a7b742b28ed67a31e542f8d9e70aec72dae44107
[reactos.git] / reactos / dll / directx / wine / wined3d / CMakeLists.txt
1
2 add_definitions(
3 -D__WINESRC__
4 -D_USE_MATH_DEFINES
5 -DUSE_WIN32_OPENGL)
6
7 include_directories(BEFORE ${REACTOS_SOURCE_DIR}/include/reactos/wine)
8
9 set_rc_compiler()
10
11 if(MSVC)
12 add_definitions(-Disnan=_isnan)
13 add_definitions(-Disinf=!_finite)
14 endif()
15
16 spec2def(wined3d.dll wined3d.spec)
17
18 list(APPEND SOURCE
19 ati_fragment_shader.c
20 arb_program_shader.c
21 buffer.c
22 clipper.c
23 context.c
24 device.c
25 directx.c
26 drawprim.c
27 gl_compat.c
28 glsl_shader.c
29 nvidia_texture_shader.c
30 palette.c
31 query.c
32 resource.c
33 shader.c
34 shader_sm1.c
35 shader_sm4.c
36 state.c
37 stateblock.c
38 surface.c
39 swapchain.c
40 texture.c
41 utils.c
42 vertexdeclaration.c
43 view.c
44 volume.c
45 wined3d_main.c
46 version.rc
47 ${CMAKE_CURRENT_BINARY_DIR}/wined3d.def)
48
49 if(ARCH MATCHES amd64)
50 list(APPEND SOURCE
51 powf.c
52 sqrtf.c)
53 endif()
54
55 add_library(wined3d SHARED ${SOURCE})
56 set_module_type(wined3d win32dll)
57
58 target_link_libraries(wined3d wine)
59
60 add_importlibs(wined3d
61 user32
62 opengl32
63 gdi32
64 advapi32
65 msvcrt
66 kernel32
67 ntdll)
68
69 add_dependencies(wined3d wineheaders)
70 add_pch(wined3d wined3d_private.h)
71 add_cd_file(TARGET wined3d DESTINATION reactos/system32 FOR all)
72 add_importlib_target(wined3d.spec)