameter
, index
);
2635 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechnique(ID3DXEffect
*iface
, UINT index
)
2637 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2639 TRACE("iface %p, index %u.\n", iface
, index
);
2641 return d3dx9_base_effect_get_technique(&effect
->base_effect
, index
);
2644 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechniqueByName(ID3DXEffect
*iface
, const char *name
)
2646 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2648 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2650 return d3dx9_base_effect_get_technique_by_name(&effect
->base_effect
, name
);
2653 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPass(ID3DXEffect
*iface
, D3DXHANDLE technique
, UINT index
)
2655 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2657 TRACE("iface %p, technique %p, index %u.\n", iface
, technique
, index
);
2659 return d3dx9_base_effect_get_pass(&effect
->base_effect
, technique
, index
);
2662 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPassByName(ID3DXEffect
*iface
,
2663 D3DXHANDLE technique
, const char *name
)
2665 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2667 TRACE("iface %p, technique %p, name %s.\n", iface
, technique
, debugstr_a(name
));
2669 return d3dx9_base_effect_get_pass_by_name(&effect
->base_effect
, technique
, name
);
2672 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunction(ID3DXEffect
*iface
, UINT index
)
2674 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2676 TRACE("iface %p, index %u.\n", iface
, index
);
2678 return d3dx9_base_effect_get_function(&effect
->base_effect
, index
);
2681 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunctionByName(ID3DXEffect
*iface
, const char *name
)
2683 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2685 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2687 return d3dx9_base_effect_get_function_by_name(&effect
->base_effect
, name
);
2690 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotation(ID3DXEffect
*iface
, D3DXHANDLE object
, UINT index
)
2692 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2694 TRACE("iface %p, object %p, index %u.\n", iface
, object
, index
);
2696 return d3dx9_base_effect_get_annotation(&effect
->base_effect
, object
, index
);
2699 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotationByName(ID3DXEffect
*iface
,
2700 D3DXHANDLE object
, const char *name
)
2702 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2704 TRACE("iface %p, object %p, name %s.\n", iface
, object
, debugstr_a(name
));
2706 return d3dx9_base_effect_get_annotation_by_name(&effect
->base_effect
, object
, name
);
2709 static HRESULT WINAPI
ID3DXEffectImpl_SetValue(ID3DXEffect
*iface
,
2710 D3DXHANDLE parameter
, const void *data
, UINT bytes
)
2712 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2714 TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface
, parameter
, data
, bytes
);
2716 return d3dx9_base_effect_set_value(&effect
->base_effect
, parameter
, data
, bytes
);
2719 static HRESULT WINAPI
ID3DXEffectImpl_GetValue(ID3DXEffect
*iface
,
2720 D3DXHANDLE parameter
, void *data
, UINT bytes
)
2722 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2724 TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface
, parameter
, data
, bytes
);
2726 return d3dx9_base_effect_get_value(&effect
->base_effect
, parameter
, data
, bytes
);
2729 static HRESULT WINAPI
ID3DXEffectImpl_SetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
2731 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2733 TRACE("iface %p, parameter %p, b %#x.\n", iface
, parameter
, b
);
2735 return d3dx9_base_effect_set_bool(&effect
->base_effect
, parameter
, b
);
2738 static HRESULT WINAPI
ID3DXEffectImpl_GetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
2740 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2742 TRACE("iface %p, parameter %p, b %p.\n", iface
, parameter
, b
);
2744 return d3dx9_base_effect_get_bool(&effect
->base_effect
, parameter
, b
);
2747 static HRESULT WINAPI
ID3DXEffectImpl_SetBoolArray(ID3DXEffect
*iface
,
2748 D3DXHANDLE parameter
, const BOOL
*b
, UINT count
)
2750 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2752 TRACE("iface %p, parameter %p, b %p, count %u.\n", iface
, parameter
, b
, count
);
2754 return d3dx9_base_effect_set_bool_array(&effect
->base_effect
, parameter
, b
, count
);
2757 static HRESULT WINAPI
ID3DXEffectImpl_GetBoolArray(ID3DXEffect
*iface
,
2758 D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
2760 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2762 TRACE("iface %p, parameter %p, b %p, count %u.\n", iface
, parameter
, b
, count
);
2764 return d3dx9_base_effect_get_bool_array(&effect
->base_effect
, parameter
, b
, count
);
2767 static HRESULT WINAPI
ID3DXEffectImpl_SetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT n
)
2769 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2771 TRACE("iface %p, parameter %p, n %d.\n", iface
, parameter
, n
);
2773 return d3dx9_base_effect_set_int(&effect
->base_effect
, parameter
, n
);
2776 static HRESULT WINAPI
ID3DXEffectImpl_GetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
2778 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2780 TRACE("iface %p, parameter %p, n %p.\n", iface
, parameter
, n
);
2782 return d3dx9_base_effect_get_int(&effect
->base_effect
, parameter
, n
);
2785 static HRESULT WINAPI
ID3DXEffectImpl_SetIntArray(ID3DXEffect
*iface
,
2786 D3DXHANDLE parameter
, const INT
*n
, UINT count
)
2788 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2790 TRACE("iface %p, parameter %p, n %p, count %u.\n", iface
, parameter
, n
, count
);
2792 return d3dx9_base_effect_set_int_array(&effect
->base_effect
, parameter
, n
, count
);
2795 static HRESULT WINAPI
ID3DXEffectImpl_GetIntArray(ID3DXEffect
*iface
,
2796 D3DXHANDLE parameter
, INT
*n
, UINT count
)
2798 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2800 TRACE("iface %p, parameter %p, n %p, count %u.\n", iface
, parameter
, n
, count
);
2802 return d3dx9_base_effect_get_int_array(&effect
->base_effect
, parameter
, n
, count
);
2805 static HRESULT WINAPI
ID3DXEffectImpl_SetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, float f
)
2807 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2809 TRACE("iface %p, parameter %p, f %.8e.\n", iface
, parameter
, f
);
2811 return d3dx9_base_effect_set_float(&effect
->base_effect
, parameter
, f
);
2814 static HRESULT WINAPI
ID3DXEffectImpl_GetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, float *f
)
2816 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2818 TRACE("iface %p, parameter %p, f %p.\n", iface
, parameter
, f
);
2820 return d3dx9_base_effect_get_float(&effect
->base_effect
, parameter
, f
);
2823 static HRESULT WINAPI
ID3DXEffectImpl_SetFloatArray(ID3DXEffect
*iface
,
2824 D3DXHANDLE parameter
, const float *f
, UINT count
)
2826 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2828 TRACE("iface %p, parameter %p, f %p, count %u.\n", iface
, parameter
, f
, count
);
2830 return d3dx9_base_effect_set_float_array(&effect
->base_effect
, parameter
, f
, count
);
2833 static HRESULT WINAPI
ID3DXEffectImpl_GetFloatArray(ID3DXEffect
*iface
,
2834 D3DXHANDLE parameter
, float *f
, UINT count
)
2836 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2838 TRACE("iface %p, parameter %p, f %p, count %u.\n", iface
, parameter
, f
, count
);
2840 return d3dx9_base_effect_get_float_array(&effect
->base_effect
, parameter
, f
, count
);
2843 static HRESULT WINAPI
ID3DXEffectImpl_SetVector(ID3DXEffect
*iface
,
2844 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
)
2846 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2848 TRACE("iface %p, parameter %p, vector %p.\n", iface
, parameter
, vector
);
2850 return d3dx9_base_effect_set_vector(&effect
->base_effect
, parameter
, vector
);
2853 static HRESULT WINAPI
ID3DXEffectImpl_GetVector(ID3DXEffect
*iface
,
2854 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
2856 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2858 TRACE("iface %p, parameter %p, vector %p.\n", iface
, parameter
, vector
);
2860 return d3dx9_base_effect_get_vector(&effect
->base_effect
, parameter
, vector
);
2863 static HRESULT WINAPI
ID3DXEffectImpl_SetVectorArray(ID3DXEffect
*iface
,
2864 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
, UINT count
)
2866 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2868 TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface
, parameter
, vector
, count
);
2870 return d3dx9_base_effect_set_vector_array(&effect
->base_effect
, parameter
, vector
, count
);
2873 static HRESULT WINAPI
ID3DXEffectImpl_GetVectorArray(ID3DXEffect
*iface
,
2874 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
2876 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2878 TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface
, parameter
, vector
, count
);
2880 return d3dx9_base_effect_get_vector_array(&effect
->base_effect
, parameter
, vector
, count
);
2883 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrix(ID3DXEffect
*iface
,
2884 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
2886 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2888 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
2890 return d3dx9_base_effect_set_matrix(&effect
->base_effect
, parameter
, matrix
);
2893 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrix(ID3DXEffect
*iface
,
2894 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2896 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2898 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
2900 return d3dx9_base_effect_get_matrix(&effect
->base_effect
, parameter
, matrix
);
2903 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixArray(ID3DXEffect
*iface
,
2904 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
2906 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2908 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2910 return d3dx9_base_effect_set_matrix_array(&effect
->base_effect
, parameter
, matrix
, count
);
2913 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixArray(ID3DXEffect
*iface
,
2914 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2916 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2918 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2920 return d3dx9_base_effect_get_matrix_array(&effect
->base_effect
, parameter
, matrix
, count
);
2923 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixPointerArray(ID3DXEffect
*iface
,
2924 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
2926 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2928 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2930 return d3dx9_base_effect_set_matrix_pointer_array(&effect
->base_effect
, parameter
, matrix
, count
);
2933 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixPointerArray(ID3DXEffect
*iface
,
2934 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2936 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2938 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2940 return d3dx9_base_effect_get_matrix_pointer_array(&effect
->base_effect
, parameter
, matrix
, count
);
2943 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTranspose(ID3DXEffect
*iface
,
2944 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
2946 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2948 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
2950 return d3dx9_base_effect_set_matrix_transpose(&effect
->base_effect
, parameter
, matrix
);
2953 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTranspose(ID3DXEffect
*iface
,
2954 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2956 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2958 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
2960 return d3dx9_base_effect_get_matrix_transpose(&effect
->base_effect
, parameter
, matrix
);
2963 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposeArray(ID3DXEffect
*iface
,
2964 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
2966 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2968 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2970 return d3dx9_base_effect_set_matrix_transpose_array(&effect
->base_effect
, parameter
, matrix
, count
);
2973 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposeArray(ID3DXEffect
*iface
,
2974 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2976 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2978 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2980 return d3dx9_base_effect_get_matrix_transpose_array(&effect
->base_effect
, parameter
, matrix
, count
);
2983 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposePointerArray(ID3DXEffect
*iface
,
2984 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
2986 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2988 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
2990 return d3dx9_base_effect_set_matrix_transpose_pointer_array(&effect
->base_effect
, parameter
, matrix
, count
);
2993 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposePointerArray(ID3DXEffect
*iface
,
2994 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2996 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
2998 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3000 return d3dx9_base_effect_get_matrix_transpose_pointer_array(&effect
->base_effect
, parameter
, matrix
, count
);
3003 static HRESULT WINAPI
ID3DXEffectImpl_SetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, const char *string
)
3005 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
3007 TRACE("iface %p, parameter %p, string %s.\n", iface
, parameter
, debugstr_a(string
));
3009 return d3dx9_base_effect_set_string(&effect
->base_effect
, parameter
, string
);
3012 static HRESULT WINAPI
ID3DXEffectImpl_GetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, const char **string
)
3014 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
3016 TRACE("iface %p, parameter %p, string %p.\n", iface
, parameter
, string
);
3018 return d3dx9_base_effect_get_string(&effect
->base_effect
, parameter
, string
);
3021 static HRESULT WINAPI
ID3DXEffectImpl_SetTexture(struct ID3DXEffect
*iface
,
3022 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
*texture
)
3024 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
3026 TRACE("iface %p, parameter %p, texture %p.\n", iface
, parameter
, texture
);
3028 return d3dx9_base_effect_set_texture(&effect
->base_effect
, parameter
, texture
);
3031 static HRESULT WINAPI
ID3DXEffectImpl_GetTexture(struct ID3DXEffect
*iface
,
3032 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
**texture
)
3034 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
3036 TRACE("iface %p, parameter %p, texture %p.\n", iface
, parameter
, texture
);
3038 return d3dx9_base_effect_get_texture(&effect
->base_effect
, parameter
, texture
);
3041 static HRESULT WINAPI
ID3DXEffectImpl_GetPixelShader(ID3DXEffect
*iface
,
3042 D3DXHANDLE parameter
, struct IDirect3DPixelShader9
**shader
)
3044 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
3046 TRACE("iface %p, parameter %p, shader %p.\n", iface
, parameter
, shader
);
3048 return d3dx9_base_effect_get_pixel_shader(&effect
->base_effect
, parameter
, shader
);
3051 static HRESULT WINAPI
ID3DXEffectImpl_GetVertexShader(struct ID3DXEffect
*iface
,
3052 D3DXHANDLE parameter
, struct IDirect3DVertexShader9
**shader
)
3054 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
3056 TRACE("iface %p, parameter %p, shader %p.\n", iface
, parameter
, shader
);
3058 return d3dx9_base_effect_get_vertex_shader(&effect
->base_effect
, parameter
, shader
);
3061 static HRESULT WINAPI
ID3DXEffectImpl_SetArrayRange(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
3063 struct ID3DXEffectImpl
*effect
= impl_from_ID3DXEffect(iface
);
3065 TRACE("iface %p, parameter %p, start %u, end %u.\n", iface
, parameter
, start
, end
);
3067 return d3dx9_base_effect_set_array_range(&effect
->base_effect
, parameter
, start
, end
);
3070 /*** ID3DXEffect methods ***/
3071 static HRESULT WINAPI
ID3DXEffectImpl_GetPool(ID3DXEffect
*iface
, ID3DXEffectPool
**pool
)
3073 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3075 TRACE("iface %p, pool %p\n", This
, pool
);
3079 WARN("Invalid argument supplied.\n");
3080 return D3DERR_INVALIDCALL
;
3085 This
->pool
->lpVtbl
->AddRef(This
->pool
);
3090 TRACE("Returning pool %p\n", *pool
);
3095 static HRESULT WINAPI
ID3DXEffectImpl_SetTechnique(ID3DXEffect
*iface
, D3DXHANDLE technique
)
3097 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3098 struct d3dx9_base_effect
*base
= &This
->base_effect
;
3099 struct d3dx_technique
*tech
= get_valid_technique(base
, technique
);
3101 TRACE("iface %p, technique %p\n", This
, technique
);
3105 This
->active_technique
= tech
;
3106 TRACE("Technique %p\n", tech
);
3110 WARN("Invalid argument supplied.\n");
3112 return D3DERR_INVALIDCALL
;
3115 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect
*iface
)
3117 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3119 TRACE("iface %p\n", This
);
3121 return get_technique_handle(This
->active_technique
);
3124 static HRESULT WINAPI
ID3DXEffectImpl_ValidateTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
3126 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3128 FIXME("(%p)->(%p): stub\n", This
, technique
);
3133 static HRESULT WINAPI
ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
, D3DXHANDLE
* next_technique
)
3135 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3137 FIXME("(%p)->(%p, %p): stub\n", This
, technique
, next_technique
);
3142 static BOOL WINAPI
ID3DXEffectImpl_IsParameterUsed(ID3DXEffect
* iface
, D3DXHANDLE parameter
, D3DXHANDLE technique
)
3144 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3146 FIXME("(%p)->(%p, %p): stub\n", This
, parameter
, technique
);
3151 static HRESULT WINAPI
ID3DXEffectImpl_Begin(ID3DXEffect
*iface
, UINT
*passes
, DWORD flags
)
3153 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3154 struct d3dx_technique
*technique
= This
->active_technique
;
3156 FIXME("iface %p, passes %p, flags %#x partial stub\n", iface
, passes
, flags
);
3158 if (passes
&& technique
)
3160 if (flags
& ~(D3DXFX_DONOTSAVESTATE
| D3DXFX_DONOTSAVESAMPLERSTATE
| D3DXFX_DONOTSAVESHADERSTATE
))
3161 WARN("Invalid flags (%#x) specified.\n", flags
);
3163 if (This
->manager
|| flags
& D3DXFX_DONOTSAVESTATE
)
3165 TRACE("State capturing disabled.\n");
3169 FIXME("State capturing not supported, yet!\n");
3172 *passes
= technique
->pass_count
;
3173 This
->started
= TRUE
;
3174 This
->flags
= flags
;
3179 WARN("Invalid argument supplied.\n");
3181 return D3DERR_INVALIDCALL
;
3184 static HRESULT WINAPI
ID3DXEffectImpl_BeginPass(ID3DXEffect
*iface
, UINT pass
)
3186 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3187 struct d3dx_technique
*technique
= This
->active_technique
;
3189 TRACE("iface %p, pass %u\n", This
, pass
);
3191 if (technique
&& pass
< technique
->pass_count
&& !This
->active_pass
)
3193 This
->active_pass
= &technique
->passes
[pass
];
3195 FIXME("No states applied, yet!\n");
3200 WARN("Invalid argument supplied.\n");
3202 return D3DERR_INVALIDCALL
;
3205 static HRESULT WINAPI
ID3DXEffectImpl_CommitChanges(ID3DXEffect
* iface
)
3207 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3209 FIXME("(%p)->(): stub\n", This
);
3214 static HRESULT WINAPI
ID3DXEffectImpl_EndPass(ID3DXEffect
*iface
)
3216 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3218 TRACE("iface %p\n", This
);
3220 if (This
->active_pass
)
3222 This
->active_pass
= NULL
;
3226 WARN("Invalid call.\n");
3228 return D3DERR_INVALIDCALL
;
3231 static HRESULT WINAPI
ID3DXEffectImpl_End(ID3DXEffect
*iface
)
3233 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3235 FIXME("iface %p partial stub\n", iface
);
3240 if (This
->manager
|| This
->flags
& D3DXFX_DONOTSAVESTATE
)
3242 TRACE("State restoring disabled.\n");
3246 FIXME("State restoring not supported, yet!\n");
3249 This
->started
= FALSE
;
3254 static HRESULT WINAPI
ID3DXEffectImpl_GetDevice(ID3DXEffect
*iface
, struct IDirect3DDevice9
**device
)
3256 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3258 TRACE("iface %p, device %p\n", This
, device
);
3262 WARN("Invalid argument supplied.\n");
3263 return D3DERR_INVALIDCALL
;
3266 IDirect3DDevice9_AddRef(This
->device
);
3268 *device
= This
->device
;
3270 TRACE("Returning device %p\n", *device
);
3275 static HRESULT WINAPI
ID3DXEffectImpl_OnLostDevice(ID3DXEffect
* iface
)
3277 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3279 FIXME("(%p)->(): stub\n", This
);
3284 static HRESULT WINAPI
ID3DXEffectImpl_OnResetDevice(ID3DXEffect
* iface
)
3286 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3288 FIXME("(%p)->(): stub\n", This
);
3293 static HRESULT WINAPI
ID3DXEffectImpl_SetStateManager(ID3DXEffect
*iface
, ID3DXEffectStateManager
*manager
)
3295 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3297 TRACE("iface %p, manager %p\n", This
, manager
);
3299 if (manager
) IUnknown_AddRef(manager
);
3300 if (This
->manager
) IUnknown_Release(This
->manager
);
3302 This
->manager
= manager
;
3307 static HRESULT WINAPI
ID3DXEffectImpl_GetStateManager(ID3DXEffect
*iface
, ID3DXEffectStateManager
**manager
)
3309 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3311 TRACE("iface %p, manager %p\n", This
, manager
);
3315 WARN("Invalid argument supplied.\n");
3316 return D3DERR_INVALIDCALL
;
3319 if (This
->manager
) IUnknown_AddRef(This
->manager
);
3320 *manager
= This
->manager
;
3325 static HRESULT WINAPI
ID3DXEffectImpl_BeginParameterBlock(ID3DXEffect
* iface
)
3327 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3329 FIXME("(%p)->(): stub\n", This
);
3334 static D3DXHANDLE WINAPI
ID3DXEffectImpl_EndParameterBlock(ID3DXEffect
* iface
)
3336 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3338 FIXME("(%p)->(): stub\n", This
);
3343 static HRESULT WINAPI
ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
3345 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3347 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
3352 static HRESULT WINAPI
ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
3354 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3356 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
3361 static HRESULT WINAPI
ID3DXEffectImpl_CloneEffect(ID3DXEffect
*iface
,
3362 struct IDirect3DDevice9
*device
, struct ID3DXEffect
**effect
)
3364 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3366 FIXME("(%p)->(%p, %p): stub\n", This
, device
, effect
);
3371 static HRESULT WINAPI
ID3DXEffectImpl_SetRawValue(ID3DXEffect
* iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT byte_offset
, UINT bytes
)
3373 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3375 FIXME("(%p)->(%p, %p, %u, %u): stub\n", This
, parameter
, data
, byte_offset
, bytes
);
3380 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
=
3382 /*** IUnknown methods ***/
3383 ID3DXEffectImpl_QueryInterface
,
3384 ID3DXEffectImpl_AddRef
,
3385 ID3DXEffectImpl_Release
,
3386 /*** ID3DXBaseEffect methods ***/
3387 ID3DXEffectImpl_GetDesc
,
3388 ID3DXEffectImpl_GetParameterDesc
,
3389 ID3DXEffectImpl_GetTechniqueDesc
,
3390 ID3DXEffectImpl_GetPassDesc
,
3391 ID3DXEffectImpl_GetFunctionDesc
,
3392 ID3DXEffectImpl_GetParameter
,
3393 ID3DXEffectImpl_GetParameterByName
,
3394 ID3DXEffectImpl_GetParameterBySemantic
,
3395 ID3DXEffectImpl_GetParameterElement
,
3396 ID3DXEffectImpl_GetTechnique
,
3397 ID3DXEffectImpl_GetTechniqueByName
,
3398 ID3DXEffectImpl_GetPass
,
3399 ID3DXEffectImpl_GetPassByName
,
3400 ID3DXEffectImpl_GetFunction
,
3401 ID3DXEffectImpl_GetFunctionByName
,
3402 ID3DXEffectImpl_GetAnnotation
,
3403 ID3DXEffectImpl_GetAnnotationByName
,
3404 ID3DXEffectImpl_SetValue
,
3405 ID3DXEffectImpl_GetValue
,
3406 ID3DXEffectImpl_SetBool
,
3407 ID3DXEffectImpl_GetBool
,
3408 ID3DXEffectImpl_SetBoolArray
,
3409 ID3DXEffectImpl_GetBoolArray
,
3410 ID3DXEffectImpl_SetInt
,
3411 ID3DXEffectImpl_GetInt
,
3412 ID3DXEffectImpl_SetIntArray
,
3413 ID3DXEffectImpl_GetIntArray
,
3414 ID3DXEffectImpl_SetFloat
,
3415 ID3DXEffectImpl_GetFloat
,
3416 ID3DXEffectImpl_SetFloatArray
,
3417 ID3DXEffectImpl_GetFloatArray
,
3418 ID3DXEffectImpl_SetVector
,
3419 ID3DXEffectImpl_GetVector
,
3420 ID3DXEffectImpl_SetVectorArray
,
3421 ID3DXEffectImpl_GetVectorArray
,
3422 ID3DXEffectImpl_SetMatrix
,
3423 ID3DXEffectImpl_GetMatrix
,
3424 ID3DXEffectImpl_SetMatrixArray
,
3425 ID3DXEffectImpl_GetMatrixArray
,
3426 ID3DXEffectImpl_SetMatrixPointerArray
,
3427 ID3DXEffectImpl_GetMatrixPointerArray
,
3428 ID3DXEffectImpl_SetMatrixTranspose
,
3429 ID3DXEffectImpl_GetMatrixTranspose
,
3430 ID3DXEffectImpl_SetMatrixTransposeArray
,
3431 ID3DXEffectImpl_GetMatrixTransposeArray
,
3432 ID3DXEffectImpl_SetMatrixTransposePointerArray
,
3433 ID3DXEffectImpl_GetMatrixTransposePointerArray
,
3434 ID3DXEffectImpl_SetString
,
3435 ID3DXEffectImpl_GetString
,
3436 ID3DXEffectImpl_SetTexture
,
3437 ID3DXEffectImpl_GetTexture
,
3438 ID3DXEffectImpl_GetPixelShader
,
3439 ID3DXEffectImpl_GetVertexShader
,
3440 ID3DXEffectImpl_SetArrayRange
,
3441 /*** ID3DXEffect methods ***/
3442 ID3DXEffectImpl_GetPool
,
3443 ID3DXEffectImpl_SetTechnique
,
3444 ID3DXEffectImpl_GetCurrentTechnique
,
3445 ID3DXEffectImpl_ValidateTechnique
,
3446 ID3DXEffectImpl_FindNextValidTechnique
,
3447 ID3DXEffectImpl_IsParameterUsed
,
3448 ID3DXEffectImpl_Begin
,
3449 ID3DXEffectImpl_BeginPass
,
3450 ID3DXEffectImpl_CommitChanges
,
3451 ID3DXEffectImpl_EndPass
,
3452 ID3DXEffectImpl_End
,
3453 ID3DXEffectImpl_GetDevice
,
3454 ID3DXEffectImpl_OnLostDevice
,
3455 ID3DXEffectImpl_OnResetDevice
,
3456 ID3DXEffectImpl_SetStateManager
,
3457 ID3DXEffectImpl_GetStateManager
,
3458 ID3DXEffectImpl_BeginParameterBlock
,
3459 ID3DXEffectImpl_EndParameterBlock
,
3460 ID3DXEffectImpl_ApplyParameterBlock
,
3461 ID3DXEffectImpl_DeleteParameterBlock
,
3462 ID3DXEffectImpl_CloneEffect
,
3463 ID3DXEffectImpl_SetRawValue
3466 static inline struct ID3DXEffectCompilerImpl
*impl_from_ID3DXEffectCompiler(ID3DXEffectCompiler
*iface
)
3468 return CONTAINING_RECORD(iface
, struct ID3DXEffectCompilerImpl
, ID3DXEffectCompiler_iface
);
3471 /*** IUnknown methods ***/
3472 static HRESULT WINAPI
ID3DXEffectCompilerImpl_QueryInterface(ID3DXEffectCompiler
*iface
, REFIID riid
, void **object
)
3474 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
3476 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
3477 IsEqualGUID(riid
, &IID_ID3DXEffectCompiler
))
3479 iface
->lpVtbl
->AddRef(iface
);
3484 ERR("Interface %s not found\n", debugstr_guid(riid
));
3486 return E_NOINTERFACE
;
3489 static ULONG WINAPI
ID3DXEffectCompilerImpl_AddRef(ID3DXEffectCompiler
*iface
)
3491 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3493 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
3495 return InterlockedIncrement(&This
->ref
);
3498 static ULONG WINAPI
ID3DXEffectCompilerImpl_Release(ID3DXEffectCompiler
*iface
)
3500 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3501 ULONG ref
= InterlockedDecrement(&This
->ref
);
3503 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
3507 free_effect_compiler(This
);
3508 HeapFree(GetProcessHeap(), 0, This
);
3514 /*** ID3DXBaseEffect methods ***/
3515 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetDesc(ID3DXEffectCompiler
*iface
, D3DXEFFECT_DESC
*desc
)
3517 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3519 TRACE("iface %p, desc %p.\n", iface
, desc
);
3521 return d3dx9_base_effect_get_desc(&compiler
->base_effect
, desc
);
3524 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetParameterDesc(ID3DXEffectCompiler
*iface
,
3525 D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
3527 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3529 TRACE("iface %p, parameter %p, desc %p.\n", iface
, parameter
, desc
);
3531 return d3dx9_base_effect_get_parameter_desc(&compiler
->base_effect
, parameter
, desc
);
3534 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTechniqueDesc(ID3DXEffectCompiler
*iface
,
3535 D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
3537 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3539 TRACE("iface %p, technique %p, desc %p.\n", iface
, technique
, desc
);
3541 return d3dx9_base_effect_get_technique_desc(&compiler
->base_effect
, technique
, desc
);
3544 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPassDesc(ID3DXEffectCompiler
*iface
,
3545 D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
3547 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3549 TRACE("iface %p, pass %p, desc %p.\n", iface
, pass
, desc
);
3551 return d3dx9_base_effect_get_pass_desc(&compiler
->base_effect
, pass
, desc
);
3554 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFunctionDesc(ID3DXEffectCompiler
*iface
,
3555 D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
3557 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3559 TRACE("iface %p, shader %p, desc %p.\n", iface
, shader
, desc
);
3561 return d3dx9_base_effect_get_function_desc(&compiler
->base_effect
, shader
, desc
);
3564 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameter(ID3DXEffectCompiler
*iface
,
3565 D3DXHANDLE parameter
, UINT index
)
3567 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3569 TRACE("iface %p, parameter %p, index %u.\n", iface
, parameter
, index
);
3571 return d3dx9_base_effect_get_parameter(&compiler
->base_effect
, parameter
, index
);
3574 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterByName(ID3DXEffectCompiler
*iface
,
3575 D3DXHANDLE parameter
, const char *name
)
3577 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3579 TRACE("iface %p, parameter %p, name %s.\n", iface
, parameter
, debugstr_a(name
));
3581 return d3dx9_base_effect_get_parameter_by_name(&compiler
->base_effect
, parameter
, name
);
3584 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterBySemantic(ID3DXEffectCompiler
*iface
,
3585 D3DXHANDLE parameter
, const char *semantic
)
3587 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3589 TRACE("iface %p, parameter %p, semantic %s.\n", iface
, parameter
, debugstr_a(semantic
));
3591 return d3dx9_base_effect_get_parameter_by_semantic(&compiler
->base_effect
, parameter
, semantic
);
3594 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterElement(ID3DXEffectCompiler
*iface
,
3595 D3DXHANDLE parameter
, UINT index
)
3597 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3599 TRACE("iface %p, parameter %p, index %u.\n", iface
, parameter
, index
);
3601 return d3dx9_base_effect_get_parameter_element(&compiler
->base_effect
, parameter
, index
);
3604 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechnique(ID3DXEffectCompiler
*iface
, UINT index
)
3606 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3608 TRACE("iface %p, index %u.\n", iface
, index
);
3610 return d3dx9_base_effect_get_technique(&compiler
->base_effect
, index
);
3613 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechniqueByName(ID3DXEffectCompiler
*iface
, const char *name
)
3615 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3617 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
3619 return d3dx9_base_effect_get_technique_by_name(&compiler
->base_effect
, name
);
3622 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPass(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, UINT index
)
3624 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3626 TRACE("iface %p, technique %p, index %u.\n", iface
, technique
, index
);
3628 return d3dx9_base_effect_get_pass(&compiler
->base_effect
, technique
, index
);
3631 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPassByName(ID3DXEffectCompiler
*iface
,
3632 D3DXHANDLE technique
, const char *name
)
3634 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3636 TRACE("iface %p, technique %p, name %s.\n", iface
, technique
, debugstr_a(name
));
3638 return d3dx9_base_effect_get_pass_by_name(&compiler
->base_effect
, technique
, name
);
3641 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunction(ID3DXEffectCompiler
*iface
, UINT index
)
3643 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3645 TRACE("iface %p, index %u.\n", iface
, index
);
3647 return d3dx9_base_effect_get_function(&compiler
->base_effect
, index
);
3650 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunctionByName(ID3DXEffectCompiler
*iface
, const char *name
)
3652 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3654 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
3656 return d3dx9_base_effect_get_function_by_name(&compiler
->base_effect
, name
);
3659 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotation(ID3DXEffectCompiler
*iface
,
3660 D3DXHANDLE object
, UINT index
)
3662 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3664 TRACE("iface %p, object %p, index %u.\n", iface
, object
, index
);
3666 return d3dx9_base_effect_get_annotation(&compiler
->base_effect
, object
, index
);
3669 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotationByName(ID3DXEffectCompiler
*iface
,
3670 D3DXHANDLE object
, const char *name
)
3672 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3674 TRACE("iface %p, object %p, name %s.\n", iface
, object
, debugstr_a(name
));
3676 return d3dx9_base_effect_get_annotation_by_name(&compiler
->base_effect
, object
, name
);
3679 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetValue(ID3DXEffectCompiler
*iface
,
3680 D3DXHANDLE parameter
, const void *data
, UINT bytes
)
3682 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3684 TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface
, parameter
, data
, bytes
);
3686 return d3dx9_base_effect_set_value(&compiler
->base_effect
, parameter
, data
, bytes
);
3689 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetValue(ID3DXEffectCompiler
*iface
,
3690 D3DXHANDLE parameter
, void *data
, UINT bytes
)
3692 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3694 TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface
, parameter
, data
, bytes
);
3696 return d3dx9_base_effect_get_value(&compiler
->base_effect
, parameter
, data
, bytes
);
3699 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL b
)
3701 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3703 TRACE("iface %p, parameter %p, b %#x.\n", iface
, parameter
, b
);
3705 return d3dx9_base_effect_set_bool(&compiler
->base_effect
, parameter
, b
);
3708 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
3710 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3712 TRACE("iface %p, parameter %p, b %p.\n", iface
, parameter
, b
);
3714 return d3dx9_base_effect_get_bool(&compiler
->base_effect
, parameter
, b
);
3717 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBoolArray(ID3DXEffectCompiler
*iface
,
3718 D3DXHANDLE parameter
, const BOOL
*b
, UINT count
)
3720 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3722 TRACE("iface %p, parameter %p, b %p, count %u.\n", iface
, parameter
, b
, count
);
3724 return d3dx9_base_effect_set_bool_array(&compiler
->base_effect
, parameter
, b
, count
);
3727 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBoolArray(ID3DXEffectCompiler
*iface
,
3728 D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
3730 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3732 TRACE("iface %p, parameter %p, b %p, count %u.\n", iface
, parameter
, b
, count
);
3734 return d3dx9_base_effect_get_bool_array(&compiler
->base_effect
, parameter
, b
, count
);
3737 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT n
)
3739 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3741 TRACE("iface %p, parameter %p, n %d.\n", iface
, parameter
, n
);
3743 return d3dx9_base_effect_set_int(&compiler
->base_effect
, parameter
, n
);
3746 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
)
3748 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3750 TRACE("iface %p, parameter %p, n %p.\n", iface
, parameter
, n
);
3752 return d3dx9_base_effect_get_int(&compiler
->base_effect
, parameter
, n
);
3755 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetIntArray(ID3DXEffectCompiler
*iface
,
3756 D3DXHANDLE parameter
, const INT
*n
, UINT count
)
3758 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3760 TRACE("iface %p, parameter %p, n %p, count %u.\n", iface
, parameter
, n
, count
);
3762 return d3dx9_base_effect_set_int_array(&compiler
->base_effect
, parameter
, n
, count
);
3765 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetIntArray(ID3DXEffectCompiler
*iface
,
3766 D3DXHANDLE parameter
, INT
*n
, UINT count
)
3768 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3770 TRACE("iface %p, parameter %p, n %p, count %u.\n", iface
, parameter
, n
, count
);
3772 return d3dx9_base_effect_get_int_array(&compiler
->base_effect
, parameter
, n
, count
);
3775 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, float f
)
3777 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3779 TRACE("iface %p, parameter %p, f %.8e.\n", iface
, parameter
, f
);
3781 return d3dx9_base_effect_set_float(&compiler
->base_effect
, parameter
, f
);
3784 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, float *f
)
3786 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3788 TRACE("iface %p, parameter %p, f %p.\n", iface
, parameter
, f
);
3790 return d3dx9_base_effect_get_float(&compiler
->base_effect
, parameter
, f
);
3793 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloatArray(ID3DXEffectCompiler
*iface
,
3794 D3DXHANDLE parameter
, const float *f
, UINT count
)
3796 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3798 TRACE("iface %p, parameter %p, f %p, count %u.\n", iface
, parameter
, f
, count
);
3800 return d3dx9_base_effect_set_float_array(&compiler
->base_effect
, parameter
, f
, count
);
3803 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloatArray(ID3DXEffectCompiler
*iface
,
3804 D3DXHANDLE parameter
, float *f
, UINT count
)
3806 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3808 TRACE("iface %p, parameter %p, f %p, count %u.\n", iface
, parameter
, f
, count
);
3810 return d3dx9_base_effect_get_float_array(&compiler
->base_effect
, parameter
, f
, count
);
3813 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVector(ID3DXEffectCompiler
*iface
,
3814 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
)
3816 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3818 TRACE("iface %p, parameter %p, vector %p.\n", iface
, parameter
, vector
);
3820 return d3dx9_base_effect_set_vector(&compiler
->base_effect
, parameter
, vector
);
3823 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVector(ID3DXEffectCompiler
*iface
,
3824 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
3826 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3828 TRACE("iface %p, parameter %p, vector %p.\n", iface
, parameter
, vector
);
3830 return d3dx9_base_effect_get_vector(&compiler
->base_effect
, parameter
, vector
);
3833 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVectorArray(ID3DXEffectCompiler
*iface
,
3834 D3DXHANDLE parameter
, const D3DXVECTOR4
*vector
, UINT count
)
3836 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3838 TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface
, parameter
, vector
, count
);
3840 return d3dx9_base_effect_set_vector_array(&compiler
->base_effect
, parameter
, vector
, count
);
3843 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVectorArray(ID3DXEffectCompiler
*iface
,
3844 D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
3846 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3848 TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface
, parameter
, vector
, count
);
3850 return d3dx9_base_effect_get_vector_array(&compiler
->base_effect
, parameter
, vector
, count
);
3853 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrix(ID3DXEffectCompiler
*iface
,
3854 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
3856 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3858 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
3860 return d3dx9_base_effect_set_matrix(&compiler
->base_effect
, parameter
, matrix
);
3863 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrix(ID3DXEffectCompiler
*iface
,
3864 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3866 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3868 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
3870 return d3dx9_base_effect_get_matrix(&compiler
->base_effect
, parameter
, matrix
);
3873 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixArray(ID3DXEffectCompiler
*iface
,
3874 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
3876 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3878 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3880 return d3dx9_base_effect_set_matrix_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3883 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixArray(ID3DXEffectCompiler
*iface
,
3884 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3886 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3888 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3890 return d3dx9_base_effect_get_matrix_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3893 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixPointerArray(ID3DXEffectCompiler
*iface
,
3894 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
3896 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3898 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3900 return d3dx9_base_effect_set_matrix_pointer_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3903 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixPointerArray(ID3DXEffectCompiler
*iface
,
3904 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3906 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3908 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3910 return d3dx9_base_effect_get_matrix_pointer_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3913 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTranspose(ID3DXEffectCompiler
*iface
,
3914 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
)
3916 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3918 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
3920 return d3dx9_base_effect_set_matrix_transpose(&compiler
->base_effect
, parameter
, matrix
);
3923 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTranspose(ID3DXEffectCompiler
*iface
,
3924 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3926 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3928 TRACE("iface %p, parameter %p, matrix %p.\n", iface
, parameter
, matrix
);
3930 return d3dx9_base_effect_get_matrix_transpose(&compiler
->base_effect
, parameter
, matrix
);
3933 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposeArray(ID3DXEffectCompiler
*iface
,
3934 D3DXHANDLE parameter
, const D3DXMATRIX
*matrix
, UINT count
)
3936 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3938 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3940 return d3dx9_base_effect_set_matrix_transpose_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3943 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposeArray(ID3DXEffectCompiler
*iface
,
3944 D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3946 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3948 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3950 return d3dx9_base_effect_get_matrix_transpose_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3953 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
,
3954 D3DXHANDLE parameter
, const D3DXMATRIX
**matrix
, UINT count
)
3956 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3958 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3960 return d3dx9_base_effect_set_matrix_transpose_pointer_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3963 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
,
3964 D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3966 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3968 TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface
, parameter
, matrix
, count
);
3970 return d3dx9_base_effect_get_matrix_transpose_pointer_array(&compiler
->base_effect
, parameter
, matrix
, count
);
3973 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetString(ID3DXEffectCompiler
*iface
,
3974 D3DXHANDLE parameter
, const char *string
)
3976 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3978 TRACE("iface %p, parameter %p, string %s.\n", iface
, parameter
, debugstr_a(string
));
3980 return d3dx9_base_effect_set_string(&compiler
->base_effect
, parameter
, string
);
3983 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetString(ID3DXEffectCompiler
*iface
,
3984 D3DXHANDLE parameter
, const char **string
)
3986 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3988 TRACE("iface %p, parameter %p, string %p.\n", iface
, parameter
, string
);
3990 return d3dx9_base_effect_get_string(&compiler
->base_effect
, parameter
, string
);
3993 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetTexture(struct ID3DXEffectCompiler
*iface
,
3994 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
*texture
)
3996 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
3998 TRACE("iface %p, parameter %p, texture %p.\n", iface
, parameter
, texture
);
4000 return d3dx9_base_effect_set_texture(&compiler
->base_effect
, parameter
, texture
);
4003 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTexture(struct ID3DXEffectCompiler
*iface
,
4004 D3DXHANDLE parameter
, struct IDirect3DBaseTexture9
**texture
)
4006 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
4008 TRACE("iface %p, parameter %p, texture %p.\n", iface
, parameter
, texture
);
4010 return d3dx9_base_effect_get_texture(&compiler
->base_effect
, parameter
, texture
);
4013 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPixelShader(ID3DXEffectCompiler
*iface
,
4014 D3DXHANDLE parameter
, struct IDirect3DPixelShader9
**shader
)
4016 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
4018 TRACE("iface %p, parameter %p, shader %p.\n", iface
, parameter
, shader
);
4020 return d3dx9_base_effect_get_pixel_shader(&compiler
->base_effect
, parameter
, shader
);
4023 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVertexShader(struct ID3DXEffectCompiler
*iface
,
4024 D3DXHANDLE parameter
, struct IDirect3DVertexShader9
**shader
)
4026 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
4028 TRACE("iface %p, parameter %p, shader %p.\n", iface
, parameter
, shader
);
4030 return d3dx9_base_effect_get_vertex_shader(&compiler
->base_effect
, parameter
, shader
);
4033 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetArrayRange(ID3DXEffectCompiler
*iface
,
4034 D3DXHANDLE parameter
, UINT start
, UINT end
)
4036 struct ID3DXEffectCompilerImpl
*compiler
= impl_from_ID3DXEffectCompiler(iface
);
4038 TRACE("iface %p, parameter %p, start %u, end %u.\n", iface
, parameter
, start
, end
);
4040 return d3dx9_base_effect_set_array_range(&compiler
->base_effect
, parameter
, start
, end
);
4043 /*** ID3DXEffectCompiler methods ***/
4044 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL literal
)
4046 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4048 FIXME("iface %p, parameter %p, literal %u\n", This
, parameter
, literal
);
4053 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*literal
)
4055 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4057 FIXME("iface %p, parameter %p, literal %p\n", This
, parameter
, literal
);
4062 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileEffect(ID3DXEffectCompiler
*iface
, DWORD flags
,
4063 ID3DXBuffer
**effect
, ID3DXBuffer
**error_msgs
)
4065 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4067 FIXME("iface %p, flags %#x, effect %p, error_msgs %p stub\n", This
, flags
, effect
, error_msgs
);
4072 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE function
,
4073 const char *target
, DWORD flags
, ID3DXBuffer
**shader
, ID3DXBuffer
**error_msgs
,
4074 ID3DXConstantTable
**constant_table
)
4076 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4078 FIXME("iface %p, function %p, target %p, flags %#x, shader %p, error_msgs %p, constant_table %p stub\n",
4079 This
, function
, target
, flags
, shader
, error_msgs
, constant_table
);
4084 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
=
4086 /*** IUnknown methods ***/
4087 ID3DXEffectCompilerImpl_QueryInterface
,
4088 ID3DXEffectCompilerImpl_AddRef
,
4089 ID3DXEffectCompilerImpl_Release
,
4090 /*** ID3DXBaseEffect methods ***/
4091 ID3DXEffectCompilerImpl_GetDesc
,
4092 ID3DXEffectCompilerImpl_GetParameterDesc
,
4093 ID3DXEffectCompilerImpl_GetTechniqueDesc
,
4094 ID3DXEffectCompilerImpl_GetPassDesc
,
4095 ID3DXEffectCompilerImpl_GetFunctionDesc
,
4096 ID3DXEffectCompilerImpl_GetParameter
,
4097 ID3DXEffectCompilerImpl_GetParameterByName
,
4098 ID3DXEffectCompilerImpl_GetParameterBySemantic
,
4099 ID3DXEffectCompilerImpl_GetParameterElement
,
4100 ID3DXEffectCompilerImpl_GetTechnique
,
4101 ID3DXEffectCompilerImpl_GetTechniqueByName
,
4102 ID3DXEffectCompilerImpl_GetPass
,
4103 ID3DXEffectCompilerImpl_GetPassByName
,
4104 ID3DXEffectCompilerImpl_GetFunction
,
4105 ID3DXEffectCompilerImpl_GetFunctionByName
,
4106 ID3DXEffectCompilerImpl_GetAnnotation
,
4107 ID3DXEffectCompilerImpl_GetAnnotationByName
,
4108 ID3DXEffectCompilerImpl_SetValue
,
4109 ID3DXEffectCompilerImpl_GetValue
,
4110 ID3DXEffectCompilerImpl_SetBool
,
4111 ID3DXEffectCompilerImpl_GetBool
,
4112 ID3DXEffectCompilerImpl_SetBoolArray
,
4113 ID3DXEffectCompilerImpl_GetBoolArray
,
4114 ID3DXEffectCompilerImpl_SetInt
,
4115 ID3DXEffectCompilerImpl_GetInt
,
4116 ID3DXEffectCompilerImpl_SetIntArray
,
4117 ID3DXEffectCompilerImpl_GetIntArray
,
4118 ID3DXEffectCompilerImpl_SetFloat
,
4119 ID3DXEffectCompilerImpl_GetFloat
,
4120 ID3DXEffectCompilerImpl_SetFloatArray
,
4121 ID3DXEffectCompilerImpl_GetFloatArray
,
4122 ID3DXEffectCompilerImpl_SetVector
,
4123 ID3DXEffectCompilerImpl_GetVector
,
4124 ID3DXEffectCompilerImpl_SetVectorArray
,
4125 ID3DXEffectCompilerImpl_GetVectorArray
,
4126 ID3DXEffectCompilerImpl_SetMatrix
,
4127 ID3DXEffectCompilerImpl_GetMatrix
,
4128 ID3DXEffectCompilerImpl_SetMatrixArray
,
4129 ID3DXEffectCompilerImpl_GetMatrixArray
,
4130 ID3DXEffectCompilerImpl_SetMatrixPointerArray
,
4131 ID3DXEffectCompilerImpl_GetMatrixPointerArray
,
4132 ID3DXEffectCompilerImpl_SetMatrixTranspose
,
4133 ID3DXEffectCompilerImpl_GetMatrixTranspose
,
4134 ID3DXEffectCompilerImpl_SetMatrixTransposeArray
,
4135 ID3DXEffectCompilerImpl_GetMatrixTransposeArray
,
4136 ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray
,
4137 ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray
,
4138 ID3DXEffectCompilerImpl_SetString
,
4139 ID3DXEffectCompilerImpl_GetString
,
4140 ID3DXEffectCompilerImpl_SetTexture
,
4141 ID3DXEffectCompilerImpl_GetTexture
,
4142 ID3DXEffectCompilerImpl_GetPixelShader
,
4143 ID3DXEffectCompilerImpl_GetVertexShader
,
4144 ID3DXEffectCompilerImpl_SetArrayRange
,
4145 /*** ID3DXEffectCompiler methods ***/
4146 ID3DXEffectCompilerImpl_SetLiteral
,
4147 ID3DXEffectCompilerImpl_GetLiteral
,
4148 ID3DXEffectCompilerImpl_CompileEffect
,
4149 ID3DXEffectCompilerImpl_CompileShader
,
4152 static HRESULT
d3dx9_parse_sampler(struct d3dx_sampler
*sampler
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4156 struct d3dx_state
*states
;
4158 read_dword(ptr
, &sampler
->state_count
);
4159 TRACE("Count: %u\n", sampler
->state_count
);
4161 states
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*states
) * sampler
->state_count
);
4164 ERR("Out of memory\n");
4165 return E_OUTOFMEMORY
;
4168 for (i
= 0; i
< sampler
->state_count
; ++i
)
4170 hr
= d3dx9_parse_state(&states
[i
], data
, ptr
, objects
);
4173 WARN("Failed to parse state %u\n", i
);
4178 sampler
->states
= states
;
4184 for (i
= 0; i
< sampler
->state_count
; ++i
)
4186 free_state(&states
[i
]);
4189 HeapFree(GetProcessHeap(), 0, states
);
4194 static HRESULT
d3dx9_parse_value(struct d3dx_parameter
*param
, void *value
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4201 if (param
->element_count
)
4203 param
->data
= value
;
4205 for (i
= 0; i
< param
->element_count
; ++i
)
4207 struct d3dx_parameter
*member
= ¶m
->members
[i
];
4209 hr
= d3dx9_parse_value(member
, value
? (char *)value
+ old_size
: NULL
, data
, ptr
, objects
);
4212 WARN("Failed to parse value %u\n", i
);
4216 old_size
+= member
->bytes
;
4222 switch(param
->class)
4226 case D3DXPC_MATRIX_ROWS
:
4227 case D3DXPC_MATRIX_COLUMNS
:
4228 param
->data
= value
;
4232 param
->data
= value
;
4234 for (i
= 0; i
< param
->member_count
; ++i
)
4236 struct d3dx_parameter
*member
= ¶m
->members
[i
];
4238 hr
= d3dx9_parse_value(member
, (char *)value
+ old_size
, data
, ptr
, objects
);
4241 WARN("Failed to parse value %u\n", i
);
4245 old_size
+= member
->bytes
;
4250 switch (param
->type
)
4253 case D3DXPT_TEXTURE
:
4254 case D3DXPT_TEXTURE1D
:
4255 case D3DXPT_TEXTURE2D
:
4256 case D3DXPT_TEXTURE3D
:
4257 case D3DXPT_TEXTURECUBE
:
4258 case D3DXPT_PIXELSHADER
:
4259 case D3DXPT_VERTEXSHADER
:
4260 read_dword(ptr
, &id
);
4261 TRACE("Id: %u\n", id
);
4262 objects
[id
] = get_parameter_handle(param
);
4263 param
->data
= value
;
4266 case D3DXPT_SAMPLER
:
4267 case D3DXPT_SAMPLER1D
:
4268 case D3DXPT_SAMPLER2D
:
4269 case D3DXPT_SAMPLER3D
:
4270 case D3DXPT_SAMPLERCUBE
:
4272 struct d3dx_sampler
*sampler
;
4274 sampler
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*sampler
));
4276 return E_OUTOFMEMORY
;
4278 hr
= d3dx9_parse_sampler(sampler
, data
, ptr
, objects
);
4281 HeapFree(GetProcessHeap(), 0, sampler
);
4282 WARN("Failed to parse sampler\n");
4286 param
->data
= sampler
;
4291 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4297 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
4304 static HRESULT
d3dx9_parse_init_value(struct d3dx_parameter
*param
, const char *data
, const char *ptr
, D3DXHANDLE
*objects
)
4306 UINT size
= param
->bytes
;
4310 TRACE("param size: %u\n", size
);
4314 value
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
4317 ERR("Failed to allocate data memory.\n");
4318 return E_OUTOFMEMORY
;
4321 switch(param
->class)
4328 case D3DXPC_MATRIX_ROWS
:
4329 case D3DXPC_MATRIX_COLUMNS
:
4331 TRACE("Data: %s.\n", debugstr_an(ptr
, size
));
4332 memcpy(value
, ptr
, size
);
4336 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
4341 hr
= d3dx9_parse_value(param
, value
, data
, &ptr
, objects
);
4344 WARN("Failed to parse value\n");
4345 HeapFree(GetProcessHeap(), 0, value
);
4352 static HRESULT
d3dx9_parse_name(char **name
, const char *ptr
)
4356 read_dword(&ptr
, &size
);
4357 TRACE("Name size: %#x\n", size
);
4364 *name
= HeapAlloc(GetProcessHeap(), 0, size
);
4367 ERR("Failed to allocate name memory.\n");
4368 return E_OUTOFMEMORY
;
4371 TRACE("Name: %s.\n", debugstr_an(ptr
, size
));
4372 memcpy(*name
, ptr
, size
);
4377 static HRESULT
d3dx9_copy_data(char **str
, const char **ptr
)
4381 read_dword(ptr
, &size
);
4382 TRACE("Data size: %#x\n", size
);
4384 *str
= HeapAlloc(GetProcessHeap(), 0, size
);
4387 ERR("Failed to allocate name memory.\n");
4388 return E_OUTOFMEMORY
;
4391 TRACE("Data: %s.\n", debugstr_an(*ptr
, size
));
4392 memcpy(*str
, *ptr
, size
);
4394 *ptr
+= ((size
+ 3) & ~3);
4399 static HRESULT
d3dx9_parse_data(struct d3dx_parameter
*param
, const char **ptr
, struct IDirect3DDevice9
*device
)
4404 TRACE("Parse data for parameter %s, type %s\n", debugstr_a(param
->name
), debug_d3dxparameter_type(param
->type
));
4406 read_dword(ptr
, &size
);
4407 TRACE("Data size: %#x\n", size
);
4411 TRACE("Size is 0\n");
4412 *(void **)param
->data
= NULL
;
4416 switch (param
->type
)
4419 /* re-read with size (sizeof(DWORD) = 4) */
4420 hr
= d3dx9_parse_name((LPSTR
*)param
->data
, *ptr
- 4);
4423 WARN("Failed to parse string data\n");
4428 case D3DXPT_VERTEXSHADER
:
4429 if (FAILED(hr
= IDirect3DDevice9_CreateVertexShader(device
, (DWORD
*)*ptr
, param
->data
)))
4431 WARN("Failed to create vertex shader\n");
4436 case D3DXPT_PIXELSHADER
:
4437 if (FAILED(hr
= IDirect3DDevice9_CreatePixelShader(device
, (DWORD
*)*ptr
, param
->data
)))
4439 WARN("Failed to create pixel shader\n");
4445 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4450 *ptr
+= ((size
+ 3) & ~3);
4455 static HRESULT
d3dx9_parse_effect_typedef(struct d3dx_parameter
*param
, const char *data
, const char **ptr
,
4456 struct d3dx_parameter
*parent
, UINT flags
)
4462 param
->flags
= flags
;
4466 read_dword(ptr
, ¶m
->type
);
4467 TRACE("Type: %s\n", debug_d3dxparameter_type(param
->type
));
4469 read_dword(ptr
, ¶m
->class);
4470 TRACE("Class: %s\n", debug_d3dxparameter_class(param
->class));
4472 read_dword(ptr
, &offset
);
4473 TRACE("Type name offset: %#x\n", offset
);
4474 hr
= d3dx9_parse_name(¶m
->name
, data
+ offset
);
4477 WARN("Failed to parse name\n");
4481 read_dword(ptr
, &offset
);
4482 TRACE("Type semantic offset: %#x\n", offset
);
4483 hr
= d3dx9_parse_name(¶m
->semantic
, data
+ offset
);
4486 WARN("Failed to parse semantic\n");
4490 read_dword(ptr
, ¶m
->element_count
);
4491 TRACE("Elements: %u\n", param
->element_count
);
4493 switch (param
->class)
4496 read_dword(ptr
, ¶m
->columns
);
4497 TRACE("Columns: %u\n", param
->columns
);
4499 read_dword(ptr
, ¶m
->rows
);
4500 TRACE("Rows: %u\n", param
->rows
);
4502 /* sizeof(DWORD) * rows * columns */
4503 param
->bytes
= 4 * param
->rows
* param
->columns
;
4507 case D3DXPC_MATRIX_ROWS
:
4508 case D3DXPC_MATRIX_COLUMNS
:
4509 read_dword(ptr
, ¶m
->rows
);
4510 TRACE("Rows: %u\n", param
->rows
);
4512 read_dword(ptr
, ¶m
->columns
);
4513 TRACE("Columns: %u\n", param
->columns
);
4515 /* sizeof(DWORD) * rows * columns */
4516 param
->bytes
= 4 * param
->rows
* param
->columns
;
4520 read_dword(ptr
, ¶m
->member_count
);
4521 TRACE("Members: %u\n", param
->member_count
);
4525 switch (param
->type
)
4528 case D3DXPT_PIXELSHADER
:
4529 case D3DXPT_VERTEXSHADER
:
4530 case D3DXPT_TEXTURE
:
4531 case D3DXPT_TEXTURE1D
:
4532 case D3DXPT_TEXTURE2D
:
4533 case D3DXPT_TEXTURE3D
:
4534 case D3DXPT_TEXTURECUBE
:
4535 param
->bytes
= sizeof(void *);
4538 case D3DXPT_SAMPLER
:
4539 case D3DXPT_SAMPLER1D
:
4540 case D3DXPT_SAMPLER2D
:
4541 case D3DXPT_SAMPLER3D
:
4542 case D3DXPT_SAMPLERCUBE
:
4547 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4553 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
4560 param
->type
= parent
->type
;
4561 param
->class = parent
->class;
4562 param
->name
= parent
->name
;
4563 param
->semantic
= parent
->semantic
;
4564 param
->element_count
= 0;
4565 param
->annotation_count
= 0;
4566 param
->member_count
= parent
->member_count
;
4567 param
->bytes
= parent
->bytes
;
4568 param
->rows
= parent
->rows
;
4569 param
->columns
= parent
->columns
;
4572 if (param
->element_count
)
4574 unsigned int param_bytes
= 0;
4575 const char *save_ptr
= *ptr
;
4577 param
->members
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*param
->members
) * param
->element_count
);
4578 if (!param
->members
)
4580 ERR("Out of memory\n");
4585 for (i
= 0; i
< param
->element_count
; ++i
)
4589 hr
= d3dx9_parse_effect_typedef(¶m
->members
[i
], data
, ptr
, param
, flags
);
4592 WARN("Failed to parse member %u\n", i
);
4596 param_bytes
+= param
->members
[i
].bytes
;
4599 param
->bytes
= param_bytes
;
4601 else if (param
->member_count
)
4603 param
->members
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*param
->members
) * param
->member_count
);
4604 if (!param
->members
)
4606 ERR("Out of memory\n");
4611 for (i
= 0; i
< param
->member_count
; ++i
)
4613 hr
= d3dx9_parse_effect_typedef(¶m
->members
[i
], data
, ptr
, NULL
, flags
);
4616 WARN("Failed to parse member %u\n", i
);
4620 param
->bytes
+= param
->members
[i
].bytes
;
4629 unsigned int count
= param
->element_count
? param
->element_count
: param
->member_count
;
4631 for (i
= 0; i
< count
; ++i
)
4632 free_parameter(¶m
->members
[i
], param
->element_count
!= 0, TRUE
);
4633 HeapFree(GetProcessHeap(), 0, param
->members
);
4634 param
->members
= NULL
;
4639 HeapFree(GetProcessHeap(), 0, param
->name
);
4640 HeapFree(GetProcessHeap(), 0, param
->semantic
);
4643 param
->semantic
= NULL
;
4648 static HRESULT
d3dx9_parse_effect_annotation(struct d3dx_parameter
*anno
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4654 anno
->flags
= D3DX_PARAMETER_ANNOTATION
;
4656 read_dword(ptr
, &offset
);
4657 TRACE("Typedef offset: %#x\n", offset
);
4658 ptr2
= data
+ offset
;
4659 hr
= d3dx9_parse_effect_typedef(anno
, data
, &ptr2
, NULL
, D3DX_PARAMETER_ANNOTATION
);
4662 WARN("Failed to parse type definition\n");
4666 read_dword(ptr
, &offset
);
4667 TRACE("Value offset: %#x\n", offset
);
4668 hr
= d3dx9_parse_init_value(anno
, data
, data
+ offset
, objects
);
4671 WARN("Failed to parse value\n");
4678 static HRESULT
d3dx9_parse_state(struct d3dx_state
*state
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4683 struct d3dx_parameter
*parameter
;
4685 parameter
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter
));
4687 return E_OUTOFMEMORY
;
4689 state
->type
= ST_CONSTANT
;
4691 read_dword(ptr
, &state
->operation
);
4692 TRACE("Operation: %#x (%s)\n", state
->operation
, state_table
[state
->operation
].name
);
4694 read_dword(ptr
, &state
->index
);
4695 TRACE("Index: %#x\n", state
->index
);
4697 read_dword(ptr
, &offset
);
4698 TRACE("Typedef offset: %#x\n", offset
);
4699 ptr2
= data
+ offset
;
4700 hr
= d3dx9_parse_effect_typedef(parameter
, data
, &ptr2
, NULL
, 0);
4703 WARN("Failed to parse type definition\n");
4707 read_dword(ptr
, &offset
);
4708 TRACE("Value offset: %#x\n", offset
);
4709 hr
= d3dx9_parse_init_value(parameter
, data
, data
+ offset
, objects
);
4712 WARN("Failed to parse value\n");
4716 state
->parameter
= parameter
;
4722 free_parameter(parameter
, FALSE
, FALSE
);
4727 static HRESULT
d3dx9_parse_effect_parameter(struct d3dx_parameter
*param
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4734 read_dword(ptr
, &offset
);
4735 TRACE("Typedef offset: %#x\n", offset
);
4736 ptr2
= data
+ offset
;
4738 read_dword(ptr
, &offset
);
4739 TRACE("Value offset: %#x\n", offset
);
4741 read_dword(ptr
, ¶m
->flags
);
4742 TRACE("Flags: %#x\n", param
->flags
);
4744 read_dword(ptr
, ¶m
->annotation_count
);
4745 TRACE("Annotation count: %u\n", param
->annotation_count
);
4747 hr
= d3dx9_parse_effect_typedef(param
, data
, &ptr2
, NULL
, param
->flags
);
4750 WARN("Failed to parse type definition\n");
4754 hr
= d3dx9_parse_init_value(param
, data
, data
+ offset
, objects
);
4757 WARN("Failed to parse value\n");
4761 if (param
->annotation_count
)
4763 param
->annotations
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
4764 sizeof(*param
->annotations
) * param
->annotation_count
);
4765 if (!param
->annotations
)
4767 ERR("Out of memory\n");
4772 for (i
= 0; i
< param
->annotation_count
; ++i
)
4774 hr
= d3dx9_parse_effect_annotation(¶m
->annotations
[i
], data
, ptr
, objects
);
4777 WARN("Failed to parse annotation\n");
4787 if (param
->annotations
)
4789 for (i
= 0; i
< param
->annotation_count
; ++i
)
4790 free_parameter(¶m
->annotations
[i
], FALSE
, FALSE
);
4791 HeapFree(GetProcessHeap(), 0, param
->annotations
);
4792 param
->annotations
= NULL
;
4798 static HRESULT
d3dx9_parse_effect_pass(struct d3dx_pass
*pass
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4803 struct d3dx_state
*states
= NULL
;
4806 read_dword(ptr
, &offset
);
4807 TRACE("Pass name offset: %#x\n", offset
);
4808 hr
= d3dx9_parse_name(&name
, data
+ offset
);
4811 WARN("Failed to parse name\n");
4815 read_dword(ptr
, &pass
->annotation_count
);
4816 TRACE("Annotation count: %u\n", pass
->annotation_count
);
4818 read_dword(ptr
, &pass
->state_count
);
4819 TRACE("State count: %u\n", pass
->state_count
);
4821 if (pass
->annotation_count
)
4823 pass
->annotations
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
4824 sizeof(*pass
->annotations
) * pass
->annotation_count
);
4825 if (!pass
->annotations
)
4827 ERR("Out of memory\n");
4832 for (i
= 0; i
< pass
->annotation_count
; ++i
)
4834 hr
= d3dx9_parse_effect_annotation(&pass
->annotations
[i
], data
, ptr
, objects
);
4837 WARN("Failed to parse annotation %u\n", i
);
4843 if (pass
->state_count
)
4845 states
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*states
) * pass
->state_count
);
4848 ERR("Out of memory\n");
4853 for (i
= 0; i
< pass
->state_count
; ++i
)
4855 hr
= d3dx9_parse_state(&states
[i
], data
, ptr
, objects
);
4858 WARN("Failed to parse annotation %u\n", i
);
4865 pass
->states
= states
;
4871 if (pass
->annotations
)
4873 for (i
= 0; i
< pass
->annotation_count
; ++i
)
4874 free_parameter(&pass
->annotations
[i
], FALSE
, FALSE
);
4875 HeapFree(GetProcessHeap(), 0, pass
->annotations
);
4876 pass
->annotations
= NULL
;
4881 for (i
= 0; i
< pass
->state_count
; ++i
)
4883 free_state(&states
[i
]);
4885 HeapFree(GetProcessHeap(), 0, states
);
4888 HeapFree(GetProcessHeap(), 0, name
);
4893 static HRESULT
d3dx9_parse_effect_technique(struct d3dx_technique
*technique
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4900 read_dword(ptr
, &offset
);
4901 TRACE("Technique name offset: %#x\n", offset
);
4902 hr
= d3dx9_parse_name(&name
, data
+ offset
);
4905 WARN("Failed to parse name\n");
4909 read_dword(ptr
, &technique
->annotation_count
);
4910 TRACE("Annotation count: %u\n", technique
->annotation_count
);
4912 read_dword(ptr
, &technique
->pass_count
);
4913 TRACE("Pass count: %u\n", technique
->pass_count
);
4915 if (technique
->annotation_count
)
4917 technique
->annotations
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
4918 sizeof(*technique
->annotations
) * technique
->annotation_count
);
4919 if (!technique
->annotations
)
4921 ERR("Out of memory\n");
4926 for (i
= 0; i
< technique
->annotation_count
; ++i
)
4928 hr
= d3dx9_parse_effect_annotation(&technique
->annotations
[i
], data
, ptr
, objects
);
4931 WARN("Failed to parse annotation %u\n", i
);
4937 if (technique
->pass_count
)
4939 technique
->passes
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
4940 sizeof(*technique
->passes
) * technique
->pass_count
);
4941 if (!technique
->passes
)
4943 ERR("Out of memory\n");
4948 for (i
= 0; i
< technique
->pass_count
; ++i
)
4950 hr
= d3dx9_parse_effect_pass(&technique
->passes
[i
], data
, ptr
, objects
);
4953 WARN("Failed to parse pass %u\n", i
);
4959 technique
->name
= name
;
4965 if (technique
->passes
)
4967 for (i
= 0; i
< technique
->pass_count
; ++i
)
4968 free_pass(&technique
->passes
[i
]);
4969 HeapFree(GetProcessHeap(), 0, technique
->passes
);
4970 technique
->passes
= NULL
;
4973 if (technique
->annotations
)
4975 for (i
= 0; i
< technique
->annotation_count
; ++i
)
4976 free_parameter(&technique
->annotations
[i
], FALSE
, FALSE
);
4977 HeapFree(GetProcessHeap(), 0, technique
->annotations
);
4978 technique
->annotations
= NULL
;
4981 HeapFree(GetProcessHeap(), 0, name
);
4986 static HRESULT
d3dx9_parse_resource(struct d3dx9_base_effect
*base
, const char *data
, const char **ptr
)
4988 DWORD technique_index
;
4989 DWORD index
, state_index
, usage
, element_index
;
4990 struct d3dx_state
*state
;
4991 struct d3dx_parameter
*param
;
4992 HRESULT hr
= E_FAIL
;
4994 read_dword(ptr
, &technique_index
);
4995 TRACE("techn: %u\n", technique_index
);
4997 read_dword(ptr
, &index
);
4998 TRACE("index: %u\n", index
);
5000 read_dword(ptr
, &element_index
);
5001 TRACE("element_index: %u\n", element_index
);
5003 read_dword(ptr
, &state_index
);
5004 TRACE("state_index: %u\n", state_index
);
5006 read_dword(ptr
, &usage
);
5007 TRACE("usage: %u\n", usage
);
5009 if (technique_index
== 0xffffffff)
5011 struct d3dx_parameter
*parameter
;
5012 struct d3dx_sampler
*sampler
;
5014 if (index
>= base
->parameter_count
)
5016 FIXME("Index out of bounds: index %u >= parameter_count %u\n", index
, base
->parameter_count
);
5020 parameter
= &base
->parameters
[index
];
5021 if (element_index
!= 0xffffffff)
5023 if (element_index
>= parameter
->element_count
&& parameter
->element_count
!= 0)
5025 FIXME("Index out of bounds: element_index %u >= element_count %u\n", element_index
, parameter
->element_count
);
5029 if (parameter
->element_count
!= 0) parameter
= ¶meter
->members
[element_index
];
5032 sampler
= parameter
->data
;
5033 if (state_index
>= sampler
->state_count
)
5035 FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index
, sampler
->state_count
);
5039 state
= &sampler
->states
[state_index
];
5043 struct d3dx_technique
*technique
;
5044 struct d3dx_pass
*pass
;
5046 if (technique_index
>= base
->technique_count
)
5048 FIXME("Index out of bounds: technique_index %u >= technique_count %u\n", technique_index
, base
->technique_count
);
5052 technique
= &base
->techniques
[technique_index
];
5053 if (index
>= technique
->pass_count
)
5055 FIXME("Index out of bounds: index %u >= pass_count %u\n", index
, technique
->pass_count
);
5059 pass
= &technique
->passes
[index
];
5060 if (state_index
>= pass
->state_count
)
5062 FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index
, pass
->state_count
);
5066 state
= &pass
->states
[state_index
];
5069 param
= state
->parameter
;
5074 TRACE("usage 0: type %s\n", debug_d3dxparameter_type(param
->type
));
5075 switch (param
->type
)
5077 case D3DXPT_VERTEXSHADER
:
5078 case D3DXPT_PIXELSHADER
:
5079 state
->type
= ST_CONSTANT
;
5080 hr
= d3dx9_parse_data(param
, ptr
, base
->effect
->device
);
5087 state
->type
= ST_FXLC
;
5088 hr
= d3dx9_copy_data(param
->data
, ptr
);
5092 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
5098 state
->type
= ST_PARAMETER
;
5099 hr
= d3dx9_copy_data(param
->data
, ptr
);
5102 TRACE("Mapping to parameter %s\n", *(char **)param
->data
);
5107 FIXME("Unknown usage %x\n", usage
);
5114 static HRESULT
d3dx9_parse_effect(struct d3dx9_base_effect
*base
, const char *data
, UINT data_size
, DWORD start
)
5116 const char *ptr
= data
+ start
;
5117 D3DXHANDLE
*objects
= NULL
;
5118 UINT stringcount
, objectcount
, resourcecount
;
5122 read_dword(&ptr
, &base
->parameter_count
);
5123 TRACE("Parameter count: %u\n", base
->parameter_count
);
5125 read_dword(&ptr
, &base
->technique_count
);
5126 TRACE("Technique count: %u\n", base
->technique_count
);
5128 skip_dword_unknown(&ptr
, 1);
5130 read_dword(&ptr
, &objectcount
);
5131 TRACE("Object count: %u\n", objectcount
);
5133 objects
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*objects
) * objectcount
);
5136 ERR("Out of memory\n");
5141 if (base
->parameter_count
)
5143 base
->parameters
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
5144 sizeof(*base
->parameters
) * base
->parameter_count
);
5145 if (!base
->parameters
)
5147 ERR("Out of memory\n");
5152 for (i
= 0; i
< base
->parameter_count
; ++i
)
5154 hr
= d3dx9_parse_effect_parameter(&base
->parameters
[i
], data
, &ptr
, objects
);
5157 WARN("Failed to parse parameter %u\n", i
);
5163 if (base
->technique_count
)
5165 base
->techniques
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
5166 sizeof(*base
->techniques
) * base
->technique_count
);
5167 if (!base
->techniques
)
5169 ERR("Out of memory\n");
5174 for (i
= 0; i
< base
->technique_count
; ++i
)
5176 hr
= d3dx9_parse_effect_technique(&base
->techniques
[i
], data
, &ptr
, objects
);
5179 WARN("Failed to parse technique %u\n", i
);
5185 read_dword(&ptr
, &stringcount
);
5186 TRACE("String count: %u\n", stringcount
);
5188 read_dword(&ptr
, &resourcecount
);
5189 TRACE("Resource count: %u\n", resourcecount
);
5191 for (i
= 0; i
< stringcount
; ++i
)
5194 struct d3dx_parameter
*param
;
5196 read_dword(&ptr
, &id
);
5197 TRACE("Id: %u\n", id
);
5199 param
= get_parameter_struct(objects
[id
]);
5201 hr
= d3dx9_parse_data(param
, &ptr
, base
->effect
->device
);
5204 WARN("Failed to parse data %u\n", i
);
5209 for (i
= 0; i
< resourcecount
; ++i
)
5211 TRACE("parse resource %u\n", i
);
5213 hr
= d3dx9_parse_resource(base
, data
, &ptr
);
5216 WARN("Failed to parse resource %u\n", i
);
5221 HeapFree(GetProcessHeap(), 0, objects
);
5227 if (base
->techniques
)
5229 for (i
= 0; i
< base
->technique_count
; ++i
)
5230 free_technique(&base
->techniques
[i
]);
5231 HeapFree(GetProcessHeap(), 0, base
->techniques
);
5232 base
->techniques
= NULL
;
5235 if (base
->parameters
)
5237 for (i
= 0; i
< base
->parameter_count
; ++i
)
5239 free_parameter(&base
->parameters
[i
], FALSE
, FALSE
);
5241 HeapFree(GetProcessHeap(), 0, base
->parameters
);
5242 base
->parameters
= NULL
;
5245 HeapFree(GetProcessHeap(), 0, objects
);
5250 static HRESULT
d3dx9_base_effect_init(struct d3dx9_base_effect
*base
,
5251 const char *data
, SIZE_T data_size
, struct ID3DXEffectImpl
*effect
)
5254 const char *ptr
= data
;
5257 TRACE("base %p, data %p, data_size %lu, effect %p\n", base
, data
, data_size
, effect
);
5259 base
->effect
= effect
;
5261 read_dword(&ptr
, &tag
);
5262 TRACE("Tag: %x\n", tag
);
5264 if (tag
!= d3dx9_effect_version(9, 1))
5266 /* todo: compile hlsl ascii code */
5267 FIXME("HLSL ascii effects not supported, yet\n");
5269 /* Show the start of the shader for debugging info. */
5270 TRACE("effect:\n%s\n", debugstr_an(data
, data_size
> 40 ? 40 : data_size
));
5274 read_dword(&ptr
, &offset
);
5275 TRACE("Offset: %x\n", offset
);
5277 hr
= d3dx9_parse_effect(base
, ptr
, data_size
, offset
);
5280 FIXME("Failed to parse effect.\n");
5288 static HRESULT
d3dx9_effect_init(struct ID3DXEffectImpl
*effect
, struct IDirect3DDevice9
*device
,
5289 const char *data
, SIZE_T data_size
, struct ID3DXEffectPool
*pool
)
5293 TRACE("effect %p, device %p, data %p, data_size %lu, pool %p\n", effect
, device
, data
, data_size
, pool
);
5295 effect
->ID3DXEffect_iface
.lpVtbl
= &ID3DXEffect_Vtbl
;
5298 if (pool
) pool
->lpVtbl
->AddRef(pool
);
5299 effect
->pool
= pool
;
5301 IDirect3DDevice9_AddRef(device
);
5302 effect
->device
= device
;
5304 if (FAILED(hr
= d3dx9_base_effect_init(&effect
->base_effect
, data
, data_size
, effect
)))
5306 FIXME("Failed to parse effect, hr %#x.\n", hr
);
5307 free_effect(effect
);
5311 /* initialize defaults - check because of unsupported ascii effects */
5312 if (effect
->base_effect
.techniques
)
5314 effect
->active_technique
= &effect
->base_effect
.techniques
[0];
5315 effect
->active_pass
= NULL
;
5321 HRESULT WINAPI
D3DXCreateEffectEx(struct IDirect3DDevice9
*device
, const void *srcdata
, UINT srcdatalen
,
5322 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, const char *skip_constants
, DWORD flags
,
5323 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilation_errors
)
5325 struct ID3DXEffectImpl
*object
;
5328 FIXME("(%p, %p, %u, %p, %p, %p, %#x, %p, %p, %p): semi-stub\n", device
, srcdata
, srcdatalen
, defines
, include
,
5329 skip_constants
, flags
, pool
, effect
, compilation_errors
);
5331 if (compilation_errors
)
5332 *compilation_errors
= NULL
;
5334 if (!device
|| !srcdata
)
5335 return D3DERR_INVALIDCALL
;
5340 /* Native dll allows effect to be null so just return D3D_OK after doing basic checks */
5344 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5346 return E_OUTOFMEMORY
;
5348 hr
= d3dx9_effect_init(object
, device
, srcdata
, srcdatalen
, pool
);
5351 WARN("Failed to initialize shader reflection\n");
5352 HeapFree(GetProcessHeap(), 0, object
);
5356 *effect
= &object
->ID3DXEffect_iface
;
5358 TRACE("Created ID3DXEffect %p\n", object
);
5363 HRESULT WINAPI
D3DXCreateEffect(struct IDirect3DDevice9
*device
, const void *srcdata
, UINT srcdatalen
,
5364 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, DWORD flags
,
5365 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilation_errors
)
5367 TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device
, srcdata
, srcdatalen
, defines
,
5368 include
, flags
, pool
, effect
, compilation_errors
);
5370 return D3DXCreateEffectEx(device
, srcdata
, srcdatalen
, defines
, include
, NULL
, flags
, pool
, effect
, compilation_errors
);
5373 static HRESULT
d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl
*compiler
, const char *data
, SIZE_T data_size
)
5377 TRACE("effect %p, data %p, data_size %lu\n", compiler
, data
, data_size
);
5379 compiler
->ID3DXEffectCompiler_iface
.lpVtbl
= &ID3DXEffectCompiler_Vtbl
;
5382 if (FAILED(hr
= d3dx9_base_effect_init(&compiler
->base_effect
, data
, data_size
, NULL
)))
5384 FIXME("Failed to parse effect, hr %#x.\n", hr
);
5385 free_effect_compiler(compiler
);
5392 HRESULT WINAPI
D3DXCreateEffectCompiler(const char *srcdata
, UINT srcdatalen
, const D3DXMACRO
*defines
,
5393 ID3DXInclude
*include
, DWORD flags
, ID3DXEffectCompiler
**compiler
, ID3DXBuffer
**parse_errors
)
5395 struct ID3DXEffectCompilerImpl
*object
;
5398 TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#x, compiler %p, parse_errors %p\n",
5399 srcdata
, srcdatalen
, defines
, include
, flags
, compiler
, parse_errors
);
5401 if (!srcdata
|| !compiler
)
5403 WARN("Invalid arguments supplied\n");
5404 return D3DERR_INVALIDCALL
;
5407 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5409 return E_OUTOFMEMORY
;
5411 hr
= d3dx9_effect_compiler_init(object
, srcdata
, srcdatalen
);
5414 WARN("Failed to initialize effect compiler\n");
5415 HeapFree(GetProcessHeap(), 0, object
);
5419 *compiler
= &object
->ID3DXEffectCompiler_iface
;
5421 TRACE("Created ID3DXEffectCompiler %p\n", object
);
5426 struct ID3DXEffectPoolImpl
5428 ID3DXEffectPool ID3DXEffectPool_iface
;
5432 static inline struct ID3DXEffectPoolImpl
*impl_from_ID3DXEffectPool(ID3DXEffectPool
*iface
)
5434 return CONTAINING_RECORD(iface
, struct ID3DXEffectPoolImpl
, ID3DXEffectPool_iface
);
5437 /*** IUnknown methods ***/
5438 static HRESULT WINAPI
ID3DXEffectPoolImpl_QueryInterface(ID3DXEffectPool
*iface
, REFIID riid
, void **object
)
5440 TRACE("(%p)->(%s, %p)\n", iface
, debugstr_guid(riid
), object
);
5442 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
5443 IsEqualGUID(riid
, &IID_ID3DXEffectPool
))
5445 iface
->lpVtbl
->AddRef(iface
);
5450 WARN("Interface %s not found\n", debugstr_guid(riid
));
5452 return E_NOINTERFACE
;
5455 static ULONG WINAPI
ID3DXEffectPoolImpl_AddRef(ID3DXEffectPool
*iface
)
5457 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5459 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
5461 return InterlockedIncrement(&This
->ref
);
5464 static ULONG WINAPI
ID3DXEffectPoolImpl_Release(ID3DXEffectPool
*iface
)
5466 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5467 ULONG ref
= InterlockedDecrement(&This
->ref
);
5469 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
5472 HeapFree(GetProcessHeap(), 0, This
);
5477 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
=
5479 /*** IUnknown methods ***/
5480 ID3DXEffectPoolImpl_QueryInterface
,
5481 ID3DXEffectPoolImpl_AddRef
,
5482 ID3DXEffectPoolImpl_Release
5485 HRESULT WINAPI
D3DXCreateEffectPool(ID3DXEffectPool
**pool
)
5487 struct ID3DXEffectPoolImpl
*object
;
5489 TRACE("(%p)\n", pool
);
5492 return D3DERR_INVALIDCALL
;
5494 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5496 return E_OUTOFMEMORY
;
5498 object
->ID3DXEffectPool_iface
.lpVtbl
= &ID3DXEffectPool_Vtbl
;
5501 *pool
= &object
->ID3DXEffectPool_iface
;
5506 HRESULT WINAPI
D3DXCreateEffectFromFileExW(struct IDirect3DDevice9
*device
, const WCHAR
*srcfile
,
5507 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, const char *skipconstants
, DWORD flags
,
5508 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5514 TRACE("(%s): relay\n", debugstr_w(srcfile
));
5516 if (!device
|| !srcfile
)
5517 return D3DERR_INVALIDCALL
;
5519 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
5522 return D3DXERR_INVALIDDATA
;
5524 ret
= D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5525 UnmapViewOfFile(buffer
);
5530 HRESULT WINAPI
D3DXCreateEffectFromFileExA(struct IDirect3DDevice9
*device
, const char *srcfile
,
5531 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, const char *skipconstants
, DWORD flags
,
5532 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5538 TRACE("(void): relay\n");
5541 return D3DERR_INVALIDCALL
;
5543 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
5544 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
5545 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
5547 ret
= D3DXCreateEffectFromFileExW(device
, srcfileW
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5548 HeapFree(GetProcessHeap(), 0, srcfileW
);
5553 HRESULT WINAPI
D3DXCreateEffectFromFileW(struct IDirect3DDevice9
*device
, const WCHAR
*srcfile
,
5554 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, DWORD flags
, struct ID3DXEffectPool
*pool
,
5555 struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5557 TRACE("(void): relay\n");
5558 return D3DXCreateEffectFromFileExW(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5561 HRESULT WINAPI
D3DXCreateEffectFromFileA(struct IDirect3DDevice9
*device
, const char *srcfile
,
5562 const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, DWORD flags
, struct ID3DXEffectPool
*pool
,
5563 struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5565 TRACE("(void): relay\n");
5566 return D3DXCreateEffectFromFileExA(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5569 HRESULT WINAPI
D3DXCreateEffectFromResourceExW(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
5570 const WCHAR
*srcresource
, const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, const char *skipconstants
,
5571 DWORD flags
, struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5577 TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, skipconstants %s, "
5578 "flags %#x, pool %p, effect %p, compilationerrors %p.\n",
5579 device
, srcmodule
, debugstr_w(srcresource
), defines
, include
, debugstr_a(skipconstants
),
5580 flags
, pool
, effect
, compilationerrors
);
5583 return D3DERR_INVALIDCALL
;
5585 if (!(resinfo
= FindResourceW(srcmodule
, srcresource
, (const WCHAR
*)RT_RCDATA
)))
5586 return D3DXERR_INVALIDDATA
;
5588 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
5589 return D3DXERR_INVALIDDATA
;
5591 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
,
5592 skipconstants
, flags
, pool
, effect
, compilationerrors
);
5595 HRESULT WINAPI
D3DXCreateEffectFromResourceExA(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
5596 const char *srcresource
, const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, const char *skipconstants
,
5597 DWORD flags
, struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5603 TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, skipconstants %s, "
5604 "flags %#x, pool %p, effect %p, compilationerrors %p.\n",
5605 device
, srcmodule
, debugstr_a(srcresource
), defines
, include
, debugstr_a(skipconstants
),
5606 flags
, pool
, effect
, compilationerrors
);
5609 return D3DERR_INVALIDCALL
;
5611 if (!(resinfo
= FindResourceA(srcmodule
, srcresource
, (const char *)RT_RCDATA
)))
5612 return D3DXERR_INVALIDDATA
;
5614 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
5615 return D3DXERR_INVALIDDATA
;
5617 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
,
5618 skipconstants
, flags
, pool
, effect
, compilationerrors
);
5621 HRESULT WINAPI
D3DXCreateEffectFromResourceW(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
5622 const WCHAR
*srcresource
, const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, DWORD flags
,
5623 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5625 TRACE("(void): relay\n");
5626 return D3DXCreateEffectFromResourceExW(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5629 HRESULT WINAPI
D3DXCreateEffectFromResourceA(struct IDirect3DDevice9
*device
, HMODULE srcmodule
,
5630 const char *srcresource
, const D3DXMACRO
*defines
, struct ID3DXInclude
*include
, DWORD flags
,
5631 struct ID3DXEffectPool
*pool
, struct ID3DXEffect
**effect
, struct ID3DXBuffer
**compilationerrors
)
5633 TRACE("(void): relay\n");
5634 return D3DXCreateEffectFromResourceExA(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5637 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileW(const WCHAR
*srcfile
, const D3DXMACRO
*defines
,
5638 ID3DXInclude
*include
, DWORD flags
, ID3DXEffectCompiler
**effectcompiler
, ID3DXBuffer
**parseerrors
)
5644 TRACE("(%s): relay\n", debugstr_w(srcfile
));
5647 return D3DERR_INVALIDCALL
;
5649 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
5652 return D3DXERR_INVALIDDATA
;
5654 ret
= D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5655 UnmapViewOfFile(buffer
);
5660 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileA(const char *srcfile
, const D3DXMACRO
*defines
,
5661 ID3DXInclude
*include
, DWORD flags
, ID3DXEffectCompiler
**effectcompiler
, ID3DXBuffer
**parseerrors
)
5667 TRACE("(void): relay\n");
5670 return D3DERR_INVALIDCALL
;
5672 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
5673 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
5674 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
5676 ret
= D3DXCreateEffectCompilerFromFileW(srcfileW
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5677 HeapFree(GetProcessHeap(), 0, srcfileW
);
5682 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule
, const char *srcresource
,
5683 const D3DXMACRO
*defines
, ID3DXInclude
*include
, DWORD flags
,
5684 ID3DXEffectCompiler
**effectcompiler
, ID3DXBuffer
**parseerrors
)
5690 TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n",
5691 srcmodule
, debugstr_a(srcresource
), defines
, include
, flags
, effectcompiler
, parseerrors
);
5693 if (!(resinfo
= FindResourceA(srcmodule
, srcresource
, (const char *)RT_RCDATA
)))
5694 return D3DXERR_INVALIDDATA
;
5696 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
5697 return D3DXERR_INVALIDDATA
;
5699 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5702 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule
, const WCHAR
*srcresource
,
5703 const D3DXMACRO
*defines
, ID3DXInclude
*include
, DWORD flags
,
5704 ID3DXEffectCompiler
**effectcompiler
, ID3DXBuffer
**parseerrors
)
5710 TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n",
5711 srcmodule
, debugstr_w(srcresource
), defines
, include
, flags
, effectcompiler
, parseerrors
);
5713 if (!(resinfo
= FindResourceW(srcmodule
, srcresource
, (const WCHAR
*)RT_RCDATA
)))
5714 return D3DXERR_INVALIDDATA
;
5716 if (FAILED(load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
)))
5717 return D3DXERR_INVALIDDATA
;
5719 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5722 HRESULT WINAPI
D3DXDisassembleEffect(ID3DXEffect
*effect
, BOOL enable_color_code
, ID3DXBuffer
**disassembly
)
5724 FIXME("(%p, %u, %p): stub\n", effect
, enable_color_code
, disassembly
);
5726 return D3DXERR_INVALIDDATA
;